They all come from the Vault 8 and are all anti-ghoul. They all find them disgusting, even though they are very ignorant of knowledge of non-feral ghouls.
Interactions with the player character
|This character is a temporary companion.|
|This character is a permanent companion.|
|This character is a doctor.|
|This character is a merchant.||Sells: -|
|This character can modify weapons.||
|This character starts quests.||
|This character is involved in quests.||
|This character has a talking head.|
- There is a script that in one of the houses they will turn around (if Chosen One turns right, they will turn right).
- The residents in metal armor only appear in Parlor Room at night.
- After the Chosen One destroyed the Enclave Oil Rig, they will comment on it.
- After becoming a Citizen, other Citizens in Vault City will have among their flavor texts the phrase "I'm feeling double plus good. And you?" This is a direct use of Orwellian Newspeak. Use of Newspeak in modern media is a trope often employed to identify a "utopian" society which is later revealed as a dystopia, having at its core flawed, selfish, or ultimately nefarious motivations.
Vault City residents appears in Fallout 2.