Sure, that kind of money MIGHT help me change my mind. But you ain't got it!— Tubby after the Chosen One tries to pay him for information

Tubby is the owner of a weapons store in the Den in 2241.


Simply he is another chem dealer specializing in jet.

Interactions with the player character

Interactions overview

This character is a temporary companion.
This character is a permanent companion.
This character is a doctor.
This character is a merchant. Sells: weapons
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This character can modify weapons.


This character starts quests.


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This character is involved in quests.


This character has a talking head.

Effects of player's actions

  • Killing him may turn nearby people hostile. If you plan on killing him, wait until there are no yellow pajama-wearing addicts inside the house, since they have an enormous Action Points value due to using too much Jet.
  • It is possible for items stolen from your inventory by any of the Den's many child pickpockets to appear for sale in both Flick and Tubby's store inventories, if they are not available in the offending child's inventory directly (this is usually the case if you have left the specific map where the theft occurred since the item was stolen). In earlier, unpatched versions of the game, it is similarly possible to find such items delivered faithfully (if a bit morbidly) to either merchant's corpse even if you have already killed him.


服飾 武器 其他道具
Clothing - Club


Tubby appears only in Fallout 2.

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