Interactions with the player character
|This character is a temporary companion.|
|This character is a permanent companion.|
|This character is a doctor.|
|This character is a merchant.||Sells: -|
|This character can modify weapons.||
|This character starts quests.|
|This character is involved in quests.|
|This character has a talking head.|
Speaking with Dr. Troy with a Doctor skill of at least 75% will present a dialogue option to introduce yourself as a fellow physician curious about the much-vaunted Vault City medical methods, leading to the cost-free accrual of the Vault City Training perk. Returning with an active Poison or Radiation counter level and asking him to cure either will then enable the derivative Vault City Inoculations perk as well.
Troy will heal you if you have been made a citizen of Vault City. If you have been made Captain of the Guard, he will heal the entire party.
If you have Marcus healed by him, Troy will be able to extract a large amount of ammo from Marcus' thick skin. You'll get 20 7.62mm, 40 .44 magnum JHP and FMJ, 50 5mm JHP, 10 .45 caliber, 24 10mm JHP, 50 .223 FMJ and 20 9mm ball.
You can use this knowledge to blackmail him for $500-$1000 each month. However, if you ever go to him for medical treatment again, you will be hit for 6999 damage.
If you are a citizen (otherwise, you will be kicked out), you can also present this information to Joanne Lynette, and she will kick Dr. Troy out of Vault City. Phyllis will not speak to you again if you do this.
Troy appears in Fallout 2.