關於an overview of sledgehammers in Fallout games,參見sledgehammer


The Tenderizer is a unique sledgehammer found in Fallout 3.


Given its name, ability, and location (a mirelurk butchery), it is likely this weapon was originally used for literally tenderizing mirelurks.


The Tenderizer can successfully strike about 500 times from full condition before breaking.



Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Sledgehammer 20
The Tenderizer 30
Note: Melee damage is doubled in V.A.T.S.


It's located inside the Anchorage Memorial, in the utility room with the broken door. To find the door, enter the Memorial Service Entrance on the east side of the memorial. At the junction, turn left and it's the second door on your right. The door can be fixed by finding the door component, but note that you need a Lockpick or Science level of 50 to be able to open the safe in which the door component is stored in the top level of the building. (You can look behind the Nuka-Cola dispenser to obtain the pass code for the computer in the same room, which will then allow you to unlock the safe.) A Repair skill of 35 or higher is required to fix the door with the help of the component. Without the component a repair skill of 95 is required.


  • The Tenderizer was meant to have an effect which removed 5 damage resistance from the target on hit. However, the effect is not associated with the weapon, though it is still present in the game's resources and can be re-enabled via third-party modifications.
    • The effect does not have a duration, meaning it will never wear off until the target dies. Though not much of an issue against NPCs, this can be especially problematic if the effect is somehow inflicted on the player.