Fallout中文維基
Fallout中文維基
關於an overview of power fist models in the Fallout series of games,參見power fists

 
Gametitle-FO3
Gametitle-FO3

The Shocker or FSGv118-b model Shocker glove is an Unarmed weapon in Fallout 3. It is a unique variant of the power fist which deals added electric damage to robots.

Characteristics[]

The Shocker is a sort of civilian device, as noted by the shocker glove holotape, but what it was meant to do or be is never explained. It is especially effective in combat against robotic enemies, dealing nearly double bonus damage, and causing a visual electrical effect similar to that left by pulse grenades or pulse mines, or other weapons that deal electrical damage.

Durability[]

The Shocker can successfully strike about 400 times from full condition before breaking.

Variants[]

  • Power fist - The common variant in Fallout 3.
  • Fisto! - A more powerful version of the power fist, it deals the most raw damage of any unarmed weapon.
  • Sim version (Operation: Anchorage add-on) - A sim-only version of the weapon which differs only in health (essentially non-degrading).

Comparison[]

圖例 
Weapon name (current weapon is highlighted)- 武器名稱(近戰或肉搏)Attacks in V.A.T.S.- 在V.A.T.S.下攻擊
Weapon name (current weapon is highlighted)- 武器名稱(槍、能量或炸藥)Action point cost- 行動點數消耗
Damage per attack (damage per projectile)- 每次攻擊造成傷害(每顆彈丸的傷害)Damage per action point- 每個行動點數的傷害
Damage per second- 每秒傷害Weapon spread- 武器擴散
Area of effect damage- 有效傷害範圍Magazine capacity (shots per reload)- 彈匣容量(每次裝填子彈數)
Effect damage & duration- 效果傷害&持續時間Durability (number of attacks before breaking)- 耐久(損壞前的攻擊次數)
Bonus effects- 額外效果Weight- 重量
Attacks per second- 每秒攻擊數Value in caps- 瓶蓋價值
Critical chance % multiplier- 暴擊機率%乘數Value to weight ratio- 價值重量比
Critical damage- 暴擊傷害Skill required- 技能要求
Critical effect damage & duration- 暴擊效果傷害和持續時間Strength required- 力量要求
With all mods attached- 與所有模組連接
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Power fist 20
21.81.09x120281.4500610016.7
Fisto! 25
27.31.09x1.525252480610016.7
The Shocker 20
21.8+25 EMP vs robots1.09x120251.6400615025
Note: Unarmed damage is doubled in V.A.T.S.

Location[]

The Shocker is found (complete with holotaped instructions) inside the flooded metro west of Arlington Library; however, it is located much closer to the Mason District South entrance than the flooded metro entrance, and entering there avoids the majority of the metro's mirelurk population.

From Mason District South, follow the path till one reaches the metal staircase. Go down two flights, through the door on the east side and follow the tunnel down and to the north. (There are two doors near the staircase leading to similar-looking tunnels. The incorrect tunnel will lead the Wanderer to a room filled with mirelurk egg clutches. The correct tunnel will be booby-trapped with frag mines.)

Notes[]

  • The room containing The Shocker is trapped with a rigged shotgun and tripwire in the doorway.
  • The Shocker is described in the holotaped instructions as being an unstable prototype weapon, though none of the possible faults manifest themselves in-game.

Sounds[]

Power fist icon

Gallery[]

Video[]

Video walkthrough for finding The Shocker:

File:Fallout 3 Unique Weapons - The Shocker