| 關於an overview of power fist models in the Fallout series of games,參見power fists。 |
The Shocker or FSGv118-b model Shocker glove is an Unarmed weapon in Fallout 3. It is a unique variant of the power fist which deals added electric damage to robots.
Characteristics[]
The Shocker is a sort of civilian device, as noted by the shocker glove holotape, but what it was meant to do or be is never explained. It is especially effective in combat against robotic enemies, dealing nearly double bonus damage, and causing a visual electrical effect similar to that left by pulse grenades or pulse mines, or other weapons that deal electrical damage.
Durability[]
The Shocker can successfully strike about 400 times from full condition before breaking.
Variants[]
- Power fist - The common variant in Fallout 3.
- Fisto! - A more powerful version of the power fist, it deals the most raw damage of any unarmed weapon.
- Sim version (Operation: Anchorage add-on) - A sim-only version of the weapon which differs only in health (essentially non-degrading).
Comparison[]
| 圖例 | ||||
|---|---|---|---|---|
| - 武器名稱(近戰或肉搏) | - 在V.A.T.S.下攻擊 | |||
| - 武器名稱(槍、能量或炸藥) | - 行動點數消耗 | |||
| - 每次攻擊造成傷害(每顆彈丸的傷害) | - 每個行動點數的傷害 | |||
| - 每秒傷害 | - 武器擴散 | |||
| - 有效傷害範圍 | - 彈匣容量(每次裝填子彈數) | |||
| - 效果傷害&持續時間 | - 耐久(損壞前的攻擊次數) | |||
| - 額外效果 | - 重量 | |||
| - 每秒攻擊數 | - 瓶蓋價值 | |||
| - 暴擊機率%乘數 | - 價值重量比 | |||
| - 暴擊傷害 | - 技能要求 | |||
| - 暴擊效果傷害和持續時間 | - 力量要求 | |||
| - 與所有模組連接 | ||||
| Power fist | 20 | 21.8 | 1.09 | x1 | 20 | 28 | 1.4 | 500 | 6 | 100 | 16.7 | |
| Fisto! | 25 | 27.3 | 1.09 | x1.5 | 25 | 25 | 2 | 480 | 6 | 100 | 16.7 | |
| The Shocker | 20 | 21.8 | +25 vs robots | 1.09 | x1 | 20 | 25 | 1.6 | 400 | 6 | 150 | 25 |
- Note: Unarmed damage is doubled in V.A.T.S.
Location[]
The Shocker is found (complete with holotaped instructions) inside the flooded metro west of Arlington Library; however, it is located much closer to the Mason District South entrance than the flooded metro entrance, and entering there avoids the majority of the metro's mirelurk population.
From Mason District South, follow the path till one reaches the metal staircase. Go down two flights, through the door on the east side and follow the tunnel down and to the north. (There are two doors near the staircase leading to similar-looking tunnels. The incorrect tunnel will lead the Wanderer to a room filled with mirelurk egg clutches. The correct tunnel will be booby-trapped with frag mines.)
Notes[]
- The room containing The Shocker is trapped with a rigged shotgun and tripwire in the doorway.
- The Shocker is described in the holotaped instructions as being an unstable prototype weapon, though none of the possible faults manifest themselves in-game.
Sounds[]
Gallery[]
Video[]
Video walkthrough for finding The Shocker:
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