關於an overview of power fist models in the Fallout series of games,參見power fists。 |
The Shocker or FSGv118-b model Shocker glove is an Unarmed weapon in Fallout 3. It is a unique variant of the power fist which deals added electric damage to robots.
Characteristics[]
The Shocker is a sort of civilian device, as noted by the shocker glove holotape, but what it was meant to do or be is never explained. It is especially effective in combat against robotic enemies, dealing nearly double bonus damage, and causing a visual electrical effect similar to that left by pulse grenades or pulse mines, or other weapons that deal electrical damage.
Durability[]
The Shocker can successfully strike about 400 times from full condition before breaking.
Variants[]
- Power fist - The common variant in Fallout 3.
- Fisto! - A more powerful version of the power fist, it deals the most raw damage of any unarmed weapon.
- Sim version (Operation: Anchorage add-on) - A sim-only version of the weapon which differs only in health (essentially non-degrading).
Comparison[]
图示 | ||||
---|---|---|---|---|
- 武器名称(近战或肉搏) | - 在V.A.T.S.攻击数 | |||
- 武器名称(枪械,能量或炸药) | - 消耗行动点数 | |||
- 每次攻击的伤害(每发炮弹的伤害) | - 每个行动点数的伤害 | |||
- 每秒伤害 | - 武器扩散 | |||
- 有效损害范围 | - 弹匣容量(每次装填弹数) | |||
- 效果伤害&持续时间 | - 耐久性(损坏前攻击次数) | |||
- 奖励影响 | - 重量 | |||
- 每秒攻击数 | - 瓶盖价值 | |||
- 暴击几率%乘数 | - 价值重量比 | |||
- 暴击伤害 | - 技能要求 | |||
- 暴击效果伤害和持续时间 | - 力量要求 | |||
- 装上所有模块 |
Power fist | 20 | 21.8 | 1.09 | x1 | 20 | 28 | 1.4 | 500 | 6 | 100 | 16.7 | |
Fisto! | 25 | 27.3 | 1.09 | x1.5 | 25 | 25 | 2 | 480 | 6 | 100 | 16.7 | |
The Shocker | 20 | 21.8 | +25 vs robots | 1.09 | x1 | 20 | 25 | 1.6 | 400 | 6 | 150 | 25 |
- Note: Unarmed damage is doubled in V.A.T.S.
Location[]
The Shocker is found (complete with holotaped instructions) inside the flooded metro west of Arlington Library; however, it is located much closer to the Mason District South entrance than the flooded metro entrance, and entering there avoids the majority of the metro's mirelurk population.
From Mason District South, follow the path till one reaches the metal staircase. Go down two flights, through the door on the east side and follow the tunnel down and to the north. (There are two doors near the staircase leading to similar-looking tunnels. The incorrect tunnel will lead the Wanderer to a room filled with mirelurk egg clutches. The correct tunnel will be booby-trapped with frag mines.)
Notes[]
- The room containing The Shocker is trapped with a rigged shotgun and tripwire in the doorway.
- The Shocker is described in the holotaped instructions as being an unstable prototype weapon, though none of the possible faults manifest themselves in-game.
Sounds[]
Gallery[]
Video[]
Video walkthrough for finding The Shocker:
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