互動 | ||
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此角色沒有特殊的互動。 |
Template for standardized NPC interaction information, designed to supersede old Interactions templates based on {{Interactions}}
.
All parameters should be empty, unless applicable.
EXAMPLE
- All variables
互動 | ||
---|---|---|
此角色沒有特殊的互動。 | ||
此角色是必要的。關鍵角色不會被殺死。狀態在EXAMPLE 開始時過期。 | ||
此角色是一個幽靈。幽靈角色是無懈可擊的,可能會穿過去。 | ||
此角色為已故( | )。||
此角色總是對玩家懷有敵意。 | ||
此角色是永久的C.A.M.P. 盟友。盟友將保衛C.A.M.P.,並可能被擊倒,但不會被殺死。 | ||
此角色是一位永久的同伴。 他們給予EXAMPLE輔助能力。 | ||
此角色是一位臨時的同伴。 | ||
此角色有一個面部特寫。 | ||
此角色可招募。 | 可用性: EXAMPLE。 | |
此角色在輻射戰略版試玩版中可招募。 | ||
此角色在輻射戰略版教程中可招募。 | ||
此角色開啟任務。 |
EXAMPLE | |
此角色參與任務。 |
EXAMPLE | |
此角色開啟事件。 |
EXAMPLE | |
此角色參與事件。 |
EXAMPLE | |
此角色參與隨機遭遇。 |
EXAMPLE | |
此角色提供商隊工作。 |
EXAMPLE | |
此角色是一個醫生。 | ||
此角色安裝了植入物。 |
EXAMPLE | |
此角色提供角色獎勵。 |
EXAMPLE | |
該角色是一名商人。 | 賣: EXAMPLE | EXAMPLE|
此角色可以修理物品。 | 修理 瓶蓋: yes | |
此角色可以修改武器。 |
yes | |
此角色出租床位。 | EXAMPLE. | |
此角色購買奴隸。 |
yes | |
此角色是可追求的。 |
yes | |
此角色是可追求的。 |
yes | |
此角色被殺時會掉落一隻耳朵(職業殺手)。 | ||
此角色被殺時會掉一根手指(執法者)。 | ||
此角色可以被迷魂槍奴役。 | ||
此角色玩商隊撲克牌'。 | 他們可以出EXAMPLE 瓶蓋。 | |
此角色是一個新瘟疫攜帶者。 | ||
此角色提供雜項服務。 |
yes | |
該角色與以下組織結盟。 |
EXAMPLE | |
此角色與以下組織結盟。 |
EXAMPLE |
Templates
Fallout 76
{{Interactions univ |none = |quests started = |quests involved = |events started = |events involved = |encounters involved= |ally = |temp companion = |wares = |caps = |currency = |medical services = |heal = |cripple = |cure disease = |cure mutation = |cure addiction = |bonus = |other = |ghost = |essential = |essential until = |dead = }}
Fallout 4
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缺少數據 (missing: Fallout 4 template)
本文或節中的模板缺少某些數據。你可以通過填寫來幫助核子百科.
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{{Interactions FO4}}
Fallout and Fallout 2
{{Interactions FO1 |perm companion = |temp companion = |talking head = |wares = |items modified = |doctor = |medical services = |slaves = |quests started = |quests involved = |dead = }}
Fallout 3 and New Vegas
{{Interactions FO3 |essential = |dead = |enslave = |ear = |finger = |temp companion = |perm companion = |wares = |caps = |max condition = |heal = |cure addiction = |cure radiation = |facegen = |rent = |prostitute = |caravan player = |caravan bid = |quests started = |quests involved = }}
Fallout Tactics
{{Interactions FOT |available = |wares = |replenish = |missions involved= |locations = |dead = }}
All variables
{{Interactions univ | none = | dead = | bonus = | caravan player = | caravan bid = | caravans = | heal = | cripple = | poison = | cure disease = | cure mutation = | cure addiction = | implant = | facegen = | medical services = | prostitute = | ear = | enslave = | ghost = | essential = | essential until = | finger = | items modified = | max condition = | other = | perk = | perm companion = | ally = | rent = | quests started = | quests involved = | events started = | events involved = | encounters involved = | slaves = | temp companion = | plague carrier = | wares = | caps = | talking head = | faction hostile = | fot recruit = | fot demo = | fot tutorial = }}
Usage
Parameters
none
Use this value if the character has no special interactions (set to "yes" or leave empty). DO NOT USE ANY OTHER ENTRY WITH THIS.
bonus
Use this value if the character provides character bonuses (eg. +1 Strength, +10 to a skill etc.).
caravan player
Whether this character will play Caravan (set to "yes" or leave empty).
caravan bid
How much this character will bid in Caravan (game) (input bid or leave empty).
caravans
facegen
Displays whether the player can alter their character's face (Fallout 3 or later, default to empty).
heal
Whether this character is a doctor (set to "yes" or leave empty).
This adds the services:
cripple
Whether this doctor can heal crippled limbs. (set to "yes" or leave empty).
- Restores crippled limbs.
poison
Whether this doctor can cure poison. (set to "yes" or leave empty).
- Removes poison.
cure addiction
Whether this doctor can cure addiction. (set to "yes" or leave empty).
- Removes addiction.
medical services
What services this character offers as a doctor. Use bulleted list (
*
).
- Removes addictions.
prostitute
This character offers sex (leave empty if none). Use bulleted list (
*
).ear
Whether this character drops an ear if killed (set to "yes" or leave empty).
enslave
Whether this character can be enslaved with the Mesmetron (set to "yes" or leave empty).
essential
Whether this character is essential (set to "yes" or leave empty).
essential until
Which quest causes this the character to stop being essential (use quest name).
finger
Whether this character drops a finger if killed (set to "yes" or leave empty).
implant
Whether this doctor can install implants and cost. Use bulleted list (
*
).items modified
Items this character can upgrade/modify (if any). Use bulleted list (
*
).max condition
If this character can repair items, what maximum condition it can repair them to (input max condition or leave empty).
other
Whether this character offers miscellaneous services (has a function that isn't classified under other headings). Use short description.
perk
Name of the perk if this character gives the player a perk when used as a companion (input perk name or leave empty).
perm companion
Whether this character is a permanent companion (set to "yes" or leave empty).
rent
If this character rents rooms or beds, how much they charge for it (input caps cost or leave empty).
quests started
Quests started by this character (leave empty if none). Use bulleted list (
*
).quests involved
Quests this character is involved in but does not start (leave empty if none). Use bulleted list (
*
).slaves
Slaves this character is is willing to buy and their prices (leave empty if none). Use bulleted list (
*
).temp companion
Whether this character is a temporary companion (set to "yes" or leave empty).
fot recruit
Which rank enable this character to being recruitable in Fallout Tactics.
fot demo
Whether this character is a recruit in Fallout Tactics demo (set to "yes" or leave empty).
fot tutorial
Whether this character is a recruit in Fallout Tactics tutorials (set to "yes" or leave empty).
plague carrier
Whether this character is a New Plague carrier (set to "yes" or leave empty).
wares
If this character is a merchant, what kind of wares it has available (list wares or leave empty). Use bulleted list (
*
).caps
If this character is a merchant, how many caps it has available (leave empty if not a merchant).
currency
If this character is a merchant who does not use caps as a currency, quantify and specify the available currency (leave empty if not a merchant).
talking head
If the character has a pre-rendered talking head or not (Fallout and Fallout 2 only).
faction hostile
Which, if any, factions the character is allied with.
- Fallout Tactics
available
If the character is recruitable, type in which rank the Warrior has to be or which special encounter the Warrior has to visit in order to be recruited.
wares
If the character can trade with the Warrior, type the items (standard set to "no").
replenish
Whether this character can offer better wares when the Warrior is made another rank, type the items (standard set to "no").
missions involved
If the character is involved in a mission(s), type in which ones.
locations
Type the location(s) and special encounters this character appears in.