Fallout中文維基
Advertisement
本頁包含了對此模板的使用説明:Template:Interactions univ

Template for standardized NPC interaction information, designed to supersede old Interactions templates based on {{Interactions}}.

All parameters should be empty, unless applicable.

EXAMPLE

All variables
互动
38 Paradigm of Humanity.png
此角色没有特殊的互动。
Perk nociception regulator color.png
此角色是必要的。关键角色不会被杀死。状态在EXAMPLE 开始时过期。
FoS ghost costume.png
此角色是一个幽灵。幽灵角色是无懈可击的,可能会穿过去。
Icon interactions dead.webp
此角色为已故(Dead)。
FO76 Raider Hostile.png
此角色总是对玩家怀有敌意
FO76 ui extra team.png
此角色是永久的C.A.M.P. 盟友。盟友将保卫C.A.M.P.,并可能被击倒,但不会被杀死。
Paving the Way.png
此角色是一位永久的同伴。 他们给予EXAMPLE辅助能力。
25 Strictly Business.png
此角色是一位临时的同伴
Icon talkinghead.png
此角色有一个面部特写
FO76 vaultboy dailyops team.png
此角色可招募 可用性: EXAMPLE。
FO76 vaultboy dailyops team.png
此角色在辐射战略版试玩版中可招募
FO76 vaultboy dailyops team.png
此角色在辐射战略版教程中可招募
Icon quest starter.png
此角色开启任务

EXAMPLE

FO76 ui icon quest.png
此角色参与任务

EXAMPLE

FO76 icon map public event.png
此角色开启事件

EXAMPLE

FO76 icon map event.png
此角色参与事件

EXAMPLE

FO76 ui roleplay team.png
此角色参与随机遭遇

EXAMPLE

Riding Shotgun.png
此角色提供商队工作

EXAMPLE

FO76 vaultboy firstaid.png
此角色是一个医生
Stim-ply Amazing.png
此角色安装了植入物

EXAMPLE

Adrenaline.Rush color.png
此角色提供角色奖励

EXAMPLE

FO76 ui trading team.png
该角色是一名商人 Bottle cap EXAMPLE
卖: EXAMPLE
2d20 Jury Rigger.png
此角色可以修理物品 修理 瓶盖: yes
40 Weaponsmith.png
此角色可以修改武器

yes

12 The American Dream.png
此角色出租床位 Bottle cap EXAMPLE.
Slaver.png
此角色购买奴隶

yes

Icon interactions romance.webp
此角色可追求

yes

Icon interactions romance.webp
此角色可追求

yes

Icon severed ear color.png
此角色被杀时会掉落一只耳朵(职业杀手)。
Severed.finger colored.png
此角色被杀时会掉一根手指(执法者)。
Mesmetron icon.png
此角色可以迷魂枪奴役
Probability colored.png
此角色商队扑克牌' 他们可以出EXAMPLE 瓶盖
FO76 ui condition 08.png
此角色是一个新瘟疫携带者
Icon interactions other.webp
此角色提供杂项服务

yes

33 Protector.png
该角色与以下组织结盟

EXAMPLE

33 Protector.png
此角色与以下组织结盟

EXAMPLE

Templates

Fallout 76

{{Interactions univ
|none             =
|quests started   =
|quests involved  =
|events started   =
|events involved  =
|encounters involved=
|ally             =
|temp companion   =
|wares            =
|caps             =
|currency         =
|medical services =
|heal             =
|cripple          =
|cure disease     =
|cure mutation    =
|cure addiction   =
|bonus            =
|other            =
|ghost            =
|essential        =
|essential until  =
|dead             =
}}

Fallout 4

{{Interactions FO4}}

Fallout and Fallout 2

{{Interactions FO1
|perm companion   =
|temp companion   =
|talking head     =
|wares            =
|items modified   =
|doctor           =
|medical services =
|slaves           =
|quests started   =
|quests involved  =
|dead             =
}}

Fallout 3 and New Vegas

{{Interactions FO3
|essential       =
|dead             =
|enslave         =
|ear             =
|finger          =
|temp companion  =
|perm companion  =
|wares           =
|caps            =
|max condition   =
|heal            =
|cure addiction  =
|cure radiation  =
|facegen         =
|rent            =
|prostitute      =
|caravan player  =
|caravan bid     =
|quests started  =
|quests involved =
}}

Fallout Tactics

{{Interactions FOT
|available        =
|wares            =
|replenish        =
|missions involved=
|locations        =
|dead             =
}}

All variables

{{Interactions univ
| none             =
| dead             =
| bonus            =
| caravan player   =
| caravan bid      =
| caravans         =
| heal             =
| cripple          =
| poison           =
| cure disease     =
| cure mutation    =
| cure addiction   =
| implant          =
| facegen          =
| medical services =
| prostitute       =
| ear              =
| enslave          =
| ghost            =
| essential        =
| essential until  =
| finger           =
| items modified   =
| max condition    =
| other            =
| perk             =
| perm companion   =
| ally             =
| rent             =
| quests started   =
| quests involved  =
| events started   =
| events involved  =
| encounters involved  =
| slaves           =
| temp companion   =
| plague carrier   =
| wares            =
| caps             =
| talking head     =
| faction hostile  =
| fot recruit      =
| fot demo         =
| fot tutorial     =
}}

Usage

Parameters

Required
none
Use this value if the character has no special interactions (set to "yes" or leave empty). DO NOT USE ANY OTHER ENTRY WITH THIS.
Required
bonus
Use this value if the character provides character bonuses (eg. +1 Strength, +10 to a skill etc.).
Required
caravan player
Whether this character will play Caravan (set to "yes" or leave empty).
Required
caravan bid
How much this character will bid in Caravan (game) (input bid or leave empty).
Required
caravans
What caravan routes the character offers (Fallout or Fallout 2). Use bulleted list (*).
Optional
facegen
Displays whether the player can alter their character's face (Fallout 3 or later, default to empty).
Required
heal
Whether this character is a doctor (set to "yes" or leave empty).

This adds the services:

Required
cripple
Whether this doctor can heal crippled limbs. (set to "yes" or leave empty).
Required
poison
Whether this doctor can cure poison. (set to "yes" or leave empty).
Required
cure addiction
Whether this doctor can cure addiction. (set to "yes" or leave empty).
Required
medical services
What services this character offers as a doctor. Use bulleted list (*).
Required
prostitute
This character offers sex (leave empty if none). Use bulleted list (*).
Required
ear
Whether this character drops an ear if killed (set to "yes" or leave empty).
Required
enslave
Whether this character can be enslaved with the Mesmetron (set to "yes" or leave empty).
Required
essential
Whether this character is essential (set to "yes" or leave empty).
Required
essential until
Which quest causes this the character to stop being essential (use quest name).
Required
finger
Whether this character drops a finger if killed (set to "yes" or leave empty).
Required
implant
Whether this doctor can install implants and cost. Use bulleted list (*).
Required
items modified
Items this character can upgrade/modify (if any). Use bulleted list (*).
Required
max condition
If this character can repair items, what maximum condition it can repair them to (input max condition or leave empty).
Required
other
Whether this character offers miscellaneous services (has a function that isn't classified under other headings). Use short description.
Required
perk
Name of the perk if this character gives the player a perk when used as a companion (input perk name or leave empty).
Required
perm companion
Whether this character is a permanent companion (set to "yes" or leave empty).
Required
rent
If this character rents rooms or beds, how much they charge for it (input caps cost or leave empty).
Required
quests started
Quests started by this character (leave empty if none). Use bulleted list (*).
Required
quests involved
Quests this character is involved in but does not start (leave empty if none). Use bulleted list (*).
Required
slaves
Slaves this character is is willing to buy and their prices (leave empty if none). Use bulleted list (*).
Required
temp companion
Whether this character is a temporary companion (set to "yes" or leave empty).
Required
fot recruit
Which rank enable this character to being recruitable in Fallout Tactics.
Required
fot demo
Whether this character is a recruit in Fallout Tactics demo (set to "yes" or leave empty).
Required
fot tutorial
Whether this character is a recruit in Fallout Tactics tutorials (set to "yes" or leave empty).
Required
plague carrier
Whether this character is a New Plague carrier (set to "yes" or leave empty).
Required
wares
If this character is a merchant, what kind of wares it has available (list wares or leave empty). Use bulleted list (*).
Required
caps
If this character is a merchant, how many caps it has available (leave empty if not a merchant).
Required
currency
If this character is a merchant who does not use caps as a currency, quantify and specify the available currency (leave empty if not a merchant).
Required
talking head
If the character has a pre-rendered talking head or not (Fallout and Fallout 2 only).
Required
faction hostile
Which, if any, factions the character is allied with.
Fallout Tactics
Optional
available
If the character is recruitable, type in which rank the Warrior has to be or which special encounter the Warrior has to visit in order to be recruited.
Required
wares
If the character can trade with the Warrior, type the items (standard set to "no").
Optional
replenish
Whether this character can offer better wares when the Warrior is made another rank, type the items (standard set to "no").
Required
missions involved
If the character is involved in a mission(s), type in which ones.
Required
locations
Type the location(s) and special encounters this character appears in.
Advertisement