|關於the murderous scientist exiled from Vault City，參見Leonard Boyarsky (Fallout 2)。|
After receiving a Bachelor of Fine Arts degree from the Art Center College of Design, Boyarsky began work as a freelance artist in 1992. Some time later he was hired as a cleanup artist at Interplay, later becoming the lead artist on Stonekeep. This eventually lead to his becoming the lead artist/art director on the GURPS project that later became Fallout. Aside from guiding the art on the project, together with Jason Anderson, Tim Cain, Scott Campbell and Chris Taylor, he oversaw the direction and feel of the game. He left Interplay after helping to complete the initial design for Fallout 2 and, together with Cain and Anderson, was a founder of Troika Games.
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Original Game Design
|1998||Fallout 2||Original Game Design|
|1992||Castles II: Siege and Conquest||Artwork|
|1993||Unnatural Selection||Additional Art|
|1995||Stonekeep||2D Graphic Artist|
3D Rendering Artist
|2001||Arcanum: Of Steamworks and Magick Obscura||Designers|
|2004||Vampire: The Masquerade - Bloodlines||Troika Games|
Design, Dialog and Story
|2012||Diablo III||World Design & Writing|
|2019||The Outer Worlds||Director|
Behind the scenes
- Leonard was the person responsible for Fallout's famous ending involving the Vault Dweller's exile into the desert.
- He came up with the alternate flag of the United States with 14 stars and the initial idea for 13 super-states, the idea was further developed only by Joshua Sawyer during the development of Van Buren.
- A character mentioned in Fallout 2 is named after him. He is mentioned by Lynette and his grave can be found in Golgotha.
Fallout concept art: