Fallout中文維基
關於other characters that appear in the Fallout universe named Karl,參見Karl

 
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Gametitle-FO2.png
You are truly (hic) my bestest friend in this whole (hic) cursed world.

Karl is a mentally disturbed drunkard lounging around Mom's Diner in 2241.

Background

Asking Karl about "his story" will make him sober up and tell a frightening tale. His farm was razed by ghosts, his crops failed, and he fled to the Den.

Interactions with the player character

Interactions overview

互动
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此角色是一位临时的同伴
Paving the Way.png
此角色是一位永久的同伴
Icon doctor.webp
此角色是一个医生
FO76 ui trading team.png
该角色是一名商人 卖: -
Hand Loader.png
此角色可以修改武器

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25 Strictly Business.png
此角色开启任务

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10 Rescue from Paradise.png
此角色参与任务
Icon talkinghead.png
此角色有一个面部特写

Quests

Go to the Den and tell Karl it's alright to come back home: Once the Chosen One discovers the Ghost Farm he is sent by Jo to find Karl and make sure that the Slags didn't draw him up by his innards. Report back to Jo once you find him so Modoc and the Slags can make peace. Hurry though, because it might be too late to report back to Modoc before they kill the Slags.

Effects of player's actions

It is possible to upset Karl, whereupon he refuses to talk to you about "his story". You will need to give him a beer (needs to be in your inventory), but he will pass out subsequently. When he wakes up after a few hours, Karl will be more talkative.

Inventory

服装 武器 其他 物品
Torn old outfit - -

Notes

  • You can "revive" Karl from his deep sleep through the Doctor skill.

Appearances

Karl appears only in Fallout 2.

Behind the scenes

Icon cut content.png以下内容基於輻射2刪節内容,因而不應完全作正史内容看待。

Karl is listed under the Party.txt, it can be assumed he had to be escorted.

Icon cut content.png關於輻射2刪節内容的内容到此作結。

Bugs

The dialogue option to ask Karl about his story requires an Intelligence of 10, which was explained to be a typo in scripting.

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