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本页列出所有 skill book 在 Fallout. |
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General information[]
Skill books in the original Fallout can be used to increase the character's Small Guns, First Aid, Science, Repair and Outdoorsman. When a book is used, it is removed from your inventory and time passes.
The amount of skill points gained is equal to 100, subtract the current skill level, divide by 10, and then rounded down. Thus, the maximum a skill can be increased by books is up to 91%.
Maximizing skill point gain[]
Passive skills are lowered by 10% when the difficulty is changed from Normal to Hard. SPECIAL stats (Strength, Perception, etc) modify skills with a considerable bonus. The game keeps track of this bonus throughout the game, in real time. Any changes to stats, (e.g. chem effects) during the game add to or subtract from this modifier. It is thus possible to reduce any combination of stats to a minimum value, significantly lowering skill values.
This way it's possible to raise Small Guns to 100%, First Aid, Repair and Outdoorsman to 110% and Science to 119%, in the case of a player whose Perception, Intelligence and Agility are at 10. To lose Agility and/or Endurance, use Buffout, then wait six hours. To lose Intelligence and/or Perception, use Mentats and wait a day. To lose only Intelligence use Psycho. To lose only Perception, drink beer, booze, etc. If books are used from inventory (by left clicking and dragging) rather than from a weapon slot, time will not pass, and therefore stat effects will not wear off, until the inventory screen closes.[1]
Locations[]
Name | Closest map marker | Location description |
---|---|---|
Big Book of Science | Cathedral | Tower, level 3, on bookshelf |
Big Book of Science | Los Angeles Vault | Entrance to the lair, on the floor |
Big Book of Science | Los Angeles Vault | Level 2, on a mad scientist |
Big Book of Science | Glow | Level 1, in locker |
Big Book of Science | Glow | Level 4, in locker |
Big Book of Science | Lost Hills | Level 1, in a storage crate |
Big Book of Science | The Hub | Merchant: Mitch in Downtown |
Big Book of Science | The Hub | Merchant: Mrs. Stapleton in Downtown |
Dean's Electronics | Cathedral | Tower, level 3, on bookshelf. |
Dean's Electronics | Glow | Two on Level 4, one in a locker, the other in a wall safe. |
Dean's Electronics | Los Angeles Vault | Level 2, on a mad scientist. |
Dean's Electronics | Lost Hills | Level 1, in a storage crate. |
Dean's Electronics | The Hub | Merchant: Mitch in Downtown. |
Dean's Electronics | The Hub | Merchant: Mrs. Stapleton in Downtown. |
Dean's Electronics | Necropolis | The leader of the underground ghouls will give you three if your Repair is too low to fix the water pump. |
Dean's Electronics | Lost Hills | Given by Kyle near the broken power armor when you find the parts. |
First Aid Book | Boneyard | Adytum underground (Zimmerman's hideout), on bookshelf. |
First Aid Book | Cathedral | Tower, level 3, on bookshelf. |
First Aid Book | Los Angeles Vault | Level 2, on a mad scientist. |
First Aid Book | Lost Hills | Level 1, in a storage crate. |
First Aid Book | The Hub | Merchant: Mitch in Downtown. |
First Aid Book | The Hub | Merchant: Mrs. Stapleton in Downtown. |
First Aid Book | Shady Sands | Razlo's house, on bookshelf. |
First Aid Book | Vault 15 | Level 3 Command Center, nearby northwest wall. |
Guns and Bullets | Cathedral | Tower, level 3, on bookshelf. |
Guns and Bullets | Boneyard | Followers of the Apocalypse Library, 1st room to the left, on the floor. |
Guns and Bullets | Glow | Level 5, in locker. |
Guns and Bullets | The Hub | Merchant: Mrs. Stapleton in Downtown. |
Guns and Bullets | Junktown | Casino, on Gizmo's bookshelf. |
Guns and Bullets | Mariposa Military Base | Stronghold, level 1, on the floor. |
Guns and Bullets | Necropolis | Hall, in desk. |
Scout Handbook | Cathedral | Merchant: Shopkeeper on level 1 of the tower. |
Scout Handbook | Cathedral | Tower, level 3, on bookshelf. |
Scout Handbook | The Hub | Merchant: Mitch in Downtown. |
Scout Handbook | The Hub | Merchant: Mrs. Stapleton in Downtown. |
Scout Handbook | Junktown | General Store, in Killian Darkwater's safe. |
Scout Handbook | Shady Sands garden | Garden, on the bookshelf. |
Scout Handbook | Shady Sands entrance | Empty house, on the bookshelf. |
Gallery[]
References[]
- ↑ The Nearly Ultimate Fallout Guide by Per Jorner: Items
Template:Navbox skill books FO1