Fallout中文維基
Fallout中文維基
无编辑摘要
(更新少量技能名称)
标签可视化编辑
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在初代''[[辐射]]''中有53个'''天赋''',有的天赋具有多个等级。
 
在初代''[[辐射]]''中有53个'''天赋''',有的天赋具有多个等级。
   
  +
{| class="va-table sortable" border="1" cellpadding="2"
{|border="1" cellpadding="2" class="va-table sortable"
 
 
!天赋名称
 
!天赋名称
 
!需要等级
 
!需要等级
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|无视''你''的名声或是否和''他们''在同一阵线,人们总是觉得你很亲切
 
|无视''你''的名声或是否和''他们''在同一阵线,人们总是觉得你很亲切
 
|-
 
|-
|[[Dodger]]
+
|[[躲避者]]
 
|9
 
|9
|[[Agility|AG]] 4
+
|[[Agility|敏捷点数]] 4
 
|2
 
|2
  +
| 增加5%的装甲等级
| +5% to your Armor Class
 
 
|-
 
|-
|[[Earlier Sequence]]
+
|[[先发制人]]
 
|3
 
|3
|[[Perception|PE]] 6
+
|[[Perception|感知点数]] 6
 
|3
 
|3
  +
| 攻击顺序增加2点
| +2 to attack sequence
 
 
|-
 
|-
|[[Educated]]
+
|[[知识分子]]
 
|6
 
|6
|[[Intelligence|IN]] 6
+
|[[Intelligence|智力点数]] 6
 
|3
 
|3
  +
| 在升级时多得到2点技能点数
| +2 skill points at level up
 
 
|-
 
|-
|[[Empathy]]
+
|[[同理心]]
 
|6
 
|6
|[[Perception|PE]] 7, [[Intelligence|IN]] 5
+
|[[Perception|感知点数]] 7, [[Intelligence|智力点数]] 5
 
|1
 
|1
 
|Reaction levels are shown when in an indepth converstaion
 
|Reaction levels are shown when in an indepth converstaion
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==List of weapon perks==
 
==List of weapon perks==
 
These are hidden perks that apply whenever the [[Vault Dweller]] has a particular weapon equipped, providing additional bonuses.
 
These are hidden perks that apply whenever the [[Vault Dweller]] has a particular weapon equipped, providing additional bonuses.
{|border="1" cellpadding="2" class="va-table"
+
{| class="va-table" border="1" cellpadding="2"
 
! Name
 
! Name
 
! Effect
 
! Effect
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==List of armor perks==
 
==List of armor perks==
 
These are hidden perks that apply whenever the Vault Dweller wears a particular armor, providing additional bonuses.
 
These are hidden perks that apply whenever the Vault Dweller wears a particular armor, providing additional bonuses.
{|border="1" cellpadding="2" class="va-table"
+
{| class="va-table" border="1" cellpadding="2"
 
! Name
 
! Name
 
! Effect
 
! Effect

2018年8月19日 (日) 05:42的版本

天赋列表

在初代辐射中有53个天赋,有的天赋具有多个等级。

天赋名称 需要等级 其它要求 天赋等级数 天赋效果
行动男孩 12 敏捷点数 5 3 天赋每提高一个等级增加1点行动值
动物之友 9 智力点数 5, 野外爱好者 25% 1 视野中的动物将不会主动攻击你
提高警惕 3 感知点数 5 1 显示一个目标的生命值、武器、弹药数量
强化暴击 9 感知点数 6, 敏捷点数 4, 幸运点数 6 1 增加20%暴击伤害
快速徒手攻击 6 敏捷点数 6 1 徒手攻击或近战攻击时少花费1点行动值
额外空手伤害 3 力量点数 6, 敏捷点数 6 3 徒手攻击或近战伤害提升2点
额外移动机会 6 敏捷点数 5 3 每回合增加2点行动值,但仅用于移动
额外攻击距离 6 敏捷点数 6, 幸运点数 6 2 范围性武器的有效杀伤距离增加2点
额外开火速度 9 感知点数 6, 智力点数 6, 敏捷点数 7 1 使用远程武器攻击时少花费1点行动值
个人崇拜 12 魅力点数 10 1 无视的名声或是否和他们在同一阵线,人们总是觉得你很亲切
躲避者 9 敏捷点数 4 2 增加5%的装甲等级
先发制人 3 感知点数 6 3 攻击顺序增加2点
知识分子 6 智力点数 6 3 在升级时多得到2点技能点数
同理心 6 感知点数 7, 智力点数 5 1 Reaction levels are shown when in an indepth converstaion
Explorer 9 1 Higher chance of finding special places and people in random encounters
Faster Healing 3 EN 6 3 +1 bonus to your healing rate
Flower Child 9 EN 5 1 50% less likely to be addicted to chems, and withdrawal time is halved
Fortune Finder 6 LK 8 1 Additional money is found during random encounters
Friendly Foe 6 PE 4 1 In-combat characters on your team are highlighted green, instead of red
Ghost 6 Sneak 60% 1 +20% to Sneak in dark conditions
Healer 3 PE 7, IN 5, AG 6, First Aid 40% 3 2-5 more hit points healed when using First Aid or Doctor skills
Heave Ho! 6 3 +2 to Strength when determing range of a thrown weapon
Lifegiver 12 EN 4 3 +4 HP
Master Thief 12 1 +10% to skills: Sneak, Lockpick, Steal and Traps
Master Trader 9 CH 7, Barter 60% 1 25% discount when purchasing items from stores and traders
Medic 12 1 +20% to skills: First Aid and Doctor
Mental Block 15 1 Resistance to Master's psychic attacks
More Criticals 6 LK 6 3 +5% chance of critical hits
Mr. Fixit 12 1 +20% to skills: Repair and Science
Mutate! 9 1 Change one of your traits
Mysterious Stranger 6 LK 7 1 Chance you will gain a temporary ally in random encounters
Night Vision 3 PE 6 3 10% reduction in darkness level
Pathfinder 6 EN 6, Outdoorsman 40% 2 25% reduction in travel time on the world map
Pickpocket 9 AG 8, Sneak 80% 1 Size and facing modifiers are ignored when stealing from someone
Presence 3 CH 6 3 +10% to initial reaction of NPCs
Quick Pockets 3 AG 5 3 Inventory access during combat cost 1 AP less
Rad Resistance 6 EN 6, IN 4 3 +10% to Radiation Resistance
Ranger 6 PE 6 3 Chance of hostile random encounters is lowered
Scout 3 PE 8 1 Exploration is increased by 1 square in every direction on the world map
Scrounger 9 LK 8 1 Doubles the amount of ammo found in random encounters
Sharpshooter 6 PE 7, IN 6 2 +2 to Perception when determining range modifiers
Silent Death 18 AG 10, Sneak 80% 1 When sneaking HtH attacks from behind do double damage
Silent Running 6 AG 6, Sneak 50% 1 Able to sneak and run at the same time
Slayer 18 ST 8, AG 8, Unarmed 80% 1 All HtH attacks are critical hits
Smooth Talker 3 IN 4 3 +1 to Intelligence for the purposes of dialogue
Snakeater 6 EN 3 1 +25% to Poison Resistance
Sniper 18 PE 8, AG 8, Small Guns 80% 1 Increased chance to score a critical hit with ranged weapons
Speaker 12 1 +20% to skills: Speech and Barter
Strong Back 3 ST 6, EN 6 3 Carry an additional 50 lbs. of equipment
Survivalist 3 EN 6, IN 6, Outdoorsman 40% 3 +20% bonus to Outdoorsman for survival checks
Swift Learner 3 IN 4 3 +5% bonus whenever XP is earned
Tag! 12 1 Pick an additional Tag Skill
Toughness 3 EN 6, LK 6 3 +10% to damage resistance

List of weapon perks

These are hidden perks that apply whenever the Vault Dweller has a particular weapon equipped, providing additional bonuses.

Name Effect Weapons using the perk
Weapon Accurate +20% hit chance at all ranges
Weapon Knockback Knocks back the target (1 hex per 5 points of damage)
  • Sledgehammers
Weapon Long Range Hit chance reduced for targets farther than 4*(Perception - 2) hexes (200% increase)
Weapon Penetrate Target's Damage Threshold reduced by 80%

List of armor perks

These are hidden perks that apply whenever the Vault Dweller wears a particular armor, providing additional bonuses.

Name Effect Armors using the perk
Combat Armor Radiation Resistance is increased by 20%
Powered Armor Strength is increased by +3 and Radiation Resistance by +30%

Notes

It is possible to attain perks that the PC normally doesn't meet the required stats for by the use of temporary stat improving chems before the selection menu (i.e. Player with 4 Int uses Mentats to be able to select the Educated perk which requires 6 Int).

See also