The following are the four major factions which the player can become part of in Fallout 4. During the course of the game, there will be an option to side with one or more of them or to go independent.
|鋼鐵兄弟會||Cambridge Police Station, The Prydwen, Boston Airport||0005de41|
|學院||The Institute (location)||0005e558|
|義勇兵||Concord (temporarily), Sanctuary Hills, The Castle||00068043|
|鐵路||The Commonwealth, Old North Church||000994f6|
The following are minor factions that can either be neutral, friendly or hostile towards the player and each other.
These are the factions for different types of creatures, most are hostile to everyone.
|Bug faction||000267bf, 00028670|
|Ghoul faction||00028fd6, 000361d2|
|Yao guai faction||000b3d82|
|Super mutant faction|
These are factions which are used in the game for technical purposes and to enable complex functionality during quests encounters.
|Faction for Captives - Friends with everyone||0003e0c8|
|Ownership faction for Min03||0005238b|
|Actors in this faction are temporarily unavailable||0007d565|
|Raider faction to allow player to get closer to scenes||000f17c1, 000f5c3a|
|Holdup Faction||000f8f07, 000f8f08|
|Combat Zone Crime faction||0010699f|
|Missionaries (guards) faction||00123a16|
|Enemy of REPrisionerFreedCombatPrsionerFaction||00148903|
|Enemy of captor combat faction||00148904|
|Danse BoS Enemies faction||001b513d|
|MS07c Raider faction||002141a9, 002170e6|
|MS07c Nick faction||002141aa|
|Outside of the Institute Crime faction||0024903b|
|Danse doesn't consider people in this faction murder||0024903b|
|Prevent Companion Faction||00075d56|