Fallout中文維基
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Gametitle-FO3
Gametitle-FO3

General information[]

FO3 Keys GECK

Keys: clean, dirty, red pass card.

Keys in Fallout 3 open specific doors or containers, some of which are inaccessible otherwise. Some keys can be found in the game world, some are in the possession of non-player characters and can be pickpocketed while a few can only be retrieved if their owner has been killed.

Legend[]

DeadOnly found if the NPC in question is dead.
DialogueReceived through dialogue or as part of a quest; not in the NPC's normal or death inventory.
(Dialogue)In the NPC's inventory but can also be received through dialogue or as part of a quest.
In-game spelling, punctuation and/or grammarName is spelled as it is in-game, even if the in-game spelling is grammatically or otherwise wrong.

Base game[]

A - F[]

Name (G.E.C.K. ID) Opens Found / in possession of Related quest Base ID
Abraham Washington's key
(RCAbrahamWashingtonKey)
  • nothing
000AA54A
Agatha's ammo box key
(MS17AmmoBoxKey)
  • Agatha's ammo box in Agatha's house
Agatha's Song 0004F7C6
Allistair Tenpenny's suite key
(AllistairTenpennySuiteKey)
000747D4
Anchorage stash key
(AWMStashKey)
  • In a utility closet on a shelf in the service entrance of the memorial (the same that holds The Tenderizer)
000AC37A
Andale basement key
(AndaleSmithBasementKey)
Our Little Secret 0002E375
Andale shed key
(AndaleWilsonShedKey)
  • Door to garden shed behind the Wilson's house in Andale
Our Little Secret 0001A335
AntAgonizer Lair key
(AntAgonizerLairKey)
  • The sewer grate on top of the AntAgonizer's lair
  • AntAgonizer
The Superhuman Gambit 000A35DB
Anthony Ling inventory key
(AnthonyLingVendorKey)
  • Anthony Ling Dead
000B4217
Armory key
(RCArmoryKey)
  • Rivet City armory and the lockers within
00080C26
Bannon's key
(BannonVendorKey)
  • Bannon Dead
000A1BE4
Bannon's room key
(BannonRoomKey)
  • Bannon
0007CF5C
Belle Bonny's key
(BelleBonnyVendorKey)
  • Belle Bonny Dead
00083516
Bessie Lynn's inventory key
(BessieLynnVendorKey)
00052BA5
Brass Lantern supply key
(StahlVendorKey)
  • Store inventory of Brass Lantern
  • Jenny Stahl's store inventory in front of Brass Lantern
  • Jenny Stahl Dead (only if Leo Stahl is dead as well)
  • Leo Stahl Dead (only if Jenny Stahl is dead as well)
000B9DA1
Brock's key
(RCBrockKey)
  • Brock
000A2824
Cantelli's key
(CantelliVendorKey)
  • Cindy Cantelli Dead (only if Paulie Cantelli is dead as well)
  • Paulie Cantelli Dead (only if Cindy Cantelli is dead as well)
000A1BE9
Cantelli's room key
(CantelliRoomKey)
  • Cindy Cantelli
  • Paulie Cantelli
0007CF0A
Captain's key
(FFWasteCaptainsKey)
  • Two personal footlockers on a dock southeast of the Citadel
00051DB6
Carol's Place supply key
(GretaVendorKey)
00031947
Chryslus Building master key
(chryslusMasterKey)
0009CFE8
Colin Moriarty's key
(MegatonColinsKey)
  • nobody/nowhere
00020751
Craterside Supply key
(MoiraBrownVendorKEY)
0001FF13
Crazy Wolfgang's supply key
(CaravanWolfgangKey)
  • Crazy Wolfgang Dead
00068E8B
Crow's supply key
(CaravanCrowKey)
  • Crow Dead
00068E8A
Cutter's medical supply key
(CutterVendorKey)
0001C2A1
Danvers' key
(RCDanversKey)
  • A footlocker in Bridge tower
000A1BEE
Dashwood's safe key
(DashwwodSafeKey)
A Manhandled Manservant 000BD6B0
Dave's special key
(MS14DavesKey)
  • Dave's safe in The Republic of Dave
  • Door in Fort Constantine bomb storage that leads to T-51b power armor
You Gotta Shoot 'Em in the Head 0002BF5A
Deathclaw cage key
(DeathclawCageKey)
000BCC4C
Diego's key
(RCDiegoKey)
  • Footlocker in a room on the Midship Deck of Rivet City
  • Diego
000A2828
Doc Hoff's supply key
(CaravanDocHoffKey)
  • Doc Hoff Dead
00068E8D
Doctor Banfield medical supplies key
(DoctorBanfieldVendorKey)
  • Doctor Banfield Dead
000B421C
Doctor Barrows' medical supplies key
(DoctorBarrowsVendorKey)
000B4226
Doctor Li's key
(RCDoctorLiKey)
000A1BE3
Dominic's house key
(DomHouseKey)
  • nothing
  • Dominic D'Ellsadro
  • Machete
000B2947
Dr. Preston's key
(DoctorPrestonVendorKey)
  • Store inventory of Rivet City clinic
  • Doctor Preston Dead
  • Since Preston is essential, these conditions mean the key can never actually be obtained
000A1BED
Dr. Preston's room key
(DoctorPrestonRoomKey)
  • Doctor Preston
  • In Doctor Preston's room
0007CF5E
Driver's key
(FFWaste04DriverKey)
  • Under an empty whiskey bottle under a milk crate, next to a skeleton lying prone upon a rock in front of the truck's driving cab
0001DD0F
Dukov's special key
(MS14DukovsKey)
  • Cherry (Dialogue)
  • Dukov (Dialogue)
You Gotta Shoot 'Em in the Head 0002B8DB
Durga's supply key
(KnightSergeantDurgaVendorKey)
000B9D9D
Eclair's cooler key
(EclairVendorKey)
  • Eclair
0008933D
Encryption key
(RadioCache06KeyCard)
  • Encrypted terminal in Drainage Chamber near Broadcast Tower KT8 (origin of Signal Sierra Romeo)
  • On a desk in the drainage chamber
00039265
Evergreen Mills slave pen key
(EvergreenMillsSlaveKey)
  • One of the raiders
  • In a locker inside the northeastern guard house
0001B1BE
Father Clifford's key
(RCFatherCliffordKey)
  • Footlocker in a room on the Midship Deck of Rivet City
000A2829
Flak and Shrapnel's key
(FlakShrapnelVendorKey)
  • Flak Dead (only if Shrapnel is dead as well)
  • Shrapnel Dead (only if Flak is enslaved or dead)
  • Since Shrapnel is essential, these conditions mean the key can never actually be obtained
000A1BE6
Flak and Shrapnel's room key
(FlakShrapnelRoomKey)
  • Flak
  • Shrapnel
  • Inside Flak and Shrapnel's room
0007CF5D
Fort Ind. storage key
(FortIndpendenceWeaponsKey)
  • In a footlocker in Fort Independence Lower Level
000B2C44
Fort Independence access
(OutcastBaseKey)
00072C2A
Frank's box key
(Forge01FranksKey)
  • A box of pulse grenades in the robot repair center
  • Behind a terminal in the robot repair center
000A4627
Front gate key
(RDGateKey)
0003178E

G - M[]

Name (G.E.C.K. ID) Opens Found / in possession of Related quest Base ID
Gallo's storage key
(GalloStorageKey)
  • Gallo's storage closet
  • In a footlocker near Gallo's bed in the County sewer mainline
00065435
Germantown jailors key
(MS01JailorsKey)
  • Red's cell in the Germantown Police HQ
Big Trouble in Big Town 00044533
Gibson's key
(GibsonHouseKey)
  • A locked model house inside the Gibson house
0006EBE4
Grady's safe key
(MS04GradysSafeKey)
  • Grady's safe in Marigold station
  • A special firehose box titled "Grady's Fire Hose Box"
Grady's Package 000C8E0B
Grayditch dumpster key
(MS04CaHDumpsterKey)
  • A dumpster behind the Dot's Diner
00060931
Gun locker key
(MQ02GunKey)
  • In a safe in the museum's security office
Jiggs' Loot 000C8592
Hangar key
(RCHangarKey)
  • Rivet City guards
000ABEBA
Hargrave's key
(RCHargraveKey)
  • Tammy Hargrave
000A282D
Harkness' key
(RCHarknessKey)
  • Ammo box and footlocker in Rivet City's Bridge tower (on the level patrolled by Private Jones)
  • Door in Rivet City's marketplace (near Gary's Galley, leading outdoors to the front of the ship)
000A1BEC
Housekey - Billy Creel
(MegatonBillyCreelHouseKey)
  • Door to Billy Creel's house in Megaton
000430D2
Housekey - Jericho
(MegatonJerichoHouseKey)
  • nobody/nowhere
000430CB
Housekey - Lucas Simms
(MegatonLucasSimmsHouseKey)
000430CC
Housekey - Lucy West
(MegatonLucyWestHouseKey)
  • Door to Lucy West's house in Megaton
000430CD
Housekey - Mister Burke
(MegatonMisterBurkeHouseKey)
  • Door to Mister Burke's house in Megaton
  • nobody/nowhere
000430CE
Housekey - Nathan and Manya
(MegatonNathanMaynaHouseKey)
  • Door to Nathan and Manya's house in Megaton
000430D0
Jabsco's key
(fortBanJabscoKey)
000B25B4
Joe Poter's storage key In-game spelling, punctuation and/or grammar
(JoePorterVendorKey)
  • Joe Porter Dead
000B9DA2
John's key
(FFEU16Key)
  • Opens an ammo box in the northwest corner of Scrapyard
00060C6D
Karl's supply key
(TheFamilyKarlVendorKey)
  • Karl Dead
000B9D9B
Key - Brass Lantern door
(MegatonBrassLanternKey)
  • nothing
000430D1
Key - Church of Atom
(MegatonChurchKey)
  • nothing
000430CA
Key - Craterside Supply
(MegatonCratersideSupplyKey)
  • nobody/nowhere
000430C9
Key - Custodian key for Tech Museum
(MuseumTechCustodianKey01)
00062072
Key code to data storage
(vault92bDataStorageKey)
  • In Vault 92 Living Quarters, next to Jon Adiglio's body in the Male Dorm closet
00093746
Key to Boutique Le Chic inventory
(LydiaMontenegroVendorKey)
  • Lydia Montenegro Dead
00098CE6
Key to Grandma Sparkle's fridge
(GrandmaSparkleVendorKey)
  • Grandma Sparkle Dead
0005729F
Key to Oasis
(MS10OasisMasterKey)
  • Door to Oasis from Capital Wasteland
  • Door to Harold's area from Oasis
0005C6CF
Key to Oasis Caves
(MS10CavesKey)
  • Door from Harold's area to Damp Caves
  • Door from Oasis to Oasis Caverns
  • Branchtender Cypress Dialogue
Oasis 00031EFF
Key to Red's medical supplies
(RedVendorKey)
000B4200
Key to Tenpenny generator room
(MS12Key)
  • Door to Warrington station from Tenpenny Tower exterior (Tower "basement")
Tenpenny Tower 00022643
Knick Knack supply key
(KnickKnackVendorKey)
  • Knick Knack
000B9DA3
Leo's stash key
(LeoStahlDrugsVendorKey)
  • Desk in Megaton's Water processing plant
Leo's Drug Habit 000BE3DB
LOB Enterprises CEO key
(LOBEnterpriseCEOKey)
0001CF8A
Lock and Load supply key
(ProntoVendorKey)
  • Pronto Dead
0001C29A
Lucky Harith's supply key
(caravanHarithKey)
  • Lucky Harith Dead
00068E8C
Madame's key
(EMillsBazBrothelKey)
  • Cell door, cash register and safe in Evergreen Mills bazaar's brothel
  • Raider in the brothel (Madame)
000AD826
Mama Dolce's encryption key
(MamaDolceKeyCard)
  • Terminal on the upper level in the Food Distribution area in Mama Dolce's
  • Chinese remnant Captain in Mama Dolce's Food Processing Plant
0005AD67
Margaret Primrose's freezer key
(MargaretPrimroseVendorKey)
000B421E
MDPL-05 Power Station key
(PS05key)
  • Fence gates to MDPL-05 power station
  • In a toolbox inside the fenced area
0001867F
Megaton Clinic key
(DocChurchVendorKey)
  • Store inventory of Megaton clinic
  • Doc Church Dead
0001FF14
Mei Wong's key
(RCMeiWongKey)
000A282C
Metro Utility gate key
(FriendshipFFGateKey)
  • Two doors in Farragut West Metro station
00054E9E
Michael Masters's inventory key In-game spelling, punctuation and/or grammar
(MichaelMastersVendorKey)
00052BA6
Mister Lopez's key
(RCMisterLopezKey)
  • Footlocker in Rivet City's common room (smaller chamber)
  • Mister Lopez
000A2830
Moriarty's office key
(MegatonMoriartyOfficeKey)
Following in His Footsteps 00087D86
Moriarty's Saloon supply key
(GobVendorKey)
00020479
Muddy Rudder key
(MuddyRudderKey)
  • nothing
  • Belle Bonny
  • Brock
  • Trinnie
00083514
Muddy Rudder key
(RCMuddyRudderKey)
  • nobody/nowhere
000A2822
Murphy's footlocker key
(MS09MurphysLockerKey)
000C9CF7
My Megaton house key
(MegatonHouseKey)
The Power of the Atom 000151E4
My Tenpenny Tower suite key
(TenpennySuiteKey)
  • Mister Burke Dialogue
The Power of the Atom 0001522E

N - S[]

Name (G.E.C.K. ID) Opens Found / in possession of Related quest Base ID
Ninth Circle supply key
(AhzrukhalVendorKey)
00031946
Overseer's Office key
(Vault101OverseersKey)
  • Overseer (Dialogue)
  • In the Overseer's/Amata's apartment
Escape! 0002E0B4
Paradise Falls Box key
(PFallsSlavePenKey)
Rescue from Paradise 00031748
Research Dept. safe key
(MS05ResearchSafeKey)
  • Milo, shipping foreman Dead Dialogue
The Nuka-Cola Challenge 000CADD9
Ridgefield gate key
(RidgefieldGateKey)
  • Benson house, Gibson house, Gillian house and Zane house in Minefield
  • Arkansas
0006B5B3
Rocksalt's key
(tepidRockSaltsKey)
  • Storage room, several containers in the storage room as well as a safe in Tepid Sewers
  • Rocksalt
000B5C6B
Roe's storage key
(UncleRoeVendorKey)
  • nothing
00068E88
Roosevelt Library key
(RHSLibraryKey)
00030097
Ryan Brigg's safe key
(LDJuryBossKey)
  • Safe in Jury St. tunnels (in the room where you encounter Ryan Brigg)
  • Ryan Brigg
000ABD06
Safe key
(BethRuinsSafeKey)
  • Raider leader (the one with a flamer/missile launcher and skill book)
000CB55D
Saint Monica's key
(RCSaintMonicaKey)
000A2826
Scavenger's key
(ScavengerBarnKey)
  • Under the wrecked bus behind the barn
0004589B
Seagrave Holme's key In-game spelling, punctuation and/or grammar
(SeagraveHolmesKey)
  • Seagrave Holmes Dead
000A1BEB
Seagrave Holme's room key In-game spelling, punctuation and/or grammar
(SeagraveHolmesRoomKey)
  • Seagrave Holmes
  • Inside Seagrave Holmes' room
Council Seat 0007CE57
Sector A encryption key
(Forge01KeyCard)
  • Encrypted terminal on upper level of robot repair center, near exit to the Mechanist's Forge
  • In a safe near the terminal
000A53E7
Shack key
(MS04ShackKey)
  • Fred Wilks
Those! 0005F6EF
Shake's liquor cabinet key In-game spelling, punctuation and/or grammar
(ShakesVendorKey)
000B4222
Sister's key
(RCSisterKey)
  • Door to Sister's room in Rivet City and footlocker within
  • Sister
000A1BE5
Smiling Jack vendor key
(SmilingJackVendorKey)
  • Smiling Jack's store inventory in Evergreen Mills bazaar
  • Smiling Jack Dead
000B4204
Springvale basement key
(SpringElemBossKey)
  • Door to ant tunnels in Springvale school Lower Level
  • Raider leader in Springvale Elementary school, topmost level
00088326
Springvale library key
(SpringElemMinibossKey)
  • Door in the back of the library in Springvale Elementary school, topmost level
  • Raider miniboss in Springvale Elementary school library
00088328
Staley's key
(StaleyVendorKey)
  • Store inventory and refrigerator in Gary's Galley in Rivet City
  • Refrigerator and footlockers in Staleys' room in Rivet City
  • Angela Staley Dead (only if Gary Staley is dead as well)
  • Gary Staley Dead (only if Angela Staley is dead as well)
000A1BEA
Staley's room key
(StaleyRoomKey)
  • Angela Staley
  • Gary Staley
0007CF3C
Storage room key
(evergreenLootClosetKey)
  • In a desk on the top floor of the Evergreen Mills Foundry, in a room on the right side
000AAFA0
Storeroom key
(TempleUnionStoreroomKey)
00035E06
Super-Duper pharmacy key
(PharmacyKey)
  • Inside a metal crate in Super-Duper Mart
Wasteland Survival Guide 0004BDAC
Sydney's ammo case key
(SydneyVendorKey)
  • nobody/nowhere
000B422E

T - Z[]

Name (G.E.C.K. ID) Opens Found / in possession of Related quest Base ID
Ted Strayer's key
(RCTedStrayerKey)
  • Footlocker in Rivet City's common room (smaller chamber)
000A2831
Ted Strayer's special key
(MS14TedsKey)
You Gotta Shoot 'Em in the Head 0002B8DA
Temple of the Union key
(TempleUnionKey)
00035E05
Tenpenny armament key
(ChiefGustavoVendorKey)
000CAE02
Tenpenny resident's key
(TenpennyResidentKey)
  • nothing
0007CF72
The Surgeon's key
(RedRacerSurgeonsKey)
  • Two safes in Red Racer factory CEO Offices
  • Stefan's cage door
  • The Surgeon
000C71E2
Trinnie's key
(RCTrinnieKey)
  • Trinnie
000A2823
Underworld Outfitters supply key
(TulipVendorKey)
  • Tulip Dead
00031945
Vance's sword cabinet key
(MS09VanceSwordCabinetKey)
0007087B
Vault 101 utility key
(CG04StanleyKey)
  • Door to room in the area where Stanley Armstrong and Andy are encountered during Escape!
0005688C
Vault 106 master key
(Vault106MasterKey)
  • At the right of a terminal in the Lab
  • At the very bottom end of the Vault
00074D55
Vera Weatherly's key
(VeraWeatherlyVendorKey)
  • Mister Buckingham Dead (only if Vera Weatherly is dead as well)
  • Vera Weatherly Dead (only if Mister Buckingham is "dead" as well)
000A1BEF
Vera Weatherly's room key
(VeraWeatherlyRoomKey)
  • Vera Weatherly
0007CF64
Warhead storage key
(LDFortCWarheadStorageKEY)
You Gotta Shoot 'Em in the Head 0004CFDA
Weapons cache key
(MQ02LootStashKey)
Galaxy News Radio 00071F01
William Brandice's key
(WilliamBrandiceKey)
  • Container upstairs in the Brandice's house in Grayditch
0007086F
Young's key
(RCYoungKey)
  • Christie Young
  • C.J. Young
  • Henry Young
000A1BE8
Zimmer's key
(RCZimmerKey)
  • Door to Zimmer's room in Rivet City and two footlockers within
000A1BE7

Operation: Anchorage[]

No keys are added by Operation: Anchorage.

The Pitt[]

Name (G.E.C.K. ID) Opens Found / in possession of Related quest Base ID
Ashur's key
(DLC01AshurKey)
xx{{#pad:007FC1|6|0|left}}
Friday's supply key
(DLC01FridayVendorKey)
  • Friday's store inventory in The Pitt Downtown
  • Friday Dead
xx{{#pad:00B5EB|6|0|left}}
Harris' supply key
(DLC01HarrisVendorKey)
  • Harris' store inventory in The Pitt Downtown
  • Harris Dead
xx{{#pad:00B5EC|6|0|left}}
Power plant key
(DLC01PowerPlantKey)
  • Wernher Dead Dialogue
  • On a table in Wernher's hideout
Free Labor xx{{#pad:00A5F8|6|0|left}}
Slave pen key
(DLC01DCSlavePenKey)
  • Slave pen door near train tunnel entrance
  • Ramsey (Dialogue)
Into The Pitt xx{{#pad:002210|6|0|left}}

Broken Steel[]

Name (G.E.C.K. ID) Opens Found / in possession of Related quest Base ID
Armory key
(DLC03CitadelArmoryKey)
  • Door to the Citadel Armory (after Citadel has been destroyed)
Who Dares Wins xx{{#pad:0095c6|6|0|left}}
Fuel stash conatiner key In-game spelling, punctuation and/or grammar
(DLC03AFBCrateKey01)
  • Adams Air Force Base scientist, located in the hangars
xx{{#pad:0081e2|6|0|left}}
High clearance keycard
(DLC03MBKeyCard)
  • Door inside Mobile Base Crawler, Launch Platform Base
  • Two security officers inside the Mobile Base Crawler, Launch Platform Base
xx{{#pad:00953f|6|0|left}}
Lag-Bolt's suitcase key
(DLC03NNSuitcaseKey)
  • Lag-Bolt
The Sorrowful Suitor xx{{#pad:00b965|6|0|left}}
Monastery key
(DLC03WQ03MonasteryKey)
Holy Water xx{{#pad:0071e6|6|0|left}}
Water crate key
(DLC03EncounterRCKey)
  • Specific Rivet City guards
xx{{#pad:001d2d|6|0|left}}

Point Lookout[]

Name (G.E.C.K. ID) Opens Found / in possession of Related quest Base ID
Duchess Gambit key
(DLC04DuchessGambitKey)
  • nothing
xx{{#pad:0072f7|6|0|left}}
Marcella's safe key
(DLC04FF02MarcellaKey)
  • Safe in Marcella's tent at Disaster relief outpost
  • Marcella Dead
xx{{#pad:00e301|6|0|left}}
Locker key
(DLC04FF05LockerKey)
  • In a luggage case in room 1D of the Homestead Motel
The Velvet Curtain xx{{#pad:005b72|6|0|left}}
Haley's inventory key
(DLC04HaleyVendorKey)
  • Store inventory of Haley's Hardware
  • Haley Dead
xx{{#pad:010ef3|6|0|left}}
Reward vault key
(DLC04MQ05RewardKey)
  • Door to reward vault in underground lab (door opens automatically once Calvert is dead though)
  • Desmond Lockheart Dialogue
A Meeting of the Minds xx{{#pad:00c1c4|6|0|left}}
Panada's inventory key
(DLC04PanadaVendorKey)
  • Store inventory of House of Wares
  • Panada Dead
xx{{#pad:010ef4|6|0|left}}
Homestead room 1G key
(DLC04Room1GKEY)
  • Door to room 1G of the Homestead Motel
  • In the motel office of the Homestead Motel
xx{{#pad:00fcde|6|0|left}}
Homestead room 1K key
(DLC04Room1KKEY)
  • Door to room 1K of the Homestead Motel
  • In the motel office of the Homestead Motel
xx{{#pad:00fcdf|6|0|left}}
Sea Cave key
(DLC04SeaCaveKey)
  • Door to wrecked seatub
  • Nadine Dialogue
Hearing Voices xx{{#pad:00a869|6|0|left}}

Mothership Zeta[]

No keys are added in Mothership Zeta.

Keycards[]

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