Fallout中文維基
Fallout中文維基
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{{For|about=the game itself|an overview of ''Fallout''-related articles|Portal:Fallout|an overview article of the ''Fallout'' world|Fallout series}}
{{Game
 
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{{Infobox game
|Name=Fallout:<br>A Post Nuclear Role Playing Game
 
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|subtitle =一个后核战时代的角色扮演游戏
|Image=Boxart.jpg
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|image =Boxart.jpg
|Developer=[[Interplay]]
 
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|developer =[[黑島工作室]], [[互动娛樂]]
|Publisher=[[Interplay]]
 
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|publisher =[[互动娛樂]] (Windows) (1997 - 2007)<br /> [[贝塞斯达软件公司]] (Windows) (2007 - )<br />MacPlay (Macintosh)<br />Edusoft (ARG)
|Release date=1997
 
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|release date =1997年9月30日
|Genre=role-playing game
 
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|genre =角色扮演游戏(RPG)
|Modes=Single player
 
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|modes =单机
|Rating=ESRB: Mature, ELSPA: 15+
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|rating =ESRB: Mature<br />ELSPA: 15+
|Platforms=DOS, Windows, Macintosh
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|platforms =DOS, Windows, Macintosh (Classic), OSX
|Media=1 CD
 
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|media =1 CD
|Requirements=Intel Pentium 90 CPU; Microsoft Windows 95 or higher, or DOS 5.0 or higher; 16MB RAM; 2x CD-ROM drive; DirectX 3.0a (if playing on Windows); 1 MB VESA-compliant SVGA graphics card; Sound Blaster compatible sound card
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|requirements =Intel Pentium 90 CPU, Windows 95 or higher, or DOS 5.0 or higher; 16MB RAM; 2x CD-ROM drive; DirectX 3.0a (if playing on Windows); 1 MB VESA-compliant SVGA graphics card; Sound Blaster compatible sound card
}}
 
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|pc =[http://store.steampowered.com/app/38400/ Steam]<br />[http://store.steampowered.com/sub/45615/ Steam] (Classic Collection)<br />[http://www.gog.com/game/fallout GOG]
{{Games|FO1}}
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}}{{Games|FO1}}
   
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{{Quotation|2077年,世界大战的风暴又来了。在短短两小时内,地球的大部分被烧成了灰烬。从核毁灭的灰烬中,新的文明将难以崛起。|[[旁白]],[[异尘余生简介]]|sound=Fo1_Narrator_StormOfWorldWar.ogg}}
《'''-{zh-hans:辐射; zh-hant:異塵餘生}-'''》(英文:'''Fallout: A Post Nuclear Role Playing Game''';-{zh-hans:台湾译名:异尘余生; zh-hant:中國大陸譯名:輻射}-,副標題為:一個核戰後角色扮演遊戲)是該系列的第一部作品,由[[Interplay Entertainment|Interplay娛樂]]於1997年開發並發行。The game was initially intended to use Steve Jackson Games's [[GURPS]] system, but that deal fell through, allegedly when Steve Jackson realized how violent the game was. ''Fallout'' is seen as the "spiritual successor" to Interplay's classic 1987 CRPG ''[[Wasteland (game)|Wasteland]]''. There are a few references to this game in ''Fallout'' that post-apoc fans will instantly recognize.
 
   
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《'''辐射:一個核戰後角色扮演遊戲'''》(英文:'''Fallout: A Post Nuclear Role Playing Game''';台湾译名:'''异尘余生''',)或者简称《'''辐射'''》,由[[Interplay娛樂|互动娛樂]]和它的部门, [[Black Isle Studios|Dragonplay]], 并于1997年9月30日自行出版,是[[Fallout系列|辐射系列]]的第一款游戏。
==Gameplay==
 
''Fallout'' is a role-playing game with turn-based combat, where the player plays the game in the pseudo-isometric view.
 
   
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==开发==
===Character attributes===
 
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游戏最初打算使用Steve Jackson Games的[[GURPS|G.U.R.P.S.]] 系统,但当互动娛樂在1997年2月12日决定放弃GURPS时,<ref>[http://www.sjgames.com/ill/1997/ill-feb97.html Steve Jackson games]</ref>它创造了自己的 [[SPECIAL|S.P.E.C.I.A.L]]系统。《辐射》被视为互动娛樂公司1987年经典的CRPG《[[荒野遊俠(游戏)|荒野遊俠]]》的“精神继承者”。设计师们提出了许多游戏名称,但他们都同意将其命名为Armageddon。但是,他们发现另一个互动娛樂项目将使用该标题,因此他们不得不再次更换,并且Fallout是该团队的最爱之一。<ref name="NMA">''"The team proposed a bunch of names. We settled on Armageddon for a brief time but found out another Interplay project was going to use that, so had to switch again. Fallout was the team's favorite among the remainder. The other Armageddon was canceled shortly thereafter, but since we had already announced Fallout, it was too late to change back.''"[https://web.archive.org/web/20200517191245/https://www.nma-fallout.com/threads/fallout-retrospective.179852/ Fallout retrospective]</ref>
{{Main|SPECIAL}}
 
''Fallout'' uses a character creation system called SPECIAL. SPECIAL is an acronym and initialism of '''S'''trength, '''P'''erception, '''E'''ndurance, '''C'''harisma, '''I'''ntelligence, '''A'''gility, and '''L'''uck. These are the seven basic attributes of every character in the game. They are used to determine the skills and perks of the given character.
 
   
===Skills===
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===开发人员===
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《[[异尘余生开发者|辐射》开发团队]]有近100名成员(大部分是美工)。尽管大部分团队成员在《辐射》发行后解散,但其中约三分之一的人组成了[[Interplay娛樂|互动娛樂]]的[[黑島工作室|黑岛]]部门,负责《[[辐射2]]》的开发。有些人继续致力于未来的项目,一些关键人员离开了互动娛樂,成立了[[Troika Games]]。
{{Main|Skills}}
 
There are 18 different skills in the game. They are ranked from 0% to 200%. The starting values for those skills at Level 1 are determined by the player's 7 basic attributes, but most of those skills would fall between 0% and 50%. Every time the player gains a level, he will be awarded skill points to be used to improve his skills, equal to 5 points + twice his Intelligence. The player may choose to "Tag" 3 of the 18 skills. A tagged skill will improve at twice the normal rate.
 
   
 
===音乐===
* 6 combat skills: Small Guns, Big Guns, Energy Weapons, Unarmed, Melee Weapons, Throwing.
 
 
{{Main|Fallout soundtrack}}
* 8 active skills: First Aid, Doctor, Sneak, Lockpick, Steal, Traps, Science, Repair.
 
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《辐射》的游戏配乐是由 [[Mark Morgan]]创作的。
* 4 passive skills: Speech, Barter, Gambling, Outdoorsman.
 
   
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===国际版本===
Books found throughout the game world can also improve some of those skills permanently, although books are scarce early in the game. However, after a skill reaches a certain level, books no longer have any impact. Some NPCs can also improve Skills via training. How high a Skill can be developed is affected by the character's Attributes - a character with a low Intelligence will not be able to boost their Science rating as high as a character with high Intelligence, for example.
 
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该游戏在某些国际版本中受到了审查,包括在某些欧洲版本(例如英国和德国版本)中将所有儿童从游戏中删除。这种审查显然是强加的,因为游戏包含了杀死儿童的可能性,尽管这并没有得到推广(相反地,游戏积极阻止这种行为,尽管这仍然是玩家角色自由意志的一部分)。其结果包括非玩家角色的不友好反应,赏金猎人经常攻击玩家角色,以及各种非玩家角色拒绝在冒险中帮助他们。除了让许多游戏玩家感到沮丧之外,将儿童从游戏中移除也产生了许多漏洞。
   
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===市场营销===
Some skills can also be improved while having certain items equipped. (E.g. equipping a lock pick would improve lock picking skills.) Stimulants can also temporarily boost player's skills; however, they often have adverse effects such as addiction and withdrawal. As Skills grow higher in rating, they begin to cost more Skill Points to increase.
 
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在《[[避难所居民生存指南]]》中,[[Brian Fargo]]表示这款游戏没有任何营销活动。相反地,他鼓励玩家在互动娛樂网站上直接反馈自己对游戏的意见。<ref>[[Vault Dweller's Survival Guide]], Page A-7</ref>[[异尘余生试玩版|《辐射》的演示版本]]发行于1997年4月26日。<ref>[https://download.cnet.com/Fallout-demo/3000-7536_4-10008318.html Fallout demo]</ref>
   
===Traits and Perks===
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===演示===
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我们为这款游戏制作了许多演示版本,其中突出了一些独特的内容,旨在展示游戏系统而不破坏其故事:
{{Main|Traits}}
 
{{Main|Perks}}
 
   
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*[[Fallout E3 1996 Interactive Demo|E3 1996的交互式演示]],针对参观展会的行业专业人士和媒体。
At character creation, the player may choose 2 optional traits for his or her character. Traits are special character backgrounds. Most traits have profound effects on gameplay. A trait normally contains one beneficial effect and one detrimental effect. They are listed under perks in the character sheet. Once a Trait is chosen, it is impossible to change, except by using the "Mutate" Perk that lets them change 1 Trait, 1 time.
 
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*[[Fallout demo|公开演示]],发布供公众下载。
   
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==游戏玩法==
Perks in the game are special elements of the level up system. Every 3 levels (or every 4 if the player chose the "Skilled" Trait), the player is granted a perk of his or her choosing. Perks grant special effects, most of which are not obtainable via normal level up in the game, such as letting the player have more actions per round. Unlike traits, most perks are purely beneficial - they are usually offset only by the infrequency of acquiring them.
 
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《辐射》是一款CRPG,即电脑角色扮演游戏,带有回合制战斗和伪等距视角。
   
==Plot==
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===角色属性===
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{{Main|Fallout primary statistics}}
===Setting===
 
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《辐射》使用了一个名为 [[SPECIAL]]的角色创造系统。SPECIAL是'''S'''trength, '''P'''erception, '''E'''ndurance, '''C'''harisma, '''I'''ntelligence, '''A'''gility和 '''L'''uck的首字母缩写。这是游戏中每个角色的7个基础属性。它们被用来决定特定角色的技能和輔助能力。开发人员最初打算使用GURPS系统,但在开发过程的后期,他们转向了新的SPECIAL系统。有关详细信息,请参阅[[Vault 13: A GURPS Post-Nuclear Adventure|本文]]。<ref>[[wikipedia:GURPS|GURPS]] on Wikipedia]]</ref>
{{Main|Fallout world}}
 
The game is set in a post-apocalyptic world following The [[Great War]], a nuclear war that occurred on October 23, 2077 and lasted less than two hours but caused immense damage and destruction. Before The Great War were the [[Resource Wars]], during which the [[United Nations]] disbanded, a plague rendered the [[United States]] paranoid, and [[Canada]] was annexed.
 
   
 
===技能===
The game takes place in 2161 in Southern [[California]] and begins in [[Vault 13]], the protagonist's home. Vault 13's [[Water Chip]], a computer chip responsible for the water recycling and pumping machinery, has broken. The Vault [[Overseer]] tasks the protagonist with finding a replacement. He or she is given a portable device called the "[[PIPBoy 2000]]" which keeps track of mapmaking, quest objectives, and various bookkeeping aspects. Armed with the PIPBoy 2000 and meager equipment, the protagonist is sent out into the remains of California to find another Water Chip.
 
 
{{Main|Fallout skills}}
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游戏中有18种不同的[[Fallout skills|技能]]。它们的效果从0%到200%不等。在一级时,这些技能的初始值是由玩家的7个基础属性或 [[Fallout SPECIAL|SPECIAL]]决定的,但大多数技能的值都在0%至50%之间。 玩家每升一[[等级|级]],就会获得技能点数,用于提高技能,相当于5点加上[[Intelligence|智力]]的两倍。玩家可以选择“[[Tag skill|标记]]” 18种技能中的三种。 被标记的技能将以正常速度的两倍提高。
   
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*六个战斗技能: [[小型枪械]]''','''[[大型枪械]]''','''[[能量武器]],[[肉搏]],[[近战武器]]''',''' [[投掷]]。
===Characters===
 
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*八个主动技能: [[First Aid (skill)|急救]], [[Doctor (skill)|医疗]], [[Sneak (skill)|潜行]], [[Lockpick|开锁]],[[Steal|偷窃]], [[Traps|陷阱]], [[Science|科学]],[[Repair|修理]]。
{{Main|List of Fallout characters}}
 
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*四个被动技能: [[口才]],[[交易]],[[Gambling (skill)|赌博]],[[野外生存]]。
   
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在游戏世界中随处可见的[[Fallout skill books|技能书]]也可以永久地提高某些技能,尽管在游戏初期[[技能书]]很少。然而,当一个技能达到一定水平后,技能书对这个技能不再有任何影响。一些[[Fallout characters|非玩家角色]]也可以通过训练来提高技能。高技能的提升受到角色属性的影响——例如,[[Intelligence|智力]]低的角色不能像智力高的角色那样提高他们的[[科学]]等级。
====Protagonist====
 
The player or protagonist of ''Fallout'' is an inhabitant of one of the government-contracted [[fallout shelter]]s known as Vaults. In subsequent ''Fallout'' games, he (or she) is referred to as the "[[Vault Dweller]]".
 
   
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有些技能也可以在装备某些道具时得到提升。例如,装备[[Lock picks|开锁工具]]可以提高开锁技能。[[藥物]]还可以暂时提升玩家角色的技能; 然而,它们往往有副作用,如[[成瘾]]和[[戒断]]。 随着技能等级的提高,它们开始消耗更多的技能点。
The protagonist is governed by the [[SPECIAL]] character system, which was designed specifically for ''Fallout'' and is used in the other games in the series.
 
   
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===特征和辅助能力===
At the end of the game, the [[Vault Dweller]] would be exiled from [[Vault 13]] and would eventually found [[Arroyo]], the starting point for ''[[Fallout 2]]''. [[The Chosen One]], the protagonist in ''Fallout 2'', is the descendant of the [[Vault Dweller]].
 
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{{Main|Fallout traits|Fallout perks}}
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在创造角色时,玩家可以为角色选择两种不同的特征和辅助能力。特征是特殊的角色背景。大多数特征对游戏玩法都有深远的影响。一个特征通常包含一个有利的影响和一个不利的影响。他们列在角色列表的辅助能力之下。一旦一个特征被选择,它就不可能改变,除非通过[[突变!|突变!]]辅助能力让才能改变一个特征一次。
   
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==故事==
====Recruitable NPCs====
 
 
{{Main|Fallout world}}
A diverse selection of various recruitable [[Non-player character]]s (NPCs) can be found to aid the player in the post-apocalyptic wasteland. Unlike in ''[[Fallout 2]]'', there is no limit to the number of NPCs that the player may recruit in ''Fallout''. NPCs' statistics and armor remain unchanged through the entire game; only their weapons may be upgraded.
 
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游戏背景是发生在2077年10月23日的核战争“[[大戰|大战]]”之后的后末日世界。这场战争持续了不到两个小时,却造成了巨大的损毁和破坏。 在大战之前,发生了[[資源戰爭]],在这期间,[[联合国]]解散,一场瘟疫使美国变得偏执,[[加拿大]]被吞并。
   
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游戏发生在[[Timeline#2161|2161]]年,也就是[[State#California|南加州]]大战后84年,故事开始于[[角色#玩家角色|主人公]]的家——[[13号避难所]]。13号避难所的[[净水芯片]],负责水循环和抽水机的电脑芯片,已经损坏。避难所的[[監管人|监督者]]要求主角寻找替代品。 他们会得到一个叫做“[[嗶嗶小子2000]]”的便携设备,用来记录地图制作、任务目标和各种笔记方面的信息。带着嗶嗶小子2000和简陋的装备,主角被派往加利福尼亚的废墟去寻找另一个净水芯片。
*[[Ian]] can be found in [[Shady Sands]] and is the first recruitable NPC that the player meets. He is an experienced traveler and gunman. Ian can equip any pistol or [[SMG]], and wears a leather jacket.
 
   
 
===角色===
*[[Tandi]] is first encountered in Shady Sands. She is bored with the town, and yearns for excitement. She is eventually kidnapped by the [[Khans]], and the player may choose to rescue her. After she is rescued, she will follow the player anywhere as long as she does not return to Shady Sands, thus functioning like a recruitable NPC, although not officially.
 
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{{Main|Fallout characters}}
   
 
====主角====
*[[Dogmeat]] is the only nonhuman NPC that the player may recruit. Dogmeat can be found in [[Junktown]], outside of [[Phil]]'s house, preventing him from entering his house. The player may attract Dogmeat by either wearing a leather jacket or feeding the dog an iguana-on-a-stick. After that, Dogmeat will follow the player.
 
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《辐射》的玩家或主角住在政府承包的辐射避难所里。在随后的《辐射》游戏中,他们被称为“[[放逐者|避难所居民]]”。
   
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主角由[[Fallout SPECIAL|SPECIAL]]角色系统控制,这是专门为《辐射》设计的,并在该系列的其他游戏中使用。
*[[Tycho]] is a former [[Desert Ranger]], now living in [[Junktown]]. He can wield rifles, shotguns, and spears.
 
   
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在游戏最后,放逐者将被驱逐出[[13号避难所]],并最终找到[[阿罗由]](《[[辐射2]]》的起点)。《辐射2》中的主角[[获选者]]就是放逐者的后代。
*[[Katja]] may be recruited in the library in the [[LA Boneyard]]. She can fight unarmed and wield pistols and SMGs.
 
   
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====可招募的非玩家角色====
===Story===
 
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各种可招募的[[辐射角色|非玩家角色]]可以在末日后的废土上帮助玩家角色。与《[[辐射2]]》不同的是,《辐射》中招募的NPC数量没有限制。他们的数据和护甲在整款游戏中都保持不变;只有他们的武器可以升级。
The player initially has 150 days before the Vault's water supply runs out. This time limit can be extended by 100 days if he commissions merchants in [[Hub|the Hub]] to send water caravans to Vault 13. Upon returning the chip, the Vault Dweller is then tasked with destroying a mutant army that threatens humanity. A mutant known as "[[Master|The Master]]" (previously known as [[Richard Grey]]) has begun using a pre-war, genetically engineered virus called [[Forced Evolutionary Virus]] to convert humanity into a race of "[[Super Mutants]]", and bring them together in the ''Unity'', his plan for a perfect world. The player is to kill him and destroy the [[Military Base]] housing the supply of FEV, thus halting the invasion before it can start.
 
   
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*[[伊恩(异尘余生)|伊恩]]是一个可以在[[沙蔭市]]找到的前商队守卫,是玩家角色通常遇到的第一个可招募的非玩家角色。他是一位经验丰富的旅者和枪手。伊恩可以装备任何手枪或[[10mm SMG (Fallout)|10mm SMG]](包括“大型手枪”),并穿着[[皮夹克(辐射)|皮夹克]]。
If the player does not complete both objectives within 500 game days, the mutant army will discover Vault 13 and invade it, bringing an end to the game. This time limit is shortened to 400 days if the player divulged Vault 13's location to the [[water merchants]]. A cinematic cut-scene of mutants overrunning the vault is shown if the player fails to stop the mutant army within this time frame, indicating the player has lost the game. If the player agrees to join the mutant army, the same cinematic is shown.
 
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*[[狗肉 (Fallout)|狗肉]]是唯一可以招募的非人类非玩家角色。 狗肉可以在[[垃圾城]]找到,在[[费尔(垃圾城)|费尔]]的家外面,正阻止他进家门。狗可能会被穿着皮夹克或喂食鬣蜥棒所吸引。之后,他将跟随玩家角色。
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*[[提可]]以前是[[沙漠游骑兵]],现在住在垃圾城。他会使用步枪、猎枪和长矛。
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*[[卡佳]]是一个幻想破灭的[[天啟追随者]],可以在[[晒骨场]]的图书馆里被招募。她可以进行肉搏,还能使用SMG。
   
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玩家角色最初有150天的时间(根据监督者的说法,是4到5个月),然后避难所的水供应就会耗尽。如果他们委托在[[中樞市]]的商人送水车队到13号避难所,这个时间限制可以延长100天。 拿到芯片后,放逐者的任务是摧毁威胁人类的变种人军队。一个被称为“[[教主|主教]]”的变种人(原名[[教主|理查德·格雷]])开始使用一种战前的基因工程病毒,被称为[[強制進化病毒|强制进化病毒]],将人类转变为一个“[[Super mutant (Fallout)|超级变种人]]”种族,并将他们团结在一起,他计划创造一个完美的世界。玩家角色必须杀死他并摧毁提供FEV的[[玛丽博萨军事基地|军事基地]],从而在入侵开始前阻止它。
In version 1.1 of the game, the time limit for the mutant attack on Vault 13 is eliminated, allowing players to explore the game world at their leisure.
 
   
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如果这两个目标都没有在500个游戏天内完成,变种人军团将发现13号避难所并入侵,导致游戏结束。如果13号避难所的位置被泄露给[[纯水商队 (地点)|纯水商队]],这个时间限制将被缩短到400天。如果在这段时间内阻止变种人军团的任务失败,就会出现变种人占领避难所的过场动画,这表明玩家角色已经失败。如果他们同意加入变种人的军队,同样地电影也会出现。
The player can defeat the Master and destroy the Super Mutants' Military Base in either order. When both threats are eliminated, a cut-scene ensues in which the player automatically returns to Vault 13. There he is told that he has changed too much and his return would negatively influence the citizens of the Vault as a negative role model. Thus he is rewarded with exile into the desert, for, in the [[Overseer]]'s eyes, the good of the vault. There is an alternate, non-canonical ending (available if the player has the "[[Bloody Mess]]" trait, has accrued significant negative karma throughout the game, or performs the action manually) in which the Vault Dweller draws a handgun and shoots the Overseer after he is told to go into exile.
 
   
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在游戏的1.1版本中,变种人攻击13号避难所的时间限制几乎被取消(最多13年的游戏时间),允许玩家角色在闲暇时探索游戏世界。
== Game locations ==
 
   
  +
玩家可以以任意顺序打败主教并摧毁超级变种人的军事基地。当这两个威胁都被消除后,过场动画就会出现,玩家角色会自动回到13号避难所。他们在那里被告知,他们为避难所和全人类做了伟大的贡献,但如果他们回来,每个人都想离开避难所,因此[[放逐者]]必须为了避难所的利益而离开。这样他们就会被流放到沙漠中去,因为在[[監管人|监督者]]的眼里,这对避难所有益。还有另一种非典型的结局(如果玩家角色具有“[[血肉横飞 (特徵)|血肉横飞]]”特征,在游戏中积累了大量的负面业报,或者手动执行该操作),即放逐者射杀了监督者。
===Vault 13===
 
  +
  +
==地点==
  +
{{main|Fallout locations}}
  +
  +
===13号避难所===
 
{{Main|Vault 13}}
 
{{Main|Vault 13}}
  +
13号避难所是放逐者的家。 游戏中的第一个任务是找到一个避难所里已损坏的净水芯片替代品。在避难所监督的领导下,所有居民都不准离开避难所,他致力于保护和庇护他们。 13号避难所可能位于惠特尼山下,因为它与这座山的位置大致相符。13号避难所也可能是指印第安维尔斯山谷的一座山,在中国湖海军航空武器站的范围内,被称为B-山。这座山看起来非常像游戏中的位置的插图,据传里面有一个大型地下研究中心。
Vault 13 is the Vault Dweller's home. The first quest in the game is to find a replacement for the Vault's broken water purification chip. None of the inhabitants are permitted to leave the vault, under the leadership of the Vault's overseer, who is dedicated to protecting and sheltering them. Vault 13 was probably located under Mt. Whitney, as it roughly matches the location of the mountain. Vault 13 may also refer to a mountain in Indian Wells Valley, within the bounds of the [[wikipedia:Naval Air Weapons Station China Lake|Naval Air Weapons Station]] at China Lake, known as B-Mountain. The mountain looks very similar to illustrations of the location in the game, and is rumored to have a large underground research center inside.
 
   
===Vault 15===
+
===15号避难所===
 
{{Main|Vault 15}}
 
{{Main|Vault 15}}
  +
15号避难所曾经被大量不同意识形态和文化的人占据。过度拥挤和多样化导致四个不同的团体离开,其中三个组成了各自的掠夺者团队 - 可汗帮、毒蛇帮和豺狼帮 - 剩下一个定居下来,建立了沙蔭市。15号避难所现在是一些变异动物的巢穴。这(可能)是放逐者第一次尝试寻找净水芯片的地方,尽管在这里找不到。
Vault 15 was once occupied by an enormous number of people of very different ideologies and cultures. The overcrowding and the diversification led to the leaving of four different groups, three of them forming each one raiding group - the Khans, the Vipers and the Jackals - and one of them settling down and founding Shady Sands. The Vault 15 is now lair to several mutated animals. This is (probably) the Dweller's first attempt to find a water purification chip, although it is nowhere to be found here.
 
   
===Shady Sands===
+
===沙蔭市===
 
{{Main|Shady Sands}}
 
{{Main|Shady Sands}}
  +
一群曾经住在15号避难所的人在13号避难所和15号避难所之间建立了一个小村庄。沙蔭市由[[亚拉德什]]统治,他请求放逐者帮助除掉威胁村庄的辐射蝎。在这里,放逐者可以招募[[伊恩(异尘余生)|伊恩]],一个经验丰富的旅者和枪手,到他们的团队。亚拉德什的女儿[[坦蒂]]被绑架后,也可以通过不把她送回城里来“招募”她。市中心的一座方尖碑上刻着“纪念希望与和平”。
A group of former Vault 15 inhabitants have founded a small village between Vault 13 and Vault 15. Shady Sands is ruled by Aradesh, who asks the Vault Dweller to help get rid of the radscorpions who are threatening the village. Here, the Vault Dweller can recruit Ian, an experienced traveler and gunman, to his group. It is also possible to "recruit" Tandi, the daughter of Aradesh, by failing to return her to town after her kidnapping. An obelisk in the center of the city has the inscriptions "In remind of hope and peace".
 
   
  +
===可汗帮掠夺者营地===
===Khans Raider Camp===
 
{{Main|Khans}}
+
{{Main|Khan Base}}
  +
一群被称为可汗帮的掠夺者,在一个叫[[伽尔·死亡之手|伽尔]]的人的带领下,在沙蔭市附近建立了营地。坦蒂,亚拉德什的女儿,最终被营地的掠夺者绑架,并由放逐者拯救她,可选择各种方法。
A clan of raiders known as the Khans, led by a man named Garl, have set up a camp near Shady Sands. Tandi, Aradesh's daughter, is eventually kidnapped by the camp's raiders, and it is up to the Vault Dweller to save her, choosing from a variety of methods.
 
   
===Junktown===
+
===垃圾城===
 
{{Main|Junktown}}
 
{{Main|Junktown}}
  +
周围是成堆的汽车残骸,[[垃圾城]]由店主[[基利安·达克沃特]]经营,他也是小镇创始人的孙子兼治安官。垃圾城的大门在晚上是关闭的,除非是自卫,否则不允许拔出武器。 [[Gizmo|吉斯莫]],镇上的赌场老板,想要基利安的命,因为他“妨碍了[我的]生意。”玩家角色可以选择帮助基利安或吉斯莫。放逐者还可以招募游骑兵提可和野狗狗肉加入他们的团队。
Surrounded by junk heaps of cars, Junktown is run by the shop owner Killian Darkwater, who is also the sheriff and grandson of the town's founder. Junktown's gates are closed in the night, and drawing weapons is not allowed except in self-defense. Gizmo, the town's casino owner, wants Killian dead, because he "cramps [his] business". The player can choose to either help Killian or Gizmo. The Vault Dweller can also recruit Tycho, a ranger, and Dogmeat, a wild dog, to his group. Junktown may be located in [[wikipedia:Mojave, California|Mojave]], a small town where two highways 58 and 14 meet in Southern California, also known for being the original launch point for the Spaceship One test flights (although that occurred after the game was made) and a very large commercial airliner boneyard.
 
   
===Hub===
+
===中樞市 ===
{{Main|Hub}}
+
{{Main|The Hub}}
  +
作为一个主要的商业城镇,中樞市是游戏中任务最多的地方。它被分成几个区,每个区都由一群强大的人控制: ''纯水商队''、''赤紅商隊''和''远行商人''。 在这里,放逐者可以委派''纯水商队''去13号避难所,延长他们必须找到净水芯片的时限。
As a major commercial town, The Hub is the most quest-filled location in the game. It is divided in several districts, each one controlled by a powerful group of people: the ''Water Merchants'', the ''Crimson Caravan'' and the ''Far Go Traders''. Here the Vault Dweller can send water merchants to Vault 13 to extend the time limit in which he must find the water chip. The Hub's approximate location corresponds to [[wikipedia:Lancaster, California|Lancaster]] in California.
 
   
===Necropolis===
+
===古城墓地 ===
 
{{Main|Necropolis}}
 
{{Main|Necropolis}}
  +
这是加州贝克尔斯菲市的遗址。被尸鬼占领,并且有一个巨大的下水道系统,古城墓地是[[12号避难所]]的战后遗迹。12号避难所是由[[英克雷]]设计的,所以它的门不能关闭,避难所的使用者将暴露在高剂量的辐射中。这导致了其居民在大战后变成了尸鬼。尸鬼被分为三组:地面居民,人数最多,对非尸鬼和外来者心怀敌意;[[發光種 (辐射)|发光种]],被大量辐射的尸鬼,甚至连他们自己都不喜欢,还有住在城市下水道里的所谓地下尸鬼。就是在这里,放逐者发现了净水芯片,同时观察到一场不寻常的超级变种人入侵,这可能对人类的未来构成严重威胁。
The remains of what was once Bakersfield. Overrun by ghouls and containing a vast sewer system, Necropolis is the aftermath of Vault 12. Vault 12 was designed by the [[Enclave]] so that its door couldn't close and the vault's occupants would be exposed to high doses of radiation. This led to the transformation of its inhabitants into ghouls after the Great War. The ghouls were divided in three groups: the surface dwellers, who are the most numerous, and paranoid about non-ghouls and outsiders; the Glowing Ones, heavily irradiated ghouls, rejected even by their own ilk; and the so-called underground ghouls, living in the city's sewers. It is here that the Vault-Dweller finds the water chip whilst observing an unusual super-mutant invasion, which may be a serious threat to humanity's future.
 
   
===Boneyard===
+
===晒骨场 ===
 
{{Main|Boneyard}}
 
{{Main|Boneyard}}
  +
晒骨场,也被称为天使墓地,是洛杉矶城市景观的剩余部分。 这是放逐者可能访问的较晚城镇之一,获得游戏最终升级装备:[[高速电浆步枪(辐射)|高速电浆步枪]]和[[强化动力装甲]]。玩家角色也可以在这里招募卡佳。
The Boneyard, also known as The Angel's Boneyard, is the remaining portion of the [[Los Angeles]] cityscape. This is one of the later towns that the Vault Dweller may visit, receiving upgrades for end game equipment: the Turbo Plasma Rifle and Hardened Power Armor. He may also recruit Katja here.
 
 
===Lost Hills Bunker===
 
(shown simply as "Brotherhood of Steel" in the [[Pip-Boy]])
 
   
  +
===失落山丘地堡===
 
{{Main|Lost Hills}}
 
{{Main|Lost Hills}}
  +
[[鋼鐵兄弟會|钢铁兄弟会]]总部,在[[嗶嗶小子2000]]中被称为钢铁兄弟会,该组织从[[大戰]]之前就植根于美国军方和政府资助的科学界。前哨基地由四层地下层组成,第一层最靠近地表,第四层最靠近地底。第零层是地面入口。
   
  +
===闪耀之地===
Headquarters of the [[Brotherhood of Steel]], an organization with roots in the US military and government-sponsored scientific community from before the [[Great War]]. The outpost consists of 4 underground levels; with level 1 closest to the surface and level 4 the furthest underground.
 
  +
{{Main|West Tek Research Facility}}
  +
以前被称为[[威斯科技研究設施]],闪耀之地现在是一个辐射废墟。在这里进行了激光和电浆武器的实验,并开发了FEV和动力装甲。闪耀之地由一个叫"ZAX"的主机控制。放逐者的目的是为钢铁兄弟会找回一些证据,那是一个倒下的钢铁兄弟会成员留下的全息盘,证明他进入了那个地方。这一任务的难度在于闪耀之地具有高度放射性,玩家角色必须消耗[[抗輻寧 (Fallout)|抗辐射药物]]才能在探访中存活下来。 如果玩家角色没有意识到这个区域的高辐射水平,那么他们很快就会被辐射毒害。
   
  +
===玛丽博萨军事基地===
===The Glow===
 
{{Main|Glow}}
 
Formerly known as West Tek Research Facility, The Glow is now an irradiated ruin. It is here that experiments were conducted on laser and plasma weapons, and the development of the FEV and Power Armor took place. The Glow is controlled by a mainframe called "ZAX". It is the Vault Dweller's objective to retrieve a piece of evidence for the Brotherhood of Steel, which is a holodisk left by a fallen Brotherhood of Steel member, that proves he entered the location. The difficulty in this assignment is that The Glow is highly radioactive, and the player must consume anti-radiation drugs to survive his visit. A player unaware of this zone's high radiation levels will find himself quickly succumbing to radiation poisoning.
 
 
===Mariposa Military Base===
 
 
{{Main|Mariposa Military Base}}
 
{{Main|Mariposa Military Base}}
  +
这个前军事基地是进行FEV研究的地方(之前在威斯科技研究設施进行)。 这里是新的超级变种人诞生的地方。
This former Military Base is where research was conducted on the FEV (which were previously conducted in the West Tek Research Facility). This is where new Super-Mutants are created.
 
  +
  +
===大教堂 ===
 
{{Main|The Cathedral}}
  +
大教堂是大教堂之子组织的场地,这是[[教主|主教]]的计划的表面。在大教堂下面有一个秘密避难所,主教就在里面。
  +
  +
==当前可用==
  +
游戏的新盒装版本会不时发行,通常会与《[[辐射2]]》和《[[辐射战略版]]》一起出现在一张DVD上。《辐射》可以在[http://www.gog.com GOG.com]购买(无加密版本)。[[互动娛樂|互动娱乐]]也达成了一项协议,即发行他们自己的无加密版本的《辐射》,《辐射2》和《辐射战略版》。
  +
  +
在2014年初,[http://store.steampowered.com Steam]和GOG.com因为授权的转手而移除了《辐射》以及《辐射2》和《辐射战略版》。贝塞斯达表示,他们肯定会将游戏重新带回Steam,但尚未确认是否会回归其他发行平台。<ref>[https://web.archive.org/web/20200517192018/https://www.gamespot.com/articles/the-fallout-series-will-return-to-steam-says-bethesda/1100-6416905/ Fallout on Steam article]</ref> 大约在2014年6月,这些游戏回到了Steam,而在2015年8月,它们又重新出现在GOG.com上。
  +
  +
2017年9月30日(这是1997年的发行日期),为了庆祝《辐射》20周年,贝塞斯达软件公司在Steam上免费提供《辐射》直到太平洋时间晚上11:59。<ref>[https://web.archive.org/web/20200517192239/https://arstechnica.com/gaming/2017/09/fallout-1-celebrates-20th-anniversary-is-now-totally-free-to-own-on-steam/ Fallout Anniversary article]</ref>
  +
  +
《辐射》,《辐射2》和《辐射战略版》都是在PC上购买《[[Fallout 76|辐射76]]》后免费提供的。
  +
  +
==电影改编==
  +
{{Main|Fallout (film)}}
  +
[[Interplay Films]], a division of [[Interplay Entertainment]], was formed in 1998 and was to develop seven of the company's most popular video game titles into movies, including ''Fallout''. In 2000, Interplay was said to be partnering with Dark Horse Entertainment on the ''Fallout'' movie project. [[Brent Friedman]] (''Dark Skies'', ''Mortal Kombat II'') wrote the script treatment. Eventually, no Interplay property was ever made into a film and the division was disbanded.
  +
  +
In March 2011, the full [[Fallout film treatment|film treatment was released]] at ''The Vault'', now combined with ''Nukapedia''.
  +
  +
==图库==
  +
<gallery>
  +
Old FO1 ad.jpg|Promotional artwork, which was outsourced or done by Interplay's marketing team. None of the ''Fallout'' devs ever saw or approved it.<ref>[http://archive.is/sq7xp Leonard Boyarsky interview at RPG Codex]</ref>
  +
Fallout Steam banner.jpg|Steam banner
  +
1C Fallout 1 box.jpg|Russian box art by [[1C Company]]
  +
FO1 Vault Dwellers.jpg
  +
</gallery>
  +
  +
==视频==
  +
<gallery widths="240" hideaddbutton="true">
  +
Fallout (1997) - Full Official Soundtrack
  +
Fallout A GURPS Post-Nuclear Adventure PC Games preview
  +
Official Fallout A GURPS Post-Nuclear Adventure Promo
  +
</gallery>
   
  +
==早期概念视觉==
===The Cathedral===
 
  +
2012年3月5日至9日,在旧金山举行的游戏开发者大会上,[[黑曜石娱乐]]的[[Timothy Cain]]介绍了原版《辐射》的早期开发阶段。之后,发布了一份描述游戏开发进程的事后分析文件,并展示了团队如何克服从94年到97年9月所面临的诸多困难。还提供了一些早期的概念艺术图片。<ref>[[Media:FalloutPostmortemGDC2012.pdf|Early concept vision document]]</ref>
{{Main|Cathedral}}
 
The Cathedral is the place where the Children of the Cathedral organization, which is a facade for the [[Master]]'s plans, can be found. Beneath the Cathedral lies a secret vault, wherein the Master resides.
 
   
== Developers ==
+
== 外部链接 ==
The [[Fallout developers|''Fallout'' developer team]] had nearly 100 members (mostly artists). Although most of the team dissolved after ''Fallout'' was released, about one third of them formed [[Interplay]]'s [[Black Isle]] division that was responsible for ''[[Fallout 2]]''. Some went on to work in future projects, and several key players left [[Interplay]] altogether to form [[Troika Games]].
 
   
 
*[https://web.archive.org/web/20200517185915/http://duckandcover.cx/official/fallout/ Mirror of the official ''Fallout'' website] at ''Duck and Cover''
==International versions==
 
 
*[https://web.archive.org/web/20200413233836/http://duckandcover.cx/official/gurps/ Mirror of the official early ''GURPS: Fallout'' website] at ''Duck and Cover''
The game underwent censorship in certain international versions, including the removal of all children from the game in some of the European versions (e.g. British and German ones). This censorship was apparently imposed because the game included the possibility of killing [[child|children]], although this was in no way promoted. (To the contrary, the game actively discourages this act, though it remains possible as part of the player's free will. Among its consequences are unfriendly responses from NPCs, bounty hunters regularly and repeatedly attacking the player, and various NPCs refusing to join the player's party). In addition to being frustrating for many of the game's players, the removal of children from the game is known to have produced a number of bugs in it. A fan-made patch that returned the children to the game eliminated both the censorship and the bugs.
 
   
  +
==参考文献==
==Current availability==
 
  +
{{References}}
New boxed editions of the game are published from time to time, usually included on one DVD together with ''[[Fallout 2]]'' and ''[[Fallout Tactics]]''. ''Fallout'' is also available for gold members and some times free members at [http://www.gametap.com/game-events/new-games-fallout-2-stand-ofood-plus-free-fallout GameTap] (this version requires the GameTap client to play), and can be purchased for $5.99 at [http://www.gog.com GOG.com] (DRM-free version).
 
[http://www.interplay.com Interplay] has also struck a deal releasing their own DRM-free copies of ''Fallout'', ''Fallout 2'', and ''Fallout Tactics'' as a set for $19.99.
 
   
  +
{{Navbox Fallout series}}
== External links==
 
  +
{{DISPLAYTITLE:''Fallout''}}
* [http://duckandcover.cx/official/fallout/ Mirror of the official ''Fallout'' website] at [[Duck and Cover]]
 
  +
{{DEFAULTSORT:Fallout 1}}
* [http://duckandcover.cx/official/gurps/ Mirror of the official early ''GURPS: Fallout'' website] at Duck and Cover
 
  +
{{Copyright Wikipedia|Fallout (computer game)}}
* [http://www.duckandcover.cx/archives.php?game=Fallout:%20A%20Post%20Nuclear%20Role%20Playing%20Game News related to Fallout at Duck and Cover]
 
* [http://www.rpgcodex.com/gamedetails.php?id=35 News related to Fallout at the RPG Codex]
 
   
{{辐射游戏导航框}}
 
   
 
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2023年9月17日 (日) 16:09的最新版本

本文介紹的是the game itself. 關於an overview of Fallout-related articles,參見Portal:Fallout
關於an overview article of the Fallout world,參見Fallout series

 
Gametitle-FO1
Gametitle-FO1
2077年,世界大战的风暴又来了。在短短两小时内,地球的大部分被烧成了灰烬。从核毁灭的灰烬中,新的文明将难以崛起。旁白异尘余生简介

辐射:一個核戰後角色扮演遊戲》(英文:Fallout: A Post Nuclear Role Playing Game;台湾译名:异尘余生,)或者简称《辐射》,由互动娛樂和它的部门, Dragonplay, 并于1997年9月30日自行出版,是辐射系列的第一款游戏。

开发

游戏最初打算使用Steve Jackson Games的G.U.R.P.S. 系统,但当互动娛樂在1997年2月12日决定放弃GURPS时,[1]它创造了自己的 S.P.E.C.I.A.L系统。《辐射》被视为互动娛樂公司1987年经典的CRPG《荒野遊俠》的“精神继承者”。设计师们提出了许多游戏名称,但他们都同意将其命名为Armageddon。但是,他们发现另一个互动娛樂项目将使用该标题,因此他们不得不再次更换,并且Fallout是该团队的最爱之一。[2]

开发人员

辐射》开发团队有近100名成员(大部分是美工)。尽管大部分团队成员在《辐射》发行后解散,但其中约三分之一的人组成了互动娛樂黑岛部门,负责《辐射2》的开发。有些人继续致力于未来的项目,一些关键人员离开了互动娛樂,成立了Troika Games

音乐

主页面: Fallout soundtrack

《辐射》的游戏配乐是由 Mark Morgan创作的。

国际版本

该游戏在某些国际版本中受到了审查,包括在某些欧洲版本(例如英国和德国版本)中将所有儿童从游戏中删除。这种审查显然是强加的,因为游戏包含了杀死儿童的可能性,尽管这并没有得到推广(相反地,游戏积极阻止这种行为,尽管这仍然是玩家角色自由意志的一部分)。其结果包括非玩家角色的不友好反应,赏金猎人经常攻击玩家角色,以及各种非玩家角色拒绝在冒险中帮助他们。除了让许多游戏玩家感到沮丧之外,将儿童从游戏中移除也产生了许多漏洞。

市场营销

在《避难所居民生存指南》中,Brian Fargo表示这款游戏没有任何营销活动。相反地,他鼓励玩家在互动娛樂网站上直接反馈自己对游戏的意见。[3]《辐射》的演示版本发行于1997年4月26日。[4]

演示

我们为这款游戏制作了许多演示版本,其中突出了一些独特的内容,旨在展示游戏系统而不破坏其故事:

游戏玩法

《辐射》是一款CRPG,即电脑角色扮演游戏,带有回合制战斗和伪等距视角。

角色属性

《辐射》使用了一个名为 SPECIAL的角色创造系统。SPECIAL是Strength, Perception, Endurance, Charisma, Intelligence, Agility和 Luck的首字母缩写。这是游戏中每个角色的7个基础属性。它们被用来决定特定角色的技能和輔助能力。开发人员最初打算使用GURPS系统,但在开发过程的后期,他们转向了新的SPECIAL系统。有关详细信息,请参阅本文[5]

技能

主页面: Fallout skills

游戏中有18种不同的技能。它们的效果从0%到200%不等。在一级时,这些技能的初始值是由玩家的7个基础属性或 SPECIAL决定的,但大多数技能的值都在0%至50%之间。 玩家每升一,就会获得技能点数,用于提高技能,相当于5点加上智力的两倍。玩家可以选择“标记” 18种技能中的三种。 被标记的技能将以正常速度的两倍提高。

在游戏世界中随处可见的技能书也可以永久地提高某些技能,尽管在游戏初期技能书很少。然而,当一个技能达到一定水平后,技能书对这个技能不再有任何影响。一些非玩家角色也可以通过训练来提高技能。高技能的提升受到角色属性的影响——例如,智力低的角色不能像智力高的角色那样提高他们的科学等级。

有些技能也可以在装备某些道具时得到提升。例如,装备开锁工具可以提高开锁技能。藥物还可以暂时提升玩家角色的技能; 然而,它们往往有副作用,如成瘾戒断。 随着技能等级的提高,它们开始消耗更多的技能点。

特征和辅助能力

在创造角色时,玩家可以为角色选择两种不同的特征和辅助能力。特征是特殊的角色背景。大多数特征对游戏玩法都有深远的影响。一个特征通常包含一个有利的影响和一个不利的影响。他们列在角色列表的辅助能力之下。一旦一个特征被选择,它就不可能改变,除非通过突变!辅助能力让才能改变一个特征一次。

故事

主页面: Fallout world

游戏背景是发生在2077年10月23日的核战争“大战”之后的后末日世界。这场战争持续了不到两个小时,却造成了巨大的损毁和破坏。 在大战之前,发生了資源戰爭,在这期间,联合国解散,一场瘟疫使美国变得偏执,加拿大被吞并。

游戏发生在2161年,也就是南加州大战后84年,故事开始于主人公的家——13号避难所。13号避难所的净水芯片,负责水循环和抽水机的电脑芯片,已经损坏。避难所的监督者要求主角寻找替代品。 他们会得到一个叫做“嗶嗶小子2000”的便携设备,用来记录地图制作、任务目标和各种笔记方面的信息。带着嗶嗶小子2000和简陋的装备,主角被派往加利福尼亚的废墟去寻找另一个净水芯片。

角色

主角

《辐射》的玩家或主角住在政府承包的辐射避难所里。在随后的《辐射》游戏中,他们被称为“避难所居民”。

主角由SPECIAL角色系统控制,这是专门为《辐射》设计的,并在该系列的其他游戏中使用。

在游戏最后,放逐者将被驱逐出13号避难所,并最终找到阿罗由(《辐射2》的起点)。《辐射2》中的主角获选者就是放逐者的后代。

可招募的非玩家角色

各种可招募的非玩家角色可以在末日后的废土上帮助玩家角色。与《辐射2》不同的是,《辐射》中招募的NPC数量没有限制。他们的数据和护甲在整款游戏中都保持不变;只有他们的武器可以升级。

  • 伊恩是一个可以在沙蔭市找到的前商队守卫,是玩家角色通常遇到的第一个可招募的非玩家角色。他是一位经验丰富的旅者和枪手。伊恩可以装备任何手枪或10mm SMG(包括“大型手枪”),并穿着皮夹克
  • 狗肉是唯一可以招募的非人类非玩家角色。 狗肉可以在垃圾城找到,在费尔的家外面,正阻止他进家门。狗可能会被穿着皮夹克或喂食鬣蜥棒所吸引。之后,他将跟随玩家角色。
  • 提可以前是沙漠游骑兵,现在住在垃圾城。他会使用步枪、猎枪和长矛。
  • 卡佳是一个幻想破灭的天啟追随者,可以在晒骨场的图书馆里被招募。她可以进行肉搏,还能使用SMG。

玩家角色最初有150天的时间(根据监督者的说法,是4到5个月),然后避难所的水供应就会耗尽。如果他们委托在中樞市的商人送水车队到13号避难所,这个时间限制可以延长100天。 拿到芯片后,放逐者的任务是摧毁威胁人类的变种人军队。一个被称为“主教”的变种人(原名理查德·格雷)开始使用一种战前的基因工程病毒,被称为强制进化病毒,将人类转变为一个“超级变种人”种族,并将他们团结在一起,他计划创造一个完美的世界。玩家角色必须杀死他并摧毁提供FEV的军事基地,从而在入侵开始前阻止它。

如果这两个目标都没有在500个游戏天内完成,变种人军团将发现13号避难所并入侵,导致游戏结束。如果13号避难所的位置被泄露给纯水商队,这个时间限制将被缩短到400天。如果在这段时间内阻止变种人军团的任务失败,就会出现变种人占领避难所的过场动画,这表明玩家角色已经失败。如果他们同意加入变种人的军队,同样地电影也会出现。

在游戏的1.1版本中,变种人攻击13号避难所的时间限制几乎被取消(最多13年的游戏时间),允许玩家角色在闲暇时探索游戏世界。

玩家可以以任意顺序打败主教并摧毁超级变种人的军事基地。当这两个威胁都被消除后,过场动画就会出现,玩家角色会自动回到13号避难所。他们在那里被告知,他们为避难所和全人类做了伟大的贡献,但如果他们回来,每个人都想离开避难所,因此放逐者必须为了避难所的利益而离开。这样他们就会被流放到沙漠中去,因为在监督者的眼里,这对避难所有益。还有另一种非典型的结局(如果玩家角色具有“血肉横飞”特征,在游戏中积累了大量的负面业报,或者手动执行该操作),即放逐者射杀了监督者。

地点

13号避难所

主页面: Vault 13

13号避难所是放逐者的家。 游戏中的第一个任务是找到一个避难所里已损坏的净水芯片替代品。在避难所监督的领导下,所有居民都不准离开避难所,他致力于保护和庇护他们。 13号避难所可能位于惠特尼山下,因为它与这座山的位置大致相符。13号避难所也可能是指印第安维尔斯山谷的一座山,在中国湖海军航空武器站的范围内,被称为B-山。这座山看起来非常像游戏中的位置的插图,据传里面有一个大型地下研究中心。

15号避难所

主页面: Vault 15

15号避难所曾经被大量不同意识形态和文化的人占据。过度拥挤和多样化导致四个不同的团体离开,其中三个组成了各自的掠夺者团队 - 可汗帮、毒蛇帮和豺狼帮 - 剩下一个定居下来,建立了沙蔭市。15号避难所现在是一些变异动物的巢穴。这(可能)是放逐者第一次尝试寻找净水芯片的地方,尽管在这里找不到。

沙蔭市

主页面: Shady Sands

一群曾经住在15号避难所的人在13号避难所和15号避难所之间建立了一个小村庄。沙蔭市由亚拉德什统治,他请求放逐者帮助除掉威胁村庄的辐射蝎。在这里,放逐者可以招募伊恩,一个经验丰富的旅者和枪手,到他们的团队。亚拉德什的女儿坦蒂被绑架后,也可以通过不把她送回城里来“招募”她。市中心的一座方尖碑上刻着“纪念希望与和平”。

可汗帮掠夺者营地

主页面: Khan Base

一群被称为可汗帮的掠夺者,在一个叫伽尔的人的带领下,在沙蔭市附近建立了营地。坦蒂,亚拉德什的女儿,最终被营地的掠夺者绑架,并由放逐者拯救她,可选择各种方法。

垃圾城

主页面: Junktown

周围是成堆的汽车残骸,垃圾城由店主基利安·达克沃特经营,他也是小镇创始人的孙子兼治安官。垃圾城的大门在晚上是关闭的,除非是自卫,否则不允许拔出武器。 吉斯莫,镇上的赌场老板,想要基利安的命,因为他“妨碍了[我的]生意。”玩家角色可以选择帮助基利安或吉斯莫。放逐者还可以招募游骑兵提可和野狗狗肉加入他们的团队。

中樞市

主页面: The Hub

作为一个主要的商业城镇,中樞市是游戏中任务最多的地方。它被分成几个区,每个区都由一群强大的人控制: 纯水商队赤紅商隊远行商人。 在这里,放逐者可以委派纯水商队去13号避难所,延长他们必须找到净水芯片的时限。

古城墓地

主页面: Necropolis

这是加州贝克尔斯菲市的遗址。被尸鬼占领,并且有一个巨大的下水道系统,古城墓地是12号避难所的战后遗迹。12号避难所是由英克雷设计的,所以它的门不能关闭,避难所的使用者将暴露在高剂量的辐射中。这导致了其居民在大战后变成了尸鬼。尸鬼被分为三组:地面居民,人数最多,对非尸鬼和外来者心怀敌意;发光种,被大量辐射的尸鬼,甚至连他们自己都不喜欢,还有住在城市下水道里的所谓地下尸鬼。就是在这里,放逐者发现了净水芯片,同时观察到一场不寻常的超级变种人入侵,这可能对人类的未来构成严重威胁。

晒骨场

主页面: Boneyard

晒骨场,也被称为天使墓地,是洛杉矶城市景观的剩余部分。 这是放逐者可能访问的较晚城镇之一,获得游戏最终升级装备:高速电浆步枪强化动力装甲。玩家角色也可以在这里招募卡佳。

失落山丘地堡

主页面: Lost Hills

钢铁兄弟会总部,在嗶嗶小子2000中被称为钢铁兄弟会,该组织从大戰之前就植根于美国军方和政府资助的科学界。前哨基地由四层地下层组成,第一层最靠近地表,第四层最靠近地底。第零层是地面入口。

闪耀之地

以前被称为威斯科技研究設施,闪耀之地现在是一个辐射废墟。在这里进行了激光和电浆武器的实验,并开发了FEV和动力装甲。闪耀之地由一个叫"ZAX"的主机控制。放逐者的目的是为钢铁兄弟会找回一些证据,那是一个倒下的钢铁兄弟会成员留下的全息盘,证明他进入了那个地方。这一任务的难度在于闪耀之地具有高度放射性,玩家角色必须消耗抗辐射药物才能在探访中存活下来。 如果玩家角色没有意识到这个区域的高辐射水平,那么他们很快就会被辐射毒害。

玛丽博萨军事基地

这个前军事基地是进行FEV研究的地方(之前在威斯科技研究設施进行)。 这里是新的超级变种人诞生的地方。

大教堂

主页面: The Cathedral

大教堂是大教堂之子组织的场地,这是主教的计划的表面。在大教堂下面有一个秘密避难所,主教就在里面。

当前可用

游戏的新盒装版本会不时发行,通常会与《辐射2》和《辐射战略版》一起出现在一张DVD上。《辐射》可以在GOG.com购买(无加密版本)。互动娱乐也达成了一项协议,即发行他们自己的无加密版本的《辐射》,《辐射2》和《辐射战略版》。

在2014年初,Steam和GOG.com因为授权的转手而移除了《辐射》以及《辐射2》和《辐射战略版》。贝塞斯达表示,他们肯定会将游戏重新带回Steam,但尚未确认是否会回归其他发行平台。[6] 大约在2014年6月,这些游戏回到了Steam,而在2015年8月,它们又重新出现在GOG.com上。

2017年9月30日(这是1997年的发行日期),为了庆祝《辐射》20周年,贝塞斯达软件公司在Steam上免费提供《辐射》直到太平洋时间晚上11:59。[7]

《辐射》,《辐射2》和《辐射战略版》都是在PC上购买《辐射76》后免费提供的。

电影改编

主页面: Fallout (film)

Interplay Films, a division of Interplay Entertainment, was formed in 1998 and was to develop seven of the company's most popular video game titles into movies, including Fallout. In 2000, Interplay was said to be partnering with Dark Horse Entertainment on the Fallout movie project. Brent Friedman (Dark Skies, Mortal Kombat II) wrote the script treatment. Eventually, no Interplay property was ever made into a film and the division was disbanded.

In March 2011, the full film treatment was released at The Vault, now combined with Nukapedia.

图库

视频

早期概念视觉

2012年3月5日至9日,在旧金山举行的游戏开发者大会上,黑曜石娱乐Timothy Cain介绍了原版《辐射》的早期开发阶段。之后,发布了一份描述游戏开发进程的事后分析文件,并展示了团队如何克服从94年到97年9月所面临的诸多困难。还提供了一些早期的概念艺术图片。[9]

外部链接

参考文献

  1. Steve Jackson games
  2. "The team proposed a bunch of names. We settled on Armageddon for a brief time but found out another Interplay project was going to use that, so had to switch again. Fallout was the team's favorite among the remainder. The other Armageddon was canceled shortly thereafter, but since we had already announced Fallout, it was too late to change back."Fallout retrospective
  3. Vault Dweller's Survival Guide, Page A-7
  4. Fallout demo
  5. GURPS on Wikipedia]]
  6. Fallout on Steam article
  7. Fallout Anniversary article
  8. Leonard Boyarsky interview at RPG Codex
  9. Early concept vision document


Copyright本頁内容的部分或全部來自維基百科,自由的百科全書,因此本頁的内容依照知识共享 署名-相同方式共享 3.0协议(CC-BY-SA-3.0)獲得授權。原始版本,歷史以及作者信息可以在此維基百科頁面獲得: “Fallout (computer game)”。