Icon disambig.svg
本文介紹的是the game itself. 關於an overview of Fallout-related articles,參見Portal:Fallout
關於an overview article of the Fallout world,參見Fallout series

 
Gametitle-FO1.png
Gametitle-FO1.png
2077年,世界大战的风暴又来了。在短短两小时内,地球的大部分被烧成了灰烬。从核毁灭的灰烬中,新的文明将难以崛起。旁白异尘余生简介

辐射:一個核戰後角色扮演遊戲》(英文:Fallout: A Post Nuclear Role Playing Game;台湾译名:异尘余生,)或者简称《辐射》,由互动娛樂和它的部门, Dragonplay, 并于1997年9月30日自行出版,是辐射系列的第一款游戏。它最初打算使用Steve Jackson Games的G.U.R.P.S. 系统,但当互动娛樂在1997年2月12日决定放弃GURPS时,[1]它创造了自己的 S.P.E.C.I.A.L系统。《辐射》被视为互动娛樂公司1987年经典的CRPG《荒野遊俠》的“精神继承者”。设计师们提出了许多游戏名称,但他们都同意将其命名为Armageddon。但是,他们发现另一个互动娛樂项目将使用该标题,因此他们不得不再次更换,并且Fallout是该团队的最爱之一。[2]

我们为这款游戏制作了许多演示版本,其中突出了一些独特的内容,旨在展示游戏系统而不破坏其故事:

发展

开发人员

辐射》开发团队有近100名成员(大部分是美工)。尽管大部分团队成员在《辐射》发行后解散,但其中约三分之一的人组成了互动娛樂黑岛部门,负责《辐射2》的开发。有些人继续致力于未来的项目,一些关键人员离开了互动娛樂,成立了Troika Games

音乐

《辐射》的游戏配乐是由 Mark Morgan创作的。

国际版本

该游戏在某些国际版本中受到了审查,包括在某些欧洲版本(例如英国和德国版本)中将所有儿童从游戏中删除。这种审查显然是强加的,因为游戏包含了杀死儿童的可能性,尽管这并没有得到推广(相反地,游戏积极阻止这种行为,尽管这仍然是玩家角色自由意志的一部分)。其结果包括非玩家角色的不友好反应,赏金猎人经常攻击玩家角色,以及各种非玩家角色拒绝在冒险中帮助他们。除了让许多游戏玩家感到沮丧之外,将儿童从游戏中移除也产生了许多漏洞。

市场营销

在《避难所居民生存指南》中,Brian Fargo表示这款游戏没有任何营销活动。相反地,他鼓励玩家在互动娛樂网站上直接反馈自己对游戏的意见。[3]《辐射》的演示版本发行于1997年4月26日。[4]

游戏玩法

《辐射》是一款CRPG,即电脑角色扮演游戏,带有回合制战斗和伪等距视角。

角色属性

《辐射》使用了一个名为 SPECIAL的角色创造系统。SPECIAL是Strength, Perception, Endurance, Charisma, Intelligence, Agility和 Luck的首字母缩写。这是游戏中每个角色的7个基础属性。它们被用来决定特定角色的技能和輔助能力。开发人员最初打算使用GURPS系统,但在开发过程的后期,他们转向了新的SPECIAL系统。有关详细信息,请参阅本文[5]

技能

主页面: Fallout skills

游戏中有18种不同的技能。它们的效果从0%到200%不等。在一级时,这些技能的初始值是由玩家的7个基础属性或 SPECIAL决定的,但大多数技能的值都在0%至50%之间。 玩家每升一,就会获得技能点数,用于提高技能,相当于5点加上智力的两倍。玩家可以选择“标记” 18种技能中的三种。 被标记的技能将以正常速度的两倍提高。

在游戏世界中随处可见的技能书也可以永久地提高某些技能,尽管在游戏初期技能书很少。然而,当一个技能达到一定水平后,技能书对这个技能不再有任何影响。一些非玩家角色也可以通过训练来提高技能。高技能的提升受到角色属性的影响——例如,智力低的角色不能像智力高的角色那样提高他们的科学等级。

有些技能也可以在装备某些道具时得到提升。例如,装备开锁工具可以提高开锁技能。藥物还可以暂时提升玩家角色的技能; however, they often have adverse effects such as addiction and withdrawal. 随着技能等级的提高,它们开始消耗更多的技能点。

特征和辅助能力

在创造角色时,玩家可以为角色选择两种不同的特征和辅助能力。特征是特殊的角色背景。大多数特征对游戏玩法都有深远的影响。一个特征通常包含一个有利的影响和一个不利的影响。他们列在角色列表的辅助能力之下。一旦一个特征被选择,它就不可能改变,除非通过突变!辅助能力让才能改变一个特征一次。

故事

主页面: Fallout world

游戏背景是发生在2077年10月23日的核战争“大战”之后的后末日世界。这场战争持续了不到两个小时,却造成了巨大的损毁和破坏。 在大战之前,发生了資源戰爭,在这期间,联合国解散,一场瘟疫使美国变得偏执,加拿大被吞并。

游戏发生在2161年,也就是南加州大战后84年,故事开始于主人公的家——13号避难所。13号避难所的净水芯片,负责水循环和抽水机的电脑芯片,已经损坏。避难所的监督者要求主角寻找替代品。 他们会得到一个叫做“嗶嗶小子2000”的便携设备,用来记录地图制作、任务目标和各种笔记方面的信息。带着嗶嗶小子2000和简陋的装备,主角被派往加利福尼亚的废墟去寻找另一个净水芯片。

角色

主角

《辐射》的玩家或主角住在政府承包的放射性尘埃避难所(vault)里。在随后的《辐射》游戏中,他们被称为“避难所居民”。

主角由SPECIAL角色系统控制,这是专门为《辐射》设计的,并在该系列的其他游戏中使用。

在游戏最后,放逐者将被驱逐出13号避难所,并最终找到阿罗由(《辐射2》的起点)。《辐射2》中的主角获选者就是放逐者的后代。

可招募的非玩家角色

各种可招募的非玩家角色可以在末日后的废土上帮助玩家角色。与《辐射2》不同的是,《辐射》中招募的npc数量没有限制。他们的数据和护甲在整款游戏中都保持不变;只有他们的武器可以升级。

  • Ian is a former caravan guard that can be found in Shady Sands and is the first recruitable non-player character that the player character typically meets. He is an experienced traveler and gunman. Ian can equip any pistol or 10mm SMG (including "large handguns"), and wears a leather jacket.
  • Dogmeat is the only nonhuman non-player character that can be recruited. Dogmeat can be found in Junktown, outside of Phil's house, preventing him from entering his house. The dog may be attracted by either wearing a leather jacket or feeding the dog an iguana-on-a-stick. After that, he will follow the player character.
  • Tycho is a former Desert Ranger, now living in Junktown. He can wield rifles, shotguns, and spears.
  • Katja is a disillusioned Follower of the Apocalypse that may be recruited in the library in the LA Boneyard. She can fight unarmed and wield SMGs.

玩家角色最初有150天的时间(根据监督者的说法,是4到5个月),然后避难所的水供应就会耗尽。如果他们委托在中樞市的商人送水车队到13号避难所,这个时间限制可以延长100天。 拿到芯片后,放逐者的任务是摧毁威胁人类的变种人军队。一个被称为“主教”的变种人(原名理查德·格雷)开始使用一种战前的基因工程病毒,被称为强制进化病毒,将人类转变为一个“超级变种人”种族,并将他们团结在一起,他计划创造一个完美的世界。玩家角色必须杀死他并摧毁提供FEV的军事基地,从而在入侵开始前阻止它。

如果这两个目标都没有在500个游戏天内完成,变种人军团将发现13号避难所并入侵,导致游戏结束。如果13号避难所的位置被泄露给纯水商队,这个时间限制将被缩短到400天。如果在这段时间内阻止变种人军团的任务失败,就会出现变种人占领避难所的过场动画,这表明玩家角色已经失败。如果他们同意加入变种人的军队,同样地电影也会出现。

在游戏的1.1版本中,变种人攻击13号避难所的时间限制几乎被取消(最多13年的游戏时间),允许玩家角色在闲暇时探索游戏世界。

玩家可以以任意顺序打败主教并摧毁超级变种人的军事基地。当这两个威胁都被消除后,过场动画就会出现,玩家角色会自动回到13号避难所。他们在那里被告知,他们为避难所和全人类做了伟大的贡献,但如果他们回来,每个人都想离开避难所,因此放逐者必须为了避难所的利益而离开。这样他们就会被流放到沙漠中去,因为在监督者的眼里,这对避难所有益。还有另一种非典型的结局(如果玩家角色具有“血肉横飞”特征,在游戏中积累了大量的负面业报,或者手动执行该操作),即放逐者射杀了监督者。

地点

13号避难所

主页面: Vault 13

Vault 13 is the Vault Dweller's home. The first quest in the game is to find a replacement for the vault's broken water purification chip. None of the inhabitants are permitted to leave the vault, under the leadership of the vault's overseer, who is dedicated to protecting and sheltering them. Vault 13 was probably located under Mt. Whitney, as it roughly matches the location of the mountain. Vault 13 may also refer to a mountain in Indian Wells Valley, within the bounds of the Naval Air Weapons Station at China Lake, known as B-Mountain. The mountain looks very similar to illustrations of the location in the game and is rumored to have a large underground research center inside.

15号避难所

主页面: Vault 15

Vault 15 was once occupied by an enormous number of people of very different ideologies and cultures. The overcrowding and the diversification led to four different groups leaving, three of them forming each one raiding group - the Khans, the Vipers, and the Jackals - and one of them settling down and founding Shady Sands. Vault 15 is now lair to several mutated animals. This is (probably) the Dweller's first attempt to find a water purification chip, although it is nowhere to be found here.

沙蔭市

主页面: Shady Sands

A group of former Vault 15 inhabitants has founded a small village between Vault 13 and Vault 15. Shady Sands is ruled by Aradesh, who asks the Vault Dweller to help get rid of the radscorpions who are threatening the village. Here, the Vault Dweller can recruit Ian, an experienced traveler and gunman, to their group. It is also possible to "recruit" Tandi, the daughter of Aradesh, by not returning her to town after her kidnapping. An obelisk in the center of the city has the inscriptions "In remind of hope and peace."

Khans raider camp

主页面: Khan Base

A clan of raiders known as the Khans, led by a man named Garl, have set up a camp near Shady Sands. Tandi, Aradesh's daughter, is eventually kidnapped by the camp's raiders, and it is up to the Vault Dweller to save her, choosing from a variety of methods.

Junktown

主页面: Junktown

Surrounded by piles of wrecked cars, Junktown is run by the shop owner Killian Darkwater, who is also the sheriff and grandson of the town's founder. Junktown's gates are closed in the night, and drawing weapons is not allowed except in self-defense. Gizmo, the town's casino owner, wants Killian dead because he "cramps [my] business." The player character can choose to either help Killian or Gizmo. The Vault Dweller can also recruit Tycho, a ranger, and Dogmeat, a wild dog, to their group.

The Hub

主页面: The Hub

As a major commercial town, the Hub is the most quest-filled location in the game. It is divided into several districts, each one controlled by a powerful group of people: the Water Merchants, the Crimson Caravan and the Far Go Traders. Here the Vault Dweller can send water merchants to Vault 13 to extend the time limit in which they must find a water chip.

Necropolis

主页面: Necropolis

The remains of what was once Bakersfield, California. Overrun by ghouls and containing a vast sewer system, Necropolis is the aftermath of Vault 12. Vault 12 was designed by the Enclave so that its door could not close and the vault's occupants would be exposed to high doses of radiation. This led to the transformation of its inhabitants into ghouls after the Great War. The ghouls were divided into three groups: the surface dwellers, who are the most numerous, and paranoid about non-ghouls and outsiders; the glowing ones, heavily irradiated ghouls, rejected even by their own, and the so-called underground ghouls, living in the city's sewers. It is here that the Vault Dweller finds the water chip while observing an unusual super-mutant invasion, which may be a serious threat to humanity's future.

Boneyard

主页面: Boneyard

The Boneyard, also known as the Angel's Boneyard, is the remaining portion of the Los Angeles cityscape. This is one of the later towns that the Vault Dweller may visit, receiving upgrades for end game equipment: the turbo plasma rifle and hardened power armor. The player character may also recruit Katja here.

Lost Hills Bunker

主页面: Lost Hills

Headquarters of the Brotherhood of Steel, shown as "Brotherhood of Steel" in the Pip-Boy 2000, an organization with roots in the US military and government-sponsored scientific community from before the Great War. The outpost consists of four underground levels; with level one closest to the surface and level four the furthest underground. Level zero is the on-ground entrance.

The Glow

Formerly known as West Tek Research Facility, The Glow is now an irradiated ruin. It is here that experiments were conducted on laser and plasma weapons, and the development of the FEV and power armor took place. The Glow is controlled by a mainframe called "ZAX." It is the Vault Dweller's objective to retrieve a piece of evidence for the Brotherhood of Steel, which is a holodisk left by a fallen Brotherhood of Steel member, that proves he entered the location. The difficulty in this assignment is that The Glow is highly radioactive, and the player character must consume anti-radiation drugs to survive their visit. A player character unaware of this zone's high radiation levels would find themselves quickly succumbing to radiation poisoning.

Mariposa Military Base

This former military base is where the research was conducted on FEV (which was previously conducted in the West Tek Research Facility). This is where new super mutants are created.

The Cathedral

主页面: The Cathedral

The Cathedral is the place where the Children of the Cathedral organization, which is a facade for the Master's plans, can be found. Beneath the Cathedral lies a secret vault, wherein the Master resides.

当前可用

游戏的新盒装版本会不时发行,通常会与《辐射2》和《辐射战略版》一起出现在一张DVD上。《辐射》可以在GOG.com购买(无加密版本)。互动娱乐也达成了一项协议,即发行他们自己的无加密版本的《辐射》,《辐射2》和《辐射战略版》。

在2014年初,Steam和GOG.com因为授权的转手而移除了《辐射》以及《辐射2》和《辐射战略版》。贝塞斯达表示,他们肯定会将游戏重新带回Steam,但尚未确认是否会回归其他发行平台。[6] 大约在2014年6月,这些游戏回到了Steam,而在2015年8月,它们又重新出现在GOG.com上。

2017年9月30日(这是1997年的发行日期),为了庆祝《辐射》20周年,贝塞斯达软件公司在Steam上免费提供《辐射》直到太平洋时间晚上11:59。[7]

《辐射》,《辐射2》和《辐射战略版》都是在PC上购买《辐射76》后免费提供的。

电影改编

主页面: Fallout (film)

Interplay Films, a division of Interplay Entertainment, was formed in 1998 and was to develop seven of the company's most popular video game titles into movies, including Fallout. In 2000, Interplay was said to be partnering with Dark Horse Entertainment on the Fallout movie project. Brent Friedman (Dark Skies, Mortal Kombat II) wrote the script treatment. Eventually, no Interplay property was ever made into a film and the division was disbanded.

In March 2011, the full film treatment was released at The Vault, now combined with Nukapedia.

图库

视频

Early concept vision

At the Game Developers Conference in San Francisco, held from March 5–9, 2012, Timothy Cain of Obsidian Entertainment held a presentation about the original Fallout's early development stages. Afterward, a post-mortem document was released which describes the game's development progress and shows how the team overcame the many difficulties they faced from '94 till its release in September '97. It also provides several early concept art images.[9]

外部链接

参考文献

  1. Steve Jackson games
  2. "The team proposed a bunch of names. We settled on Armageddon for a brief time but found out another Interplay project was going to use that, so had to switch again. Fallout was the team's favorite among the remainder. The other Armageddon was canceled shortly thereafter, but since we had already announced Fallout, it was too late to change back."Fallout retrospective
  3. Vault Dweller's Survival Guide, Page A-7
  4. Fallout demo
  5. GURPS on Wikipedia]]
  6. Fallout on Steam article
  7. Fallout Anniversary article
  8. Leonard Boyarsky interview at RPG Codex
  9. Early concept vision document


Copyright.png本頁内容的部分或全部來自維基百科,自由的百科全書,因此本頁的内容依照知识共享 署名-相同方式共享 3.0协议(CC-BY-SA-3.0)獲得授權。原始版本,歷史以及作者信息可以在此維基百科頁面獲得: “Fallout (computer game)”。
社区内容除另有注明外,均在CC-BY-SA许可协议下提供。