Fallout中文維基
Fallout中文維基
本文介紹的是出现在辐射:新维加斯扩展包孤独之路中的克隆型. 關於辐射:新维加斯中出现的原始版本,參見ED-E
關於辐射系列中的眼球機器人概述,參見眼球機器人

... RALPHIE... 飞得远,飞得快!

ED-E (发音"Eddie")是一种眼球機器人居住在分水岭。他是信使的强制性同伴辐射:新维加斯扩展包孤独之路

背景[]

这种ED-E是原始的ED-E杜拉骨架眼球機器人的复制品,由霍普维尔导弹发射井地堡的自动工程设施制造。[1][2]莫哈韋廢土,通过对原始眼球機器人进行远程扫描,获得了制造他的必要信息。[3][4]

新加州共和国成功地攻击那瓦罗之后,他们开始搜索英克雷的技术。虽然不了解其中一个装置的用途,但他们认出了上面的符号,并聘请了信使将包裹送到那里。然而,在他们交付并离开后,这个神秘的装置开始向战前军事掩体的发射计算机传输代码,向他们发出信号,让他们发射储存在发射井里的核弹,结果却撞在密封的门上,在地下引爆。[Non-game 1][5]由此产生的灾难导致分水岭被地震和风暴撕裂,设备破碎。在此之后,完整的电脑系统收集材料,创建了一支眼球機器人舰队进行维护,其中一个是用收集到的激活装置碎片制成的。[Non-game 2]这个眼球机器人后来被放置在霍普维尔导弹地堡内的一个对接端口中待命,直到信使在2281年返回分水岭。[6]

个性[]

与莫哈韦的同类产品不同,这个版本的ED-E有更多的情感,并表现出复杂的情感,可能是因为没有原始版本所承受的伤害。它会发出各种各样的哔哔声,从高兴到悲伤,从生气到兴奋。同样,由于其完整的系统,ED-E可以访问其对手的复制内存库,并重放其存储的原始创作者怀特利的录音。

与玩家角色的互动[]

互动概述[]

互动
Perk nociception regulator color
此角色是必要的。关键角色不会被杀死。
Paving the Way
此角色是一位永久的同伴。 他们给予强化感应器辅助能力。
FO76 ui icon quest
此角色参与任务
2d20 Jury Rigger
此角色可以修理物品 修理 瓶盖: 25%,每13小时睡眠或等待时间即可修复一次。

任务[]

  • 发射井: ED-E首先从他的舱室中释放出来,用来解锁军需供应
  • 那个信使: 从机器人维修室救出ED-E... 或不
  • 剧终: ED-E可以被要求中止导弹发射。

口才[]

服装 武器 其他 物品 死 亡
ED-E电弧焊机 Damage 18

名言[]

  • "<鬼鬼祟祟的的哔哔声>"
  • "<快乐的哔哔声>"
  • "<确认的哔哔声>"
  • "<愤怒的哔哔声>"
  • "<害怕的哔哔声>"
  • "<决定的哔哔声>"
  • <解释的哔哔声>

注释[]

  • ED-E是少数几个在硬核模式中被标记为必不可少的角色之一,因为如果他死了,玩家就无法完成信使,如果他们想要阻止导弹发射。
  • 孤独之路安装后,只要在普瑞姆中修复了原来的ED-E,它就可以访问复制ED-E的工作台弹药工作台功能,即使从未涉足过分水岭。
  • 如果玩家角色在进入霍普维尔导弹发射井地堡并在发射井中遇到副本之前没有修复纳什家中的原始ED-E,他们将有独特的对话,他们最初不会将他称为ED-E(尽管HUD仍然给他起这个名字)。[7]
  • ED-E是分水岭上仅有的两个非敌对NPC之一;另一个是尤利西斯。
  • 在对友谊-E辅助能力的描述中,ED-E是用男性代词指代的。
  • 如果打开一般字幕,ED-E的结局(由哔哔声组成)会在屏幕上被翻译。字幕还会翻译游戏中的哔哔声,比如进入潜行模式时的“鬼鬼祟祟的的哔哔声”。
  • 与他的对手不同,ED-E能够携带派系盔甲。
  • 在扩展包中播放的一段ED-E的记忆录音显示,在辐射:新维加斯官方预告片中看到的,使原版失去能力的攻击是由掠夺者攻击的结果。
  • 进入尤利西斯的的主室而不先将ED-E从维护舱中解放出来,将会获得孤独之路辅助能力。
  • 找到所有5个升级获得ED-E,完成ED-Ecated成就/奖杯。

登场[]

重复的ED-E只出现在辐射:新维加斯扩展包孤独之路

幕后[]

这个版本的ED-E在孤独之路中的对话是由Travis Stout写的。[Non-game 3]

错误[]

  • Has platform::PCPC ED-E可以连续多次使用,通过退出分水岭并再次进入它来修复武器,但最终他会停止修复武器一段时间 - 即使等待24小时也无济于事。 [已验证]
  • Has platform::PCPC ED-E可能不会等待命令,起初它可能停留一段时间,但会突然出现,没有任何警告,再次跟随。 [已验证]
  • Has platform::PCPC 在极少数情况下,ED-E不会跟随玩家角色,当他们从修复室释放他。 [已验证]
    • 要解决这个问题,激活需要通过的门并等待两次,ED-E将打开门,但不会跟随。此时,重新加载最后一个存档,ED-E应该正常运行。
  • Has platform::PCPC Has platform::Xbox 360Xbox 360 有时与ED-E交谈会给予修理武器的选择,即使玩家的武器状态高于20%。选择此选项将使武器降低到20%。[已验证]
  • Has platform::PCPC Has platform::Playstation 3Playstation 3Playstation 3 Has platform::Xbox 360Xbox 360 让ED-E修理武器可能会让他不再跟着你。这是由与对话中的脚本变量相关的引擎漏洞造成的,因为用于修复武器的变量之一将覆盖跟踪他的等待/跟随状态的变量。 [已验证]
    • ED-E可以通过输入控制台命令恢复到全部功能set "04004d16".waiting to 0
  • Has platform::PCPC Has platform::Xbox 360Xbox 360 在附近的终端机上激活打开舱室命令后,ED-E的舱室将不会打开,因此无法继续扩展包内容。 [已验证]
  • Has platform::Xbox 360Xbox 360 有时如果玩家在第一次找到ED-E后直接离开分水岭,他可能会跟随他们进入莫哈韋。一个简单的解决办法是回到分水岭,然后再次离开,但在此故障期间玩家可以同时拥有3个同伴。 [已验证]
  • Has platform::PCPC Has platform::Playstation 3Playstation 3Playstation 3 Has platform::Xbox 360Xbox 360攻击分水岭入口外的ED-E,把他打晕,然后离开分水岭。重新进入分水岭,可能在很长一段时间后,会导致你永久失去ED-E作为同伴。然而,游戏仍然会将ED-E视为"同伴",玩家仍然会获得"增强传感器"辅助能力。这将导致阿巴顿洞穴后的脚本遭遇破坏游戏,呈现出整个孤独之路扩展包无法解决。[已验证]

声音[]


电子轰击

图库[]

参考[]

  1. The Courier: "ED-E? What are you doing here?"
    ED-E: "<Expository beeping>
    The Courier:
    "This silo must have some pretty advanced engineering facilities to remote-scan you and build copies."
    ED-E:
    "[SUCCEEDED] <Confirmatory beeping>"
  2. Ulysses: "Destroying my machines won't help you. This facility will make more."
    (Ulysses’ dialogue) NVDLC04UlyssesCombatEyebotDestroyed01
  3. The Courier: "This silo must have some pretty advanced engineering facilities to remote-scan you and build copies."
    ED-E: "[SUCCEEDED] <Confirmatory beeping>"
    (ED-E (Lonesome Road)'s dialogue)
  4. The Courier: "If you blame me for what happened here at the Divide - why do you care?"
    Ulysses: "The community that was once here... and the package you brought... both had markings of the Divide. Markings of America. You've seen the marks, the symbol. As early as the Hopeville silo, maybe. Carried it etched on your weapons. The Divide, its buildings, its people, were built around those same markings, surrounded them here... ...markings like the flag on my back. When I followed your road to the Divide those years ago, I saw the symbol I wore all around me. An Old World symbol. Strong, to survive here - its people, strong. Outlast the Bear, outlast the Bull. Promise of something better. Caesar was right to want it dead. NCR was right to want to rake their claws in it. Seeing it... changed me, just as seeing Hoover Dam changed Caesar and the NCR. Seeing it end changed me, too."
    (Ulysses’ dialogue)
  5. The Courier: "You said I brought it from the West?"
    Ulysses: "It was a device, a detonator. One I'd never seen before - or heard before. You carried that thing to the Divide. I know because I followed you as you walked the road, watched you do it. You brought it here, to the community you built. And you are responsible for what happened after - when the device opened, started to speak. When it did, the Divide answered back. Those missiles you've seen, buried in their silos. They exploded beneath the ground, cracked the landscape. Sand, ash... the dead... the Divide skies became a graveyard."
    (Ulysses’ dialogue)
  6. Events of Lonesome Road.
  7. The Courier: "What's an Eyebot doing here?"
    ED-E: <Expository Beeping>
    Courier: "You're a copy? Made by the military bases in the Divide? Weird."
    ED-E: <Declarative beeping>
    (ED-E (Lonesome Road)'s dialogue)

非游戏

  1. Chris Avellone on Twitter (archived):
    @QTR_KOBRA1: "Is the mysterious device the Courier delivered available in the DLC?"
    Chris Avellone: "(Spoilers) Yep, it's your companion, ED-E - it's literally built into him."
  2. Chris Avellone on Obsidian Forums:
    Chris Avellone: "Because Twitter would make this too fragmented:
    (Spoiler alert)
    NCR sacks Navarro in the West, recovers a bunch of tech they don't understand, as history has proven.
    They do, however, recognize the symbols (American flag, silo stencils, etc.) and recognize it might be tied to the same symbols and markings the NCR found at the Divide.
    NCR hires a Courier to take the item there. They don't for a second think that anything bad will happen as a result, and neither does the player.
    Player delivers package, leaves.
    The package is a detonator that contains missile launch codes that just needs to get within range and start chatting with launch computers.
    So it does. As Ulysses says, package "wakes up," sends the detonation signal to missiles locked in silo, earthquakes and storms result. Post-apoc wasteland because even more post-apoc.
    Fragments of package (along with everything else in Divide) scatter, are scavenged and rebuilt, package ends up in a new frame.
    History repeats."
  3. Profile On: Games Writer Travis Stout