本文介紹的是"辐射:新维加斯"出現的原始眼球機器人. 關於在"辐射:新维加斯"資料片"孤獨之路"裡的複製機種,參見ED-E (孤獨之路)

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Wow. That thing is definitely carrying around a bunch of Enclave intel. Adams is on the eastern seaboard of the country. Which means this little "Duraframe" sucker somehow managed to survive for over two thousand miles. Certainly lives up to its model name.Arcade Gannon

眼球机器人(杜拉骨架)试验体E(Eyebot Duraframe Subject E)或简称ED-E,是名在一家普瑞姆的商店做了6年的警卫机器人。它的装甲和武器比一般眼球機器人要高级的多。 




ED-E的第一站是芝加哥的英克雷隐藏前哨站,在这里进行升级和维修。After leaving the Chicago outpost and continuing it's journey, ED-E was found by Tommy who later convinced his dad to take him in. It was here that ED-E recorded Tommy finding him and moments with Tommy's family. After being under Tommy and his father's care它接着穿过了莫哈维废土,在那裏它被放了两次冷枪,在严重受损但还能保持状态的时候奔向了普瑞姆,被莫哈維快遞的信使捡到拿給约翰逊·纳什。老纳什修理技能不够,就一直把ED-E摆在桌子上,直到邮差经过,修好之后把它变成了同伴。



Interactions overview

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此角色是一位永久的同伴。 他们给予Enhanced Sensors
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该角色是一名商人 Bottle cap -
卖: -
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此角色可以修理物品 修理 瓶盖: 25
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此角色出租床位 Bottle cap -.



When first found in the Nash residence at Primm, ED-E is broken and lying on a counter. 把它修好需要下列条件之一: 

Lonesome Road

  • With the Lonesome Road add-on installed, ED-E can be used to create items as if it were a workbench or reloading bench, through dialogue. This option will already be available even before Lonesome Road has begun.
  • ED-E can be further upgraded by finding five circuit boards in the Divide:
    • Rank 1 - Weapon maintenance function: Access to a daily dialogue option allowing ED-E to instantly restore the condition of the Courier's currently equipped weapon by 25%. (This can be increased to 35% with skill check, after obtaining rank 2).
    • Rank 2 - Energy/microfusion cell production: Access to a daily dialogue option allowing ED-E to produce a number of energy and microfusion cells. Also, through dialogue and skill checks, ED-E can produce more cells per prompt, or be made to produce flamer fuel or satchel charges (which share the same once-per-day cooldown as the energy and microfusion cells).
    • Rank 3 - Increased DT: +2 DT for both the Courier and ED-E.
    • Rank 4 - Beam damage bonus: +5 to beam weapon damage; affects the same list of weapons affected by the Laser Commander perk.
    • Rank 5 - V.A.T.S. accuracy bonus: Chance to hit targets in V.A.T.S. increased by 5%.


# 幻灯片 画外音旁白 游戏中的条件
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经过漫长而奇妙的旅程,ED-E终于在莫哈韋的危险中走到了尽头。它被摧毁并积满灰尘,等待拾荒者捡拾遗体进行回收。 ED-E被破坏。
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ED-E一直被遗忘在约翰逊·纳什的商店中,直到被另一位信使修理好,并让它继续前往那瓦罗。ED-E最终被天啟追随者发现,他们设法恢复了大量的科学知识数据库。 不要修理ED-E。
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ED-E与信使一起旅行,直到它的一个记忆库被触发,导致它继续前往那瓦罗。到达那瓦罗后,ED-E消失了,再也没有在废土中出现。 修理ED-E不要完成任务ED-E我的爱
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清除日志并升级系统后,ED-E仍然保持警惕并持续陪伴着信使天啟追随者使用从海神能源的ED-E中恢复的信息,开发了利用太阳能的新方法。 通过将ED-E带到天啟追随者来完成ED-E我的爱,之后取回ED-E并在第二次胡佛大坝之战期间保持其作为活跃的同伴]。
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清除日志并升级系统后,ED-E仍然保持警惕并持续作为信使同伴。兄弟会利用从ED-E恢复的信息创建了一支由眼球機器人组成的小军队。 完成ED-E我的爱并将ED-E带到鋼鐵兄弟會,之后取回ED-E并在第二次胡佛大坝之战期间保持其作为活跃的同伴]。
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清除日志并升级系统后,ED-E被 旅行商队发现,在废土中游荡时将它当作保护者。天啟追随者使用从海神能源的ED-E中恢复的信息,开发了利用太阳能的新方法。 通过将ED-E带到天啟追随者来完成ED-E我的爱,然后在第二次胡佛大坝之战期间不要带上ED-E作为同伴]或在升级完成后将ED-E留在普瑞姆中。
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清除日志并升级系统后,ED-E被一个旅行商队发现,当他们在废土中游荡时,将它当作保护者。兄弟会使用从ED-E中恢复的信息创建了一支由眼球機器人组成的小军队。 完成ED-E我的爱并将ED-E带到鋼鐵兄弟會,然后在第二次胡佛大坝之战期间不要带上ED-E作为同伴]或在升级完成后将ED-E留在普瑞姆中。


服装 武器 其他 物品 死 亡
- Zapper - Small energy cells


  • 第一次碰到ED-E的时候,ED-E在右边有一个特别的标签"我的孩子是一个罗斯福学院的优等生"这是位於Fallout 3的地點。在特别标签的另外一边,是一个"伟大中西部"伊利诺斯州2062年的照牌,读作"2ED-E59"。数字比字母遭受了更严重的磨损和退色,所以乍看上去像是读作"ED-E"。这些细节在孤独之路里得到了解释,where the duplicate version mentions that the original had to stop in Chicago for repairs and visited a family along the way.
  • 无论是兄弟会还是天启追随者升级了ED-E,它都会发生变化,如果是天启追随者升级,装甲不会变,但是弹道会变成外星枪一样的蓝色。Also, when in combat its laser will sound the same as a Tesla cannon and outside of combat it will make a buzzing-like sound as well. 兄弟会升级之后ED-E的盔甲会更亮,但无论是哪种升级,都会移除他身上的贴纸和车牌。 
  • 它的寻路系统和人类NPC一样——他不会越过障碍并且它可以触发拌网和压盘陷阱 (还能被扫堂腿扫下来) 。
  • ED-E will sometimes make a sort of distressed beeping sound when a gun is aimed at it. Other times it will just turn and face the Courier's direction.
  • ED-E does not have much HP to start with. When it is upgraded, however, it will have more than most other companions.
  • ED-E不会中毒
  • 即使ED-E作为一个机器人還是可以被治疗针治疗。
  • If ED-E is ever frenzied, it will become hostile if dismissed as a companion and returned to Primm. The only exception is if it is sent to be upgraded. After a few days, ED-E should be willing to go with the player again, found roaming around Primm instead of inside the Mojave Express.
  • After having completed the game and the "ED-E My Love" quest, ED-E will give an account of what happened after the events of the game; however, its account will be spoken using its signature beeps, so general subtitles must be enabled in order to understand them; luckily they can be applied by pausing during that screen.
  • ED-E might strafe side-to-side if multiple enemies are in sight. Although it seems tactical, it won't help if the enemies have firearms.
  • 許多NPC会评价它:
    • 军团的成员会说他們不喜欢它。
    • 大炮族想从你身边拿走它去研究。
    • 惡魔幫會咕噥 "一个飘着的机器人....我一定是嗑過頭了..." 相信ED-E是一種藥物產生的幻覺。
    • James and Francine Garret, owners of the Atomic Wrangler casino, will find it strange.
    • Powder Gangers may comment that they envy the Courier for having a "flying" robot on their side.
  • The four versions of ED-E (not working, working but not upgraded, upgraded by the Brotherhood of Steel, and upgraded by the Followers of the Apocalypse) all have different console IDs.
  • ED-E是结局幻灯片里唯一一个机器人。
  • The Courier seems not to understand ED-E's beeping. However, during Lonesome Road (add-on) they understand ED-E quite well. Regardless, it does not change the way the Courier interprets ED-E's beeping, unless one of the Lonesome Road linked upgrades or audio logs is selected, resulting in <happy beeping> or <makes beeping sounds>.

Notable quotes

  • "Eyebot Duraframe Subject E is both the prototype and the last functional model."Whitley on ED-E
  • "Wow. That thing is definitely carrying around a bunch of Enclave intel. Adams is on the eastern seaboard of the country. Which means this little "Duraframe" sucker somehow managed to survive for over two thousand miles. Certainly lives up to its model name. – Arcade Gannon."
  • "Funny robot make blinky sounds." – Nightkin of Mojave Wasteland.


ED-E出现在辐射:新维加斯,以及All Roads的封面上。A clone of ED-E also appears in the add-on Lonesome Road, as a companion.

Behind the scenes

ED-E's character arc was designed by Akil Hooper.[3]


  • Has platform::PCIcon pc.png After one enters Vault 11, ED-E will not follow them past the gate. When facing a loading screen into another door, it will be there. If one waits for a long period of time, it will hesitantly begin following them, and stop again. Oddly enough, once in the Sacrificial Chamber, ED-E will go back to following the player character as it was. [已验证]
  • Has platform::Playstation 3Icon ps3.png If the player travels to Big MT without completing ED-E My Love, the Followers option may never appear. [已验证]
  • Has platform::Xbox 360Icon xbox360.png When exiting Bloodborne cave and Vault 22, ED-E may get stuck in the opening of the cave. As of patch, ED-E will instead show up as a marker, but can't be found in the surroundings or in the cave. [已验证]
  • Has platform::Playstation 3Icon ps3.png When at Black Mountain, it is possible that ED-E will disappear after the player is attacked by super mutants in the small pass with the bear traps and the large boulder. It can also happen in the entrance of Vault 22. This might be fixed by going to Sierra Madre (and starting the Dead Money add-on) or by using one of the companion dismissal terminals loaded by the patch released just before the release of Old World Blues. When dismissed via the terminal, there will be a message saying that ED-E has returned to Primm. [已验证]
  • Has platform::Playstation 3Icon ps3.png After upgrading ED-E's weapon system, if it is destroyed, the dialogue and text about losing its perk after its death will not appear at all. One can lose ED-E without noticing its death in battles or if it strays too far from the player by its own way being in [DANGER] mode because of the hostiles around it. A related bug exists where if ED-E is destroyed, its perk still remains in the player's Pip-Boy and still fully working. This can be fixed by using console commands prid <ref_id>; moveto player; disable; resurrect; enable where "ref_id" is set for specific ED-E type. [已验证]
  • Has platform::Xbox 360Icon xbox360.png After upgrading ED-E's armor, its inventory weight goes up from 1 to 2. Traveling to the Fort and back with ED-E as a companion permanently adds an additional 2 to its weight each time one goes there, eventually making it impossible to place items in its inventory. There is no known way to remove this invisible item weight, and the only way to prevent it is by dismissing ED-E before traveling there. Telling it to wait elsewhere before going to the Fort still adds the extra phantom weight. Apparently, its laser is being duplicated each time the Courier's weapons are forcibly removed at the Fort. Even if one enters the Fort without invitation, or they enter with proper Legion reputation (i.e. bad rep, not giving weapons), this may happen. [已验证]
    • Not only the Fort, but any place where weapons/items gets confiscated, such as Silver Rush. Bring ED-E along while it happens and his weight goes up by 1.
    • Workaround: Dismissing ED-E to the Lucky 38 once inside the Fort after weapons have been confiscated removes the phantom weight. Bringing ED-E back to the Fort will start the process over again, but workaround can be repeated multiple times when phantom weight becomes too burdening.
    • If ED-E is lost in Vault 22 due to the firestorm or other bugs. He can be brought back by the console command 'player.placeatme followed by his BaseID which will be different depending on his state. If he has not been upgraded, his BaseId will be 0010c769, upgraded to weapons his BaseID is 001694e2, upgraded to armor his BaseID is 001694e0. Once he appears he will generally try to leave, probably headed for Primm.
  • Has platform::PCIcon pc.png The upgraded weapon system from the Followers of the Apocalypse upgrade can be lost at random, particularly in casinos or in Caesar's Fort. It is actually two different weapons: Energy Zap (00166b94) and Electrical Zap (001694df), and can be restored with AddItem after targeting ED-E. They require energy cell ammunition (00078cc2), but don't actually consume it. [已验证]
    • If ED-E loses either of its weapons (normal or upgraded) for any reason (visiting casinos, Fort, Silver Rush), he will become stuck every time after when trying to use the non-existing weapon. Only way to fix this, is to add the weapon via console command. With other platforms it is best to save before entering any weapon restricted place and immediately after exiting to test whether ED-E still has its weapons by test-attacking any bystander.
  • Has platform::Xbox 360Icon xbox360.png It is possible for ED-E (after the armor upgrade) to not use it's weapons or even move. However if you fast-travel or use the wait command, ED-E will rejoin you. [已验证]
  • Has platform::Xbox 360Icon xbox360.png Sometimes while speaking to ED-E, a gunfire sound will trigger instead of the regular beeping noise. [已验证]
  • Has platform::Playstation 3Icon ps3.png ED-E may occasionally lose the dialogue option for his daily repair, even after waiting 24 hours. To fix this, travel to the Divide and back and the option should reappear. [已验证]
  • Has platform::Playstation 3Icon ps3.png Sometimes, without having finished ED-E My Love, he will sometimes use his upgrade (from the Followers) even though he hasn't been upgraded yet. He appears to switch between his original and upgraded gun. There is no known fix. [已验证]
  • Has platform::Xbox 360Icon xbox360.png Occasionally when you fast travel, ED-E loses anything you have put in his inventory. ED-E may also lose unique weapons. [已验证]
  • Has platform::Playstation 3Icon ps3.png ED-E may randomly attack friendly non-player characters for no reason. [已验证]
  • Has platform::Xbox 360Icon xbox360.png If ED-E is given Legion armor to hold, a message will appear saying he cannot equip it, and the armor will disappear. [已验证]
  • Has platform::PCIcon pc.png After upgrading the Securitron army, ED-E may receive the Follower weapon upgrade without completing ED-E, My Love. Possibly requisite to this are the Lonesome Road upgrades and/or ED-E, My Love being in progress. [已验证]
  • Has platform::PCIcon pc.png If you have the Lonesome Road expansion and tell ED-E to repair your weapon he will occasionally lower the condition instead of increasing it. [已验证]
  • Has platform::PCIcon pc.png After fast traveling, ED-E can freeze up and not move, though it will still hover, even if told to wait then follow using the companion wheel. This can be fixed by going into its dialogue menu and selecting "Follow Protocol::Wait" then once more and selecting "Follow Protocol::Reinitiate." [已验证]
  • Has platform::PCIcon pc.png After ED-E's being upgraded by the Followers, it is possible that ED-E will not be able to use his weapon, in addition, ED-E's native 8 DT is gone, leaving him without any protection. He also has pathfinding issues. [已验证]
  • Has platform::Xbox 360Icon xbox360.png Sometimes when dismissing ED-E, he will not reappear in Primm or in the Lucky-38 as instructed, thus effectively disappearing from the game.[已验证]
  • Has platform::PCIcon pc.png For unknown reasons, ED-E will not hover up and down, while other Eyebots do, what causes this is unknown and so far it has no fix.[已验证]
  • Has platform::PCIcon pc.png After receiving the repair upgrade from Lonesome Road, ED-E will not repair the .45 Auto pistol from Honest Hearts if the player has the Hand Loader trait. [已验证]
  • Has platform::PCIcon pc.png E-DE will not store faction apparel in its inventory - it will be instantly dropped with a message "companion cannot wear this faction armor".[已验证]


ED-E theme

ED-E theme




Homing beep





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