FANDOM


Icon disambig
關於the turrets that appear in the various Fallout games,參見Turret
 
Gametitle-FNV
Gametitle-FNV

Automated turrets are automated unmanned laser and machine guns, which are capable of sensing and attacking targets that are hostile to the faction, or organization to which they belong.

Background编辑

Template:Transcluded {{#lst:Turret|background }}

Characteristics编辑

Specifications编辑

Automated turrets can be mounted on the floor or the ceiling. The ceiling turrets use 5.56mm machine guns whereas the ground turrets are equipped with lasers, although some ground mounted 5.56mm machine gun turrets were built. Both variants have unlimited ammunition.

Gameplay attributes编辑

Automated turrets are often found in military installations or areas of historical value. Although not too damaging at lower levels, they can be quite deadly if they surprise you. Both types of turrets can be frenzied by shooting either the targeting chip (on ground units) or the lens (on ceiling units). Then, similar to frenzied insects or robots, the turrets will fire on everything they see.

Variants编辑

Automated turret编辑

Fo3 ceiling turret

During the unmarked quest Democracy Inaction, the player character can choose to enter the Sacrificial Chamber. After watching the projected presentation, two hidden rooms will open and eight ceiling-mounted turrets will open fire on the player character.

Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

Mark II turret (Dead Money)编辑

Fo3 automated turret

A single floor mounted Mark II turret can be found in Puesta del Sol switching station during the Dead Money add-on.

Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

Mark III turret编辑

Fo3 automated turret

In Camp Searchlight, ten floor-mounted Mark III turrets are spread throughout the town on street corners. Nearby terminals can be hacked and used to activate the closest turrets, which aid the player character in defeating the hostile feral trooper ghouls.

Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

Mark IV turret (Old World Blues)编辑

Fo3 automated turret

Two floor-mounted Mark IV turret can be found defending Elijah's former holdout location at Elijah's Watch.

Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

Mark VI turret编辑

Fo3 automated turret

Four floor-mounted Mark VI turrets can be found in Hidden Valley bunker, the Brotherhood of Steel's Mojave headquarters. Their purpose is to target enemy troops in case of a breach. Two floor-mounted Mark VI turrets can be found in the H&H Tools Factory set up as security measures for the paranoid Anthony House. Six floor-mounted Mark VI turrets can be found in the securitron vault underneath the Fort.

Template:Stats creature FNV Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

Hall monitor (Old World Blues)编辑

Hall Monitors will also be vigilant. Step outside during class, and they'll make sure you make a speedy jump back to your desk. Hold your urine and wait for the PROPER bathroom breaktime.

Doctor Borous

Fo3 automated turret

A Hall monitor is a unique type of automated ground turret. A fairly weak turret that is part of the "security measures" inside the X-8 testing Institutional Test Facility during X-8 Data Retrieval Test, one of them is set on top of a force field and will fall and explode if an upgraded sonic emitter disables the field, while the other is set up in a hallway on the bottom floor.

Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

Overclocked turret (Old World Blues)编辑

Fo3 automated turret

One floor mounted overclocked turret can be found inside the Big MT north tunnel, in the eastern part of the Big MT. It is unique in that it will not attack the Courier even when detected, unless attacked first or if the courier gets too close.

Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

The vault security turret (Dead Money)编辑

Fo3 automated turret

Six floor-mounted "The vault security turrets" can be found in the Sierra Madre vault.

Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

Vault-Tec turret编辑

Fo3 ceiling turret

Two ceiling-mounted overclocked turrets can be found inside Vault 34's overseer office, aiding the ghoulified overseer in his attack against the Courier.

Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

X-42 security turret (Old World Blues)编辑

Fo3 automated turret

One floor-mounted turret is right next to the Courier when entering the Forbidden Zone, on his way to Dr. Mobius. The nearby terminal can be hacked and used to activate the turret to aid the player in defeating the X-42 giant robo-scorpion.

Template:Stats creature FNV Template:Stats creature FNVTemplate:Stats creature FNV

Notes编辑

  • Turrets are generally controlled from a nearby terminal. Using your Science skill to hack the terminal will allow you to override the targeting parameters, which will make the turret target any character (not just the player) or shut it down completely. After being turned off the turret can be turned back on at the same terminal if so desired.
  • The ceiling-based turrets have a blind spot directly below them.
  • With the Robotics Expert perk, it is possible to sneak up on turrets and disable them. You don't necessarily need to be [HIDDEN]; simply being momentarily out of sight is enough to deactivate them.

Gallery编辑

除了特别提示,社区内容遵循CC-BY-SA 授权许可。