Fallout中文維基
Fallout中文維基
Advertisement
Fallout中文維基

我宁愿问是什么让我成为不死的狗娘养的也不愿去想他们为什么会爬到这里来。迪恩·多米诺,关于鬼人的起源

鬼人(英文名:Ghost people) (也被迪恩·多米诺称之为当地人locals)是2281年在马德雷赌场中找到的生物

背景[]

鬼人的起源是一个谜,就像他们对布满城市街道的全息鬼魂的奇怪敬畏一样。死钱加载界面

鬼人是被毒云永久改变的变种人,这是一种马德雷赌场特有的腐蚀性铁锈状毒素的组合。一种绿色的蒸汽似乎是毒云的副产品,通过在他们的大腿、肘部和面罩上充气,从他们的防护服中逸出并不断被重新吸收,这表明他们的变异源于长期暴露在毒云中。他们是唯一能毫发无伤地进出云团的生物。

鬼人们来自于战前在马德雷赌场别墅区工作的建筑工人。在施工过程中,一种奇怪的气体开始从管道中泄漏,并演变成"毒云",导致一名工人肺部和组织严重受损,住院治疗;在发放防护装备之前,取消了进一步的进展。[1]专门在大山脉设计的防护服到达,以防有毒气体。顺便一提,气体泄漏本身也是在大山脉造成的,而防护服则是"实验中的实验"。[2]防护服很笨重,几乎不可能透过它说话,而且随着使用越来越僵硬。当与毒气云接触时,锁紧装置会迅速腐蚀,以至于防护服必须用宇宙餐刀切开,然而防护服仍然不能提供对毒气云的适当防护。[3][4]

鬼人在一些方面与狂尸鬼相似。肢解它们会显示出明亮、发光的血液,类似于發光種,它们在攻击前也会尖叫。然而,他们似乎是一个不同的变异进化,而不仅仅是一种狂尸鬼或發光種的外表,因为他们使用和制造武器的能力仍然完好无损。虚拟的永生和只有肢解才能死亡也是一种非常特殊的变异。

"鬼人"这个绰号也可以归因于他们居住在废墟中的鬼魅方式。他们的举止、动作和总体存在感,对任何试图闯入马德雷赌场的幸存者和逃跑者来说,似乎都是一种恶性的困扰。迪恩·多米诺质疑"活着"是否适用于鬼人,[5]并声称有成群的鬼人生活在马德雷赌场的街道下,将其比作马蜂窝。[6]

特征[]

生理习性[]

鬼人是一种神秘的生物。他们不说话,也不睡觉。他们的存在似乎只是为了潜伏在别墅区废墟中,永远在寻找猎物。如果它们真的有巢穴,也不清楚在哪里。据迪恩·多米诺说,他们在马德雷赌场的任何地方收集,远离全息影像和[7]而马德雷赌场别墅区的地下服务路线和废墟是它们的主要栖息地。[8]它们最常见的猎场是SalidaPuesta del Sol,特别是在云层浓厚的地区。[9]

几百年的僵硬的防护服和与毒云有关的疾病迫使他们像不死生物一样蹒跚而行。尽管如此,他们在必要的时候还是相当敏捷的,经常以高速猛冲猛冲。鬼人有着令人难以置信的领土意识和同样的敌意,他们将任何入侵者驱逐出马德雷赌场。它们的原始思维仍然形成了一些类似于狼群的群体战术。他们聚集在一起,两到三人一组,躲在阴影和云的庇护,当猎物游得太近时,它们会毫不留情地攻击。

就像尸鬼和超级变种人一样,鬼人在功能上是不朽的,但是,如果他们的四肢被肢解,他们就会死亡。[10]当它们受伤时,血液和黄色液体在高压下喷射,解释说,这是因为它们体内有加压气体。[11]

游戏属性[]

鬼人很难被杀死,任何与他们相遇的幸存者都建议避开他们的注意。辐射:新维加斯加载界面, 死钱

所有的鬼人都对信使怀有敌意。它们很难被控制住,因为在交战期间它们会不断地摇晃和跳跃。他们还会主动避开步枪手的瞄准,尤其是头部附近的瞄准。他们不使用火器,只使用从马德雷赌场别墅区找到的资源制成的原始武器。鬼人也不会受到爆头的额外伤害。这在一定程度上与他们完全缺乏有效的装甲相平衡。

它们很难用正常方法永久消灭。他们必须被分解,肢解,或被狗吃掉,否则他们会简单地站起来继续攻击。阻止他们站起来的最简单的方法是用近战武器残废或肢解他们的四肢(如宇宙餐刀,爆炸物(如爆破炸藥,)或者从集中远程攻击到单肢攻击。断肢总是能杀死鬼人的。如果一个鬼人已经倒下了,用近战武器攻击或者用远程武器瞄准他们的肢体,直到肢体被移除以阻止他们复活。

在鬼人清醒的时候残害他的肢体将会肢解他的肢体,杀死他,即使残害攻击没有将他的生命值降低到0。血肉横飞辅助能力对这个任务有相当大的帮助,因为它增加了标准武器的肢解几率。鬼人的复活是通过特有的咯咯声来表示的,所以建议要么后退,要么在他们醒来之前迅速摧毁他们的一个肢体。

然而,在与以短语开头的特定对话路径之后"我看着你吃掉一个鬼人,"狗将给信使鬼猎人辅助能力,允许杀死鬼人而无需要狗或砍掉他们的四肢。

通常它们存在的唯一警告是它们发出的被勒死的哽咽声或咕哝声。鬼人应该是非常容易溜过去的,因为他们只有最低的感知,但许多玩家会时不时地遇到这方面的麻烦;原因是新维加斯的潜行计算将光和感知分开考虑,所以靠近光会让鬼人从比预期的更远的地方注意到你。[12][13]

变体[]

每个变体的鬼人都有6个难度级别。除了等级和生命值之外,每个等级都有相同的统计数据。

鬼人收割者[]

Ghost harvester

鬼人收割者是鬼人最常见的变种。他们是最小的变种,很容易通过他们的兜帽和较小的防毒面具来区分。他们装备餐刀长矛投掷刀矛,通常使用投掷刀矛直到用尽,然后再装备餐刀长矛向目标冲锋,除非猎物先接近近战范围。

他们在近身战中并不是最耐用或最精通的对手,但他们的投掷刀矛可以在短时间内造成巨大的伤害。此外,他们通常在投掷刀矛后向右或向左跳跃,这使得在天空中的火焰的一个章节中他们很难被V.A.T.S.之外的火器瞄准,鬼人收割者的尸体中会有鬼人收割者残骸供狗食用。

Name统计数据特性能力物品
鬼人收割者
xx{{#pad:0117FE|6|0|left}}
Level
5
Experience Points
10
Perception
0
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人收割者
xx{{#pad:0117FF|6|0|left}}
Level
15
Experience Points
50
Perception
0
Hit Points
100
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人收割者
xx{{#pad:011800|6|0|left}}
Level
25
Experience Points
50
Perception
0
Hit Points
150
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人收割者
xx{{#pad:011801|6|0|left}}
Level
35
Experience Points
50
Perception
0
Hit Points
250
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人收割者
xx{{#pad:011802|6|0|left}}
Level
45
Experience Points
50
Perception
0
Hit Points
350
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人收割者
xx{{#pad:011803|6|0|left}}
Level
55
Experience Points
50
Perception
0
Hit Points
450
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional

鬼人捕猎者[]

Ghost trapper

鬼人捕猎者可以通过他们的体型大和没有兜帽来识别。他们只装备捕熊夹拳套。鬼人捕猎者也要为马德雷赌场中过多的捕熊夹绊线负责。他们是能干而顽强的徒手战士,所以最好从远处对付他们。然而,鬼人捕猎者经常与携带刀矛的收割者或探索者成群出现。

Name统计数据特性能力物品
鬼人捕猎者
xx{{#pad:01180a|6|0|left}}
Level
5
Experience Points
10
Perception
0
Hit Points
75
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人捕猎者
xx{{#pad:01180b|6|0|left}}
Level
15
Experience Points
50
Perception
0
Hit Points
150
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人捕猎者
xx{{#pad:01180c|6|0|left}}
Level
25
Experience Points
50
Perception
0
Hit Points
225
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人捕猎者
xx{{#pad:01180d|6|0|left}}
Level
35
Experience Points
50
Perception
0
Hit Points
375
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人捕猎者
xx{{#pad:01180e|6|0|left}}
Level
45
Experience Points
50
Perception
0
Hit Points
525
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人捕猎者
xx{{#pad:01180f|6|0|left}}
Level
55
Experience Points
50
Perception
0
Hit Points
675
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional

鬼人探索者[]

Ghost harvester

鬼人探索者是鬼人中最不常见的变种。他们比鬼人捕猎者高,但比鬼人捕猎者瘦,还戴着兜帽。他们配备了餐刀长矛毒气弹,投掷一两枚毒气弹,然后用餐刀长矛逼近攻击。虽然他们承受的伤害不如鬼人捕猎者,但鬼人探索者在近战中非常有能力。探索者投掷的毒气弹会致残肢体。

Name统计数据特性能力物品
鬼人探索者
xx{{#pad:011804|6|0|left}}
Level
5
Experience Points
10
Perception
0
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人探索者
xx{{#pad:011805|6|0|left}}
Level
15
Experience Points
50
Perception
0
Hit Points
100
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人探索者
xx{{#pad:011806|6|0|left}}
Level
25
Experience Points
50
Perception
0
Hit Points
150
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人探索者
xx{{#pad:011807|6|0|left}}
Level
35
Experience Points
50
Perception
0
Hit Points
250
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人探索者
xx{{#pad:011808|6|0|left}}
Level
45
Experience Points
50
Perception
0
Hit Points
350
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
鬼人探索者
xx{{#pad:011809|6|0|left}}
Level
55
Experience Points
50
Perception
0
Hit Points
450
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional

注释[]

  • 鬼人没有无限的感知。潜行计算不允许敌人的感知低于1,即使低于1也不会溢出。经常被鬼人发现的原因就是前文提到的光探测。
  • 鬼人被认为是厌恶的,将被计入"厌恶"|挑战
  • 如果他们的头没有被摧毁,他们的尸体将继续呼吸,即使所有其他肢体都被移除,这可以从他们的呼吸面罩定期发出的绿色雾中看出。
  • 如果幸运小姐的攻击使鬼人的肢体致残,她可以立即杀死鬼人。
  • 鬼人所穿的不完整的防护服可以在辐射:新维加斯扩展包旧世界蓝调中的大山脉信使发现并使用。
  • 鬼人不会触发绊网陷阱。
  • 在潜行模式中,可以看到鬼人捕猎者单膝跪地,手持餐刀长矛作为支撑,即使他们不使用餐刀长矛,或者在死亡时身上没有任何餐刀长矛。
  • 如果使用命令召唤,鬼人只会对信使和他们的同伴有敌意,也只有信使的同伴才会对他们有敌意。然而,其他NPC仍然会说“小心!”
  • 可以看到一名探索者将木板钉在连接Salida del Sol南北的大门上,在北边可以看到被划掉的“逃跑”字样。
  • 尽管游戏中的加载界面上显示的鬼人的起源是一个谜,但实际上他们是大山脉的一个实验的结果,然而实验本身的广度没有得到证实。[2]

登场[]

鬼人仅出现于辐射:新维加斯扩展包死钱。鬼人套装的起源在扩展包旧世蓝调中有进一步的暗示。

声音[]

  • 鬼人呼吸循环

图库[]

引文[]

  1. Villa clinic terminal entries; Terminal, Gas leak
  2. 2.0 2.1 Z-43 innovative toxins plant terminal entries; Requisition order, Chemical suits
  3. Puesta del Sol switching station terminal entries; Suit Damage
  4. Puesta del Sol switching station terminal entries; Maintenance Report
  5. The Courier: "Is anyone else alive around here?"
    Dean Domino: ""Alive's" a tricky word. The locals, the Ghost People? Not sure it applies to them. They're a little... uncivilized. They don't talk much. As in, at all."
    (Dean Domino's dialogue)
  6. The Courier: "Is there anything else about them I should know?"
    Dean Domino: "Whatever we do - don't rile them up. Normally, there's only a few, maybe a pack. There's more out there, a lot more. If they find out someone's trespassing, it'd be shaking a hornet's nest. Don't want to think how many of them could fill these streets."
    (Dean Domino's dialogue)
  7. Dean Domino: "Was that him floating above the Fountain, the boss man? The one who put these bowties on our necks? Sure does like to make a presentation... wish he'd keep it down, or else the Ghost People are going to swarm the gates, Vera Hologram or no."
    (Dean Domino's dialogue)
  8. The Courier: "If I clear out all the Ghost People in the area, will you change your mind?"
    Dean Domino: "No, you want to know why? Because there's more beneath the streets, in the buildings, and oh - everywhere else. They hear anything out of the ordinary, especially "music" screaming through the speakers when I close the connection? They'll be here, fast."
    (Dean Domino's dialogue)
  9. The Courier: "What can you tell me about the Villa and the town?"
    Dean Domino: "Residential area, clinic, police station - should keep away from the police station, it's a Ghost People hangout. Salida del Sol, Puesta del Sol are East Town, West Town. "Sunrise" and "Sunset." Or were when the streets and sky weren't covered with toxic gas. Ghost People don't come into the Villa much. West Town and East Town, though... they're thick with the Cloud and Ghost People. Like hunting grounds."
    (Dean Domino's dialogue)
  10. The Courier: "How tough are they?"
    Dean Domino: "You shoot them, they get back up. You stab them, they get back up. That's why I have explosives all over this place - unless you blow them up, chop them up, disintegrate 'em, the Ghost People don't go down. Not enough bullets in the town to spend on them. So unless you're a real good shot, save one for yourself right before they catch you."
    (Dean Domino's dialogue)
  11. The Courier: "Do you know how the Ghost People taste?"
    Dog: "Taste like plastic and copper. Gas inside, in pockets, hssss when teeth sinks into them."
    (Dog and God's dialogue)
  12. https://geck.bethsoft.com/index.php?title=Category:Detection
  13. https://geckwiki.com/index.php?title=Category:Detection
Advertisement