... 
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO3.pngGametitle-FNV.pngGametitle-FO4.pngGametitle-FO76.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO3.pngGametitle-FNV.pngGametitle-FO4.pngGametitle-FO76.pngGametitle-FOT.pngGametitle-FOBOS.pngGametitle-VB.png
Icon disambig.svg
關於lists of consumables by game,參見Consumable
Old World Gourmet.png

Food refers to a class of non-chem consumables in the Fallout series that usually heals a small number of Hit Points or gives temporary statistic boosts but has no major drawbacks, such as Damage or Action Points, though most only inflict a small dose of Radiation. Originally, the developers planned to implement a system requiring the player to eat. The idea was scrapped, but food was not removed from the game. The idea was then returned in Fallout: New Vegas and Fallout 4 in the form of Hardcore mode and Survival mode respectively, and in Fallout 76, implemented as a main gameplay mechanic. For some reason, packaged foods, like Salisbury Steak, don't go moldy. This is possibly due to Pre-War technology.

Plants

Vegetables

主页面: Vegetable

水果

主页面: Fruit

Flowers

Fungi

Other plants

Raw meat

Cooked meat

Prepared meals

Packaged food

主页面: Packaged food

其他

另见

参考

  1. Mechanic: "{203}{}{Can we get you anything? A beer? Some water? A danish?}"
    (NcChpBoy.msg) Note: This is a float line should the Chosen One be wearing power armor.
食物
社区内容除另有注明外,均在CC-BY-SA许可协议下提供。