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避難所小子搖頭娃娃是避難所科技的促銷贈品。在首都廢土、聯邦和阿帕拉契各可以找到20個搖頭娃娃。拿取搖頭娃娃不會造成任何道德值的變化或者遭遇報復。
Fallout 3[]
在首都廢土可以找到20個搖頭娃娃。一旦得到了搖頭娃娃,你可以將它們存放在你在兆噸鎮的房屋或你的十便士大樓套房中的搖頭娃娃收集者展台上面。Typically, bobbleheads acquired through console commands cannot be put on the bobblehead stand, and do not count towards any of the bobblehead-related achievements. However, bobbleheads created via player.placeatme console command could be picked with a related achievement and could be put on a bobblehead stand. Bobbleheads from TestQAItems cannot be put on a bobblehead stand.
每一個避難所小子搖頭娃娃可以使玩家的7種S.P.E.C.I.A.L.屬性之中的一種永久增加1點,或使13種技能之中的一種永久增加10點。搖頭娃娃將不會使屬性點數超過最大值10點,也不會使技能點數超過最大值100點。當你對角色進行規劃時不要忘記這一點,否則它們提供的獎勵就可能浪費掉。建議在離開避難所之前不要把任何一種屬性點數加到10點,否則此後取得的相關搖頭娃娃所提供的獎勵就會浪費掉。
Two of the Fallout 3 achievements and trophies involve collecting Vault Boy bobbleheads. The first achievement or trophy is named Yes, I Play with Dolls and is awarded for collecting 10 of them, players then earn the second achievement/trophy called Vault-Tec C.E.O. for finding all 20 of them.
Bobbleheads, as indicated below with an asterisk (*), can become unobtainable. Please refer to the respective articles for detailed information. Individual pages include a video for location.
S.P.E.C.I.A.L.[]
名稱 | 位置 | Base ID |
---|---|---|
搖頭娃娃—力量 * | 兆噸鎮 - 盧卡斯·西姆斯宅邸。在二樓卧室的書桌上(上樓後在你左邊的那一間卧室)。他的房子是在你進入兆噸鎮之後馬上向右轉的地方。一定要在你炸掉兆噸鎮之前拿到,否則它就永遠地消失了! | 00038832 |
搖頭娃娃—感知 | 戴夫共和國 - 在戴夫博物館房間右側的一個書架上。 | 00038833 |
搖頭娃娃—耐力 | 死亡爪聖壇 - 死亡爪聖壇入口,腐爛的雙頭牛屍體旁邊的一個小檯子上。 | 00038834 |
搖頭娃娃—魅力 | 108號避難所 - 克隆實驗室,一個有四張床和一本Lying, Congressional Style的房間的一張桌子上。 | 00038850 |
搖頭娃娃—智力 | 鉚釘城 - 科學實驗室下層,在實驗室中間的一張桌子上。科學實驗室可經由中層甲板或上層甲板到達。 | 0003885C |
搖頭娃娃—敏捷 | 綠草垃圾掩埋場 - 辦公室。 | 000388E5 |
搖頭娃娃—運氣 | 阿靈頓墓地北 - 墓地中部附近的一座小山上的阿靈頓之屋。娃娃在地下室的一個架子上。 | 000388E6 |
技能[]
名稱 | 位置 | Base ID |
---|---|---|
搖頭娃娃—交易 | 常青寨 - 集市 - 在一個黑暗的洞穴隱蔽處,微笑傑克右邊的房間的角落裡。跳過工作台,娃娃在最右邊的架子上。 | 000388F3 |
搖頭娃娃—大型槍械 | 康斯坦丁要塞 - CO Quarters(小的單層平房)的地下室中。位於一個沒上鎖的保險柜里,這保險柜中還有一些瓶蓋和ICBM的發射密碼。 | 00038906 |
搖頭娃娃—能量武器 * | 渡鴉岩 - 在秋上校卧室右邊的桌子上。當你穿過從2B區通向2C區的大門,看到2個英克雷士兵從右邊的門裡出來的時候,進入左邊的門。記得要在你離開英克雷基地之前拿到,因為在這之後你就回不來了。 | 0003892F |
搖頭娃娃—爆破 | WKML廣播站 - 封閉蓄水池,廣播站後面的下水道(由探孔進入)。娃娃在石頭縫裡(見下面的圖片)。 | 00038930 |
搖頭娃娃—開鎖 | 貝塞斯達廢墟 - 貝塞斯達辦公室東,跟一個亮著的燈一起放在一張桌子上。 | 00038931 |
搖頭娃娃—醫療 * | 101號避難所 - 老爸的醫生辦公桌上。可以在你去接受G.O.A.T.的時候拿到,也可以在從避難所逃走的過程中拿到,或者在你短暫的返回101號避難所(可選)的時候拿到。如果你決定在這個時候去拿,娃娃會在你與阿瑪妲聊天的診所裡面。 | 00038950 |
搖頭娃娃—近戰武器 | Dunwich Building: Go through the Dunwich Building, go through the Forsaken Dunwich Ruins and go to the virulent underchambers (where one can also destroy the Krivbeknih, at the Ug-Qualtoth.) Upon exiting the virulent underchambers to the Dunwich Building, it will be in the center of a room, right next to the exit to Dunwich Building mixed in with some cans and bottles (metallic room). | 00038951 |
搖頭娃娃—修理 * | 斷橋鎮 - 伊萬·金的房子里(需要開鎖技能50,不會降低道德)。進門之後往左看,就在白色的桌子上。 | 00038952 |
搖頭娃娃—科學 | 106號避難所 - 生活區,最東邊的房間里的一個架子上。當你從避難所入口進入到生活區(最上層),穿過最遠端的門向東走,經過一段走廊即到。 | 00038953 |
搖頭娃娃—小型槍械 | 國民衛隊警備處 - 國民衛隊武器庫,地下部分密閉儲藏室的一個架子上。通向武器庫的門必須要在通過警備處訓練所和辦公室之後到達警備處的3樓,找到開關才能夠打開。 | 00038954 |
搖頭娃娃—潛行 | 妖怪隧道 - 妖怪巢穴,大池塘北邊的一個金屬箱上面。 | 00038955 |
搖頭娃娃—口才 | Paradise Falls: Eulogy's Pad, on the table right next to the terminal. | 00038956 |
搖頭娃娃一近戰 | Rockopolis: An unmarked location due west of Smith Casey's Garage and due north of Girdershade. The entrance (a large boulder) is below a party banner that is lit up at night. The bobblehead is next to Argyle's body. | 00038958 |
Point Lookout[]
In the Point Lookout add-on, several "fake" Bobbleheads appear (called Schmault-Tec Bubbleheads) during a hallucination sequence as part of the main questline (after you get sprayed with the Punga Fume). These bobbleheads cannot be added to inventory but give the player sarcastic messages. For instance, when finding the Luck Bobblehead, it says, "Dead mother, life in a post-nuclear Wasteland and not a friend in it. Yeah, you aren't exactly blessed," When finding the Charisma Bobblehead, you see birthday balloons, and a skeleton on a table; then when you look at the skeleton it says "Mom."
Fallout 4[]
As in Fallout 3, each bobblehead increases a corresponding S.P.E.C.I.A.L. stat permanently by one, and can be stored on a Bobblehead stand crafted at any settlement, or on the one in a room in Vault 81. Bobbleheads that previously increased a skill now grant a permanent unique perk. Refer to the respective articles for more detailed information.
Taking a S.P.E.C.I.A.L. bobblehead while the player character's stat is at 10 allows that stat to increase to 11. As the Bobblehead counts as a stat gain, if one was below 10 before picking it up, they can't level that stat to above ten via normal methods.
S.P.E.C.I.A.L.[]
Name | Location | Location description | Base ID |
---|---|---|---|
Strength bobblehead | Mass Fusion building | On the metal wall sculpture high above the lobby desk. | 00178B63 |
Perception bobblehead | Museum of Freedom | On a desk next to a broken terminal in the back of the room where the player character first meets Preston Garvey | 00178B5D |
Endurance bobblehead | Poseidon Energy | On the metal desk with a magazine, near steamer trunk, central metal catwalk. | 00178B55 |
Charisma bobblehead | Parsons State Insane Asylum | On Jack Cabot's office desk, close to elevator, administration area. | 00178B54 |
Intelligence bobblehead | Boston Public Library | On the computer bank, mechanical room, northwest corner of the library. | 00178B58 |
Agility bobblehead | Wreck of the FMS Northern Star | On the edge of the bow of the ship, wooden platform. | 00178B51 |
Luck bobblehead | Spectacle Island | In the 2nd deck pilot house of a green tugboat located at the southern end of Spectacle Island, on a locker shelf near the steamer trunk. | 00178B5A |
Utility[]
Name | Effect | Location | Location description | Base ID |
---|---|---|---|---|
Barter bobblehead | +5% Better prices | Longneck Lukowski's Cannery | Inside the metal catwalk hut, northwest upper area of the main cannery room. | 00178B52 |
Lock picking bobblehead | Easier lockpicking | Pickman Gallery | Last tunnel chamber where one can see Pickman; On the ground between brick pillars and a bin fireplace. | 00178B59 |
Medicine bobblehead | +10% Stimpak healing | Vault 81 | In Curie's office, southeast corner of the vault. | 00178B5B |
Repair bobblehead | +10% Fusion core duration | Corvega assembly plant | On the very end of the top exterior gantry (blue balloon), southwest roof section of the plant building. | 00178B5E |
Science bobblehead | +1 Guess hacking | Malden Middle School (Vault 75) | On the desk overlooking the subterranean "training" area, within the science labs. | 00178B5F |
Sneak bobblehead | +10% Harder to detect | Dunwich Borers | On a small metal table by a lantern, right next to the metal post terminal area #4. | 00178B61 |
Speech bobblehead | +100 Vendor caps | Park Street station (Vault 114) | In the overseer's office. | 00178B62 |
Weapons[]
Name | Effect | Location | Location description | Base ID |
---|---|---|---|---|
Big guns bobblehead | +25% Critical damage with heavy weapons | Vault 95 | In the living quarters area, northmost room, on a radio. | 00178B53 |
Energy weapons bobblehead | +25% Critical damage with energy weapons | Fort Hagen | In the command center, southwest kitchens, on a small table between two fridges. (Accessible only during/after the main quest Reunions) | 00178B56 |
Explosives bobblehead | +15% explosive damage | Saugus Ironworks | In the blast furnace on the second level catwalk behind Slag's spawn and next to a steamer trunk. | 00178B57 |
Melee bobblehead | +25% Critical damage with melee weapons | Trinity Tower | On a table in the cage where Rex Goodman and Strong are being held. | 00178B5C |
Small guns bobblehead | +25% Critical damage with ballistic guns | Gunners plaza | On the broadcast desk in the on-air room, first floor, west side of the building. | 00178B60 |
Unarmed bobblehead | +25% Critical damage with unarmed attacks | Atom Cats garage | On the hood of the rusty car in the main warehouse. | 00178B64 |
Fallout 76[]
Unlike other Fallout games, the bobbleheads in Fallout 76 are consumables that provide temporary effects lasting one real-world hour. There are fixed locations for a bobblehead to spawn, although the one that does is randomized.
S.P.E.C.I.A.L.[]
Name | Effect | Base ID |
---|---|---|
Bobblehead: Strength | When used, gain +2 Strength for 1 hour. | 0042FEE6 |
Bobblehead: Perception | When used, gain +2 Perception for 1 hour. | 0042FEDC |
Bobblehead: Endurance | When used, gain +2 Endurance for 1 hour. | 004FE4EE |
Bobblehead: Charisma | When used, gain +2 Charisma for 1 hour. | 004FE4EC |
Bobblehead: Intelligence | When used, gain +2 Intelligence for 1 hour. | 004FE4F4 |
Bobblehead: Agility | When used, gain +2 Agility for 1 hour. | 004FE4E3 |
Bobblehead: Luck | When used, gain +2 Luck for 1 hour. | 0042FED6 |
Utility[]
Name | Effect | Base ID |
---|---|---|
Bobblehead: Caps | Twice as likely to find better cap stashes for 1 hour. | 004FE4EA |
Bobblehead: Leader | When used, gain 5% more experience for 1 hour. | 0042FED2 |
Bobblehead: Lock Picking | When used, it increases the lockpicking "sweet spot" by 30% for 1 hour. | 0042FED4 |
Bobblehead: Medicine | When used, it increases stimpak healing by 30% for one hour. | 0042FED8 |
Bobblehead: Repair | When used, fusion cores last 30% longer for 1 hour | 0042FEDE |
Bobblehead: Science | +1 guess when hacking a terminal for 1 hour. | 0042FEE0 |
Bobblehead: Sneak | When used, 30% harder to detect while sneaking for 1 hour. | 0042FEE4 |
Weapons[]
Name | Effect | Base ID |
---|---|---|
Bobblehead: Big Guns | +20% damage with heavy guns for 1 hour. | 004FE4E8 |
Bobblehead: Energy Weapons | +20% damage with energy guns for 1 hour. | 004FE4F0 |
Bobblehead: Explosive | +30% damage with explosives for 1 hour. | 004FE4F2 |
Bobblehead: Melee | +10% more damage with melee weapons for 1 hour. | 0042FEDA |
Bobblehead: Small Guns | +20% more damage with ballistic guns for 1 hour. | 0042FEE2 |
Bobblehead: Unarmed | +25% more damage with unarmed attacks for 1 hour. | 0042FEE8 |
Locations[]
Bobbleheads in Fallout 76 no longer spawn at a set location each time. Instead, they are randomized across a set number of locations. Bobbleheads are susceptible to physics, so they may fall off of platforms and may not be in the exact location.
Location | Location description |
---|---|
98 NAR Regional | Inside an overturned train car on the west side of the tracks which can be entered from the bottom. |
AMS testing site | Between the two fusion generators behind the building containing the power armor stations. |
Appalachian Antiques |
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Autumn Acre cabin | On the desk next to a coffee cup. |
AVR Medical Center |
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Bastion Park |
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Belching Betty | In a storage room above the emergency beacon, on a metal shelf. |
Big B's Rest Stop | Under the bed on the roof of the rest stop building. |
Black Bear lodge | The basement, in the furthest room from the stairs. |
Blackwater Mine | On top of the entrance building to the mine. |
Bolton Greens | Top floor, on an end table in the bedroom. |
Camden Park |
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Camp Venture |
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Clancy Manor | On the roof of the house. |
The Crosshair |
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Darling sister's lab | On the roof of the trailer, next to the gramophone. |
Dolly Sods wilderness |
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Drop site V9 | On the counter behind the security gate inside the building. |
Dyer Chemical | In the corner to the left of the Chemistry Station. |
Emmett Mountain disposal site | In a sink by the showers near the entrance to the interior. Behind three barrels in the eastern shed. |
Flooded trainyard | On the desk in the control tower. |
Fujiniya Intelligence Base |
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Greg's Mine Supply | On the second floor of the mine supply, on a desk to the left of Greg's terminal. |
Horizon's Rest | In the airliner's cockpit. |
Huntersville | The hardware store, on a floorboard sticking out of the second level. |
Johnson's Acre |
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Kanawha Nuka-Cola plant | In the blue maintenance hut. In the upstairs Snackability R&D laboratory. In a locker room between the two largest chambers. |
Landview Lighthouse | In the window on the level just below the top of the lighthouse. |
Lost home | In a blue box on the roof where the two deck chairs are |
Marigold Pavilion | On the second floor, sitting on a floorboard sticking up. |
Middle Mountain Cabins | On the desk next to the Pioneer Scout terminal in the southern cabin. |
Monongah | On a shelf behind a locked door leading to a supply shed attached to one of the houses. |
Morgantown Airport | In one of the quarantine tents sitting next to a med kit. |
Morgantown trainyard | In the control tower, on the terminal. |
NAR repair yard | In the control tower. |
National Isolated Radio Array | In the southeastern building, on a console. |
National Radio Astronomy Research Center | In the basement on a tool chest. |
Pleasant Valley Ski Resort | On a table on a balcony (on the level above Vendor bot Resin). |
Portside Pub | On the roof. |
Poseidon Energy Plant WV-06 | On the roof of the plant at the end of the highest scaffolding. |
R&G Processing Services | On a cabinet shelf near a terminal, in an outdoor shed inside the fenced area. |
Ranger lookout | On the desk. |
Ranger district office | On the filing cabinet in Ranger Simon's office on the northwestern side of the building. |
Relay tower HN-B1-12 | On a shelf inside of the building. |
Relay tower LW-B1-27 | Inside a locker. |
Ripper Alley | On a ledge at the back of the alley, near several bones and candles. |
Sal's Grinders | On a desk next to Sal's personal terminal. |
Seneca Gang camp | On an end table near a steamer trunk. |
Silva homestead | In the Arktos Pharma testing barn, on a workbench. |
South Cutthroat camp | Next to a couch inside a repurposed car chassis. |
Southhampton Estate |
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Spruce Knob | On a rock adjacent to the western observation area. |
Summersville Docks |
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Sunnytop Ski Lanes |
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Sutton | Behind two barrels on the roof of the liquor store. |
Sylvie & Sons logging camp | On a crate inside the tent with the gramophone. |
The Rusty Pick | At the end of the tunnels beneath the building, behind a barrel near an industrial trunk. |
Thunder Mountain power plant | On a console at the bottom of the reactor level, facing northeast. |
Top of the World | Second mezzanine level, on a shelf in the makeshift clothing shop opposite of the elevator. |
Torrance House | On the eastern edge of the roof, near two skeletons embracing. |
Treetops |
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Tyler County fairgrounds |
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Uncanny Caverns |
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US-13C Bivouac | In the back of the center tent, next to the back pathway. |
Vault-Tec Agricultural Research Center |
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Watoga Emergency Services | In the surgical suite with two dead Brotherhood members, third floor. |
Watoga Municipal Center | By a locked terminal in a second floor office. |
Watoga Transit Hub |
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Wavy Willard's Water Park |
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Wendigo cave | Halfway through the cave to the left, in an alcove near a skeleton handcuffed to a pole and a chair. |
West Tek research center | In the locked room near the entrance to the FEV tank storage area. (Keycard required for access,) |
Widow's Perch | On the top of the billboard to the right after crossing the foot bridge. |
WV Lumber Co. | In the northernmost shed, behind a toppled file cabinet with a first aid box on top. |
備註[]
- 如果你取得了動物之友特技,那麼輻射3中妖怪隧道中的搖頭娃娃—潛行將可以安全地取得。
- 輻射3中強壯、能量武器和醫療的搖頭娃娃都是有可能無法取得的,也就是說你只能利用特定的機會取走它們。如果你選擇炸掉兆噸鎮,你需要在此之前取走搖頭娃娃—強壯。你只有一次進入Raven Rock第二層的機會,所以你需要在離開這一區域之前拿到搖頭娃娃—能量武器。另外,儘管你有數次可以取走搖頭娃娃—醫療的機會,但如果你完成了"Trouble on the Home Front"任務並且離開了避難所,你將永遠不能再取得它了。
- 搖頭娃娃—開鎖是唯一一個並不會「搖頭」的搖頭娃娃。據猜測這是由於它的前主人把其中的彈簧拆下來用於開鎖了。
幕後故事[]
The bobbleheads were also used as a Fallout 3 promotional item by Bethesda Softworks and are included in the Collector's Edition of the game. They are identical to the ones in-game, but have arms crossed in front.
See: Fallout 3 promotional items.
圖庫[]
YouTube Videos[]
- Video guides for obtaining all twenty Bobbleheads