Fallout中文維基
Fallout中文維基


通用原子國際公司擁有世界上最好的工業機械人。購買兩個或更多GAI機械人並節省!'巧手先生'型號特價!廣告小程序

通用原子國際(英文名:General Atomics International) (GAI)在大戰之前,一家專門從事工業機械人、能源、武器和軟件的戰前公司

背景[]

作為世界上最著名的工業機械人製造商之一,[4]通用原子公司是最早將現代機械人引入市場的公司之一,從2037年的巧手先生型號開始,作為通用的構建和維護單元。在美國墨西哥市場上廣泛使用(特別是在2042年的墨西哥城地震之後),它是一種堅固可靠的設計,在2039年中只收到了一次主要的硬件更新,以消除導致多臂操作干擾的錯誤。[Non-game 1][Non-game 2]

儘管這種模式取得了巨大的成功,但它仍然是一種植根於21世紀30年代科技的設計,只有一個緊湊的計算機大腦,如果沒有大量的編程,它就無法學習或執行複雜的任務。到了20世紀70年代,它已經成為一種自動機,被更先進的設計所包圍,這些設計利用了尖端的神經網絡。為了保持市場份額,通用原子公司與羅科工業公司成立了一家合資企業,將其人才與通用原子公司在機械人技術方面的經驗相結合。[5][6]最終的模型是一個光滑,優雅的設計,能夠自我編程和主動,遠遠彌補了一半的手臂數量,只有三個。儘管它很複雜,但它的成本效益也很高,是完美的家庭僕人機械人。[7][8]合資企業的成功導致了美國陸軍的成功在2072年左右,利用GAI和羅科創造了自由至尊[9]並在馬薩諸塞州波士頓機械人技術設施RB-2851率先創造了機器腦[10]

除了他們的機械人,GAI還製造了各種用途的核反應堆,比如為避難所提供備用電源(例如13號避難所),[Non-game 3] wave/particle diverter對於鐳射武器,[11]甚至用自主的、自動化的機械人網絡進行了實驗,這些機械人應該獨立地維護一個設施。然而,他們的董事管理制度被證明是一場災難,[12]導致通用原子購物廣場多人死亡,迫使該設施關閉,[13][14]直到固件更新可以交付給受影響的機械人。傷亡人員中包括法律要求在現場的人類監督員。[15]該公司沒有破產的事實可以歸結為他們的官方政策,即賄賂任何倖存者保持沉默(在公司術語中稱為"立即財務結算")。[13]

地點[]

員工[]

  • Anna Karim
  • 柏特·李格斯
  • Calhoun
  • Carson Samuels
  • 科里
  • Gregory Adler
  • 海斯
  • 艾薩克
  • Kincaid
  • Maura Hauer
  • Nook
  • Sara Wolliczek
  • Smidt

產品[]

機械人[]

巧手先生[]

主頁面: 巧手先生
巧手先生是通用原子國際公司在前的旗艦產品之一。

巧手先生是通用原子國際公司在前的旗艦產品之一。

巧手先生是由通用原子國際公司生產的,作為一個管家和防禦機械人,能夠在房子周圍幫忙,用它的電鋸和火焰噴射器保護自己,也可能保護別人。巧手先生能說會道,說話帶着禮貌的英國口音。最終,通用原子公司與羅科工業合作,創造了一個高級版本的機械人,使用神經網絡而不是基本的編程。

打手先生[]

主頁面: 打手先生

打手先生是美國陸軍為軍事用途而設計的改良版巧手先生。打手先生擁有電漿武器、火焰噴射器和比巧手先生強得多的盔甲。

幫手小姐[]

主頁面: 幫手小姐

幫手小姐是巧手先生型號的替代品,被編程為說法語和帶法國口音的英語。[16]

護工先生[]

主頁面: 護工先生

護工先生,不像巧手先生或打手先生,他致力於醫療程序和實驗手術。這並不難區分它和巧手先生,因為它有一個白色的油漆工作在身體和白色和藍色的手臂,每一個都有一個紅色的邊界。然而,它擁有與巧手先生系列機械人相同的英國管家聲音。

它們在大山脈Y-17醫療設施被啟用。就像巧手先生系列的最新型號一樣,他們能夠用典型的英國口音進行相當雄辯的演講。他們有三個藍色的鉗子,而不是巧手先生的鋸片和噴燈。

機械腦[]

主頁面: 機器腦

這個機器腦是GAI為美國製造的軍用機械人。它使用一個真正的有機大腦作為處理器。軍用型號能夠使用集成鐳射武器,聲波投射射線,並具有人類化的操縱爪來揮舞衝鋒鎗和步槍。機器腦,在大戰的時候,仍然是實驗性的,普通民眾只看到的測試運行,從未看到全面發佈。

其他產品[]

其他
  • Wave/particle diverter,這是鐳射武器的關鍵部件。
  • AER9雷射步槍 (AER14 prototype)
  • 核反應堆: 主要為避難所科技公司生產,用於避難所。[17]
  • BS7電晶體收音機[18]
  • 洗衣機
  • 烘乾機
軟件
  • In-Home Servant Interface 3.1
  • Director Management System
  • 尋求協助系統[19]

註釋[]

  • 鐵衛兵控制系統是在輻射4創作俱樂部內容"鐵衛兵控制系統伴侶"中出現的自動機。鐵衛兵控制系統是由通用原子國際公司與威斯科技合作開發的。它的目的是通過重新利用已有的動力裝甲部件為陸軍單位提供軍事支持。

登場[]

通用原子國際公司在輻射手冊輻射3輻射4及其擴展包機械守衛創作俱樂部內容,輻射76輻射:角色扮演遊戲中被提及。該公司產品出現在所有輻射遊戲

幕後[]

  • 該公司的名字是指在羅伯特·安森·海因萊因的科幻小說中反覆提到的"通用原子"公司,[Non-game 4][Non-game 5]這是對核物理和家用電器專業公司通用電氣]的惡搞。
  • 還有一個相當模糊的現實世界的國防和核技術公司被稱為通用原子,它成立於1955年。與GAI不同,現實生活中的通用原子公司並沒有把重點放在機械人技術上,而是更關注核技術和航空學。[20]目前尚不清楚該公司的存在對《輻射》中通用原子國際公司的命名產生了什麼影響。值得注意的是,在現實世界中,通用原子公司曾經是(現在仍然是)南加州地區最大的國防合同僱主之一,那是《輻射》系列的創作時期互動娛樂的總部位所在地。

圖庫[]

參考[]

  1. 獨立堡終端機入口;研究終端機
  2. 研究筆記 - 雷射步槍
  3. RobCo Research Center terminal entries; Receptionist terminal, Welcome to RobCo
  4. The Vault Dweller: "{118}{}{Please be more specific.}"
    Robot control terminal: "{120}{}{The style of industrial robots are commonly referred to as 'Robobrain'. [Click!] General Atomics International has the finest industrial robots in the world. Buy two or more GAI robots and save! Special deal on 'Mr. Handy' models! [Click!] Advertising applet terminated.}"
    (ROBCTRL.MSG) Note: This computer is located on level 1 of the Mariposa Military Base in Fallout.
  5. Museum of Technology terminal entries; Museum Information, Robotics Exhibits
  6. Tour guide: "Ready for the REPCONN tour, Rocketeers? Courtesy of the fine folks at RobCo, I'll be your guide today on the path of... Scientific. Discovery. In the lead-lined case behind me is a spent radioactive rod from of our old reactors. No need to stand too close, let's move along, shall we? Look here - a row of multi-colored plasma fuels! Careful, they may look safe to drink, but your stomach is the last place they should be. Why the difference in cylinder size? Refining our production methods has resulted in higher yields of fuel over time, that's why! To my right you can see a sample of some old "safety barrels" REPCONN once used to store radioactive waste. Perfectly safe. On my left is an example of a mountain of REPCONN safety barrels some legislators claim are poisoning our environment. Ridiculous. Behind me is our most recent rocket project, which we're keeping under our hats... until "launch," if you'll pardon the expression. And in front of me is a model - not actual size - of the launch dome we are using to send our rockets screeeeaming into orbit. Now these colorful fellows behind me are REPCONN's earliest... experiments in flight. Feel free to read the plaques and learn, Rocketeers! Now for the highlight of our tour! Due to a generous donation from RobCo, this next exhibit showcases the wondrous world of - robots! Around you are the incredible Eyebot, the fearsome Sentry Bot, and the always-helpful Mr. Handy. That helpfulness runs through our whole line! This is the final stop on our tour. This model of our solar system is a small example of where the partnership between RobCo and REPCONN hopes to go. See those little rockets zipping about? They are manned by robots, tirelessly looking for resources to mine on planets beyond our own. And that's it for our tour today, Rocketeers - RobCo and its tiny partner REPCONN thank you! Any further questions, please, feel free to ask."
    (Tour guide's dialogue)
  7. REPCONN headquarters placard: The 'Hand' in Handy
    You never can have too many hands - three, why not four? That was RobCo's inspiration behind the popular (and cost-effective) Mr. Handy model, the first of the line shown here. Always a help around the household, whether with Mom in the kitchen using its titanium circular power saw or in the garage with Dad using its armor-piercing laser array, Mr. Handy is not just helpful... he's your friend, too.
    Exhibit Brought to You By Your Friends at RobCo.
  8. Fallout 4 loading screens: "Created by General Atomics International as a domestic servant robot, Mister Handy is equipped with tools that can be used as weapons, if the need arises."
  9. Citadel terminal entries; Liberty Prime Operation, Capital Post Article -- June 3, 2072
  10. RobCo Sales & Service Center terminal entries; Production control terminal
  11. Fort Independence terminal entries; Research Note - Laser Rifle
  12. Starport Nuka terminal entries; Star control mainframe, Technician's Log - 8/31/2077
  13. 13.0 13.1 General Atomics Galleria terminal entries; Supervisor's terminal, 7/19/77
  14. General Atomics Galleria terminal entries; Supervisor's terminal, 7/26/77
  15. General Atomics Galleria terminal entries; Supervisor's terminal, 10/23/77
  16. "Petit a petit, l'oiseau fait son nid, n'est-ce pas?" (among other lines)
    (Miss Nanny's dialogue)
  17. Citadel terminal entries; Vault-Tec terminal
  18. Scoot's shack terminal entries; Ghost Field Research #1
  19. Berkeley Springs terminal entries#Davis family's terminal
  20. https://www.ga.com/about/history

非遊戲

  1. Fallout: The Roleplaying Game
  2. Mr. Handy design document
  3. Vault Dweller's Survival Guide p.1-1—1-2: Important Vault Statistics
    Vault Number ............................13
    Starting construction date .........August 2063
    Ending construction date ..........March 2069
    Starting Budget .........................$400,000,000,000
    Final Budget, with interest ........$645,000,000,000
    Total number of occupants .......1,000 (at capacity)
    Total duration ...........................10 years (at capacity)
    Number of living quarters .........100 (hot bunking required if at maximum capacity)
    Door thickness ..........................4 yards, steel
    Earth coverage .........................3,200,000 tons of soil, at 200 feet
    Computer control system .........Think machine
    Primary power supply ...............Geo-thermal
    Secondary power supply ..........General Atomics Nuclear Power backup systems
    Power requirements .................3.98mkw/day
    Stores .......................................Complete construction equipment, hydro-agricultural farms, water purification from underground river, defensive weaponry to equip 10 men, communication, social and entertainment files (for total duration)
  4. Fallout at 25 Fallout Wiki roundtable
    Tagaziel: "Also: Question: Regarding the idea of "corps", very few corporations were actually shown in Fallout 1 and 2's world, with the biggest ones mentioned being RobCo and General Atomics, who wouldn't be expanded on until later on in the series. Is that a cyberpunk influence? A reference to the historic, massive growth of corporations in the WW2/post-war era? And specifically for @LeonB did you work on the signage? We've been trying to get a clear shot of Poseidon Gasoline for a while."
    [...]
    Tim Cain: "The name General Atomics is from stories by Robert Heinlein, and RobCo was because they were robbing you"
    Tagaziel: "Wait, really?"
    Tagaziel: "Not because they were working on robots?"
    bleep196: "No it's kind of in the subtext that they are literally scamming you"
    Tim Cain: "I am pretty sure the robbing angle came first, and them making robots was second"
  5. The Biggest Influences On Fallout, 1:30