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關於an overview of mini nuke ammunition types in various Fallout games,參見mini nuke。 |
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The mini nuke is a type of ammunition in Fallout: New Vegas.
Characteristics[]
Mini nukes are much less common in Fallout: New Vegas than in Fallout 3: there are only 14 in the base game (12 with the Wild Wasteland trait). They weigh 3 pounds each in Hardcore mode and are shaped like the WWII atomic bomb, the "Fat Man." Their explosion is powerful, causing a characteristic mushroom cloud and leaving residual radioactivity, initially 40 rads/second, but which quickly drops to low levels that linger for quite a while.
The Lonesome Road add-on introduces the possibility of mini nukes randomly spawning in duffle bags and other containers. Due to their rarity and effectiveness, mini nukes are the most valuable ammunition type in-game.
Weapons using this ammunition[]
- Fat Man
- Fat Man (GRA)
- Esther (GRA)
Variants[]
- Mini nuke, low yield - This variant has less explosive power and a smaller kill radius than a standard mini nuke, but with the trade-off of increased range and cheaper price.
- Mini nuke, Big Kid - This variant is significantly more powerful than a standard mini nuke and produces more residual radiation. The increased damage comes at the cost of reduced range, which can cause serious harm to an unprotected individual.
- experimental MIRV shot. While descending, they make a noise similar to incoming Boomer artillery. Mini nuke, Tiny Tots - This type can be used for cluster bombing, with each tiny tots round releasing 9 miniature mini nukes, similar to an
- Mini nuke, timed - This type has a 5-second fuse and will not detonate on impact. The time-only fuse allows the round to ricochet off objects or be bounced around corners. The nuke itself can also cause damage if it strikes a target, in addition to the following explosion.
Comparison[]
Template:Ammo comparison table
Locations[]
Closest map marker | Amount | Description |
---|---|---|
Quarry Junction | 2 | One within the deathclaw mother's cave. One in the middle of the southernmost irradiated pond. |
Hidden Valley north bunker | 2 | Inside the northernmost bunker, behind an Average locked door in the right corner, on the ground. |
Hidden Valley south bunker | 1 | Inside the southernmost bunker, behind the hard locked door in the right corner, under a tin plate. |
Camp Searchlight, Searchlight church basement | 2 | Without Wild Wasteland trait two can be found; with Wild Wasteland 3 Holy Frag Grenades are found instead. |
Vault 11 security room | 1 | Sitting on a desk in the Hard locked security room. |
Nellis array | 2 | On the metal shelves in the lower level to the right of the generators along with several cases of 5mm rounds. |
Nellis Air Force Base | 3 | Each can be pickpocketed or looted from a Boomer carrying a Fat Man in the eastern portion of Nellis, usually near the cornfield (repeatable). High Sneak skill is required, or a Stealth Boy. Boomers killed for their mini nukes will respawn. |
Nellis Air Force Base, mess hall & munitions storage | 1 | In a wooden crate, atop of a shelf in the Boomers' munition store. |
Notes[]
- Variants of the ammo added by Gun Runners' Arsenal may be purchased from Vendortron, Boomer munitions manager or traveling merchants.
- Standard mini nukes may be occasionally offered by commissaries in the Divide, as well as in the Courier's Mile on containers within the central building.
- The GRA mini nukes can only be used with the GRA Fat Man or Esther.
- Mini nukes are the main component of a fat mine.
- The explosion animation for mini nukes is the same one seen when blowing up a car.
Bugs[]
If fired straight up, the Tiny Tots sound effects may play on repeat, endlessly.[已验证]
Gallery[]
Template:Navbox ammo FNV Template:Navbox Gun Runners' Arsenal