Fallout中文維基
(新頁面: {{Overviewintro |subject =companion |game =FO1 }}{{Games|FO1}} ==Permanent companions== Permanent companions require that a few requisites be met in order for them to joi...)
 
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{{For|在其他''辐射''游戏的同伴|同伴}}
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==永久同伴==
==Permanent companions==
 
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永久同伴需要满足一些必要条件才能加入[[Character#Player character|玩家角色]]的队伍。对于一些 NPC来说,有不止一种方式可以让他们加入。每个同伴必须满足的可能条件列在名字下面。他们的位置在名字旁边。
Permanent companions require that a few requisites be met in order for them to join the player's party. For a few NPC's, there is more than one possible way to have them join your party. The possible conditions that must be met for each companion are listed below their names. Their locations are listed next to their names.
 
   
* [[Dogmeat (Fallout)|Dogmeat]] ([[Junktown]])
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* [[Dogmeat (Fallout)|狗肉]] ([[垃圾城]])
:* Player is wearing a [[Leather jacket (Fallout)|leather jacket]].
 
:* Player gives Dogmeat some [[Iguana-on-a-stick (Fallout)|iguana bits]] or [[Iguana-on-a-stick (Fallout)|iguana-on-a-stick]].
 
* [[Ian (Fallout)|Ian]] ([[Shady Sands]])
 
:* Player convinces him to tag along with a [[Speech]] check.
 
:* Player gives him 100 [[Bottle cap (Fallout)|bottle cap]]s.
 
* [[Katja]] ([[Boneyard]])
 
:* Player asks her to join them.
 
* [[Tycho]] ([[Junktown]])
 
:* Player must start the quest to [[Save Killian's life]] and inform Tycho about it.
 
   
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:*[[放逐者]]穿着一件[[皮夹克(辐射)|皮夹克]]。
===Companion controls===
 
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:* 给狗肉食用一些[[蜥蜴肉块 (异尘余生)|蜥蜴肉块]]或[[鬣蜥肉串 (辐射)|鬣蜥肉串]]。
Once an NPC becomes the player's companion, their dialogue menu changes to a list of tactical and combat-oriented options. Unlike ''[[Fallout 2]]'', there is no "Combat Control" menu added to the [[Pip-Boy 2000|Pip-Boy]] interface. In ''Fallout'', the controls are rudimentary, at best.
 
  +
*[[伊恩(异尘余生)|伊恩]]([[沙蔭市]])
   
  +
:* 通过[[口才]]检测说服他跟随n或者给他100[[瓶盖(辐射)|瓶盖]]。
There are no controls whatsoever for [[Dogmeat (Fallout)|Dogmeat]]. For the [[human]] companions, the options are shown as follows:
 
 
* [[Katja|卡佳]] ([[晒骨场]])
   
  +
:* 叫她一起。
'''You can leave now.'''
 
 
* [[Tycho|提可]] ([[Junktown|垃圾城]])
:* This orders the companion to leave the party, and return to their original location in the game world.
 
'''Draw your best weapon next time we go into battle.'''
 
:* At first, this doesn't do anything, because the companions originally only carry their default weapon. However, the player may so gift them with a better weapon (and ammunition, for guns), then the NPC will make use of that weapon instead. Alternatively, the companion can pick up weapons found on the ground.
 
'''I need to change formation.'''
 
:* '''Stay close to me.''' - NPC stays within a 2 [[hex]] vicinity.
 
:* '''Keep a moderate distance.''' - NPC stays within a 4 hex vicinity.
 
:* '''Move out to longer range.''' - NPC stays within a 4-6 hex vicinity.
 
   
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:* 完成了拯救[[基利安·达克沃特]]的生命并告知提可的[[拯救基利安|任务]],前者必须还活着。
In order to get companions to use equipment, the player has to either use [[Steal]] on them (it does not give experience and always succeeds, but can turn non-party witnesses hostile) or [[Barter]] with them (they will accept all deals).
 
   
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===同伴操控===
Companions stick with whatever armor they were wearing when recruited, thus surplus armor can be sold.
 
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一旦NPC成为同伴,他们的对话菜单就会变成战术和战斗选项的列表。与[[辐射2|''辐射2'']]不同,“战斗操控”菜单没有添加到 [[嗶嗶小子2000|嗶嗶小子]]界面。这意味着在''辐射''中,操控系统最多只能算是最基本的。
   
  +
[[Dogmeat (Fallout)|狗肉]]没有任何操控选项。 对于[[人类]]同伴,选项如下所示:
===Statistics===
 
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{| border="1" cellpadding="2" cellspacing="0" class="va-table sortable" style="width: 100%;"
 
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'''你现在可以走了。'''
! Companion !! Default Armor !! Default Weapon !! [[Fallout SPECIAL|S.P.E.C.I.A.L.]] !! HP !! Notable Skills !! Usable Weapons
 
  +
  +
:* 命令同伴离开团队,并返回他们在游戏世界中的原始位置。
  +
'''下次我们参战时,请使用最好的武器。'''
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  +
:* 起初,这似乎没有任何作用,因为同伴最初只携带其默认武器。 但是,他们可能有更好的武器(和弹药,用于枪支),然后NPC将使用该武器。 另外,同伴可以捡起地面上发现的武器。
  +
'''我需要改变阵型。'''
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:*'''呆在我身边'''。 -NPC停留在2个[[六边形格]]附近。
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:*'''保持适当的距离。''' -NPC停留在4个六边形格附近。
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:*'''移动到更远的距离'''。-NPC停留在4-6个六边形格附近。
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  +
缺少管理同伴库存的选项,必须使用其他方法:
  +
*[[偷窃]][[技能]]:可以自由交换任何[[异尘余生物品|物品]],因为同伴只要被招募就不会报复。 库存空间限制在150-200左右。
  +
* [[Barter|交易]]: 库存可以无上限地填满,但要取回一件物品,必须像其他易货交易一样,给出总价值相等或更高的一件或多件物品。
  +
* 当在NPC上使用时,一些带有“使用”标签的物品被放置在界面插槽中,如果该物品对NPC没有任何适用效果,将被放置在它们的库存中,例如,[[治疗针(辐射)|治疗针]]将被使用并将消失,而 [[敏達 (Fallout)|敏達]],[[壮大灵(辐射)|壮大灵]]或[[垃圾(辐射)|垃圾]]将被放置在库存中。
  +
  +
随行人员可以随身携带所穿的任何护甲,因此可以出售多余的护甲。
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===数据===
 
{| class="va-table sortable" border="1" cellpadding="2" cellspacing="0" style="width: 100%;"
 
! 同伴 !! 默认护甲 !! 默认武器 !![[Fallout SPECIAL|S.P.E.C.I.A.L.]] !! HP !! 擅长技能 !! 可用的武器
 
|-
 
|-
| [[Dogmeat (Fallout)|Dogmeat]] || [[Leather armor (Fallout)|Leather armor]] || [[Unarmed]] || ? || 50 || [[Unarmed]] 91% || N/A
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| [[Dogmeat (Fallout)|狗肉]] || [[Leather armor (Fallout)|皮甲]] ||[[肉搏]]|| 7 7 7 2 3 10 8 || 50 || [[Unarmed|肉搏]] 91% || N/A
 
|-
 
|-
| [[Ian (Fallout)|Ian]] || [[Leather jacket (Fallout)|Leather jacket]] || [[10mm pistol (Fallout)|10mm pistol]] || 7 6 6 5 6 6 5 || 50 || [[Small Guns]] 85%, [[Unarmed]] 90%, [[Melee Weapons]] 85%, [[Throwing]] 51% || Knives, pistols, SMGs
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|[[Ian (Fallout)|伊恩]]||[[Leather jacket (Fallout)|皮夹克]]||[[10mm pistol (Fallout)|10mm手槍]] || 7 6 6 5 6 6 5 || 50 || [[Small Guns|小型枪械]] 85%, [[Unarmed|肉搏]] 90%, [[Melee Weapons|近战武器]] 85%, [[Throwing|投掷]] 51% || [[Unarmed|近战武器]],刀°,所有手枪,[[10mm SMG (Fallout)|SMG]]
 
|-
 
|-
| [[Katja]] || [[Combat armor (Fallout)|Combat armor]]* || [[Throwing knife]] || 4 8 5 6 8 6 5 || 39 || [[Small Guns]] 80%, [[Unarmed]] 120%, [[Melee Weapons]] 110%, [[Throwing]] 110% || Knives, spears, SMGs
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| [[Katja|卡佳]] ||[[战斗盔甲(辐射)|战斗盔甲]]* ||[[Throwing knife (Fallout)|飞刀]] || 4 8 5 6 8 6 5 || 39 || [[Small Guns|小型枪械]] 80%, [[Unarmed|肉搏]] 120%, [[Melee Weapons|近战武器]] 110%, [[Throwing|投掷]] 110% ||[[Unarmed|近战武器]],刀°, [[Spear (Fallout)|长矛]], [[14mm pistol (Fallout)|14mm 和]] [[.223 pistol (Fallout)|.223手枪]],[[10mm SMG (Fallout)|SMG]]
 
|-
 
|-
| [[Tycho]] || [[Leather armor (Fallout)|Leather armor]] || [[Shotgun (Fallout)|Shotgun]] || 6 7 6 5 6 7 5 || 60 || [[Small Guns]] 65%, [[Unarmed]] 80%, [[Melee Weapons]] 85%, [[Throwing]] 50% || Spears, pistols, rifles, shotguns
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| [[Tycho|提可]] || [[Leather armor (Fallout)|皮甲]] || [[Shotgun (Fallout)|霰弹枪]] || 6 7 6 5 6 7 5 || 60 || [[Small Guns|小型枪械]] 65%, [[Unarmed|肉搏]] 80%, [[Melee Weapons|近战武器]] 85%, [[Throwing|投掷]] 50% ||[[Unarmed|近战武器]],长矛, [[10mm pistol (Fallout)|10mm手槍]] 和 [[Desert Eagle .44 (Fallout)|沙漠之鷹]], 步枪,BB枪 和 霰弹枪
 
|}
 
|}
<nowiki>*</nowiki> Katja uses a leather jacket sprite, despite her armor.
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<nowiki>*</nowiki> 卡佳使用皮夹克,尽管她身穿铠甲。
   
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<nowiki>°</nowiki> 包括[[Knife (Fallout)|小刀]],[[飞刀 (Fallout)|飞刀]],[[Combat knife (Fallout)|战斗小刀]]和[[Ripper (Fallout)|齒鋸]]
==Temporary companions==
 
Like permanent companions, there are a few conditions that must be met to have temporary companions join the player's party. In Fallout, Tandi is the only temporary companion. In order for her to become a companion, a few events must unfold. Her location is next to her name, while the requirements to have her become a companion are listed below her name.
 
   
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==临时同伴==
* [[Tandi]] ([[Khan Base]])
 
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和永久同伴一样,招募临时同伴必须满足一些条件。然而,一些事件必须展开。他们的位置在他们的名字旁边,而要求则列在他们的名字下面。
:* The player must complete the quest [[Stop the Radscorpions]].
 
:* After passing one week of ingame time, the player must return to Shady Sands and initiate the quest [[Rescue Tandi from the Raiders]].
 
:* She will automatically join the player once she is free of her jail cell.
 
   
  +
* 坦蒂([[Khan Base|可汗帮基地]])
===Companion Controls===
 
Tandi has no means of control in her companion form; instead of having a dialogue menu, she yields floating text that only expresses her amazement of the world outside Shady Sands.
 
   
  +
:* 在经过一周的游戏时间后,放逐者必须返回沙蔭市,并开始[[从掠夺者手中救出坦蒂]]任务。
===Statistics===
 
  +
:* 从监狱牢房中解脱出来后,她将自动加入。
{| border="1" cellpadding="2" cellspacing="0" class="va-table sortable" style="width: 100%;"
 
  +
*[[追随侵略者]] ([[the Cathedral|大教堂]])
! Companion !! Default Armor !! Default Weapon !! [[Fallout SPECIAL|S.P.E.C.I.A.L.]] !! HP !! Notable Skills !! Usable Weapons
 
|-
 
| [[Tandi]] || Clothing || [[Knife]] || 5 6 6 8 6 7 8 || 35 || [[Small Guns]] 42%, [[Unarmed]] 101%, [[Melee Weapons]] 81%, [[Throwing]] 47% || Knives, SMGs
 
|}
 
   
  +
:* 他们在与[[妮可]]谈及潜入地方后将出现在大教堂外
==Bugs and Notes==
 
  +
* [[Crack assault paladin|爆裂突击圣骑士]] ([[the Cathedral|大教堂]]或[[Mariposa Military Base|玛丽博萨军事基地]])
:* Companions have unlimited inventory, Vault Dweller can give them thousands of pounds. This can be done in barter option by giving them as free. When needed Dweller can steal back from them. They will never be hostile.
 
   
  +
:* 这些将在[[侦察北方废土]]后出现在地图上,但是可以说服他们通过访问[[墨菲斯]]的房间或基地中的计算机来攻击大教堂,但是它们不会进入军事基地内。
:* In Mariposa and Cathedral, most of the time Katja will be stuck at the back of the elevator and you are not able to see her. If you open combat, she will be highlighted at the back. She will not follow you and attend combats at that level. Traveling between levels will fix it.
 
   
  +
===同伴操控===
:* Sometimes, loading the game will cause appearing Katja just next to you. It may ruin your strategy.
 
  +
与狗肉相似,坦蒂和上述侵略者无法控制其伴随形式:他们没有对话菜单,只能产生浮动文本,例如。 坦蒂向沙蔭市以外的世界表示惊讶。
   
  +
===数据===
:* If the player chooses the 'You can leave' option in dialogues, they will stay at that exact point. They will NOT return to the original location that they were recruited from. This is useful when fighting tougher opponents such as Super Mutants since companions do not wear better armor or level up their health which means one shot can kill them instantly. Near endgame opponents, companions are useful as loot mules moreso than their combat contributions.
 
  +
<!-- What statistics do the Follower and Brotherhood invader critters have? -->
 
{| class="va-table sortable" border="1" cellpadding="2" cellspacing="0" style="width: 100%;"
 
! 同伴 !! 默认护甲 !! 默认武器 !![[Fallout SPECIAL|S.P.E.C.I.A.L.]] !! HP !! 擅长技能 !! 可用的武器
 
|-
 
| [[Tandi|坦蒂]] || 服装 ||[[Knife|小刀]] || 5 6 6 8 6 7 8 || 35 || [[Small Guns|小型枪械]] 42%, [[Unarmed|肉搏]] 101%, [[Melee Weapons|近战武器]] 81%, [[Throwing|投掷]] 47% || 小刀, SMG
 
|}
   
  +
==注释==
:* Referring above note, if combat is close to the location (hexes) of companions, they will also attend the fight as your companion even if you told them to leave.
 
  +
如果同伴被告知离开,他们便会在游戏中一直停留在那个位置。然而,他们仍然会参与附近的战斗。
 
:* In Mariposa and Cathedral you can lock your dog and companions up into sections with force fielded doors. If there is no force fields, you can make them stuck at door of a room. After you make them stuck, you can tell them to leave. They wont be able to exit the room (including dogmeat, he will be walking around in the room) So in that way you can complete the game with all 4 companions (dogmeat, Tycho, Katja and Ian)
 
   
 
{{Navbox companions FO1}}
 
{{Navbox companions FO1}}
   
[[Category:辐射同伴]]
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[[Category:Fallout companions]]
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[[en:Fallout companions]]
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[[de:Fallout Begleiter]]
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[[es:Compañeros de Fallout]]
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[[it:Compagni di Fallout]]
 
[[ja:Fallout companions]]
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[[pt:Companheiros do Fallout]]
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[[ru:Напарники Fallout]]
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[[uk:Напарники Fallout]]

2021年11月7日 (日) 07:30的最新版本

關於在其他辐射游戏的同伴,參見同伴
本页列出所有 companionFallout.
  • 本页未详细描述内容。详情请参阅相关文章。
  • 关于 companion 在其他 异尘余生 游戏, 请看 "Companion".
  • 关于 Fallout 内容概述, 请参照 "Portal:Fallout."
 
Gametitle-FO1.png
Gametitle-FO1.png

永久同伴

永久同伴需要满足一些必要条件才能加入玩家角色的队伍。对于一些 NPC来说,有不止一种方式可以让他们加入。每个同伴必须满足的可能条件列在名字下面。他们的位置在名字旁边。

  • 叫她一起。

同伴操控

一旦NPC成为同伴,他们的对话菜单就会变成战术和战斗选项的列表。与辐射2不同,“战斗操控”菜单没有添加到 嗶嗶小子界面。这意味着在辐射中,操控系统最多只能算是最基本的。

狗肉没有任何操控选项。 对于人类同伴,选项如下所示:

你现在可以走了。

  • 命令同伴离开团队,并返回他们在游戏世界中的原始位置。

下次我们参战时,请使用最好的武器。

  • 起初,这似乎没有任何作用,因为同伴最初只携带其默认武器。 但是,他们可能有更好的武器(和弹药,用于枪支),然后NPC将使用该武器。 另外,同伴可以捡起地面上发现的武器。

我需要改变阵型。

  • 呆在我身边。 -NPC停留在2个六边形格附近。
  • 保持适当的距离。 -NPC停留在4个六边形格附近。
  • 移动到更远的距离。-NPC停留在4-6个六边形格附近。

缺少管理同伴库存的选项,必须使用其他方法:

  • 偷窃技能:可以自由交换任何物品,因为同伴只要被招募就不会报复。 库存空间限制在150-200左右。
  • 交易: 库存可以无上限地填满,但要取回一件物品,必须像其他易货交易一样,给出总价值相等或更高的一件或多件物品。
  • 当在NPC上使用时,一些带有“使用”标签的物品被放置在界面插槽中,如果该物品对NPC没有任何适用效果,将被放置在它们的库存中,例如,治疗针将被使用并将消失,而 敏達壮大灵垃圾将被放置在库存中。

随行人员可以随身携带所穿的任何护甲,因此可以出售多余的护甲。

数据

同伴 默认护甲 默认武器 S.P.E.C.I.A.L. HP 擅长技能 可用的武器
狗肉 皮甲 肉搏 7 7 7 2 3 10 8 50 肉搏 91% N/A
伊恩 皮夹克 10mm手槍 7 6 6 5 6 6 5 50 小型枪械 85%, 肉搏 90%, 近战武器 85%, 投掷 51% 近战武器,刀°,所有手枪,SMG
卡佳 战斗盔甲* 飞刀 4 8 5 6 8 6 5 39 小型枪械 80%, 肉搏 120%, 近战武器 110%, 投掷 110% 近战武器,刀°, 长矛14mm 和 .223手枪SMG
提可 皮甲 霰弹枪 6 7 6 5 6 7 5 60 小型枪械 65%, 肉搏 80%, 近战武器 85%, 投掷 50% 近战武器,长矛, 10mm手槍沙漠之鷹, 步枪,BB枪 和 霰弹枪

* 卡佳使用皮夹克,尽管她身穿铠甲。

° 包括小刀飞刀战斗小刀齒鋸

临时同伴

和永久同伴一样,招募临时同伴必须满足一些条件。然而,一些事件必须展开。他们的位置在他们的名字旁边,而要求则列在他们的名字下面。

  • 在经过一周的游戏时间后,放逐者必须返回沙蔭市,并开始从掠夺者手中救出坦蒂任务。
  • 从监狱牢房中解脱出来后,她将自动加入。
  • 他们在与妮可谈及潜入地方后将出现在大教堂外
  • 这些将在侦察北方废土后出现在地图上,但是可以说服他们通过访问墨菲斯的房间或基地中的计算机来攻击大教堂,但是它们不会进入军事基地内。

同伴操控

与狗肉相似,坦蒂和上述侵略者无法控制其伴随形式:他们没有对话菜单,只能产生浮动文本,例如。 坦蒂向沙蔭市以外的世界表示惊讶。

数据

同伴 默认护甲 默认武器 S.P.E.C.I.A.L. HP 擅长技能 可用的武器
坦蒂 服装 小刀 5 6 6 8 6 7 8 35 小型枪械 42%, 肉搏 101%, 近战武器 81%, 投掷 47% 小刀, SMG

注释

如果同伴被告知离开,他们便会在游戏中一直停留在那个位置。然而,他们仍然会参与附近的战斗。

Gametitle-FO1.png
Gametitle-FO1.png