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Gametitle-FO3 TP
Gametitle-FO3 TP
Take this. It's called an auto axe. Nice, huh? I make 'em out of the old car parts the breakers drag in from the city.

Marco

The auto axe is a melee weapon that is featured in the Fallout 3 add-on The Pitt.

背景编辑

When Marco first gives the Lone Wanderer an auto axe, he explains that he has been making them from industrial materials and scrap metal from the bridge, mostly parts of various cars and vehicles.

特徵编辑

The auto axe appears to be a modified 工业器材,極度相似於工业磨粉机或混凝土鋸。The original blade seems to have been modified or replaced with a blade of a different kind, one with four roughly circular holes at the edges which creates four individual blades resembling axe blades.

The auto axe inflicts large amounts of damage with its sharp rotating blades, and functions like the Ripper. It can also be repaired using Rippers, including the unique Ripper, Jack. Damage done by this weapon can be increased with the Auto Axpert perk which is available within The Pitt, after collecting 10 steel ingots from the steelyard.

Durability编辑

The auto axe can successfully strike about 457 times from full condition before breaking.

變種编辑

  • Steel saw The Pitt (add-on)Gametitle-FO3 TP: A weaker version of the auto-axe that can be found on certain slaves.
  • Man Opener The Pitt (add-on)Gametitle-FO3 TP: A stronger variant that ignores armor, including power armor.
  • The Mauler The Pitt (add-on)Gametitle-FO3 TP: The strongest variant of auto-axe.

Comparison编辑

Template:Weapon comparison table

Locations编辑

Notes编辑

  • This weapon does devastating damage, if one has any of the damage enhancing perks like Ghoul Ecology, Superior Defender, etc. these perks attributes are added per every "tick" of auto axe. With those perks, enemies can be sliced in a fraction of the time it took before.
  • When Pitt slaves are using this weapon for steel cutting, they can be seen pull starting it repeatedly, suggesting that the auto axe and its variants are gas powered. However, the Wanderer never has to do this, nor do non-player characters when it's being used against another person as a weapon.

Bugs编辑

  • ps3Icon ps3 pcIcon pc Sometimes this weapon will disappear from first person perspective, but still function perfectly. If one then brings up the Pip-Boy while the weapon is equipped, the Pip-Boy will have disappeared from their arm also. This bug can be temporarily remedied by switching weapons or re-equipping the auto axe. One can also fix it by saving and loading the game. Making an attack with V.A.T.S. can also restore the weapon. 表达式错误:未预料的<操作符
  • pcIcon pc Sometimes the blade alone will disappear, but the weapon will still function perfectly. This can be remedied by switching weapons. 表达式错误:未预料的<操作符
  • xbox360Icon xbox360 Sometimes, out of V.A.T.S., the weapon may buckle, and instead of functioning with repeated damage (like the Ripper), it may function like a normal melee weapon and repeatedly hit only once, before pulling back and hitting again. This is easily fixable by simply stopping. 表达式错误:未预料的<操作符
  • pcIcon pc Sometimes the auto axe rotary blade will stop spinning in 1st person and will start spinning again in 3rd person. 表达式错误:未预料的<操作符

Sounds编辑

ReloadVB

Gallery编辑

Template:Navbox weapons FO3 Template:Navbox The Pitt

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