Fallout中文維基
Advertisement
關於the turrets that appear in the various Fallout games,參見Turret

 
Gametitle-FNV.png
Gametitle-FNV.png

自动炮塔(英文:Automated turrets )are automated unmanned laser and machine guns, which are capable of sensing and attacking targets that are hostile to the faction, or organization to which they belong.

Background

此部分转换Turret. 改变它, 请编辑包含在内的页面.


Characteristics

Specifications

Automated turrets can be mounted on the floor or the ceiling. The ceiling turrets use 5.56mm machine guns whereas the ground turrets are equipped with lasers, although some ground mounted 5.56mm machine gun turrets were built. Both variants have unlimited ammunition.

Gameplay attributes

Automated turrets are often found in military installations or areas of historical value. Although not too damaging at lower levels, they can be quite deadly if they surprise you. Both types of turrets can be frenzied by shooting either the targeting chip (on ground units) or the lens (on ceiling units). Then, similar to frenzied insects or robots, the turrets will fire on everything they see.

Variants

Automated turret

Fo3 ceiling turret.png

During the unmarked quest Democracy Inaction, the player character can choose to enter the Sacrificial Chamber. After watching the projected presentation, two hidden rooms will open and eight ceiling-mounted turrets will open fire on the player character.

NameStatisticsBehaviorAbilitiesItems
Automated turret
000251AA
Level
1
Experience Points
1
Perception
5
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (0 Damage)
Attack
Turret gun ( Damage)
  • Dead None

Mark II turret (Dead Money)

Fo3 automated turret.png

A single floor mounted Mark II turret can be found in Puesta del Sol switching station during the Dead Money add-on.

NameStatisticsBehaviorAbilitiesItems
Mark II turretDead Money
xx{{#pad:012c99|6|0|left}}
Level
2
Experience Points
5
Perception
10
Hit Points
125
Damage Threshold
15
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Laser (5 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
  • Dead Scrap metal

Mark III turret

Fo3 automated turret.png

In Camp Searchlight, ten floor-mounted Mark III turrets are spread throughout the town on street corners. Nearby terminals can be hacked and used to activate the closest turrets, which aid the player character in defeating the hostile feral trooper ghouls.

NameStatisticsBehaviorAbilitiesItems
Mark III turret
0013E74D
Level
6
Experience Points
10
Perception
10
Hit Points
200
Damage Threshold
4
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Melee (1 Damage)
Attack
Turret gun (9 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
  • Dead 5.56mm rounds

Mark IV turret (Old World Blues)

Fo3 automated turret.png

Two floor-mounted Mark IV turret can be found defending Elijah's former holdout location at Elijah's Watch.

NameStatisticsBehaviorAbilitiesItems
Mark IV turret Old World Blues (add-on)
xx{{#pad:00a117|6|0|left}}
Level
25
Experience Points
50
Perception
10
Hit Points
75
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Melee (1 Damage)
Attack
Turret laser (5 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
  • Dead Energy cells
  • Dead Fission battery
  • Dead Scrap electronics
  • Dead Sensor module
  • Dead Scrap metal

Mark VI turret

Fo3 automated turret.png

Four floor-mounted Mark VI turrets can be found in Hidden Valley bunker, the Brotherhood of Steel's Mojave headquarters. Their purpose is to target enemy troops in case of a breach. Two floor-mounted Mark VI turrets can be found in the H&H Tools Factory set up as security measures for the paranoid Anthony House. Six floor-mounted Mark VI turrets can be found in the securitron vault underneath the Fort.

NameStatisticsBehaviorAbilitiesItems
Mark VI turret
xx{{#pad:da498|6|0|left}}
(Hidden Valley bunker)
Level
20
Experience Points
50
Perception
10
Hit Points
750
Damage Threshold
30
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (1 Damage)
Attack
Turret laser (40 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
  • Dead Energy cells
Mark VI turret
xx{{#pad:1340b4|6|0|left}}
(Securitron vault)
Level
7
Experience Points
25
Perception
10
Hit Points
100
Damage Threshold
30
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Turret laser (6 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
  • Dead Energy cells

Hall monitor (Old World Blues)

Hall Monitors will also be vigilant. Step outside during class, and they'll make sure you make a speedy jump back to your desk. Hold your urine and wait for the PROPER bathroom breaktime.Doctor Borous
Fo3 automated turret.png

A Hall monitor is a unique type of automated ground turret. A fairly weak turret that is part of the "security measures" inside the X-8 testing Institutional Test Facility during X-8 Data Retrieval Test, one of them is set on top of a force field and will fall and explode if an upgraded sonic emitter disables the field, while the other is set up in a hallway on the bottom floor.

NameStatisticsBehaviorAbilitiesItems
Hall monitor Old World Blues (add-on)
xx{{#pad:00c212|6|0|left}}
xx{{#pad:01434b|6|0|left}}
Level
1
Experience Points
1
Perception
5
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon required.pngIcon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (0 Damage)
  • Dead

Overclocked turret (Old World Blues)

Fo3 automated turret.png

One floor mounted overclocked turret can be found inside the Big MT north tunnel, in the eastern part of the Big MT. It is unique in that it will not attack the Courier even when detected, unless attacked first or if the courier gets too close.

NameStatisticsBehaviorAbilitiesItems
Overclocked turret Old World Blues (add-on)
xx{{#pad:014452|6|0|left}}
Level
50
Experience Points
50
Perception
10
Hit Points
350
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Melee (1 Damage)
Attack
Turret laser (5 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
  • Dead Energy cells
  • Dead Weapon repair kit
  • Dead Case, .357 Magnum
  • Dead Case, .44 Magnum
  • Dead Scrap metal

The vault security turret (Dead Money)

Fo3 automated turret.png

Six floor-mounted "The vault security turrets" can be found in the Sierra Madre vault.

NameStatisticsBehaviorAbilitiesItems
The vault security turret Dead Money
xx{{#pad:0a56c|6|0|left}}
Level
1→50
Experience Points
1→50
Perception
10
Hit Points
13→650
Damage Threshold
18
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Laser (5 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
  • Dead Scrap metal

Vault-Tec turret

Fo3 ceiling turret.png

Two ceiling-mounted overclocked turrets can be found inside Vault 34's overseer office, aiding the ghoulified overseer in his attack against the Courier.

NameStatisticsBehaviorAbilitiesItems
Vault-Tec turret
xx{{#pad:173fd6|6|0|left}}
Level
2
Experience Points
1
Perception
10
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Turret gun (10 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
  • Dead 5.56mm rounds

X-42 security turret (Old World Blues)

Fo3 automated turret.png

One floor-mounted turret is right next to the Courier when entering the Forbidden Zone, on his way to Dr. Mobius. The nearby terminal can be hacked and used to activate the turret to aid the player in defeating the X-42 giant robo-scorpion.

NameStatisticsBehaviorAbilitiesItems
X-42 security turret Old World Blues (add-on)
xx{{#pad:00e616|6|0|left}}
Level
5
Experience Points
10
Perception
10
Hit Points
500
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Melee (1 Damage)
Attack
Turret laser (5 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
  • Dead Energy cells

Notes

  • Turrets are generally controlled from a nearby terminal. Using your Science skill to hack the terminal will allow you to override the targeting parameters, which will make the turret target any character (not just the player) or shut it down completely. After being turned off the turret can be turned back on at the same terminal if so desired.
  • The ceiling-based turrets have a blind spot directly below them.
  • With the Robotics Expert perk, it is possible to sneak up on turrets and disable them. You don't necessarily need to be [HIDDEN]; simply being momentarily out of sight is enough to deactivate them.

Gallery

Advertisement