(Location Name): Greenskins is a Minutemen radiant quest in Fallout 4. This quest can be started randomly when speaking to Preston Garvey or listening to Radio Freedom. If a settlement hasn't been unlocked yet, this quest may be started by speaking to a settler at that location and it will unlock the settlement.
Failure to kill the targeted super mutant or to report your success in a timely manner will result in the failure of the quest.
I heard a broadcast over Radio Freedom that <Alias=ActualLocation> needs help. I need to speak with someone there who can give me more details on the trouble they're having. OR Preston Garvey has had word that <Alias=ActualLocation> has requested help from the Minutemen. I should go there as soon as possible and see what I can do to help them.
100
Kill the super mutants in (location 2)
A nearby group of Super Mutants has been terrorizing <Alias=ActualLocation>. I need to find them, and make sure they'll never be a threat to anyone else again.
200
Report your success to the settlers at (location 1)
I was able to take out the leader of the nearby group of Super Mutants. They should no longer be a threat to anyone. I need to return to <Alias=ActualLocation> and let them know they're safe.
450
Talk to Preston Garvey - if Preston started quest
Now that I've helped <Alias=ActualLocation>, I need to let Preston know the good news.
500
Quest complete
Bugs[]
Has platform::PC Scrap Palace Greenskins may be bugged if done from Somerville Place. Quest created, but no arrow for direct travel and clearing the place may not trigger success.[已验证]
Has platform::PC You may be able to skip this with the console command setstage MinRecruit04 200, which will mark the super mutants as killed and allow you to talk to the settlers at Somerville Place to complete the mission.
Has platform::PCHas platform::Xbox One It will sometimes have the player character go to Faneuil Hall and even if you kill all the mutants there the quest will remain incomplete.[已验证]
Has platform::PCHas platform::Playstation 4 If the player character has previously visited Breakheart Banks, and killed the super mutants, the quest will not update past the "Kill the Super Mutants" entry. The quest marker will show and will update while killing the mutants, but the player character cannot turn the quest in.[已验证]
Has platform::PC You may be able to fix this with the console command setstage MinRecruit04 200.
Has platform::PCHas platform::Playstation 4Has platform::Xbox OneRoger Warwick will sometimes not trigger dialogue to clear out a random location, making the quest impossible to complete.[已验证]
Has platform::PC To fix this, you can skip the dialogue by typing in the console setstage MinRecruit04 100.
Has platform::PCHas platform::Xbox One Occasionally the quest will send the player character to kill Greenskins in Gwinnett Brewery, however there will be no quest pointer and there are no super mutants in the brewery itself, although there are some in the nearby Gwinnett Restaurant and in the surrounding streets. It appears as though one of these is the actual target of the quest, although if this is the case the situation would be unique. This issue has also been reported with Faneuil Hall.[已验证]
Has platform::PC Warwick Homestead: Greenskins (Minutemen random quest). Roger Warwick and other settlers are reported to have been spawning inside one of the water cisterns on the grounds.[已验证]
If this happens and Warwick Homestead is a settlement, you can get around it pretty easily by building wooden stairs going in and out of the cistern and a warning bell. Ring the bell, 'Wait' for an hour, then talk to the NPC in question.
Has platform::PC If you haven't unlocked this settlement yet you can use the console command targetID.moveto player (00048BA9 for Roger Warwick) to teleport the NPC in question to your location.
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