Fallout中文維基
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關於an overview of all gloves in the Fallout series of games,參見Gloves

 
Gametitle-FNV OWB.png
Gametitle-FNV OWB.png

The scientist glove is a weapon in the Fallout: New Vegas add-on Old World Blues.

特徵

科学家手套是戰前大山脈的科学家们配备的蓝色橡胶安全手套,据推测是为了防止他们工作时受到各种化学藥品的影响。尽管外型上很难看出来,这副手套实际上也可以作为不错的肉搏武器。

V.A.T.S. Special Attacks

Template:VATS attack table

耐久度

它可以攻击245次 from full condition before breaking.

Variants

  • Corrosive glove - A rare variant found in the Z-43 innovative toxins plant and on a unique spore plant, Dionaea Muscipula, near the Signal Hills transmitter.
  • Sterilizer glove - A rare red version of this glove. It is found just behind a barrier in the Y-17 medical facility and on Super-Ego.
  • Dr. Mobius' glove - A unique variant found in the Forbidden Zone, on a table in the same room as Dr. Mobius.
  • Dr. Klein's glove - A unique variant found in Higgs Village, in House #101.

Comparison

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Scientist glove Old World Blues (add-on)21
28.61.36x1.55281.52452500250252
Corrosive glove Old World Blues (add-on)21
22.91.09x15+2Acid/5s281.574541500375552
Dr. Klein's glove Old World Blues (add-on)34
46.4-5 EW/30s
-2 ST/30s
1.36x35-1 ST/30s
-1 DT/60s
183.849542500625453
Dr. Mobius' glove Old World Blues (add-on)28
38.2-5 EW/30s
-2 PER/30s
1.36x25Knockback
Frenzy
153.7495335001166.7352
Sterilizer glove Old World Blues (add-on)21
28.61.36x15+2Fire/5s281.599531500500552
Note: Unarmed damage is doubled in V.A.T.S.

Locations

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