Synergises well with the Better Criticals perk. Considering every hit is a critical hit, every shot will have a 50% increase in critical hit damage.
This is one of only two weapons in the game that has no spread, the other being Elijah's jury-rigged Tesla cannon.
Companions will sometimes loot the alien blaster off the captain's body.
Has platform::PCHas platform::Playstation 3Has platform::Xbox 360 Sometimes the alien captain does not carry the alien blaster, if this happens simply loading a save from before you encounter the aliens solves this problem. [已验证]
Has platform::Xbox 360 Be careful when putting the alien blaster into ED-E's inventory; sometimes it will replace its standard weapon with the alien blaster as would any other companion but, as ED-E can't physically equip the weapon, it simply disappears from ED-E's inventory and its standard laser blasts become the distinctive blue energy blasts of the alien blaster. It's impossible to get the alien blaster back when this occurs without loading a save from before the weapon was given. [已验证]
Has platform::PCHas platform::Xbox 360 When using Steady and entering VATS, all targets will have a 0% chance to hit, regardless of range or line of sight. [已验证]