Fallout中文維基
Fallout中文維基
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Fallout中文維基
關於an overview of plasma rifles,參見Plasma rifle

 
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The plasma rifle is a weapon in Fallout: New Vegas.

Background[]

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This plasma rifle is a lightweight urban warfare weapon[1] created by REPCONN Aerospace for the US Army based on engine parts from失败的Z43-521P - “绿豆” 电浆发动机火箭。Like the AER9 laser rifle, it uses a microfusion cell as its power supply. It taps into the cell, essentially a small fusion reactor, to produce a toroid of plasma that is ejected down a superconducting barrel.[2] In contrast to the Winchester P94, it does not have the electromagnetic claws.

2277年时,這種电浆步枪已经大量配发在东海岸英克雷士兵,在2281年,这种武器可以在西海岸地区找到。

Characteristics[]

Compared to its Fallout 3 counterpart, this plasma rifle has a much lower damage-per-second rating with only a slight improvement in damage. Factoring in the transition from the Damage Resistance system to the Damage Threshold system, the plasma rifle is vastly underpowered compared to its Fallout 3 iteration.

Unlike the plasma rifle in Fallout 3, this plasma rifle uses 2 microfusion cells per shot.

Durability[]

The plasma rifle can fire a total of about 370 times using standard cells, the equivalent of 31 reloads, from full condition before breaking.

弹药类型耐用性
发数重新装填
Standard37031
Bulk43737
Optimized33628
Over charge24521
Max charge14513

Modifications[]

  • Plasma rifle mag. accelerator - Increase the speed of the plasma bolt by 200%.

Variants[]

  • Van Graff plasma rifle - A special variant given by the Van Graffs.
  • Q-35 matter modulator - A unique variant of the plasma rifle.
  • Plasma rifle always crit
  • Plasma rifle weak

Comparison[]

图示
Weapon name (current weapon is highlighted)- 武器名称(近战或肉搏)Attacks in V.A.T.S.- 在V.A.T.S.攻击数
Weapon name (current weapon is highlighted)- 武器名称(枪械,能量或炸药)Action point cost- 消耗行动点数
Damage per attack (damage per projectile)- 每次攻击的伤害(每发炮弹的伤害)Damage per action point- 每个行动点数的伤害
Damage per second- 每秒伤害Weapon spread- 武器扩散
Area of effect damage- 有效损害范围Magazine capacity (shots per reload)- 弹匣容量(每次装填弹数)
Effect damage & duration- 效果伤害&持续时间Durability (number of attacks before breaking)- 耐久性(损坏前攻击次数)
Bonus effects- 奖励影响Weight- 重量
Attacks per second- 每秒攻击数Value in caps- 瓶盖价值
Critical chance % multiplier- 暴击几率%乘数Value to weight ratio- 价值重量比
Critical damage- 暴击伤害Skill required- 技能要求
Critical effect damage & duration- 暴击效果伤害和持续时间Strength required- 力量要求
With all mods attached- 装上所有模块
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Plasma rifle 47
65.81.4x247301.60.224(12)37081300162.5253
Q-35 matter modulator 40
962.4x262281.40.212124573000428.6252
Van Graff plasma rifle 32
44.81.4x232301.10.224(12)37081300162.503
Multiplas rifle 105
(35x3)
1051x1343531.530(10)24572500357.1504

Locations[]

  • Durable Dunn's sacked caravan - Two of the thugs' bodies have plasma rifles.
  • Fiends sometimes carry this weapon.
  • Hidden Valley bunker - One can be stolen from a room near the command center.
  • Horowitz farmstead - One can be found simply lying on the ground southwest at the Griffin Wares sacked caravan.
  • Jacobstown - During the quest Unfriendly Persuasion, some of the mercenaries carry this weapon.
  • Nipton - One may be found in the town hall, in a gun cabinet in the room with an Average lock, behind the mayor's desk.
  • Novac - One can be bought from Cliff Briscoe.
  • Powder Gangers in the various farmsteads south of Vegas and near Vault 19 may carry plasma rifles.
  • REPCONN headquarters - One can be found on the northeastern side of the building, behind a couple of Average locked doors, and in a small room with a lot of microfusion cells and three ammunition boxes.
  • Silver Rush - Purchased from Gloria Van Graff.
  • Several Van Graff thugs have plasma rifles if one chooses to exterminate them.
  • The Fort - One can be found in the underground bunker, leaning up against the wall by the ammunition boxes.
  • Yangtze Memorial - A plasma rifle sometimes spawns in one of the graves nearby the memorial.
  • Dead Bright followers scattered across the wasteland can sometimes be found with them.
  • Greasy Johnny occasionally carries one.
  • Old World Blues (add-on) Can be found on Y-17 trauma override harnesses.

Notes[]

  • A slight humming sound can be heard when it is equipped.
  • It has a slower rate of fire and is less durable than its counterpart in the Capital Wasteland.
  • An unmodified plasma rifle's bolts travel at 7500 units per second, which is about 117 yards (~107 meters) per second or 240 mph (386 km/h). This is much slower than typical bullet muzzle velocities.
  • It is described by Simon to be "as slow as a mule but with a kick to match."

Sounds[]

SingleShotVB ReloadVB
JamVB

Gallery[]

References[]

  1. Cover of Future Weapons Today.
  2. Research Note - Plasma Rifle, Fort Independence terminal entries. [1]
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