这是一篇概述文章,列出了多个游戏中出现的内容。 |
狂尸鬼(英文名:Feral ghouls,也被称为mindless zombies,[1] ghoul crazies,[2] feral necrotic post-humans,[3] zombies 或者简称 ferals)是已经失去推理能力并变得极具侵略性的尸鬼。由于大家普遍认为每个尸鬼必然会陷入疯狂状态,所以普通人对保存着智力的尸鬼有很多偏见。
背景[]
生理[]
退化到疯狂状态(称为剧烈的坏死性营养不良)还没有被完全理解。众所周知,这是大脑退化的结果(不受脊髓再生突变的影响),在高级脑功能萎缩后出现,并伴有攻击性和食欲增加。 当完全丧失思考能力时,尸鬼被看待成疯狂的。[4][5] 可能导致尸鬼进入这种状态的因素尚不清楚,但反社会或孤立的尸鬼更容易受到这种影响。[6] 暴露在强烈辐射下也可能是一个因素——狂尸鬼没有体温,并发出致命的辐射,这表明狂尸鬼实际上已经死亡,它们的功能只有靠高辐射才能维持。这使它们能够存活几个世纪,仅依靠辐射提供的能量——以可怕的、瘦弱的外表为代价。已知的是,此过程不可逆转。[7][8]
习性[]
狂尸鬼失去了所有的推理能力,本质上是野生动物。他们纯粹是由生存本能所驱使,成群结队,并以无情的愤怒来攻击任何打扰他们的事物。当被激怒时,它们都会冲向骚动的源头——通常是来自废土的生物——并试图用它们的四肢攻击。中枢神经系统的退化意味着它们不能使用工具(除非是刚被尸鬼化的)[9],尽管这也意味着它们会使出全力攻击,而不像人类那样限制肌肉的使用。 有趣的是,尸鬼会用尖叫声呼唤其他狂尸鬼,通常会导致整个群体蜂拥而至。有趣的是,虽然被临床诊断为死亡,但它们可能会反射性地吃肉。
狂尸鬼经常聚集在黑暗,阴凉的环境中,例如地下室或地下区域,偶尔离开它们的正常狩猎场。然而,狂尸鬼怕光的传说是错误的。 有时,可能会在野外遇到一两个狂尸鬼。
通常,各种类型的狂尸鬼会到处游荡,偶尔会遭受阵挛性癫痫发作并在捕食时停下来,但会立即攻击它们遇到的所有非尸鬼生物。 有时,已知它们还会攻击没有发狂的尸鬼。[10] 他们经常会嗅,尖叫,或攻击其他狂尸鬼。 一旦发现非尸鬼,大多数狂尸鬼会发出高音调的咯咯声或尖叫,开始搜索该地区。在看到猎物时,它们经常会再次尖叫,警醒附近的尸鬼并发动攻击。这些攻击没有排名或等级顺序;它们都在同一时间发起猛烈的攻击。正因为如此,在34号避难所这样的封闭区域,很容易被尸鬼群淹没。狂尸鬼主要是用双手攻击,在疯狂的愤怒中砍杀猎物。可以看到一些狂尸鬼使用武器,例如在探照灯营地的尸鬼游骑兵,这表明他们可能是最近才变成狂尸鬼。
狂尸鬼也被证明拥有一种自我保护意识,有一次他们积极逃离了钢铁兄弟会的猛攻。 在同一地点,一群狂尸鬼在定期喂食的情况下相对温顺。 否则,他们总是不顾后果地积极进攻。
尸鬼面具[]
关于狂尸鬼一个有趣的发现,它们似乎被最简单的手段愚弄了。尸鬼面具,看起来不过是一个挖空的尸鬼头或者几个人/尸鬼头的碎片缝合在一起,似乎可以阻止狂尸鬼的攻击。
当玩家戴上尸鬼面具(或使用隱形小子)时,玩家角色可以观察到狂尸鬼放松的动作,包括抽搐、弯腰、痉挛或嗅空气。如果一个人戴着尸鬼面具,那些狂尸鬼通常会把头转向一边,在靠近他们时伸长脖子,似乎很困惑。
最初拥有这个面具的罗伊·菲利普斯表示,如果一个人离尸鬼太近,它们就会“嗅出”玩家角色并进行攻击,即使是戴着面具。忽视这个建议,尸鬼并不会攻击,除非你取下面具或以敌对行动挑衅它们。
变体[]
狂尸鬼[]
狂尸鬼(也称为失智尸鬼,发疯尸鬼或僵尸)是标准的狂屍鬼变体,只穿着一条破烂的短裤,且明显弱于标准的人类,他们很容易被任何像样的武器或徒手武器的一两次爆头杀死。尽管它们有着尖锐的声音和惊人的速度,但只有当它们拥有数量优势时,或者当玩家角色处于较低级别时,它们才会成为真正的威胁。一些狂尸鬼有不同的颜色和类型。颜色的差异取决于人变成狂尸鬼之前的样子。
狂尸鬼流浪者[]
一些在首都废土游荡的狂屍鬼流浪者似乎穿着旧战斗盔甲的残骸,比标准的狂尸鬼更强韧,需要更多的伤害才能杀死他们。流浪者可能是被尸鬼折磨的美国士兵,因为他们身上绑着作战盔甲的残片。然而,在莫哈韋廢土,屍鬼流浪者与标准的狂尸鬼没有什么不同。这些尸鬼并不常见,但在一些尸鬼很多的地方,比如历史博物馆,最多可以看到五个一组。
狂尸鬼掠夺者[]
狂尸鬼掠夺者出现在《辐射3》擴展包中的断钢和眺望角中,也可以在《辐射:新维加斯》的莫哈韋廢土中被发现。它们比其他尸鬼更具战斗力,并穿上了似乎是金属装甲的残骸。他们也有能力把放射性的血液从身体里抽出来,然后像扔手榴弹一样扔出去。除了可以造成的伤害外,他们还具有出色的耐力,并拥有游戏中最高的HP之一,即使在受到胖子发射器的攻击时也能幸存。他们的弓步攻击(很像死亡爪)可以让任何人退后一段距离,甚至可以非常迅速地削弱或杀死一个高级玩家角色。
在《辐射3》中,即使在近距离有狙击手、枪手和突击队员辅助能力,V.A.T.S.击中掠夺者头部的几率也不会超过74%。
在《辐射:新维加斯》中,掠夺者只是狂尸鬼的一种更强悍且更具侵略性的变种,其生命值比發光種要高一些。 他们还失去了投掷放射性血液的能力,其伤害不及《辐射3》那样高,可以像其他狂尸鬼一样被杀死。
焦黑的狂尸鬼[]
这种尸鬼是狂尸鬼中最强壮的变种之一,它身上覆盖着厚厚的一层铁锈,赋予了它天然的盔甲,并大大提高了它的抵抗力。
发光种[]
发光种或发光的坏死后人类[3]是吸收了大量辐射的狂尸鬼,他们在黑暗中发光,成为有生命的辐射管道。在白天,它们看起来就像难以置信的苍白的尸鬼,但在黑暗中,它们发出鲜艳的黄绿色的光,它们不透明的骨架像在x光一样下清晰可见。 接近倒下的发光种可能会导致轻微的辐射,因此即使在死亡之后,它们仍然会对人类构成危险。
他们甚至被其他(非疯狂)尸鬼视为异类,也是最稀有的狂屍鬼之一。虽然在新加州有许多發光種保持了人类正常的智力,但在首都废土和莫哈韋廢土,几乎所有的发光种都变得疯狂起来。
首都废土和一些莫哈韦沙漠里的发光种也可以从他们的身体中随意发射出一种白热辐射波,他们可以用这种辐射波来治疗自己和周围的狂尸鬼,同时伤害敌人。尽管被认为是异类,但其他狂尸鬼似乎也在追随他们,因为他们被发光种身上发出的致命剂量的辐射所吸引。
《辐射3》、《辐射:新维加斯》和《辐射4》中的所有发光种都是疯狂的,除了杰森·布莱特和奥斯华瓦尔德。
以下内容基於来自輻射:鋼鐵兄弟會的信息. |
In Los, the glowing ghouls are among the members of the Church of the Lost, a ghoul cult dedicated to the protection of the Secret Vault. Interestingly, they are less affected by radiation than their comrades from the Capital Wasteland and New California.
關於来自輻射:鋼鐵兄弟會的信息的内容到此作結。 |
沼泽狂尸鬼[]
Swamp ghouls are feral ghouls that exclusively inhabit the swamps of Point Lookout. Swamp ghouls wear tattered shorts similar to those commonly worn by tribals, hinting that they were once tribals who did not eat punga fruit. They are found in massive numbers in and around Turtledove Detention Camp. They exhibit characteristics similar to those of normal feral ghouls, but their skin's general appearance is more of a gray color and they are also considerably weaker. However, the swamp ghouls tend to appear in greater numbers than their Capital Wasteland counterparts.
Fog ghoul[]
This variant of ghoul only found on the Island and mutated as a result of the island's radioactive fog. Fog ghouls are much paler than their more common brethren found in the Commonwealth, with black burns on certain parts of their skin and fishing nets draped over their chest. Their eye sockets are quite large, with the eyes sunken in, and their teeth are permanently gritted, exposing the gums, which seem inflamed, and the teeth sunk in as well. Black soot is also smeared across their faces.
Endless walkers[]
以下内容基於范布倫设计文档 和 并非正史. |
The Endless Walk is the punishment in which a ghoul from the Reservation is stripped of every worldly possession, including clothing, and sent marching into the wasteland. No ghoul has ever come back from the Endless Walk (note that after being exiled from the Reservation, Otto Stead was saved by Governor Dodge at Hoover Dam). Another source of endless walkers in the Boulder area is the crater, the remains of what was once NORAD.
Not all endless walkers end up radscorpion food, at least not at first. On those rare occasions when one survives more than one year in the wasteland, they turn into wandering, voracious creatures on an endless quest for flesh. Due to their prolonged, open exposure to the scorching desert sun, high radiation, and other hardships of the wasteland, these unfortunate ghouls, who were banished naked from the Reservation, look like walking, sun-bleached chunks of beef jerky. Their constant exposure to the hot sun and high levels of radiation has caused their skin to toughen into natural, hardened leather, but at the same time, their ability to reason has been completely lost.
關於范布倫设计文档的内容到此作結。 |
著名的狂屍鬼[]
- Mr. Keller
- Meat
- Ethyl
- Samuel
- Stefan
- Sun of Atom
- Atom's Champion
- Mother Curie III
- Overseer
- Bob Stanson
- Bradley Ramone
- First mate
- John Hatfield
- Jon Elwood
- Tim Shoots
- Wayne Gorski
- Pre-War Sanctuary residents
- Frederick Gibbons
- Patrick Gibbons
- Steven Gibbons
- Victoria Gibbons
- Security chief Andersen
- Julian
- Johnny Morton
- Rod Stoddard
- Roy Ward Baker
- Wally Mack
- Freddie Lang
- J47
- Harvey Tinley
- Billy
- Cole
- Lucas
- Red
- Agent Kensington
注释[]
据三狗和钻石城保安说,尸鬼喜欢黑暗的地方,通常在地底或在夜空的掩护下。[11][12]
图库[]
Fallout 3[]
Fallout 4[]
Fallout 76[]
参考文献[]
- ↑ In-game name in Fallout. (PRO CRIT.MSG (Fallout))
- ↑ In-game name in Fallout 2. (PRO CRIT.MSG (Fallout 2))
- ↑ 3.0 3.1 Doctor Barrows terminal entry in Fallout 3.
- ↑ Fallout 4 loading screens: "While they can easily be mistaken for zombies, Feral Ghouls are actually horribly irradiated humans whose brains have rotted away, causing madness."
- ↑ Tenpenny Tower terminals; Exploration Database, Feral Ghouls
- ↑ Underworld terminals; Research Terminal, Study Of Ferocious Post-Necrotic Dystrophy
- ↑ The Lone Wanderer: "I need more details... What's the breach all about?"
M.A.R.Go.T.: "Internal visual sensing equipment is detecting numerous unidentified persons in the southeast tunnels area. The individuals have damaged metro equipment and refused dialogue with our security units. In accordance with U.S. Security Statute A567/B, the use of deadly force has been authorized."
The Lone Wanderer: "Can you tell me more about these unidentified persons?"
M.A.R.Go.T.: "My apologies. My sensing equipment in that area must be damaged. My equipment indicates the persons possess no internal body heat and are emitting lethal levels of radiation."
(M.A.R.Go.T.'s dialogue) - ↑ Little Yangtze terminals; Little Yangtze Log Terminal, Elijah's Journal - Day 2
- ↑ Camp Searchlight ghouls
- ↑ Gabe (Fallout 4)
- ↑ Three Dog: "Those Feral Ghouls that prefer the dark, dank underground? They ARE basically mindless zombies. So kill as many as you damn well please."
(Three Dog on GNR) - ↑ Diamond City security officer: "Feral Ghouls like to hide in the dark. Makes night patrol a real fright-fest."
(Diamond City security; Exterior dialogue)
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