爆破是Fallout 3的技能,代替了前作中的陷阱和投擲力兩個技能。其支配屬性是感知。
使用[]
爆破技能關係著所有的地雷和手雷。你的技能等級越高,能造成的傷害就越大。另外,Demolition Expert這一特技也要求爆破技能達到一定的高度。
這一技能與飛彈或迷你核彈的爆炸傷害無關;與之相關的是大型槍械技能。爆破技能與往敵人身上塞爆炸物的成功率也無關——這取決於潛行技能。
爆破技能用於設置破片地雷、電磁地雷、電漿地雷或瓶蓋地雷。這些地雷都是在敵人接近(而非直接接觸)時爆炸。地雷可以放在任何地方,包括桌上或台子上,以便使作用範圍更接近頭部或軀幹。你也可以將地雷塞進NPC的物品欄中。
在輻射3中,爆破技能影響著投擲炸彈的距離和準確度。這些投擲炸彈包括破片手雷、電磁手雷、電漿手雷和Nuka手雷。手雷還可以解除偽裝成終端機的陷阱。當你使用VATS投擲手雷時,手雷將在接觸到目標時爆炸。
由敵人設置的地雷和爆炸陷阱可以被拆除。參見下文的拆除陷阱所需技能等級說明。
Fallout 3 weapons[]
NAME | DMG / HIT |
DPS w/ Reloads |
ROF w/ Reloads |
AOE RADIUS |
WG | V:W | AP | DMG / AP |
NOTES |
---|---|---|---|---|---|---|---|---|---|
Pulse Grenade | 1+10 AOE, 12, 14, 17 | 6 | 0.52 | 450 | 0.5 | 80 | 24 | 0.46 | +200 damage to machines |
Pulse Mine | 1+10 AOE, 12, 14, 17 | 5 | 0.47 | 450 | 0.5 | 80 | 35 | 0.31 | +200 damage to machines |
Frag Grenade | 1+100 AOE, 121, 141, 162 | 55 | 0.55 | 450 | 0.5 | 50 | 24 | 4.21 | |
Frag Mine | 1+100 AOE, 121, 141, 162 | 47 | 0.47 | 192 | 0.5 | 50 | 35 | 2.89 | |
Plasma Grenade | 1+150 AOE, 181, 211, 242 | 83 | 0.55 | 450 | 0.5 | 100 | 24 | 6.29 | |
Plasma Mine | 1+150 AOE, 181, 211, 242 | 71 | 0.47 | 192 | 0.5 | 100 | 35 | 4.31 | |
Nuka Grenade | 1+500 AOE† | 275 | 0.55 | 450 | 0.5 | 100 | 24 | 20.88 | +2 Fire Dmg; +100 Rads; Schematic locations |
Bottlecap Mine | 1+500 AOE, 601, 701, 802 | 155 | 0.31 | 256 | 0.5 | 125 | 35 | 14.31 | Schematic locations |
- † Damage is unaffected by Demolition Expert
- Damage calculated under Demolition Expert (3 Ranks)
Explosives-based Perks[]
Perk | Required | Level | Additional Requirements |
---|---|---|---|
Demolition Expert | 50 | 6 | Explosives 50 |
Disarming[]
Your Explosives skill determines how close you can get to mines before they detect you, as well as how long the mine will take before it explodes. There does not appear to be a minimum Explosives skill necessary to disarm a mine, so long as you can run up and activate it fast enough. But if you're slow or your skill is too low, it will blow.
Specific levels of Explosives are required to disarm certain explosive-based traps.
- 25 is required to disarm Megaton's atom bomb.
- 30 is required to disarm hanging Frag Grenade clusters
- 45 is required to disarm Rigged Computer Terminals
- 60 is required to disarm exploding baby carriages
The Repair skill is used to disarm any trip wires or pressure plates associated with traps.
Increasing Explosives skill[]
Explosives can be increased by wearing Raider Blastmaster Helmet and Takoma Park Little Leaguer Cap, as well as any armor/clothing that increases PE such as Crow's Eyebot Helmet or reading Duck and Cover!.
Explosives in Quests[]
- 25 Explosives is required to interact with Megaton's atomic bomb.
- It is also required to have a high enough Explosives skills to disarm any Slave Collars on slaves.
Notes[]
- Frag Grenade can easily be obtained by Casdin for turning in tech for The Outcast Collection Agent.
- Grenades being thrown, in air or in the Enemy's hand can be shot dealing damage to the enemy.
- Grenades and land mines can be found higher numbers in special Mine boxes and Grenade boxes.
Previous games[]
In Fallout, Fallout 2 and Fallout Tactics, the character’s ability to throw a grenade is directly related to the Throwing skill. The character’s ability to set or disarm an explosive is related to the Traps skill.
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