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關於an overview of the Shishkebab in the Fallout series of games,參見Shishkebab

The Shishkebab is a weapon in Fallout: New Vegas.


烤肉刀在攻击的时候能够把对手点燃。虽然看上去这把刀的刃上缠绕着火焰,装备的时候玩家背上会有一个油箱,实际上不需要任何燃料,而且你还可以给缠绕着火焰的刀刃上。The damage over time from the applied poison stacks with the immolation damage.



V模式下,它可以消耗22点AP使出Back Slash的特殊攻击,造成70%伤害。(requires a Melee skill of 50).

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它可以攻击2495次from full condition before breaking.



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  • When the Shishkebab is equipped, an oven mitt appears on the right hand of the player and their companions, as protection from the heat.
  • As it is constantly on fire, the Shishkebab will set off gas leaks if the player walks through one with the sword drawn. The same applies if a companion has it equipped.
  • Dead Money introduced a special perk called Elijah's Ramblings which gives the player a bonus 150% critical damage with melee weapons. A player with a Luck of 10, Finesse, Ulysses' duster, and the 1st Recon beret can reach 25% chance to critically hit. The Shishkebab sports a 2x crit. multiplier, turning 25% into 50%. After that, adding the Light Touch (the +5% increased critical chance of Light Touch is not affected by the weapon multiplier) and Ninja perks (a multiplicative bonus of 1.15 to the final critical chance value) for a final result of 63%. Combined with Elijah's Ramblings it can tear apart most things in the wasteland in seconds (especially if further enhanced with the Built to Destroy trait and reading True Police Stories).
  • Though all the components exist in-game, it cannot be crafted like it could in Fallout 3. The same applies to all other crafted weapons from Fallout 3, with exception of the bottlecap mine.


  • Icon xbox360 Sometimes, when enemies hold it, it is invisible.表达式错误:未预料的<操作符
  • Sometimes, if you give a companion a shishkebab, your companion might only use the mitt and not the shishkebab. 表达式错误:未预料的<操作符


  • 原文"Shish kebab" 这个名字是来自于一种传统的土耳其烤羊肉串,用串肉扦架到火上烤。
  • As seen in the gallery down below, the Shishkebab was meant to have a hose connected to its motorcycle engine. However, this was never programmed into the graphics engine in the final cut of the game. This would also carry over into Fallout: New Vegas.


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