Fallout中文維基
Fallout中文維基
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Fallout中文維基
關於an overview of flamethrower models,參見Flamer

 
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The flamer is a weapon in Fallout: New Vegas.

Characteristics[]

It is identical to the Fallout 3 version, but can now be modded with the flamer expanded tanks. Also, it is now an Energy Weapon instead of a Big Gun like in Fallout 3. With a high enough Energy Weapons skill, the flamer is an extremely effective weapon at killing all forms of unarmored and lightly armored enemies (giant ants, most humans, cazadores, mantises, and spore carriers).

It produces a cone of fire from the nozzle, capable of hitting multiple enemies or allies simultaneously. Additionally, it is capable of hitting multiple body parts and inflicting widespread damage.

Durability[]

The flamer can shoot a total of about 995 times using standard fuel, the equivalent of 17 reloads, or 9 reloads when modified with expanded tanks, from full condition before breaking. The incinerator and heavy incinerator both fire the same amount of fuel before breaking.

弹药类型耐用性
发数重新装填
Standard99517
Homemade3296
Optimized90516

Modifications[]

  • Flamer expanded tanks increases fuel tank capacity by 60.

Variants[]

Comparison[]

图示
Weapon name (current weapon is highlighted)- 武器名称(近战或肉搏)Attacks in V.A.T.S.- 在V.A.T.S.攻击数
Weapon name (current weapon is highlighted)- 武器名称(枪械,能量或炸药)Action point cost- 消耗行动点数
Damage per attack (damage per projectile)- 每次攻击的伤害(每发炮弹的伤害)Damage per action point- 每个行动点数的伤害
Damage per second- 每秒伤害Weapon spread- 武器扩散
Area of effect damage- 有效损害范围Magazine capacity (shots per reload)- 弹匣容量(每次装填弹数)
Effect damage & duration- 效果伤害&持续时间Durability (number of attacks before breaking)- 耐久性(损坏前攻击次数)
Bonus effects- 奖励影响Weight- 重量
Attacks per second- 每秒攻击数Value in caps- 瓶盖价值
Critical chance % multiplier- 暴击几率%乘数Value to weight ratio- 价值重量比
Critical damage- 暴击伤害Skill required- 技能要求
Critical effect damage & duration- 暴击效果伤害和持续时间Strength required- 力量要求
With all mods attached- 装上所有模块
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondEffect damage and durationAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Flamer 16
130+2Fire/5s8x0.421+2Fire/5s3501.60.560995152350156.7507
Flamer With all weapon mods attached 16
130+2Fire/5s8x0.421+2Fire/5s3501.60.5120995153650243.3507
Cleansing Flame Gun Runners' Arsenal15
115+10Fire/6s7x0.11+2Fire/5s3554.11.51001495229500431.8507

Locations[]

Notes[]

  • The flamer appears in the graphic novel All Roads; it is the cause of the burned bodies at the Tribal village.
  • Since the flamer is an energy weapon, it is affected by Meltdown. In order for Meltdown to trigger, the target has to die from the damage from the initial attack of the flamer, not the damage over time effect that it applies. This can sometimes hinder the player's use of the flamer because the range of the flamer places the player character on the outskirts of the blast, and will do moderate damage to the limbs. In comparison to the meltdown effect of other energy weapons though (such as the multiplas rifle or the alien blaster) the damage to the player character is very small and won't threaten to take much more than 25 HP even in a large chain reaction blast.
  • A full tank in Hardcore mode will weigh 1.2 pounds, or 1.5 pounds if using the homemade fuel (without Pack Rat). The flamer expanded tanks will weigh in at 2.4 pounds for normal fuel and 3 pounds for the homemade fuel without Pack Rat.

Bugs[]

  • Has platform::PCPC Has platform::Playstation 3Playstation 3Playstation 3 Has platform::Xbox 360Xbox 360 There are many bugs associated with this weapon. One such bug causes the handheld part of the weapon to not disappear when put away; waving around as if an extension of the hand. [已验证]
  • Has platform::PCPC Has platform::Playstation 3Playstation 3Playstation 3 Has platform::Xbox 360Xbox 360 Another glitch (possibly caused by modding the weapon) is when the tank part of the weapon appears to fall off and bounce, much like when dropping a weapon, in third-person. When the player returns to first-person the tank disappears from the ground. [已验证]
  • Has platform::PCPC Has platform::Playstation 3Playstation 3Playstation 3 Has platform::Xbox 360Xbox 360 Also when upgraded, the flamer tanks may permanently appear on your back, even if you drop the weapon. Exiting and restarting the game will fix this. It appears that this bug is triggered by traveling between areas while wielding the weapon. Also switching to another weapon with a pack will fix the bug. Getting your weapons taken at a casino or similar place will also fix this. An easy fix is to equip another weapon *without* a pack, then equip the flamer, then finally unequip the flamer, and the pack should be off. [已验证]
  • Has platform::Playstation 3Playstation 3Playstation 3 Sometimes if you equip the flamer, the flamer tanks will not appear, to resolve this problem simply re-equip it. [已验证]
  • Has platform::Xbox 360Xbox 360 When hot keyed this weapon is incorrectly labeled with the explosive weapon icon. [已验证]
  • Has platform::Playstation 3Playstation 3Playstation 3 Has platform::Xbox 360Xbox 360 The flamer can shoot through walls, windows, and force-fields. [已验证]
  • Has platform::PCPC Has platform::Xbox 360Xbox 360 The flamer can sometimes appear to still be firing when the player has exhausted all fuel and just makes the sound but no fire actually comes out of the nozzle. Note; this doesn't affect the condition and can easily be fixed by releasing the fire button[已验证]

Sounds[]

Flamer icon ReloadVB
JamVB

Gallery[]

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