Fallout中文維基
Fallout中文維基


我们游骑兵队来自东部,过去被称为内华达州。我们的传统可以追溯到德州游骑兵队的时代。我们学习生存和战斗技能是为了走出去,有机会生存下来,让事情变得更好。提可辐射

沙漠游骑兵(英文名:Desert Rangers)是一群生活在后末日内华达亚利桑的生存主义者和义务警员。截至2271年,沙漠游骑兵已经与新加州共和国游骑兵合并,形成一个有凝聚力的团体。

背景[]

游骑兵队来自内华达州的荒地,来自核灾难中相对毫发无损的幸存者社区。他们追溯自己的传统,一直回到德州游骑兵,他们受到启发,致力于使废土变得更好,一步一步地实现这一目标。他们在踏上征途执行任务之前,学习生存和战斗技能,[1][2][Non-game 1]以及使用战前的军事装备,比如沙漠适应性战斗装甲[Non-game 2]

多年来,游骑兵继续努力保护废土上的人们免受西南部如犹他州和亚利桑那州的危害,从入侵者到暴力部落。当他们在亚利桑那州凯撒军团发生冲突时,他们最终遇到了对手。这场战争对游骑兵来说进展得很糟糕,他们发现自己被凯撒的军队大大超越了。尽管他们的训练和装备都更精良,游骑兵的人数还是迅速减少。他们被赶出了亚利桑那州,并被迫向新加州共和国求助,这导致了在2271年,在加州和内华达州附近的一个检查站签署了游骑兵统一条约[3]

为了换取NCR保护胡佛大坝新維加斯和南部内华达州对抗军团的力量,沙漠游骑兵最终被纳入新加州共和国游骑兵[4][5][Non-game 3]为了纪念条约的签署,建立了一座特别的纪念碑,即统一纪念碑。它位于签署地点,现在是NCR的莫哈维前哨站[4][3]沙漠游骑兵的装备,包括他们特殊型号的战斗装甲,也将被吸收并改编为NCR使用。[Non-game 2]

这次转向西部也看到了沙漠游侠从犹他州等其他剩余的前哨基地撤回到内华达州。[需要引证]这直接导致了该地区好战部落的猖獗,比如白腿部落,他们通过与军团结盟,洗劫并摧毁了新迦南。

注释[]

登场[]

辐射辐射:新维加斯中提到了沙漠游骑兵。它们也在新加州扩展辐射:桌面游戏中被提及。

幕後[]

提可是向废土中的沙漠游骑兵致敬。显然,"历史"并没有出现在辐射中,所以这更像是一种致敬。

最初的想法是他来自加州东部的内华达地区。他的家族来自战争发生时的幸存者,可能生活在内华达州的荒地上。正如我所设想的那样,提可从他的小社区中学到了很多关于沙漠生存的知识,那里有一支强大的生存主义者队伍 -- 所以他们还有一些轻武器和书籍。他们可能像那些住在悬崖上的印第安人一样,有类似的城市,不过我从未详细描述过。

不管怎样,提可和商人们、探险家们一起在沙漠中游荡了几年,不时带着货物或地图回来。最有可能的是,他开始进行小规模的旅行,随着经验的积累,逐渐走得更远。他一路走到了德克萨斯州的墨西哥湾,然后掉头向西。最后,他以一个松散的沙漠探险家的身份在西海岸结束了长途探险这个团队真正的起源、范围和目的都没有明确定义。

在某些方面,提可让人想起了"风之谷"中的犹巴大师。他随身携带防毒面具以防万一,穿着硬皮甲,带着刀、指节铜套、水壶,所有常见的求生装备。我把他想象成一个穿着皮甲(辐射风格),脖子上挂着防毒面具,戴着护目镜(用来挡住沙子和眩光),穿着沙色斗篷用来伪装和防太阳,手里还拿着一把双管猎枪的家伙。
Jess Heinig, Fallout聖經9

沙漠游骑兵参考了1988年的游戏废土辐射是其精神继承者。沙漠游骑兵是游戏的主角,在一个后世界末日的背景下与各种废土怪物战斗。

参考[]

  1. The Vault Dweller: "{1001}{}{Rangers}"
    Tycho: "{1101}{}{We Rangers hail from back east, what used to be called Nevada. Our heritage stretches back to the days of the Texas Rangers. We learn survival and combat skills in order to go out into the world and have a chance of surviving and making things better.}"
    (Tycho's dialogue)
  2. The Vault Dweller: "{107}{}{So, what's your story?}"
    Tycho: "{109}{}{I could ask the same of you. In the interest of amity, I suppose I'll tell first. I'm called Tycho. Came from out east, what used to be called Nevada.}"
    The Vault Dweller: "{110}{}{That's a pretty long trip.}"
    "{112}{}{Yeah, it was. Decided to take it easy for a while. This place shows some promise, just as soon as someone cleans up some of the scum.}"
    The Vault Dweller: "{113}{}{Why don't you?}"
    "{118}{}{Not my place. I'd rather not cross Killian, after all. He'll clean up this town when he gets around to it. A good man, mark my words. But watch out for that fellow Gizmo. Reminds me of another fat freak my father told me about back in Las Vegas.}"
    (Tycho's dialogue)
  3. 3.0 3.1 Fallout: New Vegas loading screens: "Mojave Outpost is the site where the NCR Rangers and the Desert Rangers of Nevada signed the Ranger Unification Treaty. It also marks the boundary of fully NCR-controlled territory."
  4. 4.0 4.1 Mojave Outpost monument placard:
    "In the year 2271, the Desert Rangers of Nevada and rangers of the New California Republic met at this spot to sign the Ranger Unification Treaty. Under this treaty, the Desert Rangers agreed to be absorbed into the NCR in exchange for NCR's protection of Hoover Dam, New Vegas, and southern Nevada against the forces of Caesar's Legion."
  5. The Courier: "Why are the rangers here?"
    Hanlon: "There's a lot of answers to that question, but it started with the Ranger Unification Treaty. We weren't always the only show in town. Nevada had its own posse, the Desert Rangers. They fought Caesar even farther east, out in Arizona. Didn't go well for them. Years back, we met with the Desert Rangers at Mojave Outpost and agreed to help them against Caesar if they would join the NCR."
    (Hanlon's dialogue)
  6. The Vault Dweller: "{111}{}{How did you survive all the dangers?}"
    Tycho: "{115}{}{Had some pretty good training, and some good weapons, too. My grandfather was a Ranger way back when, and he taught my father everything he knew. Dad passed it on to me. So I know enough not to drink glowing water, so to speak.}"
    The Vault Dweller: "{117}{}{Really? Survival's tough these days. You must be pretty knowledgeable.}"
    Tycho: "{122}{}{Yeah, well, my family taught me everything there is to know about survival. Don't drink water that's totally clear and free of insects and moss, for instance. Only poisonous or radioactive water would be that clean in the wilderness. Lots of other little things to look out for, too.}"
    (Tycho's dialogue)

非游戏

  1. Fallout Bible 9 Tycho: "Tycho's a nod to the desert rangers of Wasteland. Obviously that "history" didn't wind up in Fallout, so that makes it more of an homage than anything.
    Originally, the idea is that he came from east of California, in the Nevada area. His family comes from people who survived the devastation when WAR happened, likely living among the badlands of Nevada. As I envisaged it, Tycho learned a lot about desert survival and whatnot from his small community, which kept a strong survivalist contingent -- so they still had some small arms and books. They probably had something like the cliff-dwelling Indians going on for their town, though I never fleshed it out.
    Anyway, Tycho took off to wandering the desert with traders and explorers for several years, returning from time to time with goods or maps. Most likely he started with small trips and went further abroad as he became more experienced. He went as far as the Gulf of Mexico in Texas and then headed back west. Eventually he wound up on the west coast as a long-range explorer from a loose group of desert rangers whose actual origins, scope and purpose weren't defined.
    In some ways Tycho is reminiscent of master Yuta from "Nausicaa and the Valley of the Winds." He carries a gas mask just in case, wears hardened leather armor, has a knife, knuckles, canteen, all the usual survival gear. I'd pictured him as this guy in leather armor (Fallout-style) with a gas mask hanging around his neck, goggles (to keep out sand and glare), a sand-colored cloak usable for camouflage and to keep the sun off, and a double-barreled shotgun."
  2. 2.0 2.1 2.2 Question: "Care to provide story driven, consistent explanations as to: Why do the Gun Runners sell Fire Bombs, War Clubs, and Tomahawks? Why does a "magic" unique gear footlocker suddenly appear? Why the color difference between NCR Vet. and Desert ranger armor?"
    Joshua Sawyer: "1) A northern route was opened to Zion. Regardless of how the Courier resolves the situation there, the weapons that are available there become available in the Mojave. The Gun Runners don't manufacture the items, but re-sell them. 2) It's not "magic", but gifts from Joshua and Daniel for helping them resolve a pretty important issue in Zion. If you do Chaos in Zion, there is no such box. 3) NCR Veteran Ranger Armor is Desert Ranger Armor adapted for their use. The more important game design reasons are: 1) It's not beneficial to allow access to one category of new weapons and not others. 2) Forcing people to kill the owners of unique items that are part of the core story to get those unique items is not great. Similarly, not giving those characters unique items in the first place is bad. Over and over and over again, we have seen players bend over backwards to get those items. They want those items because they look cool and are valuable, stat-wise. We (the developers) put time into making the assets, so we should make them available to the player. This is why the safehouses were filled with low-CND faction-relevant items in a patch. 3) A re-textured outfit is more interesting and distinct to a player than one that simply has a few logos removed."
    (Excerpt from Formspring reply on May 18, 2011)
  3. Fallout: New Vegas Official Game Guide Collector's Edition p.390: "[4.27] Mojave Outpost
    The place where the Mojave Outpost now stands was originally a checkpoint between California and Nevada. After the war, it stood empty and vacant for well over a century. Ten years ago, the NCR Rangers and the Desert Rangers of Nevada (who have been dwindling in numbers) met at what had become known as the I-15 Mojave Outpost, to establish terms of the Ranger Unification Treaty. In its current form, Mojave Outpost serves as the link between NCR and the Mojave Wasteland."
    (Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland)
  4. J.E. Sawyer on Formspring
  5. Question: "On the desert ranger combat armor R.B. Vickers is painted on the armor. Was this going to be Clark's name and was just changed at the last minute or is it his friend's armor, or just some dude's, that died and Clark was just using it to survive in Zion?"
    Joshua Sawyer: "R.B. Vickers is the name of the armor's original owner."
    (Formspring reply on May 18, 2011; archived link)
  6. Question: "Ff the Desert Rangers formed after the war sometime in the 22nd century. Then how could R.B. Vickers be a ranger if he was alive before the war?"
    Joshua Sawyer: "He wasn't."
    (Formspring reply on May 23, 2011; archived link)
FNV NCR Flag