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啊,枪手。他们有媲美兄弟会的战斗经验,也有所有联邦人渣的道德品质。

派普

枪手是一个残忍的雇佣兵组织,主要于2287年在联邦活动,他们赶尽杀绝的作法使其广为人知。就像掠夺者一样,但是他们有更好的装备和组织纪律[3][4][5][6]


背景编辑

枪手是一个暴力雇佣兵组织,无恶不作。[7]大多数人认为他们和掠夺者没有区别,[注:参见成功保卫被枪手袭击的聚落后与居民的对话]因为他们会攻击任何他们认为太弱而无法自卫的人。[8]只要提高目标对象,每个人都可以是他们的猎物。[9]因此,虽然枪手声称自己是雇佣兵,但他们还是作为一个高度军事化的暴力组织而享有盛誉;他们的战斗经验媲美于钢铁兄弟会[10]

枪手有着强烈的领土意识和侵略感,会攻击每一个闯入自己区域的人;他们装备精良,组织严密,有些枪手分队(或分基地)甚至会配备突袭者以及铁卫兵。[11]

也许枪手犯下的最大罪行就是昆西大屠杀了,当时他们袭击了南方的一个大型城镇。这个城镇即使动用了全部的兵力也无法抵挡他们,随城镇一起毁灭的还有联邦义勇军,仅有20个人逃出了这片地狱。[12]

也许有一只幕后黑手在操控着他们,但目前为止,我们不得而知。[13]

组织编辑

枪手从战前美国军队的体系中吸取灵感,并进行了部分更改。但是也有被战前军队淘汰的军衔;军衔从基本的新兵、列兵一直到上校等等。[14]同时,他们也会在前额上纹身,以区分身份[15][16][5]血型也有纹身,以加快医疗速度[17][18]

在训练方面,他们是联邦最训练有素的组织之一,与钢铁兄弟会不分上下,但缺乏应有的道德标准[10]他们以严格的军事方式运作,有明确的指挥系统和处理紧急情况的程序,比如在战场上失去一名高级军官,或者在无线电静默状态下执行任务(没有与司令部的无线电联系时[19])。为了提高他们的观察能力和投射能力(火箭炮和胖子核弹),枪手在整个联邦的战略要地上建立了各种各样的据点,这些据点位于易于防御的战略要地上。即使是临时营地,比如在远程侦察任务中建立的营地,也总是建立在易守难攻的地点上[20]

军衔低的枪手通常只有简单的服装、配饰和偶尔的皮甲提供的保护。军衔稍高的枪手会有几件战斗装甲。进一步的晋升可以使枪手装备更高质量的战斗装甲。枪手也拥有大量的武器库。战斗步枪、突击步枪和激光步枪等制式武器很受他们的欢迎,没有一个枪手会用废土产出的破烂铁管枪,但实际上很多种武器都可能出现在枪手的手中。在高军衔枪手身上也能找到有价值的等离子武器。有时候他们使用警棍、小刀和动力拳等,以及破片手榴弹等投掷物[11]

由于他们如同军阀割据的政策,枪手在战略层面缺乏协调。因此,枪手在战术层面上是致命的(昆西大屠杀就是一个例子),但是他们无法控制整个联邦。[21]

外部关系编辑

作为一个雇佣兵组织,枪手接受任何合同,无论多么暴力或令人发指。只要薪水好,他们就会接受,就像Talon公司[7]尽管他们缺乏顾忌,但在护送商队(碉堡山商人史塔顿喜欢雇佣这些枪手​​​​​​)​[22]钻石城富裕居民的特别命令方面,他们是首选之一,特别是当需要处理危险的野生动物时[注:巫术博物馆]。[23]他们还提供保护科技安全和寻找科技的任务[24]

枪手不留俘虏,他们会杀光每一个阻碍他们前进的人,[25]他们也乐于从目标身上获取潜在的赏金,[注:也许是杀了人把裤子拔下来卖掉]​​​​​[26] 当然,枪手从不投降。[27]

已知迪耿在他们的通缉名单上,但好几次是以不同的名字出现的[注:骗术专家迪耿][28]

科技编辑

While they are de facto raiders, Gunners have adopted a military aesthetic and focus on acquiring pre-War military gear whenever possible. Their standard uniform is inspired by pre-War Army fatigues and typically combined with military-grade armor, primarily various types of combat armor, worn with bandanas, sunglasses and military caps.[29] The Gunners also have access to heavy weapons such as Fat Mans and missile launchers, as seen used by high ranking members such as Baker and Bridget. In certain regions of the Commonwealth, Gunners also have Vertibirds at their disposal.

They are also known to use a variety of robots to bolster their ranks, ranging from Mister Gutsy units all the way to assaultrons and sentry bots.[30]

The Gunners even have access to at least one functional Vertibird.

种类编辑

枪手编辑

Fo4-Gunner
最普遍的枪手,他们可以出现在联邦的任意一处。手持标准10mm手枪、激光手枪和警棍之类的武器,一些穿着皮甲,与普通掠夺者比起来并没有强多少。

只有这种枪手才会带传说级属性。

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枪手征召兵[徵招]编辑

Fo4-Gunner-conscript
被征召入组织的士兵,比一般的枪手装备好一点,有时会戴着贝雷帽和墨镜。

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枪手列兵编辑

Fo4-Gunner-private

装备更好的枪手,一些会装备战斗步枪、能量武器和部分战斗盔甲。

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枪手下士编辑

Gunner-corporal
这些士兵凭借自己的战斗经验与出生入死换来了这样的军衔,通常以3~4人分队的情况下出现(包括其他军衔的枪手),有很多此类士兵在枪手基地中,他们也是唯一会装备胖子核弹和火箭筒这类爆裂重型武器的枪手(只会出现在枪手广场和中枢市汽车回收厂之类的大型据点)

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枪手中士编辑

Gunner-sergeant
通常和枪手下士和枪手征召兵一起出现。他们装备有能量武器(等离子和激光武器)有时他们也会装备有动力拳套或者链锯,这种士兵会开始装备有坚固战斗装甲

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枪手指挥官编辑

Gunner-commander

这些敌人通常是作为boss出现在一些枪手控制的区域内。不仅强壮,而且大多数时候有伴随有另一些枪手。指挥官通常会出现在枪手的据点里。他们一般不会低于38级,少量的指挥官装备着没有头盔的T-45或T-60动力装甲(取决于你的等级)。

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枪手中尉编辑

尽管他们不是最强的枪手,但是这些雇佣兵们装备有坚固战斗装甲,突击步枪和能量武器。他们有时作为枪手控制的攻击机器人的指挥官,并和它们一同出现。

Gunner-lieutenant


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槍手上尉编辑

Gunner-captain

這些槍手軍銜較高,並且似乎能指揮大型行動或者運作槍手團體(比如wes隊長)。他們經常裝備有厚實堅硬的盔甲,激光/電漿武器或者重型傳統武器(比如突擊步槍)。

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槍手少校编辑

Gunner-major

槍手少校是經常裝備自動型電漿步槍或者激光手槍和電漿手雷的一種高等級的槍手。只有一個有姓名的槍手少校能在女巫博物館被找到。

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槍手上校编辑

Gunner-colonel

他們等級非常高,會使用隱形小子,攜帶有電漿和激光來複槍/手槍或者改良型的戰鬥或者突擊步槍以及全套的戰鬥盔甲(有時會有頭盔)。唯一的有姓名的亞種是塞普里斯上校。


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槍手准將编辑

Gunner-brigadier

最強的槍手亞種。他們在玩家達到94級時開始出現。他們在戰鬥開始時會使用隱身小子,並且裝備有經過大幅度改良的重型戰鬥盔甲和激光/電漿武器。


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基地编辑

知名成員编辑

前成員编辑

Notes编辑

  • Gunners, in some areas, will not immediately fire on the Sole Survivor, but will appear hostile on the radar; they will instead warn the Sole Survivor to back off. If the Sole Survivor ignores them and approaches, then they will become hostile and attack.
  • While Wes is the official leader of the Gunners, there are other members of the organization who are of a higher rank than captain, such as Major Jefferies and Colonel Cypress.
  • Gunners will occasionally attack settlements allied with the Sole Survivor.
  • Two non-hostile Gunner mercenaries can be found protecting the traders Dreth and Fred O'Connell.
  • Gunners are openly hostile to the Commonwealth Minutemen; they were enemies before and after the Quincy Massacre.
  • Gunner brigadiers can spawn at levels lower than 94 if one uses Wasteland Workshop cages to catch Gunners.
  • The Quincy ruins terminal entries mention the Gunners' use of raised roads and highways for high ground and tactical advantage, which is reflected in multiple locations such as Bradberton overpass, Mass Pike Interchange and Quincy itself.

Appearances编辑

The Gunners appear only in Fallout 4.

Behind the scenes编辑

  • The blood type tattoos are possibly a reference to the Schutzstaffel of Nazi Germany, who had blood type tattoos on the underside of the left arm.
  • In combat they will occasionally shout "get some!" This is possibly a reference to the helicopter gunner scene from the 1987 war drama Full Metal Jacket, and the 3rd Battalion, 5th Marines' motto.

References编辑

  1. Wes' holotape has the following script notes referring to Wes: "Calm. Collect. Professional. Gunner Boss talking to Gunner out on patrol over radio."
  2. Piper Wright: "Gunners are all based out of the GNN Building downtown. What a waste of a newsroom."
    (Piper Wright's dialogue)
  3. Fallout 4 loading screens: "The Gunners are the Commonwealth's most well organized mercenary group. Unscrupulous and highly skilled, they will take any contract... if the price is right."
  4. The Sole Survivor: "Never heard of the Gunners. Who are they?"
    Robert MacCready: "They're one of biggest gangs in the Commonwealth. Got a rep for being crazy... you know, so tightly wound, you'd think they were a cult or something. Stuck with them for a while cause the money was good, but I never fit in. That's why I made a clean break and started flying solo. Now, what about you? How do I know I won't end up with a bullet in my back?"
    (MacCready's dialogue)
  5. 5.0 5.1 Piper Wright: "Gotta have some serious issues to think an organization requiring facial tattoos is the place for you."
    (Piper Wright's dialogue)
  6. Robert MacCready: "Look, pal/lady. If you're preaching about the Atom, or looking for a friend, you've got the wrong guy. If you need a hired gun... then maybe we can talk."
    The Sole Survivor: Maybe. Why don't you tell me who those guys were first."
    Robert MacCready: "A couple of morons looking to climb the ladder of success by stepping on everyone else on the way up. You shouldn't be surprised though, that's how it goes when you run with the Gunners."
    (MacCready's dialogue)
  7. 7.0 7.1 The Sole Survivor: "Who are the Gunners?"
    Nick Valentine: "High-end mercenaries. No job too brutal. They're in the running as likely suspects, but they wouldn't be the ones pulling the strings."
    (Nick Valentine's dialogue)
  8. Fallout 4 dialogue: "Damn Gunners, they're just raiders with fancier weapons. They'll attack anyone they think is too weak to defend themselves."
  9. Robert MacCready: "This should send a message to the Gunners to stay off my back."
    The Sole Survivor: "You aren't afraid the Gunners will retaliate?"
    Robert MacCready: "The way these lunatics act, you'd think they would... but I know better. For the Gunners, it's always about the bottom line. They just lost this entire waystation and that cost them big. Besides, they have no way of knowing I was involved. Anyway, I guess I owe you a favor now. After all, you hired me but I'm the one that dragged you out here."
    (MacCready's dialogue)
  10. 10.0 10.1 Piper Wright: "Gunners. All the combat training of the Brotherhood of Steel, all the moral character of your neighborhood bully."
    (Piper Wright's dialogue)
  11. 11.0 11.1 Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.36: "GUNNERS
    Gunners claim to be soldiers for hire, but throughout the Commonwealth, they have a well-earned reputation as being a highly militarized gang of thugs. Aggressive and fiercely territorial, Gunners are guaranteed to attack anyone who wanders into an area they’ve claimed as their own. They’re well equipped and well organized, and a group of Gunners almost always includes at least one combat-ready robot.
    Gunners can be found in Mass Bay Medical Center, Hub City Auto Wreckers, and many other locations throughout the Commonwealth.
    Gunner Humans
    Low-ranking Gunners are usually limited to the protection offered by simple clothing, accessories, and the occasional piece of leather armor. Gunners who have reached the rank of Private sport a few pieces of combat armor. Further promotions grant Gunners better-quality pieces of combat armor. Gunners also enjoy a vast arsenal of weapons. Combat rifles and laser rifles are popular choices—and no Gunner would ever be caught relying on a handmade pipe gun—but virtually any projectile weapon weapon has a chance of appearing in a Gunner’s hands. Even valuable plasma weapons can be found on high-level Gunners. Batons and rippers are sometimes used, as are fragmentation grenades, Molotov cocktails, and a variety of heavy guns.
    Gunner Robots
    With the exception of custom paint jobs, Gunner robots are identical to their standard counterparts. When fighting a Mr. Gutsy, check its arms to estimate its offensive capabilities, then attack its eyes and torso. It’s often best to slow an Assaultron by crippling its leg. Simply using your most powerful weapons against a Sentry Bot is usually your best option."
    (Fallout 4 Vault Dweller's Survival Guide Groups, Gangs, and Factions)
  12. The Sole Survivor: "What was the Quincy Massacre?"
    Preston Garvey: "I thought everyone in the Commonwealth knew about that by now. Where the Minutemen betrayed each other, and the people they were supposed to protect. I was with Colonel Hollis's group. A mercenary group called the Gunners was attacking Quincy; the people there called for the Minutemen to help. We were the only ones that came. The other groups... they just turned their backs. On us, and the folks in Quincy. Only a few of us got out alive. Colonel Hollis was dead. So I ended up in charge of the survivors. We never found a safe place to settle. One disaster after another... you saw how it ended, in Concord."
    (Preston Garvey's dialogue)
  13. Deacon: "Who's pulling the Gunners' strings? No one knows."
    (Deacon's dialogue)
  14. Gunner characters appearing in the game are distinguished by rank affixed to their name.
  15. Danse: "The tattoos on their heads make for a nice bullseye."
    (Danse's dialogue)
  16. Piper Wright: "Oh, story idea. I get a tattoo on my forehead and cop a bad attitude. "Gunners Undercover." It'd probably actually move some papers."
    (Piper Wright's dialogue)
  17. Quincy ruins terminals; Gunner terminal, Tessa and Baker
  18. See the left temple of Winlock and Barnes
  19. Bradberton overpass terminal entries; Gunner terminal
  20. Codsworth: "Quite a novel idea, building a ramshackle town on an overpass. Especially if you hate yard work."
    (Codsworth's dialogue)
  21. Piper Wright: "Gunners pack a punch, but they're not coordinated. They're like Super Mutants without the charm."
    (Piper Wright's dialogue)
  22. Human Error
  23. Private Hart's holotape
  24. HalluciGen mission brief
  25. Cait: "Remember, Gunners don't take prisoners so give it everythin' you've got."
    (Cait's dialogue)
  26. Gunner taunts: "God, I hope there's a bounty on you!"
    (DialogueGenericGunners.txt)
  27. Danse: "Remember, Gunners can't be reasoned with, and they don't surrender."
    (Danse's dialogue)
  28. Deacon: "Gunner's have had bounties on me. Well, me under different names and faces. I want to see how many slots I can fill on their most wanted list."
    (Deacon's dialogue)
  29. Gunner equipment and appearance in the game.
  30. Gunner robots are encountered at their strongholds.
  31. Bradberton overpass terminal entries
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