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拆分 (原因: Should be split by game like other perks)

While using a pistol (or similar one-handed weapon), your accuracy in V.A.T.S. is significantly increased.— Fallout 3 in-game description

Gunslinger is a perk in Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 76.

Fallout 3 and Fallout: New Vegas


While using a pistol (or similar one-handed weapon), your chance to hit in V.A.T.S. is increased by 25%.

As with all perks that increase your chance to hit in V.A.T.S., this bonus is multiplicative, not additive.

Affected weapons in Fallout 3

Affected weapons in Fallout: New Vegas

Fallout 4


Channel the spirit of the old west! Non-automatic pistols do 20% more damage.— Rank 1 description
Rank Requirements Description Base ID
1 AGI 1 Channel the spirit of the old west! Non-automatic pistols do 20% more damage. 0004A09F
2 AGI 1, LVL 7 Non-automatic pistols now do 40% more damage and have increased range. 0004A0A9
3 AGI 1, LVL 15 Non-automatic pistols now do 60% more damage and range is increased even further. 0004A0AA
4 AGI 1, LVL 27 Non-automatic pistols now do 80% more damage and their attacks can disarm opponents. 0006FA1E
5 AGI 1, LVL 42 Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb. 00065E24

Ranks 2 and 3 each add 25% range, for +50% total. Rank 4 gives a 6% chance to disarm. Rank 5 increases this to an 8% chance to disarm, plus adds an 8% chance to cripple the limb you hit. In addition, if Nuka-World is installed, Gunslinger now becomes a crafting perk, mainly required for certain upgrades to the Western revolver.

Affected weapons in Fallout 4

* Weapons must not have a shoulder supported stock installed to benefit from this perk; having a stock will make these weapons benefit from Rifleman instead. In addition, all of these weapons must not have an automatic mod installed regardless of the stock used.

Fallout 76

Channel the spirit of the Old West!


Rank Description Base ID
1 Your non-automatic pistols now do +10% more damage. 0031AEFA
2 Your non-automatic pistols now do +15% more damage. 0031AEFB
3 Your non-automatic pistols now do +20% more damage. 0031AEFC

Modifies weapons

Gunslinger affects the following semi-automatic pistols, as well as their unique variants:

  • .44 pistol
  • 10mm pistol
  • Alien blaster
  • Black powder blunderbuss
  • Black powder pistol
  • Enclave plasma pistol
  • Flare gun
  • Gamma gun²
  • Gauss pistol Wastelanders Gold Bullion
  • Laser pistol
  • Pipe bolt-action pistol¹
  • Pipe pistol
  • Pipe revolver¹
  • Plasma pistol
  • Salvaged Assaultron head
  • Single action revolver
  • Ultracite laser pistol
  • Western revolver
¹ Weapons that are still affected by Gunslinger while a rifle stock is attached.
² Although the Gamma gun signal repeater mod sets the weapon to automatic, it is not treated as an automatic pistol. Thus, it is still affected by Gunslinger.

See also

  • Expert Gunslinger
  • Master Gunslinger


  • This perk only affects one-handed pistols and SMGs in the Small Guns and Energy Weapons category.
  • This perk replaces the One Hander trait from previous Fallout games.
  • This perk will not counteract the effects of the Fast Shot trait unless you're in V.A.T.S. mode.
  • In Fallout: New Vegas, despite being a one-handed SMG-like weapon and governed by the Guns skill, the H&H Tools nail gun is not affected by this perk.
  • In Fallout 4, all automatic pistols are affected by the Commando perk rather than by Gunslinger.
  • In Fallout 4, plasma thrower with pistol grip is affected by Gunslinger perk instead, even though it fires automatically.
  • In Fallout 4. the third rank of this perk adds an astonishing amount of range to energy pistols. This causes both the laser and plasma pistols to have a significantly longer effective range than that of their rifle counterparts.
  • In Fallout 4, the crippling effect of the final rank affects all weapons.

See also

  • Commando
  • Expert Gunslinger
  • Master Gunslinger


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