Intelligent deathclaws are a variety of deathclaws in New California that were experimented on by the Enclave, which gave them higher intelligence and the ability to speak.


The Chosen One banished yet another species to the realms of extinction.




最终,这些智慧死亡爪们为逃离英克雷付出了惨痛的代价:一群英克雷士兵在弗兰克·荷瑞根的领导下血洗了13号避难所and presumably those humans under their protection。与獲選者一起去废土上冒险的革力士成为唯一的幸存者。

However, it is known that there was a bugged "good ending" present in the game files as well as being restored by the Fallout 2 Restoration Mod. Whether this has any bearing on future games and the Intelligent Deathclaw's existence is unknown; further complicated by entries in the Fallout Bible as mentioned below. In this ending, the Deathclaw pack residing in Vault 13 survived and peacefully expanded into the surrounding region; possibly leaving the confines of the vault as the Enclave threat was ended by the Chosen One.




This subspecies was intelligent for deathclaws, about the equivalent of an eight-year-old, with some individuals on par with average adult humans. Their learning capacity was very high, and they were capable of abstract thought and reasoning. Although they did not have vocal cords, the deathclaws seemed to mimic human speech similarly to a parrot. Socially, they had rigidly hierarchical, peaceful, and pack-based ethical code.

They were extremely loyal to the pack as a whole, treating it as a family unit rather than having individual families. Fights within a pack are unheard of, and the pack's leader controls many aspects of life, such as choosing and matching female and male deathclaws for reproduction. Deathclaws are not subject to sterility from FEV exposure; this trait is not explained.



The intelligent deathclaws appear both in Fallout 2 and Fallout Tactics.

See also


  1. The Fallout Bible is mixed as to whether Xarn and Goris could reproduce and save the intelligent deathclaw breed. In a March 11, 2002 update, John Deiley (the creator and designer of much of the talking deathclaw content) wrote:
    In any case, there is a chance that two intelligent deathclaws survived to continue on the species. I realize that they are both males, but that is fine. When they were engineered by the Enclave, the intelligence gene was made male specific and dominant. What this means is: Any intelligent male that mated with a non-intelligent female would (most likely) produce intelligent offspring.
    However, in a later (July 10, 2002) update of the Fallout Bible, Chris Avellone denied that the intelligent deathclaws lived, writing:
    BTW, the talking deathclaws were destroyed at the end of Fallout 2. Xarn and Goris did not go on to create a new species. They are gone. Kaput. In-game spelling Goodbye. In fact, any mutant animal that talks can safely be assumed to have died at the end at the exact minute that Fallout 2 was over.
    Any last words, talking animals?
    I thought not.
    These two possible fates of the intelligent Deathclaws are not considered canon anymore, making it further unclear as to whether the race is still around or not.