Fallout中文維基
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Fallout中文維基

 
Gametitle-FO4
Gametitle-FO4

Scavengers, as the name implies, are wastelanders that make a living finding and trading valuable junk and tech in the Commonwealth in 2287.

Background[]

Scavengers are wastelanders that roam the Commonwealth, looking for anything of value to salvage and sell. While they are not always openly hostile, they are much more territorial than their counterparts in the Capital Wasteland and will often engage in combat if approached too closely. Since they often turn hostile when approached, they generally cannot be spoken or traded with by the Sole Survivor. Occasionally they may appear as random encounters next to broken robots, planning to scavenge them.

Scavengers appear to mostly travel in groups of up to four and are most commonly armed with pipe guns. They are relatively weak opponents, on par with low tier raiders.

Interactions with the player character[]

Interactions overview[]

互動
FO76 ui icon quest
此角色參與任務
FO76 ui trading team
該角色是一名商人 賣: weapons, ammunition, aid, armor/clothing, junk items

Quests[]

Inventory[]

服裝 武器 其他 物品
Baseball cap
Bowler hat
Drifter outfit
Harness
Leather armor
Undershirt & jeans
Pipe gun .38 rounds
Bottlecaps

Encounter locations[]

Known scavengers[]

  • Angie
  • Davies
  • Fred
  • Mandy Stiles
  • Mikey
  • Moss
  • Ness
  • Machete Mike Far Harbor (add-on)
  • Charlie Dead Creation Club
  • Ellie Dead Creation Club
  • Larry Dead Creation Club

Notes[]

  • Scavengers are drawn from a character pool that is similar to, yet distinct from, settlers. One difference between the two groups is their inventory.
  • According to Creation Engine, the character pool used by the scavengers is called "LCharScavenger" and the character models are randomized from the list of EncWorkshopNPCFemaleFarmer, EncWorkshopNPCFemaleGuard, EncWorkshopNPCMaleFarmer, EncWorkshopNPCMaleGuard actors included in the pool.
  • Modifying their aggression actor value through console commands does not prevent them from becoming hostile due to their hostility being tied to a [sustained] proximity trigger.

Appearances[]

Scavengers appear only in Fallout 4.

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