战斗步枪(辐射4)
ammo
.45 round s.308 round s (.308 receiver ).38 rounds (.38 receiver )
The combat rifle is a weapon in Fallout 4 .
Background [ ]
A pre-War firearm that can be commonly found in the Commonwealth . Various factions , such as Gunners and raiders , frequently carry them.
Characteristics [ ]
The combat rifle is capable of filling various roles depending on its configuration, such as a close-quarters automatic or a precision sniper. It is also chambered for .45 rounds, one of the most abundant forms of ammunition in the game. With higher ranks of Gun Nut , caliber conversions to the weaker .38 rounds and more powerful .308 rounds become available.
Weapon modifications [ ]
Receiver
Mod Description Weapon prefix Effect(s) Perk(s) required Components Form ID
Standard receiver Standard. – – – – – – – – – – Adhesive x1Gears x2Oil x3Screw x2Spring x2Steel x4001A8A53
Light frame receiver Lighter weight. Reduced damage. Light -3 – – – – -3.6 +6 – – Adhesive x1Aluminum x4Gears x2Oil x3Screw x200185BEB
Heavy frame receiver Heavier weight. Improved damage. Heavy +3 – – – – +3.4 +10 – – Adhesive x1Gears x2Oil x3Screw x2Steel x600185BEA
Calibrated receiver Better critical shot damage. Calibrated – – – +1 – +0.6 +17 – – Adhesive x2Gears x3Oil x4Screw x3Steel x600185BE8
Hardened receiver Better damage. Hardened +8 – – – – +0.9 +25 – – Adhesive x3Gears x3Oil x4Screw x4Steel x800185BEC
Automatic receiver Improved rate of fire. Inferior damage and range. Automatic -11 +57 -12 -3 – +1.3 +29 – Gun Nut : 1Adhesive x3Gears x4Oil x6Screw x4Steel x900185BE2
Armor piercing automatic receiver Improved rate of fire and armor penetration. Reduced range. Inferior damage. Armor piercing automatic -11 +57 -10 -3 – +1.6 +32 – Gun Nut : 2Adhesive x3Aluminum x8Gears x4Oil x5Screw x500185BE3
Hair trigger receiver More sensitive trigger. Better rate of fire. Hair trigger – +16 – -1 – +0.2 +40 – Gun Nut : 2Adhesive x5Aluminum x9Gears x4Oil x5Screw x500185BE9
Powerful receiver Superior damage. Powerful +16 – – – – +1.6 +40 – Gun Nut : 2Adhesive x5Aluminum x9Gears x4Oil x6Screw x500185BED
Hardened automatic receiver Improved rate of fire. Reduced damage. Inferior range. Hardened automatic -3 +57 -12 -3 – +2 +44 – Gun Nut : 3Adhesive x4Aluminum x9Gears x4Oil x6Screw x600185BE4
Rapid automatic receiver Superior rate of fire. Inferior Range. Inferior damage. Rapid -11 +80 -12 -5 – +2 +47 – Gun Nut : 3Adhesive x5Aluminum x9Gears x5Oil x7Screw x600185BE5
Calibrated powerful receiver Superior damage. Better critical shot damage and accuracy. Calibrated powerful +16 – – +1 – +2.3 +51 – Gun Nut : 3Adhesive x5Aluminum x10Gears x5Oil x6Screw x600185BEE
Hardened piercing auto receiver Improved rate of fire and armor penetration. Reduced damage and range. Hardened piercing automatic -3 +57 -10 -3 – +2.7 +59 – Gun Nut : 3Adhesive x6Aluminum x11Gears x6Oil x6Screw x700185BE6
.38 receiver Reduced damage. Changes ammo type to .38 Caliber. .38 -8 – – – – +3 +62 – Gun Nut : 4Adhesive x7Aluminum x12Gears x6Oil x6Screw x800210488
Powerful automatic receiver Improved damage and rate of fire. Inferior Range. Powerful automatic +4 +57 -12 -3 – +3.4 +66 – Gun Nut : 4Adhesive x8Aluminum x13Gears x6Oil x7Screw x800185BE7
.308 receiver Exceptional damage. Changed ammo type to .308 Caliber. More sensitive trigger. Better rate of fire. .308 +24 +16 – -1 – +3 +70 – Gun Nut : 4Adhesive x7Aluminum x12Gears x6Oil x6Screw x800185BE1
Barrel
Mod Description Weapon prefix Effect(s) Perk(s) required Components Form ID
Short barrel Standard. Short – – – – – – – – – Adhesive x1Screw x3Steel x300185BFC
Short light barrel Improved hip-fire accuracy. Short – – – +1 – -1.7 +4 – – Adhesive x2Aluminum x3Screw x300185BFD
Long barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. – – – +84 +3 – +1.8 +8 – – Adhesive x2Screw x6Steel x600185BF9
Long light barrel Superior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy. – – – +84 +4 – – +11 – Gun Nut : 3Adhesive x4Aluminum x8Screw x600185BFA
Short ported barrel Superior recoil. Ported – – – +1 – – +15 – Gun Nut : 3Adhesive x4Aluminum x6Screw x300185BFE
Long ported barrel Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. ported – – +84 +3 – +1.8 +23 – Gun Nut : 3Adhesive x6Aluminum x10Screw x700185BFB
Stock
Mod Description Weapon prefix Effect(s) Perk(s) required Components Form ID
Short stock Standard. – – – – – – – – – – Adhesive x2Screw x5Wood x500185C02
Full stock Better recoil. – – – – – – +0.8 +7 – Gun Nut : 3Adhesive x4Screw x6Steel x600185BFF
Markman's stock Superior recoil. Better aim with scopes. Marksman's – – – – – +1.5 +15 – Gun Nut : 3Adhesive x5Aluminum x6Rubber x2Screw x6Spring x300185C00
Recoil compensating stock Exceptional recoil. Recoil compensated – – – +1 – +1.8 +22 – Gun Nut : 3Adhesive x6Aluminum x7Rubber x3Screw x8Spring x600185C01
Magazine
Mod Description Weapon prefix Effect(s) Perk(s) required Components Form ID
Standard magazine Standard. – – – – – – – – – – Adhesive x4Screw x3Spring x3Steel x500185C05
Large magazine Better ammo capacity. Inferior reload speed. High Capacity – – – – +20 +0.7 -3 – Gun Nut : 2Adhesive x5Screw x4Spring x5Steel x600185C03
Medium quick eject mag Better reload speed. Quick – – – – – +0.4 +8 – Gun Nut : 3Adhesive x6Aluminum x3Oil x3Screw x3Spring x600185C06
Large quick eject mag Better ammo capacity. Improved reload speed. Quick high capacity – – – – +20 +1.1 +23 – Gun Nut : 4Adhesive x7Aluminum x10Oil x5Screw x4Spring x800185C04
Sights
Mod Description Weapon prefix Effect(s) Perk(s) required Components Form ID
Standard sights Standard. – – – – – – – – – – Adhesive x1Steel x2001A8A54
Glow front sight ring Improved focus and sighted accuracy. Sighted – – – +1 – – +2 – – Adhesive x1Steel x200185C09
Glow sights Improved focus and better sighted accuracy. Glow-sighted – – – +2 – – +6 – – Adhesive x2Nuclear material x2Steel x200185C08
Short scope Improved magnification. Superior sighted accuracy. Scoped – – – +16 – +1.3 +14 – – Adhesive x2Glass x1Screw x2Steel x200185BF4
Reflex sight Better focus and sighted accuracy. Tactical – – – +7 – +0.6 +17 – – Adhesive x2Aluminum x2Glass x1Nuclear material x2Screw x2Silver x100185BF8
Reflex sight Better focus and sighted accuracy. Tactical – – – +7 – +0.6 +17 – – Adhesive x2Aluminum x2Glass x1Nuclear material x2Screw x2Silver x10018004D
Medium scope Better magnification. Superior sighted accuracy. Scoped – – – +23 – +1.6 +29 – Gun Nut : 3Adhesive x3Glass x2Screw x2Steel x300185BF2
Long scope Superior magnification and sighted accuracy. Scoped – – – +36 – +2 +36 – Gun Nut : 3Adhesive x4Glass x4Screw x2Steel x400185BF0
Short night vision scope Night vision. Improved magnification. Superior sighted accuracy. Night-vision – – – +16 – +1.3 +47 – Gun Nut : 3Science! : 1Adhesive x4Aluminum x4Circuitry x1Fiber optics x1Glass x2Nuclear material x2Screw x2Silver x200185BF5
Medium night vision scope Night vision. Better magnification. Superior sighted accuracy. Night-vision – – – +23 – +1.6 +55 – Gun Nut : 3Science! : 1Adhesive x4Aluminum x5Circuitry x2Fiber optics x1Glass x4Nuclear material x4Screw x2Silver x200185BF3
Long night vision scope Night vision. Superior magnification and sighted accuracy. Night-vision – – – +36 – +2 +62 – Gun Nut : 4Science! : 1Adhesive x5Aluminum x6Circuitry x2Fiber optics x2Glass x5Nuclear material x6Screw x200185BF1
Short recon scope Tracks targets. Improved magnification. Superior sighted accuracy. Recon – – – +16 – +2.3 +74 – Gun Nut : 4Science! : 1Adhesive x5Aluminum x7Circuitry x3Crystal x6Fiber optics x2Nuclear material x7Screw x3002492D7
Long recon scope Tracks targets. Superior magnification and sighted accuracy. Recon – – – +36 – +2.3 +74 – Gun Nut : 4Science! : 1Adhesive x5Aluminum x7Circuitry x3Crystal x6Fiber optics x2Nuclear material x7Screw x300185BF7
Muzzle
Mod Description Weapon prefix Effect(s) Perk(s) required Components Form ID
No muzzle – – – – – – – – – – – –
Large bayonet Superior bash. Inferior range. Bayoneted – – -18 – – +1.8 +15 – – Adhesive x2Screw x3Steel x300185BDC
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Compensated – – -12 +1 – +1.4 +37 – Gun Nut : 3Adhesive x3Aluminum x400185BDE
Muzzle brake Exceptional recoil control. Better per-shot recoil. Inferior range. Muzzled – – -18 +2 – +1.4 +56 – Gun Nut : 3Adhesive x4Aluminum x500185BDF
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Suppressed – – -30 +1 – +1.8 +75 – Gun Nut : 4Adhesive x5Aluminum x7Plastic x4Screw x300185BE0
Variants [ ]
Locations [ ]
Can be purchased at the Diamond City market . Arturo may sell two or three of these rifles. Higher levels would see him selling one already modified with a .308 receiver.
One can be found next to a dead soldier next to a beached tank directly west of Libertalia .
At any level, a long barrel full stock is in the raider cottage east of Pickman Gallery .
Guaranteed to spawn at the ambushed caravan outside of Covenant , on the road to the Medford Memorial Hospital .
One will spawn at any level on top of the roof of the Greater Mass blood clinic , next to the body of a dead survivor.
On the east side of Greater Mass blood clinic in the back of a burned out vehicle. There is a chance one will spawn next to a skeletal soldier.
Combat rifles can be found on almost all the mercenaries at Parsons State Insane Asylum .
Around level 15, Gunners will start equipping these with large magazines and long barrels.
Can also be commonly found in U.S. Army bases.
Fairly common among raiders Minutemen after at higher levels.
One can be found during the miscellaneous quest Find the Treasures of Jamaica Plain .
Daisy frequently sells one.
Alexis Combes frequently sells one.
Occasionally carried by trappers .
Sold at the Nuka-Cade for 21600 Nuka-Cade ticket s (items rotate every couple of days).
Notes [ ]
Any combat rifle with a low scope or higher will be labeled as "combat sniper" along with other titles unless another name takes precedence over it.
The full stock and long scope mods cause the combat rifle to use more AP in V.A.T.S. in order to be fired.
The combat rifle fires pistol rounds in two of its three configurations. Only a select few weapons in the Fallout universe share this feature, like the .223 pistol from Fallout and Fallout 2 and its Fallout: New Vegas versions, That Gun and the 5.56mm pistol , which are both pistols that fire rifle rounds.
The combat rifle makes the best use of .45 rounds, boasting the highest damage for those calibers out of all other weapons that utilize them as well.
Unused meshes in the game's files suggest the combat rifle was at some point going to have a drum magazine modification, similar to its shotgun counterpart, the combat shotgun .
The combat rifle shares the meshes and textures of its magazines and barrels with the hunting rifle , while its receivers and stocks are shared with the combat shotgun.
Bugs [ ]
Has platform::PC Has platform::Playstation 4 Has platform::Xbox One The modification menu for scopes and sights on the combat rifle does not show the 'Glow Front Sight Ring' mod unless there is something other than the basic 'Front Sight Ring' mod attached, but will not be craftable even though its components required are shown as 'None,' which is grayed out. This affects both the normal combat rifle and its variant, Overseer's Guardian .[已验证]
Has platform::PC Has platform::Xbox One The standard magazine for the Combat Rifle can be invisible, however, while reloading the magazine can be seen. This is just a visual glitch and does not actually affect the weapon in any way.[已验证]
Has platform::Playstation 4 Firing and then swimming will cause the weapon to be held like a bat and prevent firing the weapon.[已验证]
To fix it, just unequip and re-equip the rifle.
Can also happen while using unique or legendary variants of the rifle.
Gallery [ ]
Modifications: short barrel, full stock, standard magazine, front sight ring, large bayonet
Modifications: short barrel, marksman's stock, standard magazine, scope
Modifications: short barrel, marksman's stock, large magazine, recon scope, suppressor
Modifications: long barrel, full stock, standard magazine, standard sights
Modifications: long barrel, full stock, standard magazine, front sight ring, compensator
Modifications: long barrel, marksman's stock, large magazine, reflex sight, large bayonet
Modifications: long barrel, marksman's stock, large magazine, scope, suppressor
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