Note: Many of these officers are involved in the quest Restoring Hope, and completing this quest will cause the opposite quest to fail. Other quests that begin in or involve the camp can be completed if they are finished first.
Upon talking to Dead Sea in the Nelson barracks, one can say that they are going to slaughter Camp Forlorn Hope. He will respond, saying that "A vow without action is breath across the lips, nothing more." This starts the quest. To complete this quest, the Courier must travel to Camp Forlorn Hope, and kill the four named officers there. Joseph Polatli, Carl Mayes, Reyes, and Alex Richards. These are the only four individuals that must be killed, the rest can be spared and the quest continues as normal. After the four are killed, the Courier returns to Dead Sea, and he will give them the Liberator as a reward for the slaughter.
Kill all NCR Officers at Camp Forlorn Hope.
Return to Dead Sea and inform him of your victory.
Completion of this quest will allow the Courier to become leader of the Great Khans, as Papa Khan will name the Courier his successor after completion. Silently killing him after this exchange results in leadership, and it is one possible solution to securing the Khans' loyalty during the final battle, even if siding with the NCR.
Quartermaster Mayes walks around outside, he often has other soldiers nearby.
Dr. Richards is in the medical tent most of the time.
Tech Sergeant Reyes rarely leaves the command tent, and she does not sleep.
Major Polatli can wander, though he spends a large amount of time inside the command tent.
If you have completed Three-Card Bounty, the 1st Recon team will be in the camp, including Corporal Sterling who holds the La Longue Carabine. This may make the quest more difficult, as the camp is more heavily defended.
Completing the quest Back in Your Own Backyard by rescuing the NCR troopers or mercy-killing them will make Dead Sea permanently hostile toward the player, preventing this quest from being completed.
Completing the quest does not create a Legion presence at Camp Forlorn Hope. NCR forces will continue to spawn at the location and will only be wiped out during the epilogue.
As Restoring Hope requires the player character to kill Dead Sea and this quest requires the player to kill Joseph Polatli, these two quests cannot be completed in one play-through. However, the other quests at Camp Forlorn Hope can be completed, as they do not involve fighting Dead Sea.
Behind the scenes
The title of this quest is a play on words, evoking Mark 5:9 of the New Testament, in which Jesus of Nazareth conducts an exorcism. At face value, the phrase "we are Legion" means that you are working with the Legion, whose numbers are vast. However, its more esoteric meaning is written in the King James Version of the Bible: "And he asked him, What is thy name? And he answered, saying, My name is Legion: for we are many."
A Bit of Slap and Tickle ·A Final Plan for Esteban ·Access Powers ·All Fired Up! ·An Ear to the Ground ·Andy and Charlie ·Arachnophobia ·Arizona Scavenger ·Barton the Fink ·Bear Necessities ·Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) ·Bounty Killer (I, II) ·Brotherhood Bond (I, II) ·Caching in at the Cove ·Cajoling a Cudgel ·Claws Mended ·Claws Out ·Dealing with Contreras ·Defacing the Humble Stone ·Democracy Inaction ·Don't Poke at the Bear! ·Eddie's Emissary ·Exhumin' Nature ·Fight Night ·Flogging a Dead Corpse ·Friend of the Followers ·Gland for Some Home Cooking ·Harder, Better, Faster, Stronger ·Hat's Entertainment ·Help for Halford ·Hidden Valley computer virus ·Highway to the Danger Zone (I, II) ·Honorary Rocketeer ·I Love Bananas ·Iron and Stealing ·Keith's Caravan Charade ·Laurifer Gladiator ·Lenk's Bad Debts ·Lily and Leo ·Long-Term Care ·Malleable Mini Boomer Minds ·Maud's Muggers ·Meeting an Equal ·Missing a Few Missiles ·Most Wanted ·Not Worth a Hill of Corn and Beans ·Old School Ghoul · A Pair of Dead Desperados (I, II) ·Papers, Please ·Pistol Packing ·Playing on the Old Joana ·Poor Meat Never Makes Good Soup ·Powder to the People ·Power to the People ·Razzle Dazzle! ·Reach for the Sky, Mister! ·Rest and Resupply ·Ringo's Caravan Rules ·Rotface's Loose Lips ·Saving (or Savaging) Sergeant Teddy ·The Screams of Brahmin ·Silus Treatment ·Short-Term Treatment ·Smooth-Talking Criminal ·The Star Showdown ·Strategic Nuclear Moose ·Straus Calls ·Strip Search ·Suits You, Sarah ·Tags of Our Fallen ·A Team of Moronic Mercenaries ·Thought for the Day ·Tourist Traipse ·Trudy's Radio Repair ·A Trusted Aide ·Useless Baubles or Fancy Trinkets? ·We Must Stop Beating Like This ·We Must Stop Meeting Like This ·Wind-Brahmin Wrangler ·You Gotta Break Out a Few Eggs ·You Make Me Feel Like a Woman
Sierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) ·Fires in the Sky ·Strike Up the Band ·Mixed Signals ·Trigger the Gala Event ·Put the Beast Down ·Last Luxuries ·Curtain Call at the Tampico ·Heist of the Centuries ·Big Winner, Sierra Madre
A Family Affair ·Arrival at Zion ·Bighorners of the Eastern Virgin ·Chaos in Zion ·Civilized Man's Burden ·Crush the White Legs ·Deliverer of Sorrows ·Departing Paradise ·Flight from Zion ·Gathering Storms ·Gone Fishin' ·Happy Trails Expedition ·Prisoners of War ·Retake the Bridge ·River Monsters ·Rite of Passage ·Roadside Attraction ·Sanctity of the Dead ·The Advance Scouts ·The Treacherous Road ·The Grand Staircase ·Tourist Trap
All My Friends Have Off Switches ·A Brain's Best Friend ·Coming Out of Her Shell ·Field Research ·He Came... And Went ·Influencing People ·Midnight Science Fiction Feature! ·Old World Blues ·On the Same Wavelength ·Picking Your Brains ·Project X-13 ·Sonic Emitter Upgrade ·Welcome to the Big Empty ·What's in a Name? ·When Visitors Attack! ·X-2: Strange Transmissions! ·X-8 Data Retrieval Test ·X-8: High School Horror! ·X-13: Attack of the Infiltrator!