異塵餘生 輔助能力

天賦列表

在初代輻射中有53個天賦,有的天賦具有多個等級。

天賦名稱 需要等級 其它要求 天賦等級數 天賦效果
行動男孩 12 敏捷點數 5 3 天賦每提高一個等級增加1點行動值
動物之友 9 智力點數 5, 野外愛好者 25% 1 視野中的動物將不會主動攻擊你
提高警惕 3 感知點數 5 1 顯示一個目標的生命值、武器、彈藥數量
強化暴擊 9 感知點數 6, 敏捷點數 4, 幸運點數 6 1 增加20%暴擊傷害
快速徒手攻擊 6 敏捷點數 6 1 徒手攻擊或近戰攻擊時少花費1點行動值
額外空手傷害 3 力量點數 6, 敏捷點數 6 3 徒手攻擊或近戰傷害提升2點
額外移動機會 6 敏捷點數 5 3 每回合增加2點行動值,但僅用於移動
額外攻擊距離 6 敏捷點數 6, 幸運點數 6 2 範圍性武器的有效殺傷距離增加2點
額外開火速度 9 感知點數 6, 智力點數 6, 敏捷點數 7 1 使用遠程武器攻擊時少花費1點行動值
個人崇拜 12 魅力點數 10 1 無視的名聲或是否和他們在同一陣線,人們總是覺得你很親切
躲避者 9 敏捷點數 4 2 增加5%的裝甲等級
先發制人 3 感知點數 6 3 攻擊順序增加2點
知識分子 6 智力點數 6 3 在升級時多得到2點技能點數
同理心 6 感知點數 7, 智力點數 5 1 Reaction levels are shown when in an indepth converstaion
Explorer 9 1 Higher chance of finding special places and people in random encounters
Faster Healing 3 EN 6 3 +1 bonus to your healing rate
Flower Child 9 EN 5 1 50% less likely to be addicted to chems, and withdrawal time is halved
Fortune Finder 6 LK 8 1 Additional money is found during random encounters
Friendly Foe 6 PE 4 1 In-combat characters on your team are highlighted green, instead of red
Ghost 6 Sneak 60% 1 +20% to Sneak in dark conditions
Healer 3 PE 7, IN 5, AG 6, First Aid 40% 3 2-5 more hit points healed when using First Aid or Doctor skills
Heave Ho! 6 3 +2 to Strength when determing range of a thrown weapon
Lifegiver 12 EN 4 3 +4 HP
Master Thief 12 1 +10% to skills: Sneak, Lockpick, Steal and Traps
Master Trader 9 CH 7, Barter 60% 1 25% discount when purchasing items from stores and traders
Medic 12 1 +20% to skills: First Aid and Doctor
Mental Block 15 1 Resistance to Master's psychic attacks
More Criticals 6 LK 6 3 +5% chance of critical hits
Mr. Fixit 12 1 +20% to skills: Repair and Science
Mutate! 9 1 Change one of your traits
Mysterious Stranger 6 LK 7 1 Chance you will gain a temporary ally in random encounters
Night Vision 3 PE 6 3 10% reduction in darkness level
Pathfinder 6 EN 6, Outdoorsman 40% 2 25% reduction in travel time on the world map
Pickpocket 9 AG 8, Sneak 80% 1 Size and facing modifiers are ignored when stealing from someone
Presence 3 CH 6 3 +10% to initial reaction of NPCs
Quick Pockets 3 AG 5 3 Inventory access during combat cost 1 AP less
Rad Resistance 6 EN 6, IN 4 3 +10% to Radiation Resistance
Ranger 6 PE 6 3 Chance of hostile random encounters is lowered
Scout 3 PE 8 1 Exploration is increased by 1 square in every direction on the world map
Scrounger 9 LK 8 1 Doubles the amount of ammo found in random encounters
Sharpshooter 6 PE 7, IN 6 2 +2 to Perception when determining range modifiers
Silent Death 18 AG 10, Sneak 80% 1 When sneaking HtH attacks from behind do double damage
Silent Running 6 AG 6, Sneak 50% 1 Able to sneak and run at the same time
Slayer 18 ST 8, AG 8, Unarmed 80% 1 All HtH attacks are critical hits
Smooth Talker 3 IN 4 3 +1 to Intelligence for the purposes of dialogue
Snakeater 6 EN 3 1 +25% to Poison Resistance
Sniper 18 PE 8, AG 8, Small Guns 80% 1 Increased chance to score a critical hit with ranged weapons
Speaker 12 1 +20% to skills: Speech and Barter
Strong Back 3 ST 6, EN 6 3 Carry an additional 50 lbs. of equipment
Survivalist 3 EN 6, IN 6, Outdoorsman 40% 3 +20% bonus to Outdoorsman for survival checks
Swift Learner 3 IN 4 3 +5% bonus whenever XP is earned
Tag! 12 1 Pick an additional Tag Skill
Toughness 3 EN 6, LK 6 3 +10% to damage resistance

List of weapon perks

These are hidden perks that apply whenever the Vault Dweller has a particular weapon equipped, providing additional bonuses.

Name Effect Weapons using the perk
Weapon Accurate +20% hit chance at all ranges
Weapon Knockback Knocks back the target (1 hex per 5 points of damage)
  • Sledgehammers
Weapon Long Range Hit chance reduced for targets farther than 4*(Perception - 2) hexes (200% increase)
Weapon Penetrate Target's Damage Threshold reduced by 80%

List of armor perks

These are hidden perks that apply whenever the Vault Dweller wears a particular armor, providing additional bonuses.

Name Effect Armors using the perk
Combat Armor Radiation Resistance is increased by 20%
Powered Armor Strength is increased by +3 and Radiation Resistance by +30%

Notes

It is possible to attain perks that the PC normally doesn't meet the required stats for by the use of temporary stat improving chems before the selection menu (i.e. Player with 4 Int uses Mentats to be able to select the Educated perk which requires 6 Int).

See also

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