Fallout中文維基
Fallout中文維基
无编辑摘要
第21行: 第21行:
   
 
==''辐射'', ''辐射 2'' 以及 ''辐射战略版''==
 
==''辐射'', ''辐射 2'' 以及 ''辐射战略版''==
力量要求大多数大型武器使用,武器的自重量和他能有最到子转变到人物[[strength|力量]]点数,玩家应该明确游戏时使用的武器路线. 大多数, 如果不是全部, 大型武器在[[Fallout|辐射]] 爆炸武器,也就意味着玩家无法直接用这类型的武器对目标进行. 这使得大型武器作为主要武器的玩家[[Fast Shot]] [[trait]]有一个更多的使用可能,让他们享受大型武器的优点而不畏惧于他的缺点
+
大多数大型枪械有力量值要求,而武器以及需要大量药的重也要求较高的力量,因此如果玩家准备使用大型枪械作为主要的武器,那么在创建角色的过程中投资力量将会是一个明智的选择。[[辐射]]中的大多数如果不是全部的话)大型武器是连发的枪械,这也就意味着玩家不能使用这类型的武器进行瞄准射使得喜爱大型枪械的玩家更多地选择[[Fast Shot|快枪手]]这一[[trait|特征]],以便扬长避短地使用大型枪械。
   
'''Initial Level''':
+
'''初始等级''':
*''Fallout'': 10% + (1% x [[Agility]]). Average characters have a 15% skill.
+
*''辐射'': 10% + (1% x [[敏捷]])。标准的玩家角色技能等级为15%
  +
*''辐射2''和''辐射战略版'': 2% x 敏捷。标准的玩家角色技能等级为10%。
*''Fallout 2'' and ''Fallout Tactics'': 2% x Agility. Average characters have a 10% skill.
 
   
 
==''Fallout 3''==
 
==''Fallout 3''==

2010年6月10日 (四) 02:40的版本

 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FOT
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FOT
File:Bobblehead- Big Guns.png

"The best way to win an argument is to be the loudest."

大型枪械辐射辐射2辐射战略版以及辐射3技能。它决定了你使用如Fat ManMissile LauncherFlamer等大型武器进行战斗的有效性。

辐射, 辐射 2 以及 辐射战略版

大多数大型枪械有力量值的要求,而武器本身以及所需要的大量弹药的重量也要求较高的力量,因此如果玩家准备使用大型枪械作为主要的武器,那么在创建角色的过程中投资力量将会是一个明智的选择。辐射中的大多数(如果不是全部的话)大型武器是连发型的枪械,这也就意味着玩家不能使用这类型的武器进行瞄准射击。这就使得喜爱大型枪械的玩家更多地选择快枪手这一特征,以便扬长避短地使用大型枪械。

初始等级:

  • 辐射: 10% + (1% x 敏捷)。标准的玩家角色技能等级为15%。
  • 辐射2辐射战略版: 2% x 敏捷。标准的玩家角色技能等级为10%。

Fallout 3

S.P.E.C.I.A.L. Statistic: Endurance

Initial Level: Starting Big Guns skill is equal to 2 + (2 x Endurance) + Luck/2 (rounded up). Average starting characters (End 5, Lck 5) will have a Big Guns skill of 15%.

Weapons using this skill are specifically the Flamer, Gatling Laser, Minigun, Fat Man, Missile Launcher, Rock-it Launcher, Heavy Incinerator (Broken Steel only) and any unique variants of these weapons. As this skill increases, so does your accuracy and damage with all of these weapons, both in and out of V.A.T.S. mode.

If you're following the Main Quest you can pick up your very own Fat Man early on, and there are several Minigun- and Missile-Launcher-wielding super mutants who can be killed for their weapons

In addition to assigning Skill Points at Level up, Big Guns can be permanently raised by taking the Size Matters Perk, finding the Big Guns bobblehead, and reading U.S. Army: 30 Handy Flamethrower Recipes. Big Guns can be temporarily raised by wearing clothing that enhances Endurance, or by wearing the Raider Blastmaster Helmet or Linden's Outcast Power Armor, each of which grant +5 to Big Guns. The Bombshell Armor, from The Pitt, grants an even greater bonus of +10.

It is also possible to get an infinite amount of U.S. Army: 30 Handy Flamethrower Recipes in the Bethesda Ruins. See the article Fallout 3 Notable Loot for details.

The perks Size Matters and Tag! both give the opportunity to raise Big Guns by 15, so with an endurance of 5 by level 16, you could have 45 Big Guns without having to level it, though you could simply use the glitch stated above to save you a few perks.

Although difficult to obtain and use in the initial stage of the game, big guns and their ammo become a deceptively self-sustaining resource after the early-middle stages (particularly the minigun, and to a lesser extent the flamer). At higher levels (>50) of the Big Guns Skill, the minigun becomes very efficient in the midrange against armored and unarmored foes. Alternating with the flamer for short range/melee enemies and the missile for long range/sniper enemies gives you one weapon set for all occasions. Ammo is always a concern for these weapons (particularly when you experience a scavenging drought, such as fighting dedicated melee enemies) and should be supplemented whenever possible from shops and traveling merchants. Luckily, the 5mm is one of the most common forms of sold ammo. And selling all those unused small arms weapons will leave you with a lot of caps to burn. For the first segment of the game, while most big guns and their ammo are still scarce, consider acquiring and building a Rock-It Launcher. It's one of the most easily acquired blueprint (Moira Brown sells it) and it is the gun with the most plentiful ammo in the game (since it uses the game's clutter items as weapons). On top of that, spent ammo can be picked up and used again and again. Combined with Bloody Mess, it's also one of the most hilarious weapons in the game (Explosive Death by Teddy Bear!).


Skills