Fallout中文維基
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Fallout中文維基
关于the alien species,参见Alien

 
Gametitle-FNV
Gametitle-FNV

Aliens are creatures found in the Mojave Wasteland in 2281.

Background[]

Three aliens can be found to the north of Horowitz farmstead and east of Brooks Tumbleweed Ranch, where the mercenary camp is usually located, when one does not have the Wild Wasteland trait, with an inaccessible, crashed recon craft.

Characteristics[]

Biology[]

此部分转换alien. 改变它, 请编辑包含在内的页面.

外星人是身材矮小、无毛、黄绿色皮肤、短而结实的四肢和绿色血液的类人生物。它们的头部不成比例地大,有着圆形、厚重的眼睑、坚实的黑色眼球,没有明显的虹膜或瞳孔;一张没有牙齿的薄嘴,绿色的舌头,两对小孔,耳朵和鼻孔所在的位置。外星人没有对生拇指,每只手都有三个长长的触手状手指,每个指尖都有大吸盘,可以让他们操纵物体。它们呼吸着与人类相似的大气,并且(至少在母舰“泽塔”上的那些)主要以奇怪的外星食物蠕虫鱿鱼为食。

Gameplay attributes[]

These aliens are far more arduous than their counterparts in Mothership Zeta, but have the same amount of Hit Points. The alien captain, however, has 16x the hit points of his Mothership Zeta counterpart.

Variants[]

Alien[]

Alien

Aliens appear only once in Fallout: New Vegas and are identical in appearance to the aliens found in the Fallout 3 add-on Mothership Zeta. There are two aliens, both carrying tri-beam laser rifles.

Name统计数据特性能力物品
Alien
001690AC
Level
15
Experience Points
?
Perception
8
Hit Points
250
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (0 Damage)
  • Dead Tri-beam laser rifle

Alien captain[]

Alien

The alien captain is a stronger variant of alien found in the Mojave Wasteland. Like the other aliens, he only appears if the Wild Wasteland trait is active. The captain is noticeably taller and more human-like in stature than the other two aliens, and appropriately has much more HP. The aliens appear to scale to the player character's level. The alien captain has the alien blaster in his inventory but does not use it in combat. If the captain is killed without the other aliens noticing, they will not become hostile but cannot be talked to.

Name统计数据特性能力物品
Alien captain
001690E9
Level
20
Experience Points
?
Perception
9
Hit Points
400
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (0 Damage)

Location[]

  • Mercenary camp

Notes[]

  • Aliens count as abominations.
  • The alien captain will always appear hostile, however, the other two aliens will not be hostile unless the captain spots the Courier. If the captain is killed while one is hidden, the other two aliens will not turn hostile unless attacked; instead they will stand and look at the Courier silently, as they lack voices.
  • If an alien's torso explodes, pieces of flesh left will be oversized compared to the original body size. These body parts will also be red despite the original green color of the alien.
  • The alien captain almost always flees, while the other two aliens will assault the Courier with laser weapons. The captain will then enter combat with the Courier once his fellow aliens are killed.
  • The alien captain will not use the alien blaster against the Courier. He cannot equip it and will use a laser pistol instead.
  • The aliens encountered in the Mojave seem to be taller than the Mothership Zeta aliens. They are the height of a regular human.
  • Looking at the ship, it appears to be broken and there are many wires hanging out of the back. The ship also appears to hover as it moves up and down. This appears to be the same kind of recon craft that crashed in Fallout 3.
  • If the Courier does not have the Wild Wasteland trait, the aliens' spot will be occupied by mercenaries instead.
  • In some cases the Courier can find two weapons of the same type on one alien (this does not happen with the alien captain).
  • Companions often pick up the alien blaster before the Courier can. They should always check the inventory of their companions when trying to locate the alien blaster.
  • Aliens left alive will be hostile to any Viper gunslingers chasing the player from Horowitz farmstead, usually dispatching them quickly and easily with their tri-beam laser rifles.
  • The aliens can be scared away with a flare gun.

Appearances[]

Aliens appear in Fallout: New Vegas.

Bugs[]

Has platform::Xbox 360Xbox 360 Sometimes the aliens' eyelids will stretch, causing them to stick out.[已验证]

Gallery[]

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