| ||關於the Vault-Tec mascot sometimes erroneously called "Pip-Boy"，參見Vault Boy。|
罗伯科哔哔小子（英文：Pip-Boy） ('''P'''ersonal '''I'''nformation '''P'''rocessor)是一种由羅伯科工業制造的电子设备。
哔哔小子是发放给所有避难所科技公司避难所的标准设备。 为了登记这样一个设备，居民们将参加一个由避难所监督者举办的培训研讨会，以解释哔哔小子提供的功能和日常生活增强功能，同时在个人信息处理者责任表中填写个人信息，如手的控制，个人喜好，手臂周长，和避难所连身裤尺寸。 一些避难所收到了新型号的设备，而另一些则收到了旧版本的设备。公司的吉祥物，以图像的形式展示SPECIAL角色系统的所有特征 (輔助能力，特徵，统计数据， 等等。)经常被错误地称为“哔哔小子（Pipboy）”（甚至在辐射战略版中）。他的真名是避难所小子。
The Pip-Boy 1.0 is the earliest known functioning model of the Personal Information Processor. It displayed information on a monochrome screen, but it is unknown what functions it was capable of performing. Although designed to be worn on the arm, it lacked an outer casing to protect its components and was significantly bulkier compared to subsequent Pip-Boy models.
The Pip-Boy 2000 displays information on a black, 5" x 3", monochrome screen. It can record sound and video footage for later playback. Using a simple but elegant form of sonar and satellite tracking (where available), this model can map out areas where its user travels. Though input is slow, a user can also hand-enter and edit text messages on their Pip-Boy 2000s. The Pip-Boy 2000 was worn on the users wrist. These models were, among others, owned by the Vault Dweller and Chosen One. A modified model was used by the Eastern Brotherhood of Steel.
哔哔小子2000 Mark VI编辑
A developmental version of the Pip-Boy 2000, mounted on the forearm and representing a step forward in the development of more ergonomic versions of RobCo's flagship personal computing product. The Mark VI was given to the residents of Vault 76 who would repopulate Appalachia 25 years after the Great War. Unlike previous versions of the Pip-Boy 2000, the Mark VI is without a real-time mapping feature. But makes up for the lack of mapping with additional features that would be common in future Pip-Boy models like user status tracking, a radio, Geiger counter, an advanced compass that could display notable locations and nearby persons and creatures, lighting functionality for dark areas, and inventory management. Like the 3000 Mark IV, the 2000 Mark VI is capable of playing video game holotapes.
The 3000 model, like the 2000 model, displays its information on a black, monochrome screen. Like the 2000 model, it is capable of keeping tabs on the users health condition, mapping out areas, and taking and storing notes. Unlike its predecessor though, it also comes with added features, such a built-in radio, Geiger counter and Pip-Boy light, used to illuminate dark areas. There are several models of Pip-Boy 3000 that are designated by letter, i.e. Pip-Boy 3000A. which keep a similar appearance but contain different hardware. The major difference from the 2000 model is its need to be worn as a gauntlet, which seals with a biometric lock the 3000A is locked with bolts and can be removed wholesale, replaced, or temporarily displaced to allow for clothing to pass under it.
A hand-crafted modification of the standard Pip-Boy 3000A, the extravagant Pimp-Boy 3 Billion is solid gold and encrusted with diamonds. It can be obtained from Mick at Mick & Ralph's in Freeside as a reward for persuading the Omertas to return to Mick for their weapon needs. Mick will switch the user's Pip-Boy between the 3000A and the 3 Billion upon request. The "Wild Wasteland" trait causes disco music to play whenever it is equipped (the first time and every time when swapping back from the original model).
哔哔小子3000 Mark IV编辑
The Pip-Boy 3000 Mark IV is the fourth iteration of the Pip-Boy 3000 line and includes a number of design enhancements. The control dials were moved from the left side of the device to the right to improve accessibility and the biometric lock and glove were replaced by a simple latch, allowing for quick and easy removal. The Mark IV also utilized a revamped display interface with animated images and was capable of playing the latest video games, such as Atomic Command and Red Menace. The Mark IV, unlike their predecessors, are able to manually unlock the main vault door entrances.
The Pip-Boy 3000 Mark IV was distributed to vaults near Boston, including Vault 75, Vault 81, Vault 95, Vault 111 and Vault 114. Vault-Tec staff did not grant Pip-Boys to the residents of Vault 111 due to their placement in cryogenic stasis; the Sole Survivor of the vault was able to claim a Pip-Boy from the corpse of a long-dead Vault-Tec scientist.
The PIP-Pad is an experimental tablet-sized version of the Pip-Boy series, mainly for reading text and high-resolution graphics. A cache of these devices was discovered after the Great War in an old RobCo warehouse by the staff of The Armageddon Rag. There are some known bugs with the text processor, and users may occasionally see some strange characters. Template:PV13
The 'Lil' Pip 3000 provides all of the functionality of the Pip-Boy 2000 Plus, but boasts a greatly reduced size made possible by the use of integrated circuits. Despite its advantages, the Lil' Pip remained less popular than its more durable predecessor.
- 在《Fallout 3》和《Fallout: New Vegas》中，所有佩戴哔哔小子3000的NPC都会把设备调到状态界面。
- In the classic Macintosh version of Fallout, the Pip-Boy 2000's menu uses PlainTalk to say "Welcome to the RobCo Pip-Boy 2000" upon opening it, as well as reciting the menus you've opened.
- The Pip-Boy is included as a promotional item for the Engineer in Team Fortress 2.
The main characters in Fallout, Fallout 2, Fallout 3, Fallout Tactics, Fallout: New Vegas and Fallout 4 are all equipped with different versions of Pip-Boys, the type found in Fallout 4 is known as the Pip-Boy 3000 Mark IV. In Fallout Shelter, some[verification overdue] dwellers exploring the wasteland are equipped with a Pip-Boy.
A Pip-Boy appears in Valve Software's multiplayer FPS Team Fortress 2 as a promotional miscellaneous cosmetic item for the Engineer class. When equipped, it will change the Engineer's construction PDA display to a green-and-black display, and adds an image of the Engineer in the style of the Vault Boy art.
- ↑ Vault-Tec Workshop loading screens: "In the years before the war, RobCo and Vault-Tec forged a powerful corporate alliance. Residents of Vault-Tec's Vaults would each be provided with a RobCo Pip-Boy personal computer, a device which made extensive use of the popular "Vault Boy" mascot."
- ↑ Pip-Boy Operational Instructions
- ↑ Vault Dweller's Survival Guide p.4–20—4–21: "ROBCO PIPBOY 2000
To help Vault Dwellers record information (and information is extremely valuable, in fact, it might be the most valuable weapon we have against the end of civilization, so pay attention!), Vault-Tec has selected the RobCo Industries RobCo PIPBoy 2000 as the Personal Information Processor of choice for its Vault Dwellers.
The RobCo PIPBoy 2000 (hereafter called the PIPBoy), is a handy device that you wear on your wrist. It’s small, especially by today’s standards, and it will store a goodly amount of information for you. And using modern super-deluxe resolution graphics to boot!"
- ↑ In-game, no local maps and the use of the Vault-Tec Appalachia paper map.
- ↑ Fallout 4 loading screens: "Press and hold the Pip-Boy button to turn on its light and illuminate dark areas."
- ↑ The Lone Wanderer: "Wally said my Pip-Boy was a piece of junk!"
Stanley Armstrong: " Solid as a vault, they are. And I fixed her up myself. Shouldn't need to open her up again for a decade or two."
The Lone Wanderer: "It's all right. Seems kind of old, though."
Stanley Armstrong: " That one I've been saving just for you, though. The A series is a bit heavier than some of the fancier models, but it won't let you down. "
- ↑ The Lone Wanderer: "I hate it. How do I get it off?"
Stanley Armstrong: " "
- ↑ The Art of Fallout 3 p. 14: Pip-Boy: The Pip-Boy was one of the first three iconic elements we wanted to nail-down in terms of look and feel, the other two being the Vault suit and Brotherhood of Steel power armor. This was a good exercise in determining the approach we would take with all industrial design in the game; a blend of classic 50's aesthetics with a futuristic twist. This is a delicate balance; swing too far towards the retro and you end up with something campy and unrealistic, but too far with the futurism and you risk a generic look.
After much iteration the design was eventually narrowed down to a basic look. Once Adam's drawings all start looking too similar we know we've honed in on the most likely design. The overall design isn't too over-styled, as this is meant as a tough piece of field equipment. The device clamps on the user's arm, fastened via bolts (which implies that it doesn't come off very often). It prominently features a bulky mini-CRT display, hooded to prevent glare from the hot wasteland sun. There are various buttons and knobs, slightly oversized to facilitate handling with a gloved hand. The grill indicates that the circuitry within can get pretty hot, and proper ventilation is required. Also note the gloved hand with a control-box mounted on the back, it has a large knob and coiled wire connecting with the main unit. That knob is the primary controller for the user to manipulate the on-screen cursor. It's only years later that I realized that we should have put the knobs and control on the right side of the screen as opposed to the left, this would have been considerably more ergonomic. Oh well, ergonomics were never a priority in design for this era.
- ↑ However, this portrayal is notoriously inconsistent (not to mention illogical), as clothing in Fallout 3 is depicted as fitting under the Pip-Boy, with sleeves coming out on the other sides, while in New Vegas this issue is not mentioned at all. The Courier receives Doc Mitchell's old Pip-Boy and can freely switch between the regular and the Pimp-Boy 3 Billion version; the 3 Billion also appears loose on the player's arm. Ricky in Honest Hearts wears a Pip-Boy 3000 that he claims to have found, though he doesn't mention the biometric lock though his Pip-Boy is revealed to be broken. Notably, the intro for the Pip-Boy concept art section in The Art of Fallout 3 says that the 3000 model is fastened with bolts rather than a biometric lock.