Fallout中文維基
Advertisement
Mbox cleanup.png
清理(问题:references need to be split to non game)
为满足核子百科'的质量标准,这篇文章或部分可能需要清理。请帮助改善这篇文章。

 ... 
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FNV.pngGametitle-FB.pngGametitle-FOBOS.pngGametitle-VB.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FNV.pngGametitle-FB.pngGametitle-FOBOS.pngGametitle-VB.pngGametitle-JES.png
"死亡之城"
气候不好,风雨无阻。基利安·达克沃特

古城墓地(英文:Necropolis),也被称为死亡之城,是位于加州南部的贝克斯菲尔德遗址上的屍鬼城市。

背景

2162年二月,放逐者在古城墓地回收了净水芯片[1]伊恩在战斗中被一个超级变种人杀死并化为灰烬。[2][3]同年三月,变种人军队为了报复一些被放逐者杀死的变种人而袭击了古城墓地; 这迫使大部分尸鬼逃离,留下的人也未能幸免。[4][5][6] 变种人大军推进后,他们身后留下了一座真正的死城。 然而,墓地并没有变得完全空无一人,一些尸鬼仍然住在那里。[7]

分散在古城墓地各处存者带领大迁徙穿越废土,导致了蜥蜴城日辉城[8]破碎丘等城镇的建立。

布局

这个希腊词的意思是“死亡之城”,指的是这个奇怪的寂静的鬼城。旅行者报告说,似乎没有人住在那里,到达定居点的人要么最终患上辐射病,要么就消失了。 事情的真相涉及到城市街道下的一小群尸鬼。

古城墓地位于13号避难所以东 6 个方格和以南 12 个方格处。墓地遭受了极大的破坏。街道上到处都是垃圾,几乎无法航行。这些下水道连接着城市的各个部分。墓地分为三个区和三个下水道部分。

Watershed Watershed sewers 12号避难所
亡灵大厅 Hall of the Dead sewers
Necropolis motel Motel sewers

汽车旅馆

住一晚!

主页面: Necropolis motel

这个区是一个虚拟的射击场,到处都是尸鬼。 它们是远距离射手的轻松体验选择。 如果放逐者试图交谈和/或扫荡他们的储藏室,尸鬼很容易变得敌对。 有通往城市下水道的检修孔。

亡者大厅

信仰之人

主页面: Hall of the Dead

在一座似乎是某种教堂遗迹的建筑物中,玩家角色可以找到许多被囚禁的發光種、赛特、加勒特和各种尸鬼守卫。

分水岭

珍贵的液体...

主页面: Watershed

最后一个区(通过下水道进入)和通往:

Children of the Cathedral medics
坏掉的水泵
A ghoul prisoner
名字押韵的超级变种人
12号避难所的入口

下水道

亡者大厅下水道

连接古城墓地区的三段隧道。

居民

赛特,古城墓地的领袖

尸鬼人口分为三组:

  • 地表居民可以称为古城墓地的公众面孔,因为他们是迄今为止三个群体中人数最多的,并且控制了城市的大部分地表。它们通常是外人在古城墓地遇到的第一件事物,很可能是上述关于死亡之城的谣言的原因。他们的行动基地是亡者大厅,他们的首领塞特就是在那里做生意的。地表居民偏执且不能容忍外来者和非尸鬼,他们经常是暴力的,一见到陌生人就会攻击,并且对超级变种人怀有特别深的仇恨。 这很可能是由于在古城墓地的重要分水岭周围新建了超级变种人驻军。尽管塔利乌斯提到赛特的地表居民对超级变种人在城市中的存在有强烈的抵抗,但当放逐者到达时,这两个群体之间似乎出现了某种僵局,尽管赛特毫不犹豫地雇用了局外人来消灭超级变种人驻军。
  • 發光種是住在旧12号避难所的尸鬼受到严重了辐射,即使是他们自己的同类也避而远之,他们不喜欢其他尸鬼,就像他们讨厌普通人类一样。
  • 所谓的地下尸鬼被迫住在城市的下水道中,具有讽刺意味的是,迄今为止,古城墓地居民中最和平,并且比其他任何一个群体都更能容忍外来者。

注释

在2162年3月25日之前(110天之后),放逐者可以在副官之前杀死主教,从而拯救古城墓地免于被屠杀。为了获得好的结局,玩家角色不应该在日期过后再返回城市。

登场

古城墓地只出现在《辐射》中,并且在《辐射2》中被多个角色提到,在《辐射:新维加斯》中被勞爾提到(称为贝克斯菲尔德)。 Wagner from the canceled Fallout 3 project Van Buren was originally from the city.[9]

幕后

  • 在《辐射》中,根据避难所科技避难所地点全息磁帶,12号避难所位于贝克斯菲尔德。 然而,虽然古城墓地位于洛杉矶的东北部,但贝克斯菲尔德的实际城市距离失落山丘地堡的西南不远。古城墓地的位置与巴斯托镇大致相符。
  • 在古希腊语中,墓地 (νεκρόπολις) 的字面意思是“死者之城”,在这种情况下,指的是居住在城市废墟中的尸鬼。

图库

另见

参考

  1. The Chosen One: "{119}{}{Lenny, have you ever heard of something called a Garden of Eden Creation Kit?}"
    莱尼: "{150}{}{A G’garden of Eden C’creation K’kit? I heard that Vault City had one of those. That’s the only one I’ve ever heard of, though.}"
    The Chosen One: "{153}{}{Well, my ancestor, the Vault Dweller, said that Vault 13 owes us one. I need to find it.}"
    Lenny: "{190}{}{W’well. I didn’t actually m’meet the V’vault Dweller. But I saw them. Once. }"
    The Chosen One: "{191}{}{You saw the Vault Dweller? Where?}"
    Lenny: "{270}{}{I’it w’was a long time ago. In a place called N’necropolis. A lot of us g’ghouls lived there. One, day I saw someone running through the city.}"
    The Chosen One: "{271}{}{Running?}"
    Lenny: "{280}{}{Yes, running. You see, we ghouls c’can’t run too much anymore. So, I knew it was an outsider when I saw them. They ran by so close I could have touched them. I wish that I had joined the Vault Dweller.…}"
    The Chosen One: "{281}{}{You wanted to join my grandsire?}"
    Lenny: "{290}{}{Yes. I h’had the chance of a lifetime and I blew it.}"
    The Chosen One: "{291}{}{What do you mean?}"
    Lenny: "{300}{}{L'later, I h’heard that the Vault Dweller had fixed our water system. The V’vault Dweller saved us -- all of us. Do you understand? It didn’t matter that we were ghouls. For once it didn’t matter. We w’were people again. W’worth saving.}"
    The Chosen One: "{301}{}{My ancestor was the founder of our tribe. That memory is revered amongst my people.}"
    Lenny: "{310}{}{Later, I heard that the Vault Dweller destroyed the source of the m’mutant army. The Vault D’dweller saved all of us. Human and ghoul alike… I could have been a part of that, but I lacked the c’courage. I’ve never forgiven m’myself.}"
    (GCLENNY.MSG)
  2. Vault Dweller's memoirs
  3. Fallout Bible 0: "2162 February 13 Vault Dweller recovers the water chip in Necropolis. Ian is killed by a super mutant and reduced to a cinder, ending his tendency to shoot the Vault Dweller in the back with SMG bursts."
  4. The Vault Dweller: "{104}{}{What happened here?}"
    The ghoul refugee: "{115}{}{The super mutants attacked. We were slaughtered. They had guns and bombs, even some steam trucks. They killed my friends. The mutants just butchered us.}"
    The Vault Dweller: "{117}{}{How did you survive?}"
    The ghoul refugee: "{133}{}{I hid until most of the mutants left.}"
    The Vault Dweller: "{118}{}{Do you know why?}"
    The ghoul refugee: "{122}{}{I heard they was pissed that some human killed their men here.}"
    (GHREFUGE.MSG)
  5. Fallout Bible 0#Answer me these questions three: "1. Why was it that so many ghouls left necropolis between Fallout 1 and 2 to settle in Broken Hills and Gecko? Is necropolis empty now? Also, why was it that Harold joined the ghouls? I remember him talking as if he weren't a ghoul; When you type in "ghouls" in the question box in the first Fallout he refers to the ghouls as "them"."
    "Answer:"
    • "Ghouls still have the human need to expand and move on - and in the 80+ years between Fallout 1 and 2, the ghouls spread out from Necropolis in all directions... and some had even left before the events in Fallout 1."
    • "Necropolis is not empty now; ghouls are still said to reside there, though Set is no longer their leader. It is not clear whether he is alive or dead."
    • "Harold joined the ghouls in Fallout 2 because Harold is a kindly sort who likes to help people - when he sees a group of people trying to make their way in the wasteland, he tries to step in and give them a leg up, especially when it can benefit life for everyone."
      "Wherever a key event in Fallout has occurred, Harold always seems to be right there in the middle of things, helping to push the world along and make it a better place. His wit is a little dry and raspy, but he's got a good heart."
    • "Harold is not a ghoul, but he is a mutant. What happened to him inside the military base during his assault with Francine, Mark, and Richard Grey is unknown, but it is likely he was exposed to the FEV virus and changed. His last known memory after the attack was passing out then waking back up in the wasteland... changed."
  6. Fallout Bible 4: I am wrong. Most ghouls were forced to leave Necropolis, leading to the Great Migration across the wastes.
  7. Fallout Bible 1,6
  8. Fallout Bible 5 Questions: "14. One thing - what's happened to Junktown? Was it just too little to be it's own state? Or maybe it has managed to survive as an independent enclave inside NCR, a hive of scum and villainy, so to speak. And what kind of folks would live in Glow? After all, that place must still, well, glow, at least somewhat. Ghouls?"
    "Junktown became part of NCR as part of the state of Shady, and it was one of the first provisional states, considering it was one of the first (and most trustworthy) of the Shady Sands trading partners during its early formation. Its alliance with Shady Sands did cause some alarm from the caravans in the Hub, but it didn't hurt the Hub communities any... and the Hub eventually became part of NCR as well."
    "As for the Glow (or the state of Dayglow), most of the state is actually north and west of the glow, but they are still able to see the Glow from their borders. A number of ghouls are rumored to live there now, as part of the Great Migration from Necropolis - once the ghouls learned of West Tek, they were eager to see if they could scavenge technology from the abandoned center. Some ghouls formed partnerships with scavenging companies from New Adytum and the Hub and have built quite a profitable corporation from their salvage efforts. At least one super mutant, a refugee from the Cathedral, was also rumored to be working with the ghouls and humans in Dayglow."
  9. Denver design document
Advertisement