Fallout中文維基
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Fallout中文維基
游戏文章
Fallout动力拳套
Fallout 2动力拳套
超级动力拳套
Fallout 3动力拳套
Fisto!
震慑者
Fallout: New Vegas动力拳套
伤口撒盐动力拳套 Honest Hearts
土星拳套 Old World Blues (add-on)
超熱土星拳套 Old World Blues (add-on)
动力拳套 Gun Runners' Arsenal
神速拳套 (GRA) Gun Runners' Arsenal
工业之手 Lonesome Road (add-on)
Fallout 4动力拳套
Fallout 76动力拳套
Gauntlet Wastelanders
Fallout Tactics动力拳套
Impact gloves
Fallout: BoS动力拳套
超级动力拳套
Van BurenHERAKLES power fist
动力拳套
这是一篇概述文章,列出了多个游戏中出现的内容。
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动力拳套(英文名:power fist)是一种手套或装甲护手,带有动力撞锤或类似装置,可以提高持用者肉搏打击的冲击力。[Non-game 1]

型號[]

Big Frigger 動力拳套[]

Fo1 power fist
游戏文章: Fallout, Fallout 2, Fallout Tactics

BeatCo Big Frigger動力拳套是一种依靠动力伺服电机的拳套,旨在增加所有者在徒手战斗中的力量。该设备由小型能量电池供电。[1]超級大錘不同,它没有增加击退的动能储存装置,并且不能击退目标。

Big Frigger超级動力拳套[]

Fo2 Mega power fist
游戏文章: Fallout 2

BeatCo Big Frigger 超级动力拳套是升级版的拳套,使用更强大的伺服电机,旨在增加所有者在徒手格斗中的力量。该设备由小型能量电池供电,但额外的功率意味着它消耗的能量是其两倍。[2] 像它的“小”兄弟一样,它缺乏动能储存装置来增加击退效果。

動力拳套[]

POWERFIST
游戏文章: Fallout 3, Fallout: New Vegas, Gun Runners' Arsenal, Van Buren, Fallout: Brotherhood of Steel

气动動力拳套(在游戏中简称为动力拳头)是一种非武装类武器,出现在辐射3和辐射:新维加斯中。它看起来像一个装甲护手,就像一套动力装甲。然而,它似乎使用气动撞锤而不是动能装置,使其功能更接近冲击手套的功能。有兴趣创建这种电磁脉冲动力拳套模型变体。这个开发分支的高潮是FSGv118-b型号震慑手套,这是唯一仍然存在的已知原型。

军火贩子的军械库动力拳套[]

POWERFIST
游戏文章: Fallout: New Vegas

军火贩子制造的气动动力拳套的重新设计型号。虽然与标准动力拳套完全相同,但它采用可升级的模块化部件制造。另见独特的变体神速拳套

拆除用动力拳套[]

Power fist (Fallout 4)
游戏文章: Fallout 4, Fallout 76

这种前模型最初是由建筑工人用来拆除用的。从那时起,为它们寻找替代用途当然不需要太多想象力。[3]

土星拳套[]

Saturnite fist
游戏文章: Old World Blues

土星拳套在設計上為實驗原型機的動力拳套。和宇宙餐刀使用的是同一種材料的土星合金,使得它在重量減輕的情況增加揮拳的速度和靈活性。另见升级版,超熱土星拳套

工业之手[]

Industrial hand
游戏文章: Lonesome Road

气动拳套的工业化民用型号,改为装有高速电机和圆锯片。工业之手是唯一可以用来造成持续伤害的动力拳套变体。

冲击手套[]

Tactics impact gloves
游戏文章: Fallout Tactics

Fallout Tactics Impact gloves are an Unarmed class of weapon exclusive to Fallout Tactics. They appear to be a leather glove with a pneumatic piston bolted to the back of the hand, which extends on contact with the enemy for additional striking force. While not, strictly speaking, a power fist, it is included as it functions in a more or less similar fashion. Impact gloves do not require ammunition.

超级動力拳套[]

MegaElectricPowerFist
游戏文章: Fallout: Brotherhood of Steel

Fallout: Brotherhood of Steel The mega electric power fist is an enhanced version of the electric power fist that appears in Fallout: Brotherhood of Steel. It uses an internal power source, negating the need for power cells. The impact of the electric power fist deals damage similar to a raygun shot.

HERAKLES 動力拳套[]

游戏文章: Van Buren

Herakles was one of the Enclave-Poseidon Energy weapon programs that were abandoned during the Great War. The Prisoner could find these plans and rebuild the Herakles model.

参考[]

  1. Mega power fist: "A "Big Frigger" power fist from BeatCo. Considered by many to be the ultimate weapon to use in unarmed combat. This one has upgraded power servos for increased strength. Powered by small energy cells."
  2. Mega power fist: "A "Big Frigger" power fist from BeatCo. Considered by many to be the ultimate weapon to use in unarmed combat. This one has upgraded power servos for increased strength. Powered by small energy cells."
  3. The Art of Fallout 4 p.234: "Chapter 5 WEAPONS
    ONE OF THE CORE Fallout experiences is surviving in the Wasteland through combat, so we set out to give the player a system that allows modification and customization of any weapon in the game. Every gun was designed with modularity in mind. Classic guns, like the plasma and laser rifles, were broken up into interchangeable components. New guns, such as the pipe set, were designed from the ground up to work with this system and provide as much variety and flexibility as possible.
    The pipe gun set is the most basic of the ballistic weapons, crudely crafted from various bits of found bolts, metal, and wood. These guns look just as likely to kill the shooter as the target, but they are plentiful in the Wasteland and a favorite of raiders. We used this early set to figure out how we wanted to break a gun down to the basic elements that all guns would share, in order to maximize interchangeability. This drove the structure of the crafting interface, with standardized slots for receiver, barrel, muzzle attachments, grip, and scope. The root identity of any gun is determined by the receiver; everything else can be swapped. This allows the player to go as far as transforming a short-range pistol into a sniper rifle.
    Luckily, given the improvised nature of most things in the game's world, weird or unusual gun combinations still look appropriate and fit into the setting. Some of our guns are based on realistic interpretations of well-known, real-life prewar weapons, and therefore their range of customization options is slightly limited. But even in these instances you can substantially change the gun's appearance to achieve some really interesting builds. The base 10 mm, for instance, is a different design from the version in Fallout 3. But with the proper mods, you can transform it into something very similar.
    It's not all about the guns, of course. The melee selection was expanded as well, with a eye toward entertaining builds designed to deliver massive (and painful) physical damage. Some of these weapons were initially intended for purposes other than inflicting harm. The power first and super sledge are prewar hardware originally used by construction crews for demolition. But it certainly didn't take much imagination to find alternative uses for them."

非游戏

  1. Fallout: The Roleplaying Game Rulebook p. 119: "A Power Fist is a reinforced gauntlet or vambrace which mounts a heavy-duty pneumatic ram over the knuckles. Designed for use by demolition crews, it has also seen military use for breaching fortifications and clearing enemy barricades… and enemies."
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