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關於an overview of power fist models,參見power fist
關於the Gun Runners' Arsenal version of this weapon,參見Power fist (GRA)

 
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The power fist is an unarmed weapon in Fallout: New Vegas.

Characteristics

The power fist is a mechanical glove mounted with a hydraulic piston powered ram. When punching, the pistons push the ram forward, smashing into the enemy. Sometimes, enough power is transferred to the target to knock them down.

V.A.T.S. Special Attacks

Template:VATS attack table

Durability

The power fist can successfully strike about 395 times from full condition before breaking.

Variants

Comparison

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondEffect damage and durationBonus effectsAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Power fist 40
43.61.09x140282.93956800133.3505
Power fist Gun Runners' Arsenal40
43.61.09x140282.93956800133.3505
Power fist With all weapon mods attached Gun Runners' Arsenal48
62.81.31x140283.479564900816.7505
Greased Lightning Gun Runners' Arsenal32
963x132282.39956150002500505
Industrial hand Lonesome Road (add-on)50
160Ignores DR/DT3.2x140651.57995102500250757
Salt-Upon-Wounds' power fist Honest Hearts45
64.4+3Poison/10s1.36x145254.849562500416.7506
Saturnite fist Old World Blues (add-on)35
631.8x135252.879541600400454
Saturnite fist super-heated Old World Blues (add-on)55
90.81.65x155+2Fire/5s254.459542400600555
Note: Unarmed damage is doubled in V.A.T.S.

Locations

  • Boulder City ruins - in an ammunition case on the second floor of one of the houses.
  • Camp McCarran - there are five or more in the tents located in several footlockers. These tents are located directly north of the entrance.
  • Camp Golf - plenty of them can be found in the trooper tents, in front of the House Resort.
  • Cottonwood Cove - there are two in the footlockers, in the tent next to the Cottonwood Cove HQ.
  • Hidden Valley bunker - the Brotherhood of Steel has many stashed away in the footlockers in their base. However, laser pistols can sometimes be found instead.
  • Hoover Dam - there is one inside a footlocker which is inside one of the sleeping quarters near Quartermaster Bardon's office.
  • Mick & Ralph's, Freeside - it can be sold by Mick in his special inventory.
  • Novac - sometimes sold by Cliff Briscoe.
  • Scavenger Platform, Lake Mead - in a metal box (may be randomly generated loot).
  • Silver Rush, Freeside - one can be found on the top floor.
  • The Tops - in the safe on the presidential suite.
  • The Fort - in a footlocker in Caesar's tent (Lockpick skill of 100 required). Also held by many Legion members.
  • Vault 3 - can be found on numerous Fiend raiders.
  • Vault 11 - in a footlocker in the living quarters.
  • Abandoned Brotherhood of Steel bunker - two may be found in the footlockers.
  • The Fort - when opening Mr. House's secret room, go straight down the stairs and into the room and it's found in one of the footlockers.

Notes

  • This weapon is an improved holdout weapon.
  • Upon close inspection, there are notches on the fist that add up to 33.
  • As of the Old World Blues add-on, the power fist attacks much more slowly, even with a maxed out Unarmed skill and high Strength. Even with the Slayer perk, it punches rather the same speed as it did in Fallout 3. The slower attack speed is not present in the other variants like the zap glove and ballistic fist, however.
  • When doing a power attack with the power fist, the sound of the hydraulics is louder.

Bugs

  • Has platform::PCPC Has platform::Playstation 3Playstation 3 Has platform::Xbox 360Xbox 360 The power fist does not use a higher resolution texture when used by the player, despite one being available in the game's resources.[已验证]
  • Has platform::PCPC Has platform::Playstation 3Playstation 3 Has platform::Xbox 360Xbox 360 The power fist uses the default Pip-Boy image from Fallout 3, despite there being an updated version present in the game's resources.[已验证]
  • Has platform::Xbox 360Xbox 360 Sometimes when appearing in third-person player, the power fist will appear above the hand.[已验证]

Sounds

Power fist icon.png

Gallery

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