Fallout中文維基
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世上只有揍人比喝的大醉要爽,我说的对吧?— 凯特

凯特(英文名:Cait2287年生活在戰區,是一名牢笼斗士,同时也是主角潜在的同伴

背景

凯特出生在2261年的一个遥远且受虐待的爱尔兰1血统家庭,她的父母经常对她进行身体和语言上的虐待。她两次试图逃跑,第一次逃跑时,他们把她锁在他们住的房子外面的一个棚子里。第二次,他们打断了她的一条腿。[2]由于不断的虐待,凯特最终确信她是一个错误,但她自欺欺人地认为他们足够爱她,不会把她赶出家门。这种幻想在她十八岁生日到来时破灭了:他们在她的脖子上扣上一个冲击项圈,然后把她卖给奴隶贩子,一点也不后悔。[3][4]

在接下来的五年里,凯特被用作娱乐奴隶,用于各种她拒绝详述的目的。虽然这伤害了她的感情,扭曲了她的个性,但凯特对他们产生了严重的怨恨,并最终学会了他们的一些技巧。在他们使用她后从睡觉的男人那里偷帽子,她最终设法换来了她的自由。凭借23年被压抑的愤怒,她找到了她的父母,并以血腥的报复枪杀了他们。[5][6]

在做了所有的事情之后,凯特开始喝酒和嗑药来帮助她忘记过去。她以牢笼斗士的身份加入了戰區,并努力为她提供资金购买她需要忘记的一切。不过,战斗的目的不仅仅是为她提供资金。她讨厌所有人,最讨厌她自己,而暴力、痛苦、创伤和賽柯成瘾是惩罚自己和寻找死亡的方式。[7] 不幸的是,事实证明凯特太难打败了,即使掠夺者接管了这个地方并且它变得更加致命。那些没有保持头脑清醒的人,在最好的情况下,很容易被打垮和抢劫。凯特自己也意识到,如果不买朋友,她就会成为一个等待被掠夺的受害者。那一课的老师是一个叫斯特拉顿的掠夺者,在她拒绝和他睡觉后,他抛弃了她,让掠夺者殴打她。[8]

等到獨存者到来时,凯特已经当了三年牢笼斗士,其中两年在掠夺者的管理下——她的名字都取得了一百场胜利。[9] 当獨存者进入战区并击败掠夺者时,汤米·罗尼根向他们提供了凯特的合同,因为她对賽柯的自我毁灭性依赖。

性格

凯特表现出令人信服的强硬爱尔兰女孩行为,但在外表之下是一个心碎的女人,她的身后是一生的苦难。[10]凯特对她周围的每个人都非常偏执,因为她认识的每个人都以某种方式背叛了她。这导致了对任何人的固有不信任,尤其是那些无私提供善意的人。她目前唯一信任的关系是交易关系,无论是通过瓶盖还是其他服务。[11]她也对自己在生活中所做的许多选择深感遗憾,质疑她一生所知道的残忍是否真的是解决问题的唯一方法。[12]

作为逃避和忘记生活创伤的一种方式,凯特已经接受了酒瓶和针头 (尤其是賽柯)并且已经使用了好几年。[13]由于这种长期使用,她无法通过正常方式治愈她的精神成瘾,无论是医生还是瘾头解[14]

尽管她的生活似乎在逆境、失望和恐惧中不断前进(加上心理依赖和随之而来的渐进性健康损害[15]),凯特拒绝走捷径。 她不止一次地盯着她的霰弹枪枪管,她还没有扣动扳机。取而代之的是,她在擂台上追寻着她无法给自己的死亡,被她与之战斗过的数百名对手之一压死。[7] 但她坚持不懈,希望并祈祷在她的生活和世界中找到一丝体面的人性。也许獨存者就是那块碎片。[13]

與玩家角色的互動

辐射4

互動一覽

互动
Perk nociception regulator color.png
此角色是必要的。关键角色不会被杀死。
Paving the Way.png
此角色是一位永久的同伴。 他们给予狂射冲刺辅助能力。
Icon quest starter.png
此角色开启任务

善意的介入

FO76 ui icon quest.png
此角色参与任务

战区

Icon interactions romance.webp
此角色可追求

需要浪漫

玩家行為的影響

  • 和凯特的好感度达到最大后,她会给予主角一个狂射冲刺的辅助能力,当血量低于25%的时候提升行动点数的恢复速度。
  • 凯特可以发展恋爱关系,当和她的好感度达到最高的时候可以解锁这一选项。
忠诚
凯特的忠诚行为
认可 反对
喜欢
  • 让别人穿上动力装甲。
  • 成功撬锁。
  • 小貓,小貓到這兒來期间杀死灰灰
  • 在完成她的个人任务之前使用药物。
  • 完成她的个人任务后使用瘾头解(仅当目前对某药物上瘾)
  • 在完成她的个人任务之前使用烈酒。完成任务后变得冷漠。
  • 威胁、暴力和刻薄。
  • 赤裸的独存者。 这在冲刺时更频繁地触发。
  • 自私的行为,例如要求或试图增加奖励。
  • 扒窃等犯罪行为。
  • 选择不加入钢铁兄弟会
  • 在综合我们的力量中使用义勇兵的大炮摧毁普利德溫號 。
  • 制止学院。
  • 告诉Phyllis Daily她谋杀了她的孙子。
  • 告诉Moe Cronin棒球更暴力。
  • Killing Phyllis Daily.
  • Telling Magnolia "I'm just not that into jazz"
  • Destroying the Railroad.
  • Persuading Mama Murphy to stop using chems after the completion of her personal quest.
  • Convincing Darla to turn on Skinny Malone during the quest Unlikely Valentine.
  • Giving Mama Murphy chems before her personal quest.
  • Telling Travis not to be such a coward in Confidence Man.
  • Telling Travis it is totally his fault before rescuing Vadim in Confidence Man.
  • Telling Travis that one of you might not make it out alive in Confidence Man.
  • Calling Vadim an idiot when saving him in Confidence Man.
  • Telling Travis that you're tired of his "shitty, whiny attitude" in Confidence Man.
  • Calling Wolfgang scum for making Patrick an addict, or saying both sides were wrong in Order Up.
  • Threatening Finn when first arriving in Goodneighbor.
  • Telling Hancock "That's incredible" after he talks about the experimental drug that made him a ghoul (possibly only before completion of her personal quest).
  • Using the sarcastic response to Hancock when concluding the unmarked quest Art Appreciation.
  • Sparing Pickman's life.
  • Gaining entry to Covenant.
  • Accepting Jacob Orden's bribe during Human Error.
  • Picking "Institute must die" when in conversation with Dr. Chambers during Human Error.
  • Accepting Dr. Chamber's offer in Human Error.
  • Betraying Bobbi No-Nose during the climax of The Big Dig.
  • Convincing Bobbi's into paying more caps at the end of the quest, The Big Dig.
  • Choosing Jack Cabot over Lorenzo Cabot in The Secret of Cabot House.
    • Note: Cait will dislike opening Lorenzo's door. This can be avoided by having Cait wait outside the cell area, or dismissing her and then waiting for her to leave via the elevator.
  • Telling Desdemona the Sole Survivor wants to avenge their family and would not take a bullet for a synth at the end of Road to Freedom.
  • Killing the Railroad when speaking with Desdemona in End of the Line.
  • Choosing "You'll live" or "I promise" when speaking with Glory during Precipice of War.
  • Saying "Newspapers just like to stir up trouble" when first meeting Piper.
  • Telling Piper "I was having too much fun blowing things up" during Story of the Century.
  • Telling Piper "Find who's responsible and make them pay" during Story of the Century.
  • Telling Miss Edna that everybody the player character loves gets taken away in the end or that love won't save a family.
  • Choosing "threaten" when first speaking to Mister Zwicky.
  • Choosing "sarcasm" or "bitch" when first speaking to Ann Codman.
  • Telling Billy that his parents are dead.
  • Telling Bullet that the family is under your protection in Kid in a Fridge.
  • Firing the artillery for the quest Old Guns.
  • Killing Theodore Collins at the end of Mystery Meat.
  • Agreeing to help Bobby De Luca for the quest Dependency after her personal quest.
  • Telling Myrna that the Sole Survivor is not human when speaking to her for the first time.
  • Being sarcastic to Sheffield.
  • Healing Dogmeat.
  • Choosing "keep everything" when Darcy asks about the photo after The Marowski Heist.
  • Telling AJ to stop.
  • Convincing Brian Virgil to kill himself.
  • Telling Piper you don't take orders when first meeting her outside Diamond City.
  • Refusing to answer Miss Edna's math question.
  • Telling Miss Edna that children need discipline.
  • Being sarcastic with and/or killing Mayor McDonough during In Sheep's Clothing.
  • Telling The Mariner the "crazier the better" at the beginning of the quest The Great Hunt. Far Harbor (add-on)
  • Telling High Confessor Tektus "surrounded by fanatics" when speaking with him for the first time. Far Harbor (add-on)
  • Giving Aubert's Note to High Confessor Tektus as part of the quest Witch Hunt. Far Harbor (add-on)
  • Telling Zealot Ware "that's nuts" when he asks what the Sole Survivor thinks of Brother Devin's devotion. Far Harbor (add-on)
  • Refusing to help Zealot Ware to save Brother Devin by saying "not my problem". Far Harbor (add-on)
  • Telling Brother Devin that "Atom's not real" during the quest The Trial of Brother Devin. Far Harbor (add-on)
  • Choosing to attack Sister Gwyneth during the quest The Heretic. Far Harbor (add-on)
  • Choosing the sarcastic option when reporting back to Grand Zealot Richter at the end of the quest The Heretic. Far Harbor (add-on)
  • Choosing any "destructive" option when confronting DiMA with his memories during the quest The Way Life Should Be. Far Harbor (add-on)
  • Telling Ada that no more time for mistakes when she asks about Jezebel's head. Automatron (add-on)
  • Winning the match in Amoral Combat.Nuka-World (add-on)
  • Completing the quest A Permanent Solution for any of the three raider gangs of Nuka-World. Nuka-World (add-on)
  • Telling Harvey his family is dead during All Aboard. Nuka-World (add-on)
  • Agreeing to help Harvey rescue his family for caps. Nuka-World (add-on)
  • Killing Harvey during All Aboard.Nuka-World (add-on)
  • Doing jobs for Shank, as well as many steps and dialogue during Home Sweet Home.Nuka-World (add-on)
  • Saying "as good as dead" at the start of Power Play.Nuka-World (add-on)
  • Choosing more "scientific" parameters in the Vault-Tec Workshop experiments. Vault-Tec Workshop
Loves
  • Keeping Buddy as part of the quest Trouble Brewin'.
  • Telling Wolfgang to lower his weapon at the Drumlin Diner.
  • Completing the quest The Big Dig in the favor of Bobbi No-Nose. The player must choose "Stay with Bobbi" and kill Fahrenheit after reaching the storeroom in order to do this.
  • Jokes about the blood of their enemies when the Vault-Tec rep asks how they stayed alive for so long.
  • Threatening Madison Li into working on Liberty Prime during quest Liberty Reprimed.
  • Threatening Sinjin during The Silver Shroud.
  • Telling Deacon 'Someone has to stop them' when asked if one is willing to risk some danger to stop the Institute and their nefarious schemes (this only happens after telling Desdemona that you would not take a bullet for a synth at the end of Road to Freedom).
  • Respond sarcastic to reconstructed Jezebel when talking about the Mechanist.Automatron (add-on)
Dislikes
  • Telling Joe Savoldi in Bunker Hill that "it's always good to help people."
  • Saying you'll talk to Trudy or Join the attack when talking to Wolfgang at the Drumlin Diner
    • Note: To avoid Cait disliking any interaction with Wolfgang in these dialogue options, choose the option "Who's Trudy?" when speaking to him. This will give you a new set of dialogue options, where you can use the 'Likes' section on this page to find the answer that Cait will approve of.
  • Choosing "keep everything" when Darcy asks about the photo after The Marowski Heist.
  • Telling Magnolia "I loved the song it was perfect"
  • Telling Kent "Don't sell yourself short" in The Silver Shroud.
  • Threatening AJ as the Silver Shroud.
  • Speaking as the Shroud to Kendra.
  • Use of chems after her personal quest.
  • Speech options that avoid fighting.
  • Joining the Brotherhood of Steel.
  • Replying to Hancock with "I feel you" when first meeting him.
  • Telling Daisy about the Sole Survivor's former home.
  • Helping the Railroad.
  • Helping the homeless, settlers or farmers.
  • Helping the Institute.
  • Giving a stimpak to Danny Sullivan during In Sheep's Clothing.
  • Agreeing to help Wolfgang in Order Up.
  • Cannibalism.
  • Murdering non-hostile targets.
  • Looking for compromise with Jacob in Covenant.
  • Picking "Spare Amelia" or "Reject the offer" during the conversation with Dr. Chambers in Human Error.
  • Convincing Skinny Malone to let them go without violence during the quest Unlikely Valentine.
  • Vouching for Danse during the quest Blind Betrayal. This will increase the further you attempt to help Danse.
  • Choosing the "put the guns away" option during Diamond City Blues
  • Giving the Vault-Tec rep a new home to cheer him up.
  • Giving Sheffield Nuka-Cola.
  • Persuading Mama Murphy to stop using chems before her personal quest.
  • Agreeing to find chems for Mama Murphy after her personal quest.
  • Telling Jack Cabot that they, too, believe in alien life.
  • Opening Lorenzo Cabot's door.
  • Siding with Ironsides when retrieving the guidance chip from Mandy Stiles in the quest Last Voyage of the U.S.S. Constitution.
  • Helping the ship take off in the quest Last Voyage of the U.S.S. Constitution.
  • Restarting the main pump in the quest Troubled Waters.
  • Telling Paladin Brandis that his squad is dead and offering up their holotags during the quest The Lost Patrol.
  • Refusing the gun that Deacon gives you at the end of Tradecraft.
  • Telling Desdemona that Sole Survivor would risk their life for the synths.
  • Accepting Glory's help during the quest Memory Interrupted.
  • Returning the Pristine deathclaw egg to its nest instead of selling it for a reward in The Devil's Due.
  • Bringing Buddy to Rufus during Trouble Brewin'.
  • Saying that they support freedom of the press when first meeting Piper.
  • Telling Miss Edna that one should hold onto their loved ones.
  • Agreeing to help Bobby De Luca for the quest Dependency before her personal quest by answering "Good" or "He needs to get help."
  • Choosing the "I'll leave" dialogue option when first speaking to Ann Codman.
  • Siding with the Railroad when speaking with Desdemona in End of the Line.
  • Taking Billy home.
  • Negotiating with Cedric Hopton during the Building a Better Crop quest.
  • Telling Travis that the bar fight wasn't his fault in Confidence Man.
  • Telling Travis, "You came through it all pretty well," in Confidence Man.
  • Choosing "Leave Her" when speaking with Glory during Precipice of War.
  • Telling Phyllis Daily she is evasive.
  • Convincing Mayor McDonough that Kellogg is a kidnapper.
  • Demanding that McDonough stand trial during In Sheep's Clothing.
  • Telling Blake Abernathy that his deceased daughter got what she deserved.
  • Telling Grand Zealot Richter "Try talking to her" before taking the quest The Heretic. Far Harbor (add-on)
  • Persuading Sister Gwyneth to return to the Nucleus during the quest The Heretic. Far Harbor (add-on)
  • Convincing Tektus to leave rather than killing him during Reformation. Far Harbor (add-on)
  • Saying that Ada is being helpful and she is an individual when she asks about Jezebel's head. Automatron (add-on)
  • Saying "some good in there" to reconstructed Jezebel when talking about the Mechanist. Automatron (add-on)
  • Saying "I like him" when interviewing Clem. Vault-Tec Workshop
  • Offering Harvey a stimpak during All Aboard. Nuka-World (add-on)
  • Agreeing to help Harvey rescue his family. Nuka-World (add-on)
  • Completing Power Play. Nuka-World (add-on)
  • Choosing more benevolent parameters in the Vault-Tec Workshop experiments. Vault-Tec Workshop
Hates
  • Flirting with other characters if she's traveling with the Sole Survivor and they are in a romance with her.
  • Intimidating Trudy to pay Wolfgang.
  • Telling Miss Edna that children need love to learn.
  • Selling Billy to Bullet.
  • Calling Hancock a junkie before and after her personal quest.
  • Killing Drinkin' Buddy.
  • Killing Brooks. Far Harbor (add-on)


其他互動

凯特可以撬开任何难度的锁,只需要指引她前往最近的锁即可。这或许会花费一些时间,具体取决于难度。她需要携带发夹才能进行撬锁。

评论

凯特的地点评论
地点/要求 评论
Diamond City, entrance "If we're looking for some action, I'm bettin' we'll find it here."
Goodneighbor, entrance "Wow, this place is a shitehole. And here I thought it couldn't get any worse than the Combat Zone."
Combat Zone, exterior "Why the hell are we comin' back here? My days of fightin' in that lousy cage are over."
Boston Airport, before the barricades "Would be nice to fly away and leave the Commonwealth behind... but is there anythin' worth seein' out there?"
Cabot House, exterior by the shrubbery "Okay, what the hell is a buildin' that nice doin' in a rundown city like this?"
Parsons State Insane Asylum, entrance foyer on the rug just past the front door; during the quest The Secret of Cabot House. "I don't like admittin' it, but this place is givin' me the shivers."
Jamaica Plain, northwest road entrance, by the diner "I remember some bloke who said he was headin' out to Jamaica Plain to hunt for treasure... never saw his sorry arse again."
Vault 81, entrance walkway "This is the only Vault I know that people still call home. Kind of weird that they want to stay out here all by themselves."
Yangtze-31 "Why anyone would want to live on one of these things for months at a time is beyond me."
Libertalia, entrance "You know how much I hate these Raiders, so I'll just thank you for bringin' me here in advance."
Trinity Tower, roof "Look on the bright side... if we need to get out of here fast we could always jump."
Sentinel site, exterior "If they used to store bombs here, why in the hell are we goin' inside?"
The Castle "Please don't tell me we're gonna spend the day pickin' through this pile of rubble."
"I don't understand these Minutemen. Why the hell would you bother helpin' a bunch of lowlife farmers and settlers for free?"
Covenant, gate exterior "This place kind of reminds me of home... it's just missin' the abusive parents and the years of psychological torment."
Bunker Hill, the base of stairs to the monument - before the gate "Oh, Bunker Hill. I heard you can get anythin' from these fellas. Time to start lookin' for some goodies."
Parking garage, after entering the garage "Wait a damn second. Where'd all the ferals go?"
"You know where you're going, right?"
Sentinel site, bomb storage room entrance "It's a shame we're turnin' these over to the Brotherhood. These things would be worth a fortune."
Sentinel site, gantry "This doesn't bode well. Not at all."
Sentinel site, exterior entrance "I've never seen anythin' like that before."
"This is the perfect place to get jumped."
Ticonderoga, penthouse foyer "If all of the Railroad bases look this posh, I might actually enjoy hangin' around with them for a while."
Old North Church, catacombs "This better lead somewhere. I don't fancy spendin' the rest of the week wanderin' in circles."
Old North Church, nave "This church is fallin' apart at the seams."
Trinity Tower, the roof "First we go up, now we have to go all the way down. I wish you'd make up your mind."
Trinity Tower, the base of the tower "Let me guess... you're going to make us climb this entire building. *Sigh*"
Hubris Comics, shop floor "When I was nine, I stole a comic book from a caravan dealer. Must have read the damn thing a hundred times before me parents took it away."
Hubris Comics, top floor studio "What's all this nonsense for?"
Yangtze-31, engine room "*Sigh* I hope you know what you're doin'."
Yangtze-31 "If you start tamperin' with that engine, I'm gettin' out of here."
Yangtze-31, bridge "Nothin' I'd rather do than spend my life underwater in a giant metal coffin."
Starlight Drive In, in the projection room "Looks safe. Maybe we should hang out up here for a while to catch our breath."
Starlight Drive In, at the screen "I knew a bloke who owned a movie projector. He only had this one movie about a talkin' dog. It was shite, but heck, beggars can't be choosers."
Wilson Atomatoys corporate HQ, Arlen Glass' office "Jackpot! There must be somethin' worth takin' from this place."
Wilson Atomatoys corporate HQ, foyer display "I'll be damned. It's a Giddyup Buttercup! Wait... why do I know that?"
Wildwood Cemetery "I wonder if any of me ancestors are buried here."
Weston water treatment plant "You really know how to show a girl a good time. Ugh."
West Everett Estates, backyard bunker "This isn't so bad. Believe it or not, I've seen worse."
West Everett Estates, entrance "Looks like Super Mutants have ruined another perfectly good part of town."
Walden Pond, just in front of said cabin. "Pff. I don't see what the big deal is... anyone can write stuff down and claim it's a "work of art.""
Milton General Hospital, basement morgue "Ugh, a morgue... disgustin'."
Milton General Hospital, waiting foyer "I can't believe that people actually had to pay to see the doctor."
Vault 95, Overseer's office "You wouldn't catch me dead at one of these support meetings. Ugh."
Vault 95, reactor room "I think we should be stayin' as far from that reactor as possible."
Museum of Witchcraft "Shite!"
Museum of Witchcraft "That sounds bigger than a mole rat."
Vault 75, combat training room "I love what they've done with the place."
Vault 75, entrance "Well, I'll be damned. Another vault."
Vault 114, entrance construction "Looks like the vault was never completed."
Vault 111, cryonic stasis room "I know this must be difficult for you... I... I'm here if you need to talk."
Vault 114, exterior tunnel construction "I'll be damned. Vault-Tec tucked these little beauties everywhere."
Trinity Church, theatrical rigging "Tommy tried to introduce scenery into the matches at the Combat Zone. Took about five minutes before we startin' usin' them for weapons."
Trinity Church, nursery "They... they were keepin' babies down here? Oh... oh god."
Thicket Excavations, near the water's edge; before the conclusion of the quest Pull the Plug. "Keep your gun handy. I doubt the only thing fillin' this quarry is a bunch of rocks."
The Shamrock Taphouse, basement during Trouble Brewin' "This robot wasn't easy to find. Better be a good reward for lettin' him go."
Gwinnett Brewery, brewing floor "I wonder if this was the vat for "Bunker Hill Brew" or "Dead Redcoat Ale?""
Gwinnett Brewery, entrance "I'd say that's about a week's supply."
Cut content Combat Zone, at the lifts in the trap room Cut content "I used to love enterin' the ring and hearin' everyone cheer. Now I'm realizin' I was just a caged animal put on display for their amusement."
Combat Zone, front row "Why the hell are we back here? You know how much I hate this fuckin' place!"
"Well, there's somethin' you don't get to see every day."
"Your Minutemen certainly cleaned the place up nicely. Even got rid of the mirelurk smell."
"You sure it's safe to be traipsin' around the basement of a six or seven-hundred year old buildin'?"
"Mirelurks smell disgustin'. When we're done fightin' them I can smell them on me clothes for days."
"Hmph. Better him than me."
Boston Common, just in front of the armored personnel carrier "We're takin' a big chance walkin' through the Common. Just sayin'."
Cambridge Police Station "Brotherhood of Steel, eh? These blokes pack some serious firepower."
South Boston military checkpoint "We need to find that transmitter and turn the goddamn thing off!"
Skylanes Flight 1981 "I'm bettin' we pry some good salvage out of this wreck... if the Raiders haven't gotten to it first."
"There has to be somethin' valuable hidden in all this scrap."
Saugus Ironworks, ? "Awwww, look. The Raiders have themselves a little arts and crafts project."
Saugus Ironworks, Slag encounter "Oh, lovely. You got a can-opener?"
Sandy Coves Convalescent Home, captain's room "What the hell's wrong with these robots? Don't they realize they're takin' care of corpses?"
Rocky Narrows Park, at the playground "Hard to feel like a kid again when you think about how many of them died when the war started."
"Ranger cabin, eh? Good place to look for rifle ammunition."
Robotics disposal ground, in front of the sentry bot "So we gonna strip that military robot for parts, or should we just blast it into tiny pieces?"
"I remember findin' an ancient document sayin' that you can have fun under the boardwalk. Doesn't look safe to me."
Revere Beach station, end tunnel raider encampment "What is it with Raiders and tunnels? Is it some kind of a Freudian thing?"
"What exactly were these blokes runnin' from?"
"Poor little thing. I wonder what happened to her."
Quincy ruins, Freeway stronghold bridge to roof catwalks "You sure it's safe for us to be walkin' up here?"
Quincy ruins, southeast entrance "This entire area's overrun with Gunners. I can smell the crazy bastards from a mile away."
Boston Police rationing site, in front of the trailer kiosk "Let's get out of here. I can't stand seein' shite like this."
"Let me know when we're done with the factory tour."
Poseidon Energy, generator room - the part past the raider defenses. "We should search the place for parts. Might find somethin' worth a few caps."
HalluciGen, Inc., demonstration control room "If you think I'm pushin' any of those buttons, you must be crazy."
HalluciGen, Inc., atrium before the quest "*Coughing* Can't breathe... this stuff... it smells strange."
Pickman's Gallery "I don't know, I kind of like these paintin's. Feels good knowin' someone out there is more miserable than me."
"We're not stayin' here, right?"
Fiddler's Green Trailer Estates, entrance "Spent me childhood livin' in trailers like this. Of course, me parents made me sleep outside."
Neponset Park, close to Charles Dieter Jr.'s cabin "Quaint little cabins. Too bad the mirelurks have ruined the view."
Natick power station "You don't even have to say it... I'm not goin' to be touchin' anythin'."
South Boston "At this rate, we'll be swimmin' through the streets of Boston."
Nahant Oceanological Society, second floor "I wish this damn thing would shut up."
Nahant Oceanological Society, research laboratory "Looks like someone wanted their seafood to go."
"Looks like someone has a dirty little secret."
Gorski Cabin, root cellar workshop "Why would anyone be stupid enough to try and build a nuke?"
Milton General Hospital, operating room "I wonder how many folks died on that table?"
Weatherby Savings and Loan, inside the bank vault "Well, well... what do we have here?"
Mass Pike Interchange, some Gunner stronghold fort "I never get tired of killin' this lot."
University Point, just inside the gate "Institute didn't leave much left, did they."
"Well, that's the end of our little sniper friend."
Mass Fusion disposal site "If I start glowin', you be sure to shoot me, alright?"
Mass Fusion disposal site "I'm pretty sure that the water isn't supposed to be doin' that."
"Power company was rollin' in dough, eh?"
"Never seen this kind of metro station before."
Mahkra Fishpacking, basement storeroom "I wonder if you can even catch fish anymore... and even if you could, would you want to eat them?"
Longneck Lukowski's Cannery, basement; just past the elevator "Are you kiddin' me?"
"Oh god... this is disgustin'. Why would you ever put meat into a can?"
Vault 81, observation room "Vault-Tec... makin' the perverts look like saints."
"There's no end to this place."
"Libertalia, eh? I guess it's time for some target practice."
Libertalia, at the top of the main structure "Well that was a fun little workout. Can we do it again?"
"We go skinny dippin' in there, things might start fallin' off."
Kingsport Lighthouse, at the top beacon "Usin' a glowin' one for the lighthouse... someone was thinkin' outside the box."
WRVR broadcast station, control room "Whatever you do... please don't turn on your radio. That shite gives me a headache."
Jamaica Plain, treasure room "Are you serious? After all we went through, this capsule is the "treasure?!""
Jamaica Plain, security room before the hallway "Might as well put up a sign sayin' "valuable loot here.""
Jalbert Brothers Disposal, at the barn with the barrels "The Children of Atom make Gunners look sane by comparison."
Super-Duper Mart, front counters "I've been through my share of markets. Sometimes I get desperate and start lookin' for the cookin' sherry... know what I mean?"
Irish Pride Industries shipyard, at the corpse of Rory Rigwell "This idiot got what was comin' to him."
"Okay, this is sick... even by my standards."
Cambridge crater, edge when attacked by ghouls "I'm thinkin' that comin' down here isn't the best idea you've ever had."
Cambridge crater, edge "That must have been one hell of a blast. There's nothin' left."
"City actually looks... well, kind of peaceful from up here."
"If there were so many pre-war libraries, why did those people end up making such foolish decisions?"
Hub City Auto Wreckers, while on the crane "Clever or not, that still looks dangerous to me."
Hester's Consumer Robotics, entrance: showroom floor "Always wanted me own robot drinkin' buddy."
"Looks like the ferals are doin' the exterminatin' for us."
College Square, the square "Ferals turned this place into a real shitehouse."
"If you're lookin' to build somethin', this is the place to do it."
"Watch yourself... somethin's about to go down."
Fort Hagen, command center – outside the gated main room, next to the door "This must be where all the top brass hung out while the soldiers were dyin' on the surface."
Greater Mass blood clinic, basement storage "Maybe we should help ourselves... I might know a few places we can unload the stuff."
The Slog, in front of the pool "They used to make an amazin' drink with tarberries at the Combat Zone. Tasted awful, but would knock you out after a few sips."
Template:BugOut Atom Cats garage, unable to determine due to bugged content. Template:BugOut "There's nothing quite like the smell of power armor grease and testosterone."
Gunners plaza, cafeteria – before the staircase "You feelin' a draft in here?"
Gunners plaza, main entrance of the atrium writer's room "Here's a newsflash... everyone died when the bombs fell. No one left to tell that story."
When walking on a mirelurk infested beach, between Reeb Marina and Gibson Point Pier. "I like long walks on the beach as much as any other girl, but not with these lurks walkin' around."
General Atomics factory, quality assurance test chamber "Now if they could teach these things to sing "Sweet Rosie O'Grady," I'd be impressed."
Back Alley Bowling, at the lanes "Still smells like cigarettes and stale beer in here."
General Atomics galleria, at the gate "Looks like someone was proud of themselves for buildin' those robots."
"It's like it's me birthday and you knew exactly what I wanted."
Fort Strong, sublevel in the room before the main mini nuke storage room. "Fat Man shells! You know how much we can get for these?!"
West Roxbury station, platform "Well, I'll be damned. Someone got one of these stupid trains to work."
"Nothin' I love more than gettin' me boots wet."
Federal Surveillance Center K-21B, gantry overlook "Interestin'. More to this place than meets the eye."
Faneuil Hall, the hall "This place smells disgustin'. What the hell died in here?"
Concord civic access, main pipe room "Oh yeah, trudgin' through here is much better than walkin' the streets above us."
"There's a goddamn Deathclaw up ahead."
Fairline Hill Estates, at the fortified house "Better in there than out here. Let's go."
Fairline Hill Estates, at the entrance to the cul-de-sac "I don't like this. Somethin's not right here."
Forest Grove Marsh, dry dock park "That's a lovely view of the river. Must have been nice here before the world went to shite."
Easy City Downs, at the "stables" both this and the latter have to be at an active location "While we're in here, maybe we could get a little inside information for placin' our bets."
Easy City Downs, northern corner fence hole to the racetrack, next to the stands "Now this might be a nice place to win a few caps."
East Boston Preparatory School, third floor torture chamber "These were added after the bombs fell, right?"
Dunwich Borers, at the pit "No way... we're not swimmin' in there."
Dunwich Borers, at the edge "That's a long way down."
"Let's just get through this garden quickly... I'm startin' to hate this place."
"Experiments were goin' on in a mental hospital? Could this get any worse?"
"I know this sounds crazy, but... well... this place is givin' me the creeps."
"I've heard of pre-war drunk drivers, but this is ridiculous."
USS Constitution, after quest the completion of the quest Last Voyage of the U.S.S. Constitution "That ship ends up everywhere except the water."
Weatherby Savings and Loan, before the completion of the quest Last Voyage of the U.S.S. Constitution "How in the hell did a ship get all the way up there?"
D.B. Technical High School, basement – after killing Bosco or at the throne "Actually, that looks kind of cute on him."
D.B. Technical High School, generator room "Whatever's down there, I'm sure it isn't friendly."
Croup Manor, basement "That's why I hate ferals... no damn table manners."
Crater House, edge of crater "Livin' in a crater isn't my idea of "home sweet home.""
"If you want to get through the tunnel, those Raiders won't even slow us down."
Corvega assembly plant, entrance of the assembly line room "I've spent a lot of time in the backseats of these things."
Template:BugOut Coast Guard Pier, either at the corner of the pier by the tower, or the center of the building. The super mutants were supposed to be wearing Coast Guard hats. Template:BugOut "Either I'm havin' a bad chem flashback or those mutants are wearin' sailor's hats."
Wreck of the USS Riptide "Lesson learned. Never play chicken with a drawbridge."
Chestnut Hillock Reservoir "If you want to wade out and check that boat, you go right ahead."
Shaw High School, library "Smells like shite down here."
Shaw High School, cafeteria "I'm gonna guess that we shouldn't be eatin' anythin' we find in here."
Charles View Amphitheater "Do you think tonight's show is sold out?"
Cambridge Polymer Labs, laboratory, during the quest Cambridge Polymer Labs "What the heck is "polymer" anyway?"
Cabot House, laboratory "I don't know what they're workin' on in here, but it can't be good."
Cabot House, living room "There might be some valuable stuff inside. Let's go check it out."
Bunker Hill, base of the monument "Let's keep away from this thing... looks like it's goin' to fall over any second now."
Breakheart Banks, at the building "Who in their right mind would be farmin' in the middle of the goddamn wasteland?"
Boston Public Library, hall where defenses are "Which section has the dirty magazines?"
Boston Public Library, main entrance "Well, this is certainly a friendly way to welcome people to a library."
Boston mayoral shelter, at the basketball court "I'm guess this is where the mayor used to play with his balls."
"Amazin' how much money these old corporations threw away buildin' crazy shite like this."
"Not much left of this bloke, is there."
Beantown Brewery, bottling room floor "You call this a brewery, I call it a church."
Fallon's department store, by the fountain "How come these things never have statues of naked blokes?"
Fallon's department store, by the escalators "What's with these weird metal stairs?"
Joe's Spuckies, speakeasy stairway "There's got to be somethin' left in here to drink."
The Switchboard, the foyer of the agency "What the hell is the "Defense Intelligence Agency?""
BADTFL regional office, evidence lockup "Looks like the holidays have arrived early this year."
Cait's quest comments
Location/Quest and requirement Context Comment
Vault 95, Overseer's office "Looks like they had their support meetin's in the Overseer's office. Sittin' around and tellin' everyone else my problems isn't my idea of fun."
Vault 95, "Look at all these chems! Psycho, jet... hell... it's all here. Why would there be a stash in this Vault? Unless... oh... Vault-Tec... those animals. Experimentin' again, I bet."
Vault 95, "Well, if you've gotta go... you might as well go out flyin'.
Vault 95, "Well, there it is. Vault 95. Let's head inside and find the Clean Room... that's where we can get this crap out of me body.

辐射:桌面游戏

Template:FBG 任何具有诽谤特征玩家角色可以在商店中获得凯特。当玩家角色将她作为主动伙伴并执行使用感知敏捷幸运的测试时,她可以在测试中精疲力竭以获得一击。

当玩家角色执行营地行动时,她将变得精疲力竭。但是,如果玩家角色的库存中没有至少一个毒品,她必须被丢弃。

库存

服装 武器 其他 物品
紧身胸衣 棒球棒
双管霰弹枪


註釋

  • 如果把凯特带到111号避难所奈特/诺拉的屍體前,她会试着安慰主角。
  • 凯特不喜欢所有义勇兵任务中关于帮助聚落抵御掠夺者的选项。
  • 凯特会经常使用携带中的赛柯,捷特消辐宁和其他藥物,因为主角在遇见她的时候她就已经成瘾了,常给她一些药物似乎可以非常快的提升她的好感度,同时也能够使她提升战斗能力。
  • 在完成她的个人任务之前,如果凯特携有捷特或赛柯,你有时会看到她嗑这些药。
  • 如果凯特有任何赛柯或捷特,有时可以看到她在完成个人任务之前使用它。
  • 尽管并非总是如此,但如果玩家角色在她面前使用藥物,凯特可能会在完成她的个人任务"善意的介入"后做出消极反应。在帮助她治愈她的赛柯成瘾之后,她会斥责他们是使用它们的“瘾君子”。
  • 独存者可以通过脱掉自己的衣服并在安全地点之间快速旅行来提高凯特的好感度。
  • 在完成善意的介入之前,凯特喜欢独存者喝烈性酒(波旁酒朗姆酒伏特加威士忌葡萄酒)。睡前和等待前喝酒会加快这个过程。
  • 在主线第二幕钢铁兄弟会到来之前,凯特将不赞成加入任何派系。在此之后,她将不再反对加入钢铁兄弟会。
  • 第一次遇见高桥的时候凯特会要求高桥给她来杯酒,但她没有得到,因为高桥只在钻石城市场供应面条。
  • 凯特的几条对话暗示她对避难所科技的实验非常了解,她也清楚避难所的真正意图所在。
  • 在良性介入后,以凯特作为同伴进入和探索任何避难所时,她会要求快速离开,不要在经历避难所之前进入避难所。
  • 当和其他同伴交换时,凯特会发表一些调情性质的言论,比如对派普,她会说“真遗憾没办法玩一次3P”,而面对迪耿麦奎迪的时候,她会称呼他们为“帅哥”。她还告诉汉考克,如果她决定“找尸鬼”,他将是她打电话的人。
    • 即使在被独存者浪漫之后,她也会继续发表这些评论。
  • 由于她童年的残酷,她不会喜欢有人帮助她,因为她一生中从未得到过帮助。例如,如果独存者帮助比利·皮博迪找到他的父母,她会生气,因为她从未得到帮助或照顾,但如果比利被卖给Bullet,她会讨厌它,因为她也是被卖为奴隶。
  • 如果没有完成她的个人任务"善意的介入",与她的最高亲和力是999。这意味着为了能够获得她的辅助能力"狂射冲刺",玩家角色必须首先完成她任务。

有趣的对话

  • “这要从两个人渣——或许可以叫他们我的父母——讲起。他们让我觉得自己是个错误,因为我想不起来他们什么时候把我当成过他们的女儿,哪怕仅仅只有一秒钟。”
  • “你可以想象当我踹开我父母的门时,他们脸上的表情。你想象不到的是接下来他们会怎么样......接下来,我对着他们打光了我的弹匣。”
  • "你认为我嗑药酗酒就因为我是个坚强的爱尔兰女孩?"
  • "哈,我不知道,从我这边来看,这表演还挺安静的。"
  • "Rather be off murderin' a pint, but this'll do."
  • "好啊,我挺乐意收下……我的意思是,替你拿这些东西。"
  • "如果你可以看着路而不是盯着我的屁股的话,我们可以走的更快。"
  • "世上只有揍人比喝的大醉要爽,我说的对吧?"
  • "啊好啊,我很乐意给你拿更多的垃圾!"
  • "你的就是我的……对吧亲爱的?"
  • "我很乐意拿上所有我们能拿的东西,但你是不是拿的多了点?"
  • "哦,我以为你想和我依偎在一起。"
  • "我很高兴你带上了我,问题是……你能抓紧我吗?"
  • "这些该死的雨,把我的衣服都弄湿了。" – 在雨中
  • "围捕一群逃走的合成人差不多和追捕一群辐射蟑螂一样好玩吧,祝你玩的开心。"
  • "掠夺者,超级变种人,shamblers……不管你能想到多少,它们都管这地方叫家。"
  • "不赖嘛……提醒我下次可以给你点建议。" – 在主角撬开锁后
  • "我觉得我们应该离那个反应堆越远越好。" – 在承受来自95号避难所反应堆的伤害后
  • "呃啊,膝盖受伤了!"
  • 受到辐射时:
    • "如果不赶快,我们就要开始冒绿光了。"
    • "我们不能走开去消下辐射吗?我感觉糟透了。"
    • "咱们快走。这地方不适合我们待。"
    • "你的哔哔小子在嗒嗒响?准没啥好事。"
    • "小心。我们被辐射了。"
    • "喂,大聪明......你正在被辐射。我们快出去吧。"
  • "我是什么?银行?*叹气*"
  • "除非我们下次会遇到一个拿着开罐器的家伙,我觉得我们准备好出发了。" – 当主角进入动力裝甲时
  • "看你干的好事,笨脚!我怎么不两枪毙了我们,给咱们省点麻烦?" – 当踩到地雷时
  • "我们或许该在这歇一会。这地方造得像个堡垒一样。" – 在95号避难所上方时
  • "我知道这一定对你来说很难……我……我就在这里,如果你想谈谈的话。" 如果把凯特带到111号避难所奈特/诺拉的尸体边。
  • 钢铁兄弟会抵达联邦时:
    • "我的老天......那是什么鬼东西?" – 目击普利德温号到达时。
    • "我不迷信,但看到那艘飞艇飞过头顶还是让我吓得发抖。我不觉得这里面会有什么好事......一点也不。" – 评论钢铁兄弟会时。
  • "别在脑子里装这些士兵的东西,你要是让我行礼,你们都能看到我的中指。" – 在加入钢铁兄弟会
  • "我想在墙上镶嵌一个死亡爪的头,如果我有一面墙的话。" – 在杀了一只死亡爪
  • "别这样看着我,你这个肮脏的小老鼠。" – 当用凯特替换狗肉时
  • "是购物的时间咯!(极其少见)"
  • 裸奔时:
    • "喔!好啊!不过,现在可没多少想象空间了,是吧?"
    • "希望你没期待我也脱了我的衣服,我不是那么随便的人。"
  • 在发展出一个亲密关系后:
    • "在我的生命中,你是我最亲密的那个人,我还能要求什么呢?"
    • "我哪都不想去,就想在这儿,在你身边。"
    • "我的心,我的财宝,我的爱,都是你的。"
    • "如果你感觉累了,我们总能找到床的。"
    • "我有些很有趣的想法,关于你,就是现在,我敢说我们能做的非常好。"
  • 恋人的拥抱被激活了之后:
    • "哦!我觉得我的肌肉好像被拉伤了,或者是别的什么。"
    • "该起床了,亲爱的。"
    • "这一切都让我觉得好累。"
    • "你睡得好吗?我知道我挺好的。"
  • 当在一个风景区时的评论:
    • "喔,换下风景也不错。"
    • "这样漂亮的东西是怎么存在于这个垃圾世界上的?"
    • "我觉得我好像生病了,但这个地方看起来真是不可思议。"
  • 在可怕地点时:
    • "我不喜欢这儿......一点也不。"
    • "事情不对劲。我们应该离开这儿。"
    • "下一片他*的的黑影绝对会把我吓得跳起来。"
  • 地点的评论:
    • "一想到大战中死了多少孩子,我就再也难把自己当个小孩了 。" – 在操场上时
    • "我们他*的为什么要回这儿?你知道我有多恨这*蛋地方!" – 在战区时
    • "我知道这听起来有点疯狂……但是……好吧……这地方真让我毛骨悚然。" – 在帕森斯州立精神病院
    • "在战区,汤米试着在比赛开始前介绍些舞台布景什么的,五分钟之后我们就把它们拿来当武器了。" – 在三一教堂的上層
    • "他们在这种地方治疗人们?真是浪费空间。" – 在医院
    • "我不敢相信人们居然付钱给医生。" – 在医院
    • "这些剩下的东西总是站不牢靠的,你千万别抓着我然后把我拖到这种角落里。" – 在里維尔卫星阵列
    • "如果我的童年是在这些战前篷车里度过的话,我的父母大概会让我睡外面。" – 在接近提琴手的绿色藤蔓庄园
    • "在战区,他们会用塔莓酿酒,虽然尝起来很恶心,但你喝了几口后就醉了。" – 在爬泥地
    • "如果战前有这么多图书馆的话,为什么人们还会做出这些愚蠢的决定?" – 在图书馆
    • "别告诉我我们是为了这些风景才爬到这里来的。" – 在摩天大楼房顶
    • "一个教训,别试图在吊桥上挑衅别人。" – 在宪法号残骸
    • "这些奇怪的金属楼梯是做什么的?" – 在飛伦百货商店
    • "你不会发现我死在这种会议上的,噁。" – 在95号避难所监督的房间里
    • "我不理解这些义勇军,为什么你要无偿帮助这些居民和农夫?" – 在堡垒
    • "学校。真是浪费,我是从浴室的墙上学到所有的知识的。" – 在夏乌高中
    • "我听说你可以从这些伙计这里搞到任何东西,是时候开始购物了。" – 碉堡山
    • "他们……他们在这里抚养小孩子?哦……哦,天哪。" – 在三一教堂
    • "你总是把我带到最棒的地方来。" – 在夏乌高中的厨房
    • "呃。我就不明白这有什么了不起的……每个人都能写点东西然后宣称那是艺术。" – 在瓦尔登湖
    • "我不知道,我有点喜欢这些画,看到有人比我过的还惨让我觉得很好。" – 在皮克曼画廊
    • "在我九岁的时候,我从商人那里偷了本漫画书,在我父母把它拿走之前我肯定读了好几百次了。" – 在虎不理漫画
    • "钢铁兄弟会?听上去像个恐怖电影。"
    • "I've been through my share of markets. Sometimes I get desperate and lookin' for the cooking sherry. Know what I'm saying?" – in the Super Duper Mart
    • "如果有人最近来过这里,他们肯定会在尘埃之间留下痕迹。" – 在毁坏/被弃置的地区
    • "看起来机场在战争中被直接击中了。" – 在波士顿机场
    • "我到家了,我终于到家了。" – 在三叶草酒吧
  • 当和同伴交换时:
    • 派普:「你们俩玩的开心,派普,真遗憾不能来一次三人行。」派普會回應:「那不可能发生的,凯特。
    • 居禮:「要用这个书呆子替代我?好吧,祝你好运。」居禮會回應:「别担心,凯特小姐,我的进攻能力非常强大。
    • 丹斯:「动力装甲机油加上男性荷尔蒙气味……没得比。」丹斯會回應:「这味道……有点刺鼻。
    • 迪耿:「迪耿……我怎么现在才认识你呢,帅哥?」迪耿會回應:「我等着你呢,小美人。」
    • 漢考克:「你听好了,汉考克,如果我哪天想要和尸鬼试试看……你是第一个。」漢考克會回應:「那我就等着那天的到来咯。
    • 嘎抓:「如果你宁愿跟这个破铜烂铁一起,随便你,反正你知道上哪里找我。」嘎抓會回應:「您总是这么迷人,凯特小姐。
    • 尼克·瓦倫坦:「好啦,Nicky,在外面自己小心点。」尼克會回應:「别担心,凯特,我会的。
    • 麥奎迪:「帅哥,替我好好照看这个家伙,好吗?」麥奎迪會回應:「为了你,凯特……我会做任何事。
    • 普雷斯頓·加維:「你觉得那个好人有能力罩着你?随便你。」普雷斯頓會回應:「你总有一天会发现,世界不是以你为中心的,凯特。
    • 壯壯:「我需要你让这个活着,壮壮。」壯壯會回應:「别担心,壮壮打爆敌人。

登场

凯特出现在辐射4辐射:桌面游戏辐射:避难所Online辐射:废土战争

错误

  • Has platform::PCPC Has platform::Playstation 4Playstation 4 Has platform::Xbox OneXbox One 在凯特坦白自己的毒瘾后,她的任务可能不会触发。带另一个同伴,将她送回定居点,然后与她交谈应该会触发任务(这可能与她被标记为同伴有关)。有关此错误的更多信息,请阅读善意的介入[已验证]
  • Has platform::PCPC 如果凯特认为自己在95号避难所后的战斗中被跟踪,她会说想要“降低剂量”。[已验证]
  • Has platform::PCPC Has platform::Playstation 4Playstation 4 Has platform::Xbox OneXbox One 在凯特的同伴任务中,凯特可能会开始随机倒塌,就像在对话期间失去能力一样。这将在任务完成后持续。[已验证]
  • Has platform::PCPC Has platform::Playstation 4Playstation 4 Has platform::Xbox OneXbox One 当保险箱和凯特之间有物体时,命令凯特选择地板上保险箱有时可能会导致她在该区域漫无目的地踱步。[已验证]

圖集

参考

  1. 18 years with parents, 5 with the slavers, 3 at the Combat Zone totals 26. 2287 - 26 = 2261
  2. The Sole Survivor: "Why didn't you run away?"
    Cait: "I tried. Twice. The first time I did it, they locked me in a shed outside of the house we lived in. The second time, they broke one of me legs."
    (Cait's dialogue)
  3. The Sole Survivor: "I appreciate your trust."
    Cait: "Well, you're the first to earn it. It all starts with two wastes of humanity I suppose you could call me parents. I'm convinced I was a mistake, because I can't remember a single moment that they treated me like their daughter. I was yelled at and beaten. Everythin' I did was wrong. Nothin' but a nuisance in their eyes. The whole time I was tellin' meself that they had to love me, even if it was just the tiniest bit, because they never kicked me out. Then me eighteenth birthday arrived, and I found out why they kept me around. They slapped a shock collar around me neck and sold me to slavers. They didn't even care enough about me to say goodbye. Eighteen years of sufferin' through that shite and all I was worth to them was a pocketful of caps."
    (Cait's dialogue)
  4. The Sole Survivor: "How could you kill your own parents?"
    Cait: "How can you call them parents? They were opportunists who were takin' advantage of a human bein' just to make a few caps! If I had come out of that bitch of a mother deformed, they would have drowned me in the river and started again. They didn't give a shite about me. So I didn't give a shite about them. End of story."
    (Cait's dialogue)
  5. The Sole Survivor: "My god. I'm so sorry."
    Cait: "Thanks, but there's more to the story. It would be easy to blame me charmin' personality on me parents. But they didn't make me this way, I did. I was with those slavers for five years. Roughest five of me goddamn life. The things they made me do... the way they used me for their amusement. It sickens me to my stomach even thinkin' about it. But I bidded me time and learned to use their own methods against them. Stealin' a few caps out of a sleepin' man's pocket is a piece of cake... as long as you don't get greedy."
    (Cait's dialogue)
  6. The Sole Survivor: "I can't even imagine having to go through something like that."
    Cait: "You think that's low? Just wait. The story gets much worse. It took every ounce of patience I had, but after five years I had finally pocketed enough to buy me own way outta there. But instead of headin' off to try and repair the shambles of me life, I gave in to me rage and I headed home. You can imagine the look on me parents faces when I kicked open their door. What you can't imagine is what they looked like after... after I emptied me gun into them."
    (Cait's dialogue)
  7. 7.0 7.1 The Sole Survivor: "I always have time to listen to you, Cait."
    Cait: "Good, because this isn't easy for me to say, and I want to get it right. Sigh. Where do I begin? Did you know I spent three years fightin' at the Combat Zone? Three years of gettin' beaten to hell by a bunch of losers and lunatics. After the matches were over, I'd spit out the blood, stitch me wounds and do a couple shots of Psycho to keep me goin'. I fuckin' hated it. I hated the crowds, I hated the other fighters and I hated meself. I never understood why I put myself through all of that. Until now. It's because I was alone. And I think deep down, I wanted to die... I wanted one of me opponents to crush the life out of me. The easy way out."
    (Cait's dialogue)
  8. The Sole Survivor: "Why are you so paranoid about debts?"
    Cait: "It was kind of my fault. Got close to a guy named Stratton while I was there... thought we really had somethin' goin'. One night we had a fight cause I wouldn't hop in the sack with him. Our fight got pretty bad... nothin' physical, just a whole lot of yellin'. So I get pissed off, and I leave. I get outside and a bunch of Raiders start pushin' me around, givin' me shite. Stratton walks out, looks at me and says "Next time you'll think twice before walkin' out on me." Fucker left me there. I got beat up pretty good that night. That's when I learned that nobody does favors for free."
    (Cait's dialogue)
  9. The Sole Survivor: "What exactly do you think I'm expecting in return?"
    Cait: "Who knows? Doin' your laundry, takin' a bullet for you, haulin' your gear... what's the difference? I don't think I'm getting' through to you. Let me explain what I mean, and then maybe you'll understand where I'm comin' from. I spent three years livin' at the Combat Zone. Smelled like puke and piss, but I called it home. I was makin' a few caps, had me own bed to sleep in and three hot meals a day. Then the Raiders took over the place. You know that lot... they aren't exactly what you'd call "the gentle type." After they moved in, if you didn't keep lookin' over your shoulder, you were liable to get sucker punched and robbed... or worse. Didn't take me long to learn that I had to put my hard-earned caps to good use. Buyin' friends was essential to makin' life easier. So I guess I'm waitin' for you to hand me a bill, you know what I mean?"
    (Cait's dialogue)
  10. The Sole Survivor: "Sounds like justice to me."
    Cait: "Was it justice or was it murder? When I close me eyes, all I can see is their faces twisted with fear. And then me mind starts wanderin' and I start judgin' myself. And it's rippin' me the fuck apart. You think I inject myself with all that shite and drink myself drunk because I'm a "tough Irish gal?" I do it so I can forget and move on with me miserable life. So there you are. The entire flawed package known as Cait, stripped bare for your perusal."
    (Cait's dialogue)
  11. Cait: "Have a minute? Got somethin' on my mind."
    The Sole Survivor: "Of course, anything you need."
    Cait: "Anythin' I need, huh? I might take you up on that one day. After Tommy stuck me with you, I was expectin' to hate your guts. Not only because you agreed to pick up me contract, but because I was waitin' for you to order me around like hired help. Now so far, you've been treatin' me like a friend. Hell, you've been damn near NICE to me. Now I don't mean to sound ungrateful, but your kindness is startin' to make me wonder. If there's anythin' I learned at the Combat Zone, it was that nobody does things for other people without expectin' somethin' in return."
    (Cait's dialogue)
  12. The Sole Survivor: "Why judge yourself?"
    Cait: "Me parents sold me into slavery, but did they deserve to die for it? Yeah, I took some hard knocks as I was growin' up, but they fed me and kept me from glowin' with rads. This is the kind of crap that starts me mind wanderin' and drives me literally to drink. I guess I'm just waitin' to hear what you think of me now."
    (Cait's dialogue)
  13. 13.0 13.1 The Sole Survivor: "Well, that's the past. You're not alone anymore."
    Cait: "Then maybe you know what I'm tryin' to say to you. My life's been nothin' but one huge failure after another. You've heard all me stories and you know the prices I've paid. There were a few times... when things got really bad, that I... I found meself starin' down the barrel of me own shotgun. I don't why I didn't pull the trigger. I guess I was prayin' that I could find a single decent scrap of humanity in this fucked up world. And then... what you did for me back there at Vault 95... it was like the answer to those prayers. That's the first time in me life I fully depended on someone else and they didn't let me down. Goddamn it, I'm makin' a mess of this..."
    (Cait's dialogue)
  14. The Sole Survivor: "Can your psycho addiction be cured?"
    Cait: "Normally, a wasteland doc could handle it, but I've been usin' the stuff so damn long they can't help me anymore. There's only one other way I know, but it's not gonna be easy. There's supposed to be a vault somewhere out here... a place called Vault 95. I've heard that Vault-Tec used it for some kinda social experiment... stuck a bunch of junkies inside to poke and prod. Well, they supposedly had some special method to clean up those blokes in there... some kind of a machine or somethin'. If we could get inside, maybe that machine could help me."
    (Cait's dialogue)
  15. Cait: "I never thought I'd be sayin' this, but I... well, I really need your help."
    The Sole Survivor: "Anything you need, Cait."
    Cait: "I was hopin' you'd say that. We're friends now, which means I can trust ya with anythin'. I'm also hopin' it means you've got me back... 'cause I need it now more than ever. I'm... I'm sick... and I don't think I can hide it from ya anymore."
    The Sole Survivor: "Okay, calm down and take a deep breath. If you're sick, I want to help you."
    Cait: "Okay, okay... it's like this. Ever since I left home, I been usin' Psycho. I dunno why I'm still takin' that crap, but I can't stop... and believe me, I've tried. I can't even go a day without it anymore and I'm fuckin' sick and tired of it. I've even been doin' it behind your back.... sneakin' doeses when I think you aren't lookin'. Worst of all, it's been makin' me sick. I've been spittin' blood and I don't feel right inside. I need to get this shite out of me system before I wind up dead."
    (Cait's dialogue)
  16. TommyLonegan.txt

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